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Side by Side Diff: Source/core/html/canvas/WebGLShader.h

Issue 478243002: bindings: Adds virtual ScriptWrappable::wrap method. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Synced. Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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27 #define WebGLShader_h 27 #define WebGLShader_h
28 28
29 #include "bindings/core/v8/ScriptWrappable.h" 29 #include "bindings/core/v8/ScriptWrappable.h"
30 #include "core/html/canvas/WebGLSharedObject.h" 30 #include "core/html/canvas/WebGLSharedObject.h"
31 #include "wtf/PassRefPtr.h" 31 #include "wtf/PassRefPtr.h"
32 #include "wtf/text/WTFString.h" 32 #include "wtf/text/WTFString.h"
33 33
34 namespace blink { 34 namespace blink {
35 35
36 class WebGLShader FINAL : public WebGLSharedObject, public ScriptWrappable { 36 class WebGLShader FINAL : public WebGLSharedObject, public ScriptWrappable {
37 DEFINE_WRAPPERTYPEINFO();
37 public: 38 public:
38 virtual ~WebGLShader(); 39 virtual ~WebGLShader();
39 40
40 static PassRefPtrWillBeRawPtr<WebGLShader> create(WebGLRenderingContextBase* , GLenum); 41 static PassRefPtrWillBeRawPtr<WebGLShader> create(WebGLRenderingContextBase* , GLenum);
41 42
42 GLenum type() const { return m_type; } 43 GLenum type() const { return m_type; }
43 const String& source() const { return m_source; } 44 const String& source() const { return m_source; }
44 45
45 void setSource(const String& source) { m_source = source; } 46 void setSource(const String& source) { m_source = source; }
46 47
47 private: 48 private:
48 WebGLShader(WebGLRenderingContextBase*, GLenum); 49 WebGLShader(WebGLRenderingContextBase*, GLenum);
49 50
50 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject ) OVERRIDE; 51 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject ) OVERRIDE;
51 52
52 virtual bool isShader() const OVERRIDE { return true; } 53 virtual bool isShader() const OVERRIDE { return true; }
53 54
54 GLenum m_type; 55 GLenum m_type;
55 String m_source; 56 String m_source;
56 }; 57 };
57 58
58 } // namespace blink 59 } // namespace blink
59 60
60 #endif // WebGLShader_h 61 #endif // WebGLShader_h
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