Index: ui/gl/gl_mock_autogen_gl.h |
diff --git a/ui/gl/gl_mock_autogen_gl.h b/ui/gl/gl_mock_autogen_gl.h |
index 53c49dff775780d36a1a21047e94ed90d30251c4..7f782f354417bec6673a57b0ec72615cfbe9eac7 100644 |
--- a/ui/gl/gl_mock_autogen_gl.h |
+++ b/ui/gl/gl_mock_autogen_gl.h |
@@ -169,7 +169,23 @@ MOCK_METHOD9(CopyTexSubImage3D, |
GLint y, |
GLsizei width, |
GLsizei height)); |
+MOCK_METHOD7(CoverFillPathInstancedNV, |
+ void(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues)); |
MOCK_METHOD2(CoverFillPathNV, void(GLuint path, GLenum coverMode)); |
+MOCK_METHOD7(CoverStrokePathInstancedNV, |
+ void(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues)); |
MOCK_METHOD2(CoverStrokePathNV, void(GLuint name, GLenum coverMode)); |
MOCK_METHOD0(CreateProgram, GLuint()); |
MOCK_METHOD1(CreateShader, GLuint(GLenum type)); |
@@ -546,6 +562,15 @@ MOCK_METHOD4(ShaderSource, |
GLsizei count, |
const char* const* str, |
const GLint* length)); |
+MOCK_METHOD8(StencilFillPathInstancedNV, |
+ void(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum fillMode, |
+ GLuint mask, |
+ GLenum transformType, |
+ const GLfloat* transformValues)); |
MOCK_METHOD3(StencilFillPathNV, |
void(GLuint path, GLenum fillMode, GLuint mask)); |
MOCK_METHOD3(StencilFunc, void(GLenum func, GLint ref, GLuint mask)); |
@@ -556,10 +581,39 @@ MOCK_METHOD2(StencilMaskSeparate, void(GLenum face, GLuint mask)); |
MOCK_METHOD3(StencilOp, void(GLenum fail, GLenum zfail, GLenum zpass)); |
MOCK_METHOD4(StencilOpSeparate, |
void(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)); |
+MOCK_METHOD8(StencilStrokePathInstancedNV, |
+ void(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLint ref, |
+ GLuint mask, |
+ GLenum transformType, |
+ const GLfloat* transformValues)); |
MOCK_METHOD3(StencilStrokePathNV, |
void(GLuint path, GLint reference, GLuint mask)); |
+MOCK_METHOD9(StencilThenCoverFillPathInstancedNV, |
+ void(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum fillMode, |
+ GLuint mask, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues)); |
MOCK_METHOD4(StencilThenCoverFillPathNV, |
void(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode)); |
+MOCK_METHOD9(StencilThenCoverStrokePathInstancedNV, |
+ void(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLint ref, |
+ GLuint mask, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues)); |
MOCK_METHOD4(StencilThenCoverStrokePathNV, |
void(GLuint path, GLint reference, GLuint mask, GLenum coverMode)); |
MOCK_METHOD1(TestFenceAPPLE, GLboolean(GLuint fence)); |