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Side by Side Diff: Source/modules/gamepad/WebKitGamepad.h

Issue 478243002: bindings: Adds virtual ScriptWrappable::wrap method. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Synced. Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebKitGamepad_h 5 #ifndef WebKitGamepad_h
6 #define WebKitGamepad_h 6 #define WebKitGamepad_h
7 7
8 #include "bindings/core/v8/ScriptWrappable.h" 8 #include "bindings/core/v8/ScriptWrappable.h"
9 #include "modules/gamepad/GamepadCommon.h" 9 #include "modules/gamepad/GamepadCommon.h"
10 #include "platform/heap/Handle.h" 10 #include "platform/heap/Handle.h"
11 #include "wtf/Vector.h" 11 #include "wtf/Vector.h"
12 12
13 namespace blink { 13 namespace blink {
14 14
15 class WebKitGamepad FINAL : public GarbageCollectedFinalized<WebKitGamepad>, pub lic GamepadCommon, public ScriptWrappable { 15 class WebKitGamepad FINAL : public GarbageCollectedFinalized<WebKitGamepad>, pub lic GamepadCommon, public ScriptWrappable {
16 DEFINE_WRAPPERTYPEINFO();
16 public: 17 public:
17 static WebKitGamepad* create() 18 static WebKitGamepad* create()
18 { 19 {
19 return new WebKitGamepad(); 20 return new WebKitGamepad();
20 } 21 }
21 ~WebKitGamepad(); 22 ~WebKitGamepad();
22 23
23 typedef Vector<float> FloatVector; 24 typedef Vector<float> FloatVector;
24 25
25 const FloatVector& buttons() const { return m_buttons; } 26 const FloatVector& buttons() const { return m_buttons; }
26 void setButtons(unsigned count, const WebGamepadButton* data); 27 void setButtons(unsigned count, const WebGamepadButton* data);
27 28
28 void trace(Visitor*) { } 29 void trace(Visitor*) { }
29 30
30 private: 31 private:
31 WebKitGamepad(); 32 WebKitGamepad();
32 FloatVector m_buttons; 33 FloatVector m_buttons;
33 }; 34 };
34 35
35 } // namespace blink 36 } // namespace blink
36 37
37 #endif // WebKitGamepad_h 38 #endif // WebKitGamepad_h
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