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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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88 fn.glCompressedTexSubImage2DFn = | 88 fn.glCompressedTexSubImage2DFn = |
89 reinterpret_cast<glCompressedTexSubImage2DProc>( | 89 reinterpret_cast<glCompressedTexSubImage2DProc>( |
90 GetGLProcAddress("glCompressedTexSubImage2D")); | 90 GetGLProcAddress("glCompressedTexSubImage2D")); |
91 fn.glCompressedTexSubImage3DFn = 0; | 91 fn.glCompressedTexSubImage3DFn = 0; |
92 fn.glCopyBufferSubDataFn = 0; | 92 fn.glCopyBufferSubDataFn = 0; |
93 fn.glCopyTexImage2DFn = reinterpret_cast<glCopyTexImage2DProc>( | 93 fn.glCopyTexImage2DFn = reinterpret_cast<glCopyTexImage2DProc>( |
94 GetGLProcAddress("glCopyTexImage2D")); | 94 GetGLProcAddress("glCopyTexImage2D")); |
95 fn.glCopyTexSubImage2DFn = reinterpret_cast<glCopyTexSubImage2DProc>( | 95 fn.glCopyTexSubImage2DFn = reinterpret_cast<glCopyTexSubImage2DProc>( |
96 GetGLProcAddress("glCopyTexSubImage2D")); | 96 GetGLProcAddress("glCopyTexSubImage2D")); |
97 fn.glCopyTexSubImage3DFn = 0; | 97 fn.glCopyTexSubImage3DFn = 0; |
| 98 fn.glCoverFillPathInstancedNVFn = 0; |
98 fn.glCoverFillPathNVFn = 0; | 99 fn.glCoverFillPathNVFn = 0; |
| 100 fn.glCoverStrokePathInstancedNVFn = 0; |
99 fn.glCoverStrokePathNVFn = 0; | 101 fn.glCoverStrokePathNVFn = 0; |
100 fn.glCreateProgramFn = reinterpret_cast<glCreateProgramProc>( | 102 fn.glCreateProgramFn = reinterpret_cast<glCreateProgramProc>( |
101 GetGLProcAddress("glCreateProgram")); | 103 GetGLProcAddress("glCreateProgram")); |
102 fn.glCreateShaderFn = | 104 fn.glCreateShaderFn = |
103 reinterpret_cast<glCreateShaderProc>(GetGLProcAddress("glCreateShader")); | 105 reinterpret_cast<glCreateShaderProc>(GetGLProcAddress("glCreateShader")); |
104 fn.glCullFaceFn = | 106 fn.glCullFaceFn = |
105 reinterpret_cast<glCullFaceProc>(GetGLProcAddress("glCullFace")); | 107 reinterpret_cast<glCullFaceProc>(GetGLProcAddress("glCullFace")); |
106 fn.glDeleteBuffersARBFn = reinterpret_cast<glDeleteBuffersARBProc>( | 108 fn.glDeleteBuffersARBFn = reinterpret_cast<glDeleteBuffersARBProc>( |
107 GetGLProcAddress("glDeleteBuffers")); | 109 GetGLProcAddress("glDeleteBuffers")); |
108 fn.glDeleteFencesAPPLEFn = 0; | 110 fn.glDeleteFencesAPPLEFn = 0; |
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322 fn.glSamplerParameterfvFn = 0; | 324 fn.glSamplerParameterfvFn = 0; |
323 fn.glSamplerParameteriFn = 0; | 325 fn.glSamplerParameteriFn = 0; |
324 fn.glSamplerParameterivFn = 0; | 326 fn.glSamplerParameterivFn = 0; |
325 fn.glScissorFn = | 327 fn.glScissorFn = |
326 reinterpret_cast<glScissorProc>(GetGLProcAddress("glScissor")); | 328 reinterpret_cast<glScissorProc>(GetGLProcAddress("glScissor")); |
327 fn.glSetFenceAPPLEFn = 0; | 329 fn.glSetFenceAPPLEFn = 0; |
328 fn.glSetFenceNVFn = 0; | 330 fn.glSetFenceNVFn = 0; |
