Index: ui/gl/gl_bindings_api_autogen_gl.h |
diff --git a/ui/gl/gl_bindings_api_autogen_gl.h b/ui/gl/gl_bindings_api_autogen_gl.h |
index aabf919edf1f172d2c444fd5cdfb252375c26711..35ccc962fcef96050473eb637e126df2a1c64072 100644 |
--- a/ui/gl/gl_bindings_api_autogen_gl.h |
+++ b/ui/gl/gl_bindings_api_autogen_gl.h |
@@ -183,7 +183,21 @@ void glCopyTexSubImage3DFn(GLenum target, |
GLint y, |
GLsizei width, |
GLsizei height) override; |
+void glCoverFillPathInstancedNVFn(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues) override; |
void glCoverFillPathNVFn(GLuint path, GLenum coverMode) override; |
+void glCoverStrokePathInstancedNVFn(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues) override; |
void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) override; |
GLuint glCreateProgramFn(void) override; |
GLuint glCreateShaderFn(GLenum type) override; |
@@ -548,6 +562,14 @@ void glShaderSourceFn(GLuint shader, |
GLsizei count, |
const char* const* str, |
const GLint* length) override; |
+void glStencilFillPathInstancedNVFn(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum fillMode, |
+ GLuint mask, |
+ GLenum transformType, |
+ const GLfloat* transformValues) override; |
void glStencilFillPathNVFn(GLuint path, GLenum fillMode, GLuint mask) override; |
void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) override; |
void glStencilFuncSeparateFn(GLenum face, |
@@ -561,13 +583,41 @@ void glStencilOpSeparateFn(GLenum face, |
GLenum fail, |
GLenum zfail, |
GLenum zpass) override; |
+void glStencilStrokePathInstancedNVFn(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLint ref, |
+ GLuint mask, |
+ GLenum transformType, |
+ const GLfloat* transformValues) override; |
void glStencilStrokePathNVFn(GLuint path, |
GLint reference, |
GLuint mask) override; |
+void glStencilThenCoverFillPathInstancedNVFn( |
+ GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum fillMode, |
+ GLuint mask, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues) override; |
void glStencilThenCoverFillPathNVFn(GLuint path, |
GLenum fillMode, |
GLuint mask, |
GLenum coverMode) override; |
+void glStencilThenCoverStrokePathInstancedNVFn( |
+ GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLint ref, |
+ GLuint mask, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues) override; |
void glStencilThenCoverStrokePathNVFn(GLuint path, |
GLint reference, |
GLuint mask, |