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Issue 478003002: Fill in descriptions on relevant blink_perf tests (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: tonyg nits Created 6 years, 2 months ago
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1 <!-- 1 <!--
2 Copyright (c) 2012 Cameron Adams. All rights reserved. 2 Copyright (c) 2012 Cameron Adams. All rights reserved.
3 Copyright (c) 2012 Code Aurora Forum. All rights reserved. 3 Copyright (c) 2012 Code Aurora Forum. All rights reserved.
4 Copyright (C) 2013 Google Inc. All rights reserved. 4 Copyright (C) 2013 Google Inc. All rights reserved.
5 5
6 Redistribution and use in source and binary forms, with or without 6 Redistribution and use in source and binary forms, with or without
7 modification, are permitted provided that the following conditions are 7 modification, are permitted provided that the following conditions are
8 met: 8 met:
9 * Redistributions of source code must retain the above copyright 9 * Redistributions of source code must retain the above copyright
10 notice, this list of conditions and the following disclaimer. 10 notice, this list of conditions and the following disclaimer.
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63 var maxParticles = 2500; 63 var maxParticles = 2500;
64 var minVelocity = 50; 64 var minVelocity = 50;
65 var maxVelocity = 500; 65 var maxVelocity = 500;
66 var particleRadius = 6; 66 var particleRadius = 6;
67 var colors = ["#cc0000", "#ffcc00", "#aaff00", "#0099cc", "#194c99", "#661999"]; 67 var colors = ["#cc0000", "#ffcc00", "#aaff00", "#0099cc", "#194c99", "#661999"];
68 68
69 var testRunning = true; 69 var testRunning = true;
70 var particles = []; 70 var particles = [];
71 71
72 window.onload = function () { 72 window.onload = function () {
73 PerfTestRunner.prepareToMeasureValuesAsync({done: onCompletedRun, unit: 'fps '}); 73 PerfTestRunner.prepareToMeasureValuesAsync({
74 description: 'Measures performance of CSS transition animation (animatin g on left and top).',
rjwright 2014/10/15 03:37:13 "Measure performance of CSS Transitions animating
75 done: onCompletedRun,
76 unit: 'fps'
77 });
74 78
75 // Create the particles 79 // Create the particles
76 for (var i = 0; i < maxParticles; i++) { 80 for (var i = 0; i < maxParticles; i++) {
77 var particle = new Particle(); 81 var particle = new Particle();
78 particle.start(); 82 particle.start();
79 particles.push(particle); 83 particles.push(particle);
80 } 84 }
81 85
82 startTrackingFrameRate(); 86 startTrackingFrameRate();
83 } 87 }
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156 function onCompletedRun() { 160 function onCompletedRun() {
157 stopTrackingFrameRate(); 161 stopTrackingFrameRate();
158 162
159 for (var i = 0; i < particles.length; i++) 163 for (var i = 0; i < particles.length; i++)
160 particles[i].destroy(); 164 particles[i].destroy();
161 particles = []; 165 particles = [];
162 } 166 }
163 </script> 167 </script>
164 </head> 168 </head>
165 </html> 169 </html>
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