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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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192 GLsizei height); | 192 GLsizei height); |
193 typedef void(GL_BINDING_CALL* glCopyTexSubImage3DProc)(GLenum target, | 193 typedef void(GL_BINDING_CALL* glCopyTexSubImage3DProc)(GLenum target, |
194 GLint level, | 194 GLint level, |
195 GLint xoffset, | 195 GLint xoffset, |
196 GLint yoffset, | 196 GLint yoffset, |
197 GLint zoffset, | 197 GLint zoffset, |
198 GLint x, | 198 GLint x, |
199 GLint y, | 199 GLint y, |
200 GLsizei width, | 200 GLsizei width, |
201 GLsizei height); | 201 GLsizei height); |
| 202 typedef void(GL_BINDING_CALL* glCoverFillPathInstancedNVProc)( |
| 203 GLsizei numPaths, |
| 204 GLenum pathNameType, |
| 205 const void* paths, |
| 206 GLuint pathBase, |
| 207 GLenum coverMode, |
| 208 GLenum transformType, |
| 209 const GLfloat* transformValues); |
202 typedef void(GL_BINDING_CALL* glCoverFillPathNVProc)(GLuint path, | 210 typedef void(GL_BINDING_CALL* glCoverFillPathNVProc)(GLuint path, |
203 GLenum coverMode); | 211 GLenum coverMode); |
| 212 typedef void(GL_BINDING_CALL* glCoverStrokePathInstancedNVProc)( |
| 213 GLsizei numPaths, |
| 214 GLenum pathNameType, |
| 215 const void* paths, |
| 216 GLuint pathBase, |
| 217 GLenum coverMode, |
| 218 GLenum transformType, |
| 219 const GLfloat* transformValues); |
204 typedef void(GL_BINDING_CALL* glCoverStrokePathNVProc)(GLuint name, | 220 typedef void(GL_BINDING_CALL* glCoverStrokePathNVProc)(GLuint name, |
205 GLenum coverMode); | 221 GLenum coverMode); |
206 typedef GLuint(GL_BINDING_CALL* glCreateProgramProc)(void); | 222 typedef GLuint(GL_BINDING_CALL* glCreateProgramProc)(void); |
207 typedef GLuint(GL_BINDING_CALL* glCreateShaderProc)(GLenum type); | 223 typedef GLuint(GL_BINDING_CALL* glCreateShaderProc)(GLenum type); |
208 typedef void(GL_BINDING_CALL* glCullFaceProc)(GLenum mode); | 224 typedef void(GL_BINDING_CALL* glCullFaceProc)(GLenum mode); |
209 typedef void(GL_BINDING_CALL* glDeleteBuffersARBProc)(GLsizei n, | 225 typedef void(GL_BINDING_CALL* glDeleteBuffersARBProc)(GLsizei n, |
210 const GLuint* buffers); | 226 const GLuint* buffers); |
211 typedef void(GL_BINDING_CALL* glDeleteFencesAPPLEProc)(GLsizei n, | 227 typedef void(GL_BINDING_CALL* glDeleteFencesAPPLEProc)(GLsizei n, |
212 const GLuint* fences); | 228 const GLuint* fences); |
213 typedef void(GL_BINDING_CALL* glDeleteFencesNVProc)(GLsizei n, | 229 typedef void(GL_BINDING_CALL* glDeleteFencesNVProc)(GLsizei n, |
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660 typedef void(GL_BINDING_CALL* glSetFenceNVProc)(GLuint fence, GLenum condition); | 676 typedef void(GL_BINDING_CALL* glSetFenceNVProc)(GLuint fence, GLenum condition); |
661 typedef void(GL_BINDING_CALL* glShaderBinaryProc)(GLsizei n, | 677 typedef void(GL_BINDING_CALL* glShaderBinaryProc)(GLsizei n, |
662 const GLuint* shaders, | 678 const GLuint* shaders, |
663 GLenum binaryformat, | 679 GLenum binaryformat, |
664 const void* binary, | 680 const void* binary, |
665 GLsizei length); | 681 GLsizei length); |
666 typedef void(GL_BINDING_CALL* glShaderSourceProc)(GLuint shader, | 682 typedef void(GL_BINDING_CALL* glShaderSourceProc)(GLuint shader, |
667 GLsizei count, | 683 GLsizei count, |
668 const char* const* str, | 684 const char* const* str, |
669 const GLint* length); | 685 const GLint* length); |
| 686 typedef void(GL_BINDING_CALL* glStencilFillPathInstancedNVProc)( |
| 687 GLsizei numPaths, |
| 688 GLenum pathNameType, |
| 689 const void* paths, |
| 690 GLuint pathBase, |
| 691 GLenum fillMode, |
| 692 GLuint mask, |
| 693 GLenum transformType, |
| 694 const GLfloat* transformValues); |