329 fn.glShaderBinaryFn = 0; | 331 fn.glShaderBinaryFn = 0; |
330 fn.glShaderSourceFn = | 332 fn.glShaderSourceFn = |
331 reinterpret_cast<glShaderSourceProc>(GetGLProcAddress("glShaderSource")); | 333 reinterpret_cast<glShaderSourceProc>(GetGLProcAddress("glShaderSource")); |
| 334 fn.glStencilFillPathInstancedNVFn = 0; |
332 fn.glStencilFillPathNVFn = 0; | 335 fn.glStencilFillPathNVFn = 0; |
333 fn.glStencilFuncFn = | 336 fn.glStencilFuncFn = |
334 reinterpret_cast<glStencilFuncProc>(GetGLProcAddress("glStencilFunc")); | 337 reinterpret_cast<glStencilFuncProc>(GetGLProcAddress("glStencilFunc")); |
335 fn.glStencilFuncSeparateFn = reinterpret_cast<glStencilFuncSeparateProc>( | 338 fn.glStencilFuncSeparateFn = reinterpret_cast<glStencilFuncSeparateProc>( |
336 GetGLProcAddress("glStencilFuncSeparate")); | 339 GetGLProcAddress("glStencilFuncSeparate")); |
337 fn.glStencilMaskFn = | 340 fn.glStencilMaskFn = |
338 reinterpret_cast<glStencilMaskProc>(GetGLProcAddress("glStencilMask")); | 341 reinterpret_cast<glStencilMaskProc>(GetGLProcAddress("glStencilMask")); |
339 fn.glStencilMaskSeparateFn = reinterpret_cast<glStencilMaskSeparateProc>( | 342 fn.glStencilMaskSeparateFn = reinterpret_cast<glStencilMaskSeparateProc>( |
340 GetGLProcAddress("glStencilMaskSeparate")); | 343 GetGLProcAddress("glStencilMaskSeparate")); |
341 fn.glStencilOpFn = | 344 fn.glStencilOpFn = |
342 reinterpret_cast<glStencilOpProc>(GetGLProcAddress("glStencilOp")); | 345 reinterpret_cast<glStencilOpProc>(GetGLProcAddress("glStencilOp")); |
343 fn.glStencilOpSeparateFn = reinterpret_cast<glStencilOpSeparateProc>( | 346 fn.glStencilOpSeparateFn = reinterpret_cast<glStencilOpSeparateProc>( |
344 GetGLProcAddress("glStencilOpSeparate")); | 347 GetGLProcAddress("glStencilOpSeparate")); |
| 348 fn.glStencilStrokePathInstancedNVFn = 0; |
345 fn.glStencilStrokePathNVFn = 0; | 349 fn.glStencilStrokePathNVFn = 0; |
| 350 fn.glStencilThenCoverFillPathInstancedNVFn = 0; |
346 fn.glStencilThenCoverFillPathNVFn = 0; | 351 fn.glStencilThenCoverFillPathNVFn = 0; |
| 352 fn.glStencilThenCoverStrokePathInstancedNVFn = 0; |
347 fn.glStencilThenCoverStrokePathNVFn = 0; | 353 fn.glStencilThenCoverStrokePathNVFn = 0; |
348 fn.glTestFenceAPPLEFn = 0; | 354 fn.glTestFenceAPPLEFn = 0; |
349 fn.glTestFenceNVFn = 0; | 355 fn.glTestFenceNVFn = 0; |
350 fn.glTexImage2DFn = | 356 fn.glTexImage2DFn = |
351 reinterpret_cast<glTexImage2DProc>(GetGLProcAddress("glTexImage2D")); | 357 reinterpret_cast<glTexImage2DProc>(GetGLProcAddress("glTexImage2D")); |
352 fn.glTexImage3DFn = 0; | 358 fn.glTexImage3DFn = 0; |
353 fn.glTexParameterfFn = reinterpret_cast<glTexParameterfProc>( | 359 fn.glTexParameterfFn = reinterpret_cast<glTexParameterfProc>( |
354 GetGLProcAddress("glTexParameterf")); | 360 GetGLProcAddress("glTexParameterf")); |
355 fn.glTexParameterfvFn = reinterpret_cast<glTexParameterfvProc>( | 361 fn.glTexParameterfvFn = reinterpret_cast<glTexParameterfvProc>( |
