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1 /* | 1 /* |
2 * Copyright (C) 2011 Leo Yang <leoyang@webkit.org> | 2 * Copyright (C) 2011 Leo Yang <leoyang@webkit.org> |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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22 | 22 |
23 #if ENABLE(SVG_FONTS) | 23 #if ENABLE(SVG_FONTS) |
24 #include "core/SVGNames.h" | 24 #include "core/SVGNames.h" |
25 #include "core/svg/SVGElement.h" | 25 #include "core/svg/SVGElement.h" |
26 #include "core/svg/SVGURIReference.h" | 26 #include "core/svg/SVGURIReference.h" |
27 | 27 |
28 namespace blink { | 28 namespace blink { |
29 | 29 |
30 class SVGGlyphRefElement FINAL : public SVGElement, | 30 class SVGGlyphRefElement FINAL : public SVGElement, |
31 public SVGURIReference { | 31 public SVGURIReference { |
| 32 DEFINE_WRAPPERTYPEINFO(); |
32 public: | 33 public: |
33 DECLARE_NODE_FACTORY(SVGGlyphRefElement); | 34 DECLARE_NODE_FACTORY(SVGGlyphRefElement); |
34 | 35 |
35 bool hasValidGlyphElement(AtomicString& glyphName) const; | 36 bool hasValidGlyphElement(AtomicString& glyphName) const; |
36 virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERR
IDE; | 37 virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERR
IDE; |
37 | 38 |
38 // DOM interface | 39 // DOM interface |
39 const AtomicString& glyphRef() const; | 40 const AtomicString& glyphRef() const; |
40 void setGlyphRef(const AtomicString&); | 41 void setGlyphRef(const AtomicString&); |
41 float x() const { return m_x; } | 42 float x() const { return m_x; } |
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55 | 56 |
56 virtual bool rendererIsNeeded(const RenderStyle&) OVERRIDE { return false; } | 57 virtual bool rendererIsNeeded(const RenderStyle&) OVERRIDE { return false; } |
57 | 58 |
58 | 59 |
59 float m_x; | 60 float m_x; |
60 float m_y; | 61 float m_y; |
61 float m_dx; | 62 float m_dx; |
62 float m_dy; | 63 float m_dy; |
63 }; | 64 }; |
64 | 65 |
65 } | 66 } // namespace blink |
66 | 67 |
67 #endif | 68 #endif // ENABLE(SVG_FONTS) |
68 #endif | 69 #endif // SVGGlyphRefElement_h |
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