670 typedef void(GL_BINDING_CALL* glStencilFillPathNVProc)(GLuint path, | 695 typedef void(GL_BINDING_CALL* glStencilFillPathNVProc)(GLuint path, |
671 GLenum fillMode, | 696 GLenum fillMode, |
672 GLuint mask); | 697 GLuint mask); |
673 typedef void(GL_BINDING_CALL* glStencilFuncProc)(GLenum func, | 698 typedef void(GL_BINDING_CALL* glStencilFuncProc)(GLenum func, |
674 GLint ref, | 699 GLint ref, |
675 GLuint mask); | 700 GLuint mask); |
676 typedef void(GL_BINDING_CALL* glStencilFuncSeparateProc)(GLenum face, | 701 typedef void(GL_BINDING_CALL* glStencilFuncSeparateProc)(GLenum face, |
677 GLenum func, | 702 GLenum func, |
678 GLint ref, | 703 GLint ref, |
679 GLuint mask); | 704 GLuint mask); |
680 typedef void(GL_BINDING_CALL* glStencilMaskProc)(GLuint mask); | 705 typedef void(GL_BINDING_CALL* glStencilMaskProc)(GLuint mask); |
681 typedef void(GL_BINDING_CALL* glStencilMaskSeparateProc)(GLenum face, | 706 typedef void(GL_BINDING_CALL* glStencilMaskSeparateProc)(GLenum face, |
682 GLuint mask); | 707 GLuint mask); |
683 typedef void(GL_BINDING_CALL* glStencilOpProc)(GLenum fail, | 708 typedef void(GL_BINDING_CALL* glStencilOpProc)(GLenum fail, |
684 GLenum zfail, | 709 GLenum zfail, |
685 GLenum zpass); | 710 GLenum zpass); |
686 typedef void(GL_BINDING_CALL* glStencilOpSeparateProc)(GLenum face, | 711 typedef void(GL_BINDING_CALL* glStencilOpSeparateProc)(GLenum face, |
687 GLenum fail, | 712 GLenum fail, |
688 GLenum zfail, | 713 GLenum zfail, |
689 GLenum zpass); | 714 GLenum zpass); |
| 715 typedef void(GL_BINDING_CALL* glStencilStrokePathInstancedNVProc)( |
| 716 GLsizei numPaths, |
| 717 GLenum pathNameType, |
| 718 const void* paths, |
| 719 GLuint pathBase, |
| 720 GLint ref, |
| 721 GLuint mask, |
| 722 GLenum transformType, |
| 723 const GLfloat* transformValues); |
690 typedef void(GL_BINDING_CALL* glStencilStrokePathNVProc)(GLuint path, | 724 typedef void(GL_BINDING_CALL* glStencilStrokePathNVProc)(GLuint path, |
691 GLint reference, | 725 GLint reference, |
692 GLuint mask); | 726 GLuint mask); |
| 727 typedef void(GL_BINDING_CALL* glStencilThenCoverFillPathInstancedNVProc)( |
| 728 GLsizei numPaths, |
| 729 GLenum pathNameType, |
| 730 const void* paths, |
| 731 GLuint pathBase, |
| 732 GLenum fillMode, |
| 733 GLuint mask, |
| 734 GLenum coverMode, |
| 735 GLenum transformType, |
| 736 const GLfloat* transformValues); |
693 typedef void(GL_BINDING_CALL* glStencilThenCoverFillPathNVProc)( | 737 typedef void(GL_BINDING_CALL* glStencilThenCoverFillPathNVProc)( |
694 GLuint path, | 738 GLuint path, |
695 GLenum fillMode, | 739 GLenum fillMode, |
696 GLuint mask, | 740 GLuint mask, |
697 GLenum coverMode); | 741 GLenum coverMode); |
| 742 typedef void(GL_BINDING_CALL* glStencilThenCoverStrokePathInstancedNVProc)( |
| 743 GLsizei numPaths, |
| 744 GLenum pathNameType, |
| 745 const void* paths, |
| 746 GLuint pathBase, |
| 747 GLint ref, |
| 748 GLuint mask, |
| 749 GLenum coverMode, |
| 750 GLenum transformType, |
| 751 const GLfloat* transformValues); |
698 typedef void(GL_BINDING_CALL* glStencilThenCoverStrokePathNVProc)( | 752 typedef void(GL_BINDING_CALL* glStencilThenCoverStrokePathNVProc)( |
699 GLuint path, | 753 GLuint path, |
700 GLint reference, | 754 GLint reference, |
701 GLuint mask, | 755 GLuint mask, |
702 GLenum coverMode); | 756 GLenum coverMode); |
703 typedef GLboolean(GL_BINDING_CALL* glTestFenceAPPLEProc)(GLuint fence); | 757 typedef GLboolean(GL_BINDING_CALL* glTestFenceAPPLEProc)(GLuint fence); |
704 typedef GLboolean(GL_BINDING_CALL* glTestFenceNVProc)(GLuint fence); | 758 typedef GLboolean(GL_BINDING_CALL* glTestFenceNVProc)(GLuint fence); |
705 typedef void(GL_BINDING_CALL* glTexImage2DProc)(GLenum target, | 759 typedef void(GL_BINDING_CALL* glTexImage2DProc)(GLenum target, |