356 GetGLProcAddress("glTexParameterfv")); | 362 GetGLProcAddress("glTexParameterfv")); |
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781 DCHECK(fn.glCopyBufferSubDataFn); | 787 DCHECK(fn.glCopyBufferSubDataFn); |
782 } | 788 } |
783 | 789 |
784 debug_fn.glCopyTexSubImage3DFn = 0; | 790 debug_fn.glCopyTexSubImage3DFn = 0; |
785 if (!ver->is_es || ver->IsAtLeastGLES(3u, 0u)) { | 791 if (!ver->is_es || ver->IsAtLeastGLES(3u, 0u)) { |
786 fn.glCopyTexSubImage3DFn = reinterpret_cast<glCopyTexSubImage3DProc>( | 792 fn.glCopyTexSubImage3DFn = reinterpret_cast<glCopyTexSubImage3DProc>( |
787 GetGLProcAddress("glCopyTexSubImage3D")); | 793 GetGLProcAddress("glCopyTexSubImage3D")); |
788 DCHECK(fn.glCopyTexSubImage3DFn); | 794 DCHECK(fn.glCopyTexSubImage3DFn); |
789 } | 795 } |
790 | 796 |
| 797 debug_fn.glCoverFillPathInstancedNVFn = 0; |
| 798 if (ext.b_GL_NV_path_rendering) { |
| 799 fn.glCoverFillPathInstancedNVFn = |
| 800 reinterpret_cast<glCoverFillPathInstancedNVProc>( |
| 801 GetGLProcAddress("glCoverFillPathInstancedNV")); |
| 802 DCHECK(fn.glCoverFillPathInstancedNVFn); |
| 803 } |
| 804 |
791 debug_fn.glCoverFillPathNVFn = 0; | 805 debug_fn.glCoverFillPathNVFn = 0; |
792 if (ext.b_GL_NV_path_rendering) { | 806 if (ext.b_GL_NV_path_rendering) { |
793 fn.glCoverFillPathNVFn = reinterpret_cast<glCoverFillPathNVProc>( | 807 fn.glCoverFillPathNVFn = reinterpret_cast<glCoverFillPathNVProc>( |
794 GetGLProcAddress("glCoverFillPathNV")); | 808 GetGLProcAddress("glCoverFillPathNV")); |
795 DCHECK(fn.glCoverFillPathNVFn); | 809 DCHECK(fn.glCoverFillPathNVFn); |
796 } | 810 } |
797 | 811 |
| 812 debug_fn.glCoverStrokePathInstancedNVFn = 0; |
| 813 if (ext.b_GL_NV_path_rendering) { |
| 814 fn.glCoverStrokePathInstancedNVFn = |
| 815 reinterpret_cast<glCoverStrokePathInstancedNVProc>( |
| 816 GetGLProcAddress("glCoverStrokePathInstancedNV")); |
| 817 DCHECK(fn.glCoverStrokePathInstancedNVFn); |
| 818 } |
| 819 |
798 debug_fn.glCoverStrokePathNVFn = 0; | 820 debug_fn.glCoverStrokePathNVFn = 0; |
799 if (ext.b_GL_NV_path_rendering) { | 821 if (ext.b_GL_NV_path_rendering) { |
800 fn.glCoverStrokePathNVFn = reinterpret_cast<glCoverStrokePathNVProc>( | 822 fn.glCoverStrokePathNVFn = reinterpret_cast<glCoverStrokePathNVProc>( |
801 GetGLProcAddress("glCoverStrokePathNV")); | 823 GetGLProcAddress("glCoverStrokePathNV")); |
802 DCHECK(fn.glCoverStrokePathNVFn); | 824 DCHECK(fn.glCoverStrokePathNVFn); |
803 } | 825 } |
804 | 826 |
805 debug_fn.glDeleteFencesAPPLEFn = 0; | 827 debug_fn.glDeleteFencesAPPLEFn = 0; |
806 if (ext.b_GL_APPLE_fence) { | 828 if (ext.b_GL_APPLE_fence) { |
807 fn.glDeleteFencesAPPLEFn = reinterpret_cast<glDeleteFencesAPPLEProc>( | 829 fn.glDeleteFencesAPPLEFn = reinterpret_cast<glDeleteFencesAPPLEProc>( |
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1852 DCHECK(fn.glSetFenceNVFn); | 1874 DCHECK(fn.glSetFenceNVFn); |
1853 } | 1875 } |
