| Index: ui/gl/gl_mock_autogen_gl.h
|
| diff --git a/ui/gl/gl_mock_autogen_gl.h b/ui/gl/gl_mock_autogen_gl.h
|
| index 53c49dff775780d36a1a21047e94ed90d30251c4..7f782f354417bec6673a57b0ec72615cfbe9eac7 100644
|
| --- a/ui/gl/gl_mock_autogen_gl.h
|
| +++ b/ui/gl/gl_mock_autogen_gl.h
|
| @@ -169,7 +169,23 @@ MOCK_METHOD9(CopyTexSubImage3D,
|
| GLint y,
|
| GLsizei width,
|
| GLsizei height));
|
| +MOCK_METHOD7(CoverFillPathInstancedNV,
|
| + void(GLsizei numPaths,
|
| + GLenum pathNameType,
|
| + const void* paths,
|
| + GLuint pathBase,
|
| + GLenum coverMode,
|
| + GLenum transformType,
|
| + const GLfloat* transformValues));
|
| MOCK_METHOD2(CoverFillPathNV, void(GLuint path, GLenum coverMode));
|
| +MOCK_METHOD7(CoverStrokePathInstancedNV,
|
| + void(GLsizei numPaths,
|
| + GLenum pathNameType,
|
| + const void* paths,
|
| + GLuint pathBase,
|
| + GLenum coverMode,
|
| + GLenum transformType,
|
| + const GLfloat* transformValues));
|
| MOCK_METHOD2(CoverStrokePathNV, void(GLuint name, GLenum coverMode));
|
| MOCK_METHOD0(CreateProgram, GLuint());
|
| MOCK_METHOD1(CreateShader, GLuint(GLenum type));
|
| @@ -546,6 +562,15 @@ MOCK_METHOD4(ShaderSource,
|
| GLsizei count,
|
| const char* const* str,
|
| const GLint* length));
|
| +MOCK_METHOD8(StencilFillPathInstancedNV,
|
| + void(GLsizei numPaths,
|
| + GLenum pathNameType,
|
| + const void* paths,
|
| + GLuint pathBase,
|
| + GLenum fillMode,
|
| + GLuint mask,
|
| + GLenum transformType,
|
| + const GLfloat* transformValues));
|
| MOCK_METHOD3(StencilFillPathNV,
|
| void(GLuint path, GLenum fillMode, GLuint mask));
|
| MOCK_METHOD3(StencilFunc, void(GLenum func, GLint ref, GLuint mask));
|
| @@ -556,10 +581,39 @@ MOCK_METHOD2(StencilMaskSeparate, void(GLenum face, GLuint mask));
|
| MOCK_METHOD3(StencilOp, void(GLenum fail, GLenum zfail, GLenum zpass));
|
| MOCK_METHOD4(StencilOpSeparate,
|
| void(GLenum face, GLenum fail, GLenum zfail, GLenum zpass));
|
| +MOCK_METHOD8(StencilStrokePathInstancedNV,
|
| + void(GLsizei numPaths,
|
| + GLenum pathNameType,
|
| + const void* paths,
|
| + GLuint pathBase,
|
| + GLint ref,
|
| + GLuint mask,
|
| + GLenum transformType,
|
| + const GLfloat* transformValues));
|
| MOCK_METHOD3(StencilStrokePathNV,
|
| void(GLuint path, GLint reference, GLuint mask));
|
| +MOCK_METHOD9(StencilThenCoverFillPathInstancedNV,
|
| + void(GLsizei numPaths,
|
| + GLenum pathNameType,
|
| + const void* paths,
|
| + GLuint pathBase,
|
| + GLenum fillMode,
|
| + GLuint mask,
|
| + GLenum coverMode,
|
| + GLenum transformType,
|
| + const GLfloat* transformValues));
|
| MOCK_METHOD4(StencilThenCoverFillPathNV,
|
| void(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode));
|
| +MOCK_METHOD9(StencilThenCoverStrokePathInstancedNV,
|
| + void(GLsizei numPaths,
|
| + GLenum pathNameType,
|
| + const void* paths,
|
| + GLuint pathBase,
|
| + GLint ref,
|
| + GLuint mask,
|
| + GLenum coverMode,
|
| + GLenum transformType,
|
| + const GLfloat* transformValues));
|
| MOCK_METHOD4(StencilThenCoverStrokePathNV,
|
| void(GLuint path, GLint reference, GLuint mask, GLenum coverMode));
|
| MOCK_METHOD1(TestFenceAPPLE, GLboolean(GLuint fence));
|
|
|