706 GLint level, | 760 GLint level, |
707 GLint internalformat, | 761 GLint internalformat, |
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1034 glColorMaskProc glColorMaskFn; | 1088 glColorMaskProc glColorMaskFn; |
1035 glCompileShaderProc glCompileShaderFn; | 1089 glCompileShaderProc glCompileShaderFn; |
1036 glCompressedTexImage2DProc glCompressedTexImage2DFn; | 1090 glCompressedTexImage2DProc glCompressedTexImage2DFn; |
1037 glCompressedTexImage3DProc glCompressedTexImage3DFn; | 1091 glCompressedTexImage3DProc glCompressedTexImage3DFn; |
1038 glCompressedTexSubImage2DProc glCompressedTexSubImage2DFn; | 1092 glCompressedTexSubImage2DProc glCompressedTexSubImage2DFn; |
1039 glCompressedTexSubImage3DProc glCompressedTexSubImage3DFn; | 1093 glCompressedTexSubImage3DProc glCompressedTexSubImage3DFn; |
1040 glCopyBufferSubDataProc glCopyBufferSubDataFn; | 1094 glCopyBufferSubDataProc glCopyBufferSubDataFn; |
1041 glCopyTexImage2DProc glCopyTexImage2DFn; | 1095 glCopyTexImage2DProc glCopyTexImage2DFn; |
1042 glCopyTexSubImage2DProc glCopyTexSubImage2DFn; | 1096 glCopyTexSubImage2DProc glCopyTexSubImage2DFn; |
1043 glCopyTexSubImage3DProc glCopyTexSubImage3DFn; | 1097 glCopyTexSubImage3DProc glCopyTexSubImage3DFn; |
| 1098 glCoverFillPathInstancedNVProc glCoverFillPathInstancedNVFn; |
1044 glCoverFillPathNVProc glCoverFillPathNVFn; | 1099 glCoverFillPathNVProc glCoverFillPathNVFn; |
| 1100 glCoverStrokePathInstancedNVProc glCoverStrokePathInstancedNVFn; |
1045 glCoverStrokePathNVProc glCoverStrokePathNVFn; | 1101 glCoverStrokePathNVProc glCoverStrokePathNVFn; |
1046 glCreateProgramProc glCreateProgramFn; | 1102 glCreateProgramProc glCreateProgramFn; |
1047 glCreateShaderProc glCreateShaderFn; | 1103 glCreateShaderProc glCreateShaderFn; |
1048 glCullFaceProc glCullFaceFn; | 1104 glCullFaceProc glCullFaceFn; |
1049 glDeleteBuffersARBProc glDeleteBuffersARBFn; | 1105 glDeleteBuffersARBProc glDeleteBuffersARBFn; |
1050 glDeleteFencesAPPLEProc glDeleteFencesAPPLEFn; | 1106 glDeleteFencesAPPLEProc glDeleteFencesAPPLEFn; |
1051 glDeleteFencesNVProc glDeleteFencesNVFn; | 1107 glDeleteFencesNVProc glDeleteFencesNVFn; |
1052 glDeleteFramebuffersEXTProc glDeleteFramebuffersEXTFn; | 1108 glDeleteFramebuffersEXTProc glDeleteFramebuffersEXTFn; |
1053 glDeletePathsNVProc glDeletePathsNVFn; | 1109 glDeletePathsNVProc glDeletePathsNVFn; |
1054 glDeleteProgramProc glDeleteProgramFn; | 1110 glDeleteProgramProc glDeleteProgramFn; |
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1214 glSampleCoverageProc glSampleCoverageFn; | 1270 glSampleCoverageProc glSampleCoverageFn; |
1215 glSamplerParameterfProc glSamplerParameterfFn; | 1271 glSamplerParameterfProc glSamplerParameterfFn; |
1216 glSamplerParameterfvProc glSamplerParameterfvFn; | 1272 glSamplerParameterfvProc glSamplerParameterfvFn; |
1217 glSamplerParameteriProc glSamplerParameteriFn; | 1273 glSamplerParameteriProc glSamplerParameteriFn; |
1218 glSamplerParameterivProc glSamplerParameterivFn; | 1274 glSamplerParameterivProc glSamplerParameterivFn; |
1219 glScissorProc glScissorFn; | 1275 glScissorProc glScissorFn; |
1220 glSetFenceAPPLEProc glSetFenceAPPLEFn; | 1276 glSetFenceAPPLEProc glSetFenceAPPLEFn; |
1221 glSetFenceNVProc glSetFenceNVFn; | 1277 glSetFenceNVProc glSetFenceNVFn; |
1222 glShaderBinaryProc glShaderBinaryFn; | 1278 glShaderBinaryProc glShaderBinaryFn; |
1223 glShaderSourceProc glShaderSourceFn; | 1279 glShaderSourceProc glShaderSourceFn; |
| 1280 glStencilFillPathInstancedNVProc glStencilFillPathInstancedNVFn; |
1224 glStencilFillPathNVProc glStencilFillPathNVFn; | 1281 glStencilFillPathNVProc glStencilFillPathNVFn; |
1225 glStencilFuncProc glStencilFuncFn; | 1282 glStencilFuncProc glStencilFuncFn; |