1854 | 1876 |
1855 debug_fn.glShaderBinaryFn = 0; | 1877 debug_fn.glShaderBinaryFn = 0; |
1856 if (ver->IsAtLeastGL(4u, 1u) || ver->is_es) { | 1878 if (ver->IsAtLeastGL(4u, 1u) || ver->is_es) { |
1857 fn.glShaderBinaryFn = reinterpret_cast<glShaderBinaryProc>( | 1879 fn.glShaderBinaryFn = reinterpret_cast<glShaderBinaryProc>( |
1858 GetGLProcAddress("glShaderBinary")); | 1880 GetGLProcAddress("glShaderBinary")); |
1859 DCHECK(fn.glShaderBinaryFn); | 1881 DCHECK(fn.glShaderBinaryFn); |
1860 } | 1882 } |
1861 | 1883 |
| 1884 debug_fn.glStencilFillPathInstancedNVFn = 0; |
| 1885 if (ext.b_GL_NV_path_rendering) { |
| 1886 fn.glStencilFillPathInstancedNVFn = |
| 1887 reinterpret_cast<glStencilFillPathInstancedNVProc>( |
| 1888 GetGLProcAddress("glStencilFillPathInstancedNV")); |
| 1889 DCHECK(fn.glStencilFillPathInstancedNVFn); |
| 1890 } |
| 1891 |
1862 debug_fn.glStencilFillPathNVFn = 0; | 1892 debug_fn.glStencilFillPathNVFn = 0; |
1863 if (ext.b_GL_NV_path_rendering) { | 1893 if (ext.b_GL_NV_path_rendering) { |
1864 fn.glStencilFillPathNVFn = reinterpret_cast<glStencilFillPathNVProc>( | 1894 fn.glStencilFillPathNVFn = reinterpret_cast<glStencilFillPathNVProc>( |
1865 GetGLProcAddress("glStencilFillPathNV")); | 1895 GetGLProcAddress("glStencilFillPathNV")); |
1866 DCHECK(fn.glStencilFillPathNVFn); | 1896 DCHECK(fn.glStencilFillPathNVFn); |
1867 } | 1897 } |
1868 | 1898 |
| 1899 debug_fn.glStencilStrokePathInstancedNVFn = 0; |
| 1900 if (ext.b_GL_NV_path_rendering) { |
| 1901 fn.glStencilStrokePathInstancedNVFn = |
| 1902 reinterpret_cast<glStencilStrokePathInstancedNVProc>( |
| 1903 GetGLProcAddress("glStencilStrokePathInstancedNV")); |
| 1904 DCHECK(fn.glStencilStrokePathInstancedNVFn); |
| 1905 } |
| 1906 |
1869 debug_fn.glStencilStrokePathNVFn = 0; | 1907 debug_fn.glStencilStrokePathNVFn = 0; |
1870 if (ext.b_GL_NV_path_rendering) { | 1908 if (ext.b_GL_NV_path_rendering) { |
1871 fn.glStencilStrokePathNVFn = reinterpret_cast<glStencilStrokePathNVProc>( | 1909 fn.glStencilStrokePathNVFn = reinterpret_cast<glStencilStrokePathNVProc>( |
1872 GetGLProcAddress("glStencilStrokePathNV")); | 1910 GetGLProcAddress("glStencilStrokePathNV")); |
1873 DCHECK(fn.glStencilStrokePathNVFn); | 1911 DCHECK(fn.glStencilStrokePathNVFn); |
1874 } | 1912 } |
1875 | 1913 |
| 1914 debug_fn.glStencilThenCoverFillPathInstancedNVFn = 0; |
| 1915 if (ext.b_GL_NV_path_rendering) { |
| 1916 fn.glStencilThenCoverFillPathInstancedNVFn = |
| 1917 reinterpret_cast<glStencilThenCoverFillPathInstancedNVProc>( |
| 1918 GetGLProcAddress("glStencilThenCoverFillPathInstancedNV")); |
| 1919 } |
| 1920 |
1876 debug_fn.glStencilThenCoverFillPathNVFn = 0; | 1921 debug_fn.glStencilThenCoverFillPathNVFn = 0; |
1877 if (ext.b_GL_NV_path_rendering) { | 1922 if (ext.b_GL_NV_path_rendering) { |
1878 fn.glStencilThenCoverFillPathNVFn = | 1923 fn.glStencilThenCoverFillPathNVFn = |
1879 reinterpret_cast<glStencilThenCoverFillPathNVProc>( | 1924 reinterpret_cast<glStencilThenCoverFillPathNVProc>( |
1880 GetGLProcAddress("glStencilThenCoverFillPathNV")); | 1925 GetGLProcAddress("glStencilThenCoverFillPathNV")); |
1881 } | 1926 } |
1882 | 1927 |
| 1928 debug_fn.glStencilThenCoverStrokePathInstancedNVFn = 0; |
| 1929 if (ext.b_GL_NV_path_rendering) { |
| 1930 fn.glStencilThenCoverStrokePathInstancedNVFn = |
| 1931 reinterpret_cast<glStencilThenCoverStrokePathInstancedNVProc>( |
| 1932 GetGLProcAddress("glStencilThenCoverStrokePathInstancedNV")); |
| 1933 } |
| 1934 |
1883 debug_fn.glStencilThenCoverStrokePathNVFn = 0; | 1935 debug_fn.glStencilThenCoverStrokePathNVFn = 0; |
1884 if (ext.b_GL_NV_path_rendering) { | 1936 if (ext.b_GL_NV_path_rendering) { |
1885 fn.glStencilThenCoverStrokePathNVFn = | 1937 fn.glStencilThenCoverStrokePathNVFn = |
1886 reinterpret_cast<glStencilThenCoverStrokePathNVProc>( | 1938 reinterpret_cast<glStencilThenCoverStrokePathNVProc>( |
1887 GetGLProcAddress("glStencilThenCoverStrokePathNV")); | 1939 GetGLProcAddress("glStencilThenCoverStrokePathNV")); |
1888 } | 1940 } |
1889 | 1941 |
1890 debug_fn.glTestFenceAPPLEFn = 0; | 1942 debug_fn.glTestFenceAPPLEFn = 0; |
1891 if (ext.b_GL_APPLE_fence) { | 1943 if (ext.b_GL_APPLE_fence) { |
1892 fn.glTestFenceAPPLEFn = reinterpret_cast<glTestFenceAPPLEProc>( | 1944 fn.glTestFenceAPPLEFn = reinterpret_cast<glTestFenceAPPLEProc>( |
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2629 GLsizei height) { | 2681 GLsizei height) { |
2630 GL_SERVICE_LOG("glCopyTexSubImage3D" | 2682 GL_SERVICE_LOG("glCopyTexSubImage3D" |
2631 << "(" << GLEnums::GetStringEnum(target) << ", " << level | 2683 << "(" << GLEnums::GetStringEnum(target) << ", " << level |
2632 << ", " << xoffset << ", " << yoffset << ", " << zoffset | 2684 << ", " << xoffset << ", " << yoffset << ", " << zoffset |
2633 << ", " << x << ", " << y << ", " << width << ", " << height | 2685 << ", " << x << ", " << y << ", " << width << ", " << height |
2634 << ")"); | 2686 << ")"); |
2635 g_driver_gl.debug_fn.glCopyTexSubImage3DFn(target, level, xoffset, yoffset, | 2687 g_driver_gl.debug_fn.glCopyTexSubImage3DFn(target, level, xoffset, yoffset, |
2636 zoffset, x, y, width, height); | 2688 zoffset, x, y, width, height); |
2637 } | 2689 } |
2638 | 2690 |
| 2691 static void GL_BINDING_CALL |
| 2692 Debug_glCoverFillPathInstancedNV(GLsizei numPaths, |
| 2693 GLenum pathNameType, |
| 2694 const void* paths, |
| 2695 GLuint pathBase, |
| 2696 GLenum coverMode, |
| 2697 GLenum transformType, |
| 2698 const GLfloat* transformValues) { |
| 2699 GL_SERVICE_LOG("glCoverFillPathInstancedNV" |
| 2700 << "(" << numPaths << ", " |
| 2701 << GLEnums::GetStringEnum(pathNameType) << ", " |
| 2702 << static_cast<const void*>(paths) << ", " << pathBase << ", " |
| 2703 << GLEnums::GetStringEnum(coverMode) << ", " |
| 2704 << GLEnums::GetStringEnum(transformType) << ", " |
| