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Side by Side Diff: Source/core/animation/AnimationPlayer.h

Issue 478243002: bindings: Adds virtual ScriptWrappable::wrap method. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Synced. Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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37 #include "wtf/RefPtr.h" 37 #include "wtf/RefPtr.h"
38 38
39 namespace blink { 39 namespace blink {
40 40
41 class AnimationTimeline; 41 class AnimationTimeline;
42 class ExceptionState; 42 class ExceptionState;
43 43
44 class AnimationPlayer FINAL : public RefCountedWillBeGarbageCollectedFinalized<A nimationPlayer> 44 class AnimationPlayer FINAL : public RefCountedWillBeGarbageCollectedFinalized<A nimationPlayer>
45 , public ActiveDOMObject 45 , public ActiveDOMObject
46 , public EventTargetWithInlineData { 46 , public EventTargetWithInlineData {
47 DEFINE_WRAPPERTYPEINFO();
47 REFCOUNTED_EVENT_TARGET(AnimationPlayer); 48 REFCOUNTED_EVENT_TARGET(AnimationPlayer);
48 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AnimationPlayer); 49 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AnimationPlayer);
49 public: 50 public:
50
51 ~AnimationPlayer(); 51 ~AnimationPlayer();
52 static PassRefPtrWillBeRawPtr<AnimationPlayer> create(ExecutionContext*, Ani mationTimeline&, AnimationNode*); 52 static PassRefPtrWillBeRawPtr<AnimationPlayer> create(ExecutionContext*, Ani mationTimeline&, AnimationNode*);
53 53
54 // Returns whether the player is finished. 54 // Returns whether the player is finished.
55 bool update(TimingUpdateReason); 55 bool update(TimingUpdateReason);
56 56
57 // timeToEffectChange returns: 57 // timeToEffectChange returns:
58 // infinity - if this player is no longer in effect 58 // infinity - if this player is no longer in effect
59 // 0 - if this player requires an update on the next frame 59 // 0 - if this player requires an update on the next frame
60 // n - if this player requires an update after 'n' units of time 60 // n - if this player requires an update after 'n' units of time
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161 // has changed by means other than the ordinary progression of time 161 // has changed by means other than the ordinary progression of time
162 bool m_outdated; 162 bool m_outdated;
163 163
164 bool m_finished; 164 bool m_finished;
165 // Holds a 'finished' event queued for asynchronous dispatch via the 165 // Holds a 'finished' event queued for asynchronous dispatch via the
166 // ScriptedAnimationController. This object remains active until the 166 // ScriptedAnimationController. This object remains active until the
167 // event is actually dispatched. 167 // event is actually dispatched.
168 RefPtrWillBeMember<Event> m_pendingFinishedEvent; 168 RefPtrWillBeMember<Event> m_pendingFinishedEvent;
169 }; 169 };
170 170
171 } // namespace 171 } // namespace blink
172 172
173 #endif 173 #endif
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