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Side by Side Diff: Source/core/html/canvas/WebGLUniformLocation.h

Issue 478243002: bindings: Adds virtual ScriptWrappable::wrap method. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Synced. Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2009 Google Inc. All rights reserved. 3 * Copyright (C) 2009 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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28 #define WebGLUniformLocation_h 28 #define WebGLUniformLocation_h
29 29
30 #include "bindings/core/v8/ScriptWrappable.h" 30 #include "bindings/core/v8/ScriptWrappable.h"
31 #include "core/html/canvas/WebGLProgram.h" 31 #include "core/html/canvas/WebGLProgram.h"
32 #include "wtf/PassRefPtr.h" 32 #include "wtf/PassRefPtr.h"
33 #include "wtf/RefCounted.h" 33 #include "wtf/RefCounted.h"
34 34
35 namespace blink { 35 namespace blink {
36 36
37 class WebGLUniformLocation FINAL : public RefCountedWillBeGarbageCollected<WebGL UniformLocation>, public ScriptWrappable { 37 class WebGLUniformLocation FINAL : public RefCountedWillBeGarbageCollected<WebGL UniformLocation>, public ScriptWrappable {
38 DEFINE_WRAPPERTYPEINFO();
38 public: 39 public:
39 static PassRefPtrWillBeRawPtr<WebGLUniformLocation> create(WebGLProgram*, GL int location); 40 static PassRefPtrWillBeRawPtr<WebGLUniformLocation> create(WebGLProgram*, GL int location);
40 41
41 WebGLProgram* program() const; 42 WebGLProgram* program() const;
42 43
43 GLint location() const; 44 GLint location() const;
44 45
45 void trace(Visitor*); 46 void trace(Visitor*);
46 47
47 protected: 48 protected:
48 WebGLUniformLocation(WebGLProgram*, GLint location); 49 WebGLUniformLocation(WebGLProgram*, GLint location);
49 50
50 private: 51 private:
51 RefPtrWillBeMember<WebGLProgram> m_program; 52 RefPtrWillBeMember<WebGLProgram> m_program;
52 GLint m_location; 53 GLint m_location;
53 unsigned m_linkCount; 54 unsigned m_linkCount;
54 }; 55 };
55 56
56 } // namespace blink 57 } // namespace blink
57 58
58 #endif // WebGLUniformLocation_h 59 #endif // WebGLUniformLocation_h
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