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Unified Diff: ui/gl/gl_bindings_api_autogen_gl.h

Issue 477623004: command_buffer: Support instanced path rendering in gpu command buffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@new-03-path-funcs
Patch Set: fix msvc signedness warning in an unittest Created 5 years, 2 months ago
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Index: ui/gl/gl_bindings_api_autogen_gl.h
diff --git a/ui/gl/gl_bindings_api_autogen_gl.h b/ui/gl/gl_bindings_api_autogen_gl.h
index aabf919edf1f172d2c444fd5cdfb252375c26711..35ccc962fcef96050473eb637e126df2a1c64072 100644
--- a/ui/gl/gl_bindings_api_autogen_gl.h
+++ b/ui/gl/gl_bindings_api_autogen_gl.h
@@ -183,7 +183,21 @@ void glCopyTexSubImage3DFn(GLenum target,
GLint y,
GLsizei width,
GLsizei height) override;
+void glCoverFillPathInstancedNVFn(GLsizei numPaths,
+ GLenum pathNameType,
+ const void* paths,
+ GLuint pathBase,
+ GLenum coverMode,
+ GLenum transformType,
+ const GLfloat* transformValues) override;
void glCoverFillPathNVFn(GLuint path, GLenum coverMode) override;
+void glCoverStrokePathInstancedNVFn(GLsizei numPaths,
+ GLenum pathNameType,
+ const void* paths,
+ GLuint pathBase,
+ GLenum coverMode,
+ GLenum transformType,
+ const GLfloat* transformValues) override;
void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) override;
GLuint glCreateProgramFn(void) override;
GLuint glCreateShaderFn(GLenum type) override;
@@ -548,6 +562,14 @@ void glShaderSourceFn(GLuint shader,
GLsizei count,
const char* const* str,
const GLint* length) override;
+void glStencilFillPathInstancedNVFn(GLsizei numPaths,
+ GLenum pathNameType,
+ const void* paths,
+ GLuint pathBase,
+ GLenum fillMode,
+ GLuint mask,
+ GLenum transformType,
+ const GLfloat* transformValues) override;
void glStencilFillPathNVFn(GLuint path, GLenum fillMode, GLuint mask) override;
void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) override;
void glStencilFuncSeparateFn(GLenum face,
@@ -561,13 +583,41 @@ void glStencilOpSeparateFn(GLenum face,
GLenum fail,
GLenum zfail,
GLenum zpass) override;
+void glStencilStrokePathInstancedNVFn(GLsizei numPaths,
+ GLenum pathNameType,
+ const void* paths,
+ GLuint pathBase,
+ GLint ref,
+ GLuint mask,
+ GLenum transformType,
+ const GLfloat* transformValues) override;
void glStencilStrokePathNVFn(GLuint path,
GLint reference,
GLuint mask) override;
+void glStencilThenCoverFillPathInstancedNVFn(
+ GLsizei numPaths,
+ GLenum pathNameType,
+ const void* paths,
+ GLuint pathBase,
+ GLenum fillMode,
+ GLuint mask,
+ GLenum coverMode,
+ GLenum transformType,
+ const GLfloat* transformValues) override;
void glStencilThenCoverFillPathNVFn(GLuint path,
GLenum fillMode,
GLuint mask,
GLenum coverMode) override;
+void glStencilThenCoverStrokePathInstancedNVFn(
+ GLsizei numPaths,
+ GLenum pathNameType,
+ const void* paths,
+ GLuint pathBase,
+ GLint ref,
+ GLuint mask,
+ GLenum coverMode,
+ GLenum transformType,
+ const GLfloat* transformValues) override;
void glStencilThenCoverStrokePathNVFn(GLuint path,
GLint reference,
GLuint mask,
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