1226 glStencilFuncSeparateProc glStencilFuncSeparateFn; | 1283 glStencilFuncSeparateProc glStencilFuncSeparateFn; |
1227 glStencilMaskProc glStencilMaskFn; | 1284 glStencilMaskProc glStencilMaskFn; |
1228 glStencilMaskSeparateProc glStencilMaskSeparateFn; | 1285 glStencilMaskSeparateProc glStencilMaskSeparateFn; |
1229 glStencilOpProc glStencilOpFn; | 1286 glStencilOpProc glStencilOpFn; |
1230 glStencilOpSeparateProc glStencilOpSeparateFn; | 1287 glStencilOpSeparateProc glStencilOpSeparateFn; |
| 1288 glStencilStrokePathInstancedNVProc glStencilStrokePathInstancedNVFn; |
1231 glStencilStrokePathNVProc glStencilStrokePathNVFn; | 1289 glStencilStrokePathNVProc glStencilStrokePathNVFn; |
| 1290 glStencilThenCoverFillPathInstancedNVProc |
| 1291 glStencilThenCoverFillPathInstancedNVFn; |
1232 glStencilThenCoverFillPathNVProc glStencilThenCoverFillPathNVFn; | 1292 glStencilThenCoverFillPathNVProc glStencilThenCoverFillPathNVFn; |
| 1293 glStencilThenCoverStrokePathInstancedNVProc |
| 1294 glStencilThenCoverStrokePathInstancedNVFn; |
1233 glStencilThenCoverStrokePathNVProc glStencilThenCoverStrokePathNVFn; | 1295 glStencilThenCoverStrokePathNVProc glStencilThenCoverStrokePathNVFn; |
1234 glTestFenceAPPLEProc glTestFenceAPPLEFn; | 1296 glTestFenceAPPLEProc glTestFenceAPPLEFn; |
1235 glTestFenceNVProc glTestFenceNVFn; | 1297 glTestFenceNVProc glTestFenceNVFn; |
1236 glTexImage2DProc glTexImage2DFn; | 1298 glTexImage2DProc glTexImage2DFn; |
1237 glTexImage3DProc glTexImage3DFn; | 1299 glTexImage3DProc glTexImage3DFn; |
1238 glTexParameterfProc glTexParameterfFn; | 1300 glTexParameterfProc glTexParameterfFn; |
1239 glTexParameterfvProc glTexParameterfvFn; | 1301 glTexParameterfvProc glTexParameterfvFn; |
1240 glTexParameteriProc glTexParameteriFn; | 1302 glTexParameteriProc glTexParameteriFn; |
1241 glTexParameterivProc glTexParameterivFn; | 1303 glTexParameterivProc glTexParameterivFn; |
1242 glTexStorage2DEXTProc glTexStorage2DEXTFn; | 1304 glTexStorage2DEXTProc glTexStorage2DEXTFn; |
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1475 GLsizei height) = 0; | 1537 GLsizei height) = 0; |
1476 virtual void glCopyTexSubImage3DFn(GLenum target, | 1538 virtual void glCopyTexSubImage3DFn(GLenum target, |
1477 GLint level, | 1539 GLint level, |
1478 GLint xoffset, | 1540 GLint xoffset, |
1479 GLint yoffset, | 1541 GLint yoffset, |
1480 GLint zoffset, | 1542 GLint zoffset, |
1481 GLint x, | 1543 GLint x, |
1482 GLint y, | 1544 GLint y, |
1483 GLsizei width, | 1545 GLsizei width, |
1484 GLsizei height) = 0; | 1546 GLsizei height) = 0; |
| 1547 virtual void glCoverFillPathInstancedNVFn(GLsizei numPaths, |
| 1548 GLenum pathNameType, |
| 1549 const void* paths, |
| 1550 GLuint pathBase, |
| 1551 GLenum coverMode, |
| 1552 GLenum transformType, |
| 1553 const GLfloat* transformValues) = 0; |
1485 virtual void glCoverFillPathNVFn(GLuint path, GLenum coverMode) = 0; | 1554 virtual void glCoverFillPathNVFn(GLuint path, GLenum coverMode) = 0; |
| 1555 virtual void glCoverStrokePathInstancedNVFn( |
| 1556 GLsizei numPaths, |
| 1557 GLenum pathNameType, |
| 1558 const void* paths, |
| 1559 GLuint pathBase, |
| 1560 GLenum coverMode, |
| 1561 GLenum transformType, |
| 1562 const GLfloat* transformValues) = 0; |
1486 virtual void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) = 0; | 1563 virtual void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) = 0; |
1487 virtual GLuint glCreateProgramFn(void) = 0; | 1564 virtual GLuint glCreateProgramFn(void) = 0; |
1488 virtual GLuint glCreateShaderFn(GLenum type) = 0; | 1565 virtual GLuint glCreateShaderFn(GLenum type) = 0; |
1489 virtual void glCullFaceFn(GLenum mode) = 0; | 1566 virtual void glCullFaceFn(GLenum mode) = 0; |
1490 virtual void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) = 0; | 1567 virtual void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) = 0; |
1491 virtual void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) = 0; | 1568 virtual void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) = 0; |
1492 virtual void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) = 0; | 1569 virtual void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) = 0; |
1493 virtual void glDeleteFramebuffersEXTFn(GLsizei n, | 1570 virtual void glDeleteFramebuffersEXTFn(GLsizei n, |
1494 const GLuint* framebuffers) = 0; | 1571 const GLuint* framebuffers) = 0; |
1495 virtual void glDeletePathsNVFn(GLuint path, GLsizei range) = 0; | 1572 virtual void glDeletePathsNVFn(GLuint path, GLsizei range) = 0; |
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1866 virtual void glSetFenceNVFn(GLuint fence, GLenum condition) = 0; | 1943 virtual void glSetFenceNVFn(GLuint fence, GLenum condition) = 0; |
1867 virtual void glShaderBinaryFn(GLsizei n, | 1944 virtual void glShaderBinaryFn(GLsizei n, |
1868 const GLuint* shaders, | 1945 const GLuint* shaders, |
1869 GLenum binaryformat, | 1946 GLenum binaryformat, |
1870 const void* binary, | 1947 const void* binary, |
1871 GLsizei length) = 0; | 1948 GLsizei length) = 0; |
1872 virtual void glShaderSourceFn(GLuint shader, | 1949 virtual void glShaderSourceFn(GLuint shader, |
1873 GLsizei count, | 1950 GLsizei count, |
1874 const char* const* str, | 1951 const char* const* str, |
1875 const GLint* length) = 0; | 1952 const GLint* length) = 0; |
| 1953 virtual void glStencilFillPathInstancedNVFn( |
| 1954 GLsizei numPaths, |
| 1955 GLenum pathNameType, |
| 1956 const void* paths, |
| 1957 GLuint pathBase, |
| 1958 GLenum fillMode, |
| 1959 GLuint mask, |
| 1960 GLenum transformType, |
| 1961 const GLfloat* transformValues) = 0; |
1876 virtual void glStencilFillPathNVFn(GLuint path, | 1962 virtual void glStencilFillPathNVFn(GLuint path, |
1877 GLenum fillMode, | 1963 GLenum fillMode, |
1878 GLuint mask) = 0; | 1964 GLuint mask) = 0; |
1879 virtual void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) = 0; | 1965 virtual void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) = 0; |
1880 virtual void glStencilFuncSeparateFn(GLenum face, | 1966 virtual void glStencilFuncSeparateFn(GLenum face, |
1881 GLenum func, | 1967 GLenum func, |
1882 GLint ref, | 1968 GLint ref, |
1883 GLuint mask) = 0; | 1969 GLuint mask) = 0; |
1884 virtual void glStencilMaskFn(GLuint mask) = 0; | 1970 virtual void glStencilMaskFn(GLuint mask) = 0; |
1885 virtual void glStencilMaskSeparateFn(GLenum face, GLuint mask) = 0; | 1971 virtual void glStencilMaskSeparateFn(GLenum face, GLuint mask) = 0; |
1886 virtual void glStencilOpFn(GLenum fail, GLenum zfail, GLenum zpass) = 0; | 1972 virtual void glStencilOpFn(GLenum fail, GLenum zfail, GLenum zpass) = 0; |
1887 virtual void glStencilOpSeparateFn(GLenum face, | 1973 virtual void glStencilOpSeparateFn(GLenum face, |
1888 GLenum fail, | 1974 GLenum fail, |
1889 GLenum zfail, | 1975 GLenum zfail, |
1890 GLenum zpass) = 0; | 1976 GLenum zpass) = 0; |
| 1977 virtual void glStencilStrokePathInstancedNVFn( |
| 1978 GLsizei numPaths, |
| 1979 GLenum pathNameType, |
| 1980 const void* paths, |
| 1981 GLuint pathBase, |
| 1982 GLint ref, |
| 1983 GLuint mask, |
| 1984 GLenum transformType, |
| 1985 const GLfloat* transformValues) = 0; |
1891 virtual void glStencilStrokePathNVFn(GLuint path, | 1986 virtual void glStencilStrokePathNVFn(GLuint path, |
1892 GLint reference, | 1987 GLint reference, |
1893 GLuint mask) = 0; | 1988 GLuint mask) = 0; |
| 1989 virtual void glStencilThenCoverFillPathInstancedNVFn( |
| 1990 GLsizei numPaths, |
| 1991 GLenum pathNameType, |
| 1992 const void* paths, |
| 1993 GLuint pathBase, |
| 1994 GLenum fillMode, |
| 1995 GLuint mask, |
| 1996 GLenum coverMode, |
| 1997 GLenum transformType, |
| 1998 const GLfloat* transformValues) = 0; |
1894 virtual void glStencilThenCoverFillPathNVFn(GLuint path, | 1999 virtual void glStencilThenCoverFillPathNVFn(GLuint path, |
1895 GLenum fillMode, | 2000 GLenum fillMode, |
1896 GLuint mask, | 2001 GLuint mask, |
1897 GLenum coverMode) = 0; | 2002 GLenum coverMode) = 0; |
| 2003 virtual void glStencilThenCoverStrokePathInstancedNVFn( |
| 2004 GLsizei numPaths, |
| 2005 GLenum pathNameType, |
| 2006 const void* paths, |
| 2007 GLuint pathBase, |
| 2008 GLint ref, |
| 2009 GLuint mask, |
| 2010 GLenum coverMode, |
| 2011 GLenum transformType, |
| 2012 const GLfloat* transformValues) = 0; |
1898 virtual void glStencilThenCoverStrokePathNVFn(GLuint path, | 2013 virtual void glStencilThenCoverStrokePathNVFn(GLuint path, |
1899 GLint reference, | 2014 GLint reference, |
1900 GLuint mask, | 2015 GLuint mask, |
1901 GLenum coverMode) = 0; | 2016 GLenum coverMode) = 0; |
1902 virtual GLboolean glTestFenceAPPLEFn(GLuint fence) = 0; | 2017 virtual GLboolean glTestFenceAPPLEFn(GLuint fence) = 0; |
1903 virtual GLboolean glTestFenceNVFn(GLuint fence) = 0; | 2018 virtual GLboolean glTestFenceNVFn(GLuint fence) = 0; |
1904 virtual void glTexImage2DFn(GLenum target, | 2019 virtual void glTexImage2DFn(GLenum target, |
1905 GLint level, | 2020 GLint level, |
1906 GLint internalformat, | 2021 GLint internalformat, |
1907 GLsizei width, | 2022 GLsizei width, |
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2178 #define glCompressedTexImage3D \ | 2293 #define glCompressedTexImage3D \ |
2179 ::gfx::g_current_gl_context->glCompressedTexImage3DFn | 2294 ::gfx::g_current_gl_context->glCompressedTexImage3DFn |
2180 #define glCompressedTexSubImage2D \ | 2295 #define glCompressedTexSubImage2D \ |
2181 ::gfx::g_current_gl_context->glCompressedTexSubImage2DFn | 2296 ::gfx::g_current_gl_context->glCompressedTexSubImage2DFn |
2182 #define glCompressedTexSubImage3D \ | 2297 #define glCompressedTexSubImage3D \ |
2183 ::gfx::g_current_gl_context->glCompressedTexSubImage3DFn | 2298 ::gfx::g_current_gl_context->glCompressedTexSubImage3DFn |
2184 #define glCopyBufferSubData ::gfx::g_current_gl_context->glCopyBufferSubDataFn | 2299 #define glCopyBufferSubData ::gfx::g_current_gl_context->glCopyBufferSubDataFn |
2185 #define glCopyTexImage2D ::gfx::g_current_gl_context->glCopyTexImage2DFn | 2300 #define glCopyTexImage2D ::gfx::g_current_gl_context->glCopyTexImage2DFn |
2186 #define glCopyTexSubImage2D ::gfx::g_current_gl_context->glCopyTexSubImage2DFn | 2301 #define glCopyTexSubImage2D ::gfx::g_current_gl_context->glCopyTexSubImage2DFn |
2187 #define glCopyTexSubImage3D ::gfx::g_current_gl_context->glCopyTexSubImage3DFn | 2302 #define glCopyTexSubImage3D ::gfx::g_current_gl_context->glCopyTexSubImage3DFn |
| 2303 #define glCoverFillPathInstancedNV \ |
| 2304 ::gfx::g_current_gl_context->glCoverFillPathInstancedNVFn |
2188 #define glCoverFillPathNV ::gfx::g_current_gl_context->glCoverFillPathNVFn | 2305 #define glCoverFillPathNV ::gfx::g_current_gl_context->glCoverFillPathNVFn |
| 2306 #define glCoverStrokePathInstancedNV \ |
| 2307 ::gfx::g_current_gl_context->glCoverStrokePathInstancedNVFn |
2189 #define glCoverStrokePathNV ::gfx::g_current_gl_context->glCoverStrokePathNVFn | 2308 #define glCoverStrokePathNV ::gfx::g_current_gl_context->glCoverStrokePathNVFn |
2190 #define glCreateProgram ::gfx::g_current_gl_context->glCreateProgramFn | 2309 #define glCreateProgram ::gfx::g_current_gl_context->glCreateProgramFn |
2191 #define glCreateShader ::gfx::g_current_gl_context->glCreateShaderFn | 2310 #define glCreateShader ::gfx::g_current_gl_context->glCreateShaderFn |
2192 #define glCullFace ::gfx::g_current_gl_context->glCullFaceFn | 2311 #define glCullFace ::gfx::g_current_gl_context->glCullFaceFn |
2193 #define glDeleteBuffersARB ::gfx::g_current_gl_context->glDeleteBuffersARBFn | 2312 #define glDeleteBuffersARB ::gfx::g_current_gl_context->glDeleteBuffersARBFn |
2194 #define glDeleteFencesAPPLE ::gfx::g_current_gl_context->glDeleteFencesAPPLEFn | 2313 #define glDeleteFencesAPPLE ::gfx::g_current_gl_context->glDeleteFencesAPPLEFn |
2195 #define glDeleteFencesNV ::gfx::g_current_gl_context->glDeleteFencesNVFn | 2314 #define glDeleteFencesNV ::gfx::g_current_gl_context->glDeleteFencesNVFn |
2196 #define glDeleteFramebuffersEXT \ | 2315 #define glDeleteFramebuffersEXT \ |
2197 ::gfx::g_current_gl_context->glDeleteFramebuffersEXTFn | 2316 ::gfx::g_current_gl_context->glDeleteFramebuffersEXTFn |
2198 #define glDeletePathsNV ::gfx::g_current_gl_context->glDeletePathsNVFn | 2317 #define glDeletePathsNV ::gfx::g_current_gl_context->glDeletePathsNVFn |
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2406 #define glSampleCoverage ::gfx::g_current_gl_context->glSampleCoverageFn | 2525 #define glSampleCoverage ::gfx::g_current_gl_context->glSampleCoverageFn |
2407 #define glSamplerParameterf ::gfx::g_current_gl_context->glSamplerParameterfFn | 2526 #define glSamplerParameterf ::gfx::g_current_gl_context->glSamplerParameterfFn |
2408 #define glSamplerParameterfv ::gfx::g_current_gl_context->glSamplerParameterfvFn | 2527 #define glSamplerParameterfv ::gfx::g_current_gl_context->glSamplerParameterfvFn |
2409 #define glSamplerParameteri ::gfx::g_current_gl_context->glSamplerParameteriFn | 2528 #define glSamplerParameteri ::gfx::g_current_gl_context->glSamplerParameteriFn |
2410 #define glSamplerParameteriv ::gfx::g_current_gl_context->glSamplerParameterivFn | 2529 #define glSamplerParameteriv ::gfx::g_current_gl_context->glSamplerParameterivFn |
2411 #define glScissor ::gfx::g_current_gl_context->glScissorFn | 2530 #define glScissor ::gfx::g_current_gl_context->glScissorFn |
2412 #define glSetFenceAPPLE ::gfx::g_current_gl_context->glSetFenceAPPLEFn | 2531 #define glSetFenceAPPLE ::gfx::g_current_gl_context->glSetFenceAPPLEFn |
2413 #define glSetFenceNV ::gfx::g_current_gl_context->glSetFenceNVFn | 2532 #define glSetFenceNV ::gfx::g_current_gl_context->glSetFenceNVFn |
2414 #define glShaderBinary ::gfx::g_current_gl_context->glShaderBinaryFn | 2533 #define glShaderBinary ::gfx::g_current_gl_context->glShaderBinaryFn |
2415 #define glShaderSource ::gfx::g_current_gl_context->glShaderSourceFn | 2534 #define glShaderSource ::gfx::g_current_gl_context->glShaderSourceFn |
| 2535 #define glStencilFillPathInstancedNV \ |
| 2536 ::gfx::g_current_gl_context->glStencilFillPathInstancedNVFn |
2416 #define glStencilFillPathNV ::gfx::g_current_gl_context->glStencilFillPathNVFn | 2537 #define glStencilFillPathNV ::gfx::g_current_gl_context->glStencilFillPathNVFn |
2417 #define glStencilFunc ::gfx::g_current_gl_context->glStencilFuncFn | 2538 #define glStencilFunc ::gfx::g_current_gl_context->glStencilFuncFn |
2418 #define glStencilFuncSeparate \ | 2539 #define glStencilFuncSeparate \ |
2419 ::gfx::g_current_gl_context->glStencilFuncSeparateFn | 2540 ::gfx::g_current_gl_context->glStencilFuncSeparateFn |
2420 #define glStencilMask ::gfx::g_current_gl_context->glStencilMaskFn | 2541 #define glStencilMask ::gfx::g_current_gl_context->glStencilMaskFn |
2421 #define glStencilMaskSeparate \ | 2542 #define glStencilMaskSeparate \ |
2422 ::gfx::g_current_gl_context->glStencilMaskSeparateFn | 2543 ::gfx::g_current_gl_context->glStencilMaskSeparateFn |
2423 #define glStencilOp ::gfx::g_current_gl_context->glStencilOpFn | 2544 #define glStencilOp ::gfx::g_current_gl_context->glStencilOpFn |
2424 #define glStencilOpSeparate ::gfx::g_current_gl_context->glStencilOpSeparateFn | 2545 #define glStencilOpSeparate ::gfx::g_current_gl_context->glStencilOpSeparateFn |
| 2546 #define glStencilStrokePathInstancedNV \ |
| 2547 ::gfx::g_current_gl_context->glStencilStrokePathInstancedNVFn |
2425 #define glStencilStrokePathNV \ | 2548 #define glStencilStrokePathNV \ |
2426 ::gfx::g_current_gl_context->glStencilStrokePathNVFn | 2549 ::gfx::g_current_gl_context->glStencilStrokePathNVFn |
| 2550 #define glStencilThenCoverFillPathInstancedNV \ |
| 2551 ::gfx::g_current_gl_context->glStencilThenCoverFillPathInstancedNVFn |
2427 #define glStencilThenCoverFillPathNV \ | 2552 #define glStencilThenCoverFillPathNV \ |
2428 ::gfx::g_current_gl_context->glStencilThenCoverFillPathNVFn | 2553 ::gfx::g_current_gl_context->glStencilThenCoverFillPathNVFn |
| 2554 #define glStencilThenCoverStrokePathInstancedNV \ |
| 2555 ::gfx::g_current_gl_context->glStencilThenCoverStrokePathInstancedNVFn |
2429 #define glStencilThenCoverStrokePathNV \ | 2556 #define glStencilThenCoverStrokePathNV \ |
2430 ::gfx::g_current_gl_context->glStencilThenCoverStrokePathNVFn | 2557 ::gfx::g_current_gl_context->glStencilThenCoverStrokePathNVFn |
2431 #define glTestFenceAPPLE ::gfx::g_current_gl_context->glTestFenceAPPLEFn | 2558 #define glTestFenceAPPLE ::gfx::g_current_gl_context->glTestFenceAPPLEFn |
2432 #define glTestFenceNV ::gfx::g_current_gl_context->glTestFenceNVFn | 2559 #define glTestFenceNV ::gfx::g_current_gl_context->glTestFenceNVFn |
2433 #define glTexImage2D ::gfx::g_current_gl_context->glTexImage2DFn | 2560 #define glTexImage2D ::gfx::g_current_gl_context->glTexImage2DFn |
2434 #define glTexImage3D ::gfx::g_current_gl_context->glTexImage3DFn | 2561 #define glTexImage3D ::gfx::g_current_gl_context->glTexImage3DFn |
2435 #define glTexParameterf ::gfx::g_current_gl_context->glTexParameterfFn | 2562 #define glTexParameterf ::gfx::g_current_gl_context->glTexParameterfFn |
2436 #define glTexParameterfv ::gfx::g_current_gl_context->glTexParameterfvFn | 2563 #define glTexParameterfv ::gfx::g_current_gl_context->glTexParameterfvFn |
2437 #define glTexParameteri ::gfx::g_current_gl_context->glTexParameteriFn | 2564 #define glTexParameteri ::gfx::g_current_gl_context->glTexParameteriFn |
2438 #define glTexParameteriv ::gfx::g_current_gl_context->glTexParameterivFn | 2565 #define glTexParameteriv ::gfx::g_current_gl_context->glTexParameterivFn |
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2495 #define glVertexAttribI4ui ::gfx::g_current_gl_context->glVertexAttribI4uiFn | 2622 #define glVertexAttribI4ui ::gfx::g_current_gl_context->glVertexAttribI4uiFn |
2496 #define glVertexAttribI4uiv ::gfx::g_current_gl_context->glVertexAttribI4uivFn | 2623 #define glVertexAttribI4uiv ::gfx::g_current_gl_context->glVertexAttribI4uivFn |
2497 #define glVertexAttribIPointer \ | 2624 #define glVertexAttribIPointer \ |
2498 ::gfx::g_current_gl_context->glVertexAttribIPointerFn | 2625 ::gfx::g_current_gl_context->glVertexAttribIPointerFn |
2499 #define glVertexAttribPointer \ | 2626 #define glVertexAttribPointer \ |
2500 ::gfx::g_current_gl_context->glVertexAttribPointerFn | 2627 ::gfx::g_current_gl_context->glVertexAttribPointerFn |
2501 #define glViewport ::gfx::g_current_gl_context->glViewportFn | 2628 #define glViewport ::gfx::g_current_gl_context->glViewportFn |
2502 #define glWaitSync ::gfx::g_current_gl_context->glWaitSyncFn | 2629 #define glWaitSync ::gfx::g_current_gl_context->glWaitSyncFn |
2503 | 2630 |
2504 #endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_GL_H_ | 2631 #endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_GL_H_ |
OLD | NEW |