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Side by Side Diff: source/libvpx/vp9/encoder/arm/neon/vp9_sad_neon.c

Issue 478033002: libvpx: Pull from upstream (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/third_party/libvpx/
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (c) 2014 The WebM project authors. All Rights Reserved. 2 * Copyright (c) 2014 The WebM project authors. All Rights Reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #include <arm_neon.h> 11 #include <arm_neon.h>
12 #include "./vp9_rtcd.h" 12 #include "./vp9_rtcd.h"
13 #include "./vpx_config.h" 13 #include "./vpx_config.h"
14 14
15 #include "vpx/vpx_integer.h" 15 #include "vpx/vpx_integer.h"
16 16
17 static INLINE unsigned int horizontal_long_add_16x8(const uint16x8_t vec_lo, 17 static INLINE unsigned int horizontal_long_add_16x8(const uint16x8_t vec_lo,
18 const uint16x8_t vec_hi) { 18 const uint16x8_t vec_hi) {
19 const uint32x4_t vec_l_lo = vaddl_u16(vget_low_u16(vec_lo), 19 const uint32x4_t vec_l_lo = vaddl_u16(vget_low_u16(vec_lo),
20 vget_high_u16(vec_lo)); 20 vget_high_u16(vec_lo));
21 const uint32x4_t vec_l_hi = vaddl_u16(vget_low_u16(vec_hi), 21 const uint32x4_t vec_l_hi = vaddl_u16(vget_low_u16(vec_hi),
22 vget_high_u16(vec_hi)); 22 vget_high_u16(vec_hi));
23 const uint32x4_t a = vaddq_u32(vec_l_lo, vec_l_hi); 23 const uint32x4_t a = vaddq_u32(vec_l_lo, vec_l_hi);
24 const uint64x2_t b = vpaddlq_u32(a); 24 const uint64x2_t b = vpaddlq_u32(a);
25 const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)), 25 const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
26 vreinterpret_u32_u64(vget_high_u64(b))); 26 vreinterpret_u32_u64(vget_high_u64(b)));
27 return vget_lane_u32(c, 0); 27 return vget_lane_u32(c, 0);
28 } 28 }
29 static INLINE unsigned int horizontal_add_16x8(const uint16x8_t vec_lo, 29 static INLINE unsigned int horizontal_add_16x8(const uint16x8_t vec_16x8) {
30 const uint16x8_t vec_hi) { 30 const uint32x4_t a = vpaddlq_u16(vec_16x8);
31 const uint32x4_t a = vpaddlq_u16(vaddq_u16(vec_lo, vec_hi));
32 const uint64x2_t b = vpaddlq_u32(a); 31 const uint64x2_t b = vpaddlq_u32(a);
33 const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)), 32 const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
34 vreinterpret_u32_u64(vget_high_u64(b))); 33 vreinterpret_u32_u64(vget_high_u64(b)));
35 return vget_lane_u32(c, 0); 34 return vget_lane_u32(c, 0);
36 } 35 }
37 36
38 unsigned int vp9_sad64x64_neon(const uint8_t *src, int src_stride, 37 unsigned int vp9_sad64x64_neon(const uint8_t *src, int src_stride,
39 const uint8_t *ref, int ref_stride) { 38 const uint8_t *ref, int ref_stride) {
40 int i; 39 int i;
41 uint16x8_t vec_accum_lo = vdupq_n_u16(0); 40 uint16x8_t vec_accum_lo = vdupq_n_u16(0);
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
86 ref += ref_stride; 85 ref += ref_stride;
87 vec_accum_lo = vabal_u8(vec_accum_lo, vget_low_u8(vec_src_00), 86 vec_accum_lo = vabal_u8(vec_accum_lo, vget_low_u8(vec_src_00),
88 vget_low_u8(vec_ref_00)); 87 vget_low_u8(vec_ref_00));
89 vec_accum_hi = vabal_u8(vec_accum_hi, vget_high_u8(vec_src_00), 88 vec_accum_hi = vabal_u8(vec_accum_hi, vget_high_u8(vec_src_00),
90 vget_high_u8(vec_ref_00)); 89 vget_high_u8(vec_ref_00));
91 vec_accum_lo = vabal_u8(vec_accum_lo, vget_low_u8(vec_src_16), 90 vec_accum_lo = vabal_u8(vec_accum_lo, vget_low_u8(vec_src_16),
92 vget_low_u8(vec_ref_16)); 91 vget_low_u8(vec_ref_16));
93 vec_accum_hi = vabal_u8(vec_accum_hi, vget_high_u8(vec_src_16), 92 vec_accum_hi = vabal_u8(vec_accum_hi, vget_high_u8(vec_src_16),
94 vget_high_u8(vec_ref_16)); 93 vget_high_u8(vec_ref_16));
95 } 94 }
96 return horizontal_add_16x8(vec_accum_lo, vec_accum_hi); 95 return horizontal_add_16x8(vaddq_u16(vec_accum_lo, vec_accum_hi));
97 } 96 }
98 97
99 unsigned int vp9_sad16x16_neon(const uint8_t *src, int src_stride, 98 unsigned int vp9_sad16x16_neon(const uint8_t *src, int src_stride,
100 const uint8_t *ref, int ref_stride) { 99 const uint8_t *ref, int ref_stride) {
101 int i; 100 int i;
102 uint16x8_t vec_accum_lo = vdupq_n_u16(0); 101 uint16x8_t vec_accum_lo = vdupq_n_u16(0);
103 uint16x8_t vec_accum_hi = vdupq_n_u16(0); 102 uint16x8_t vec_accum_hi = vdupq_n_u16(0);
104 103
105 for (i = 0; i < 16; ++i) { 104 for (i = 0; i < 16; ++i) {
106 const uint8x16_t vec_src = vld1q_u8(src); 105 const uint8x16_t vec_src = vld1q_u8(src);
107 const uint8x16_t vec_ref = vld1q_u8(ref); 106 const uint8x16_t vec_ref = vld1q_u8(ref);
108 src += src_stride; 107 src += src_stride;
109 ref += ref_stride; 108 ref += ref_stride;
110 vec_accum_lo = vabal_u8(vec_accum_lo, vget_low_u8(vec_src), 109 vec_accum_lo = vabal_u8(vec_accum_lo, vget_low_u8(vec_src),
111 vget_low_u8(vec_ref)); 110 vget_low_u8(vec_ref));
112 vec_accum_hi = vabal_u8(vec_accum_hi, vget_high_u8(vec_src), 111 vec_accum_hi = vabal_u8(vec_accum_hi, vget_high_u8(vec_src),
113 vget_high_u8(vec_ref)); 112 vget_high_u8(vec_ref));
114 } 113 }
115 return horizontal_add_16x8(vec_accum_lo, vec_accum_hi); 114 return horizontal_add_16x8(vaddq_u16(vec_accum_lo, vec_accum_hi));
116 } 115 }
116
117 unsigned int vp9_sad8x8_neon(const uint8_t *src, int src_stride,
118 const uint8_t *ref, int ref_stride) {
119 int i;
120 uint16x8_t vec_accum = vdupq_n_u16(0);
121
122 for (i = 0; i < 8; ++i) {
123 const uint8x8_t vec_src = vld1_u8(src);
124 const uint8x8_t vec_ref = vld1_u8(ref);
125 src += src_stride;
126 ref += ref_stride;
127 vec_accum = vabal_u8(vec_accum, vec_src, vec_ref);
128 }
129 return horizontal_add_16x8(vec_accum);
130 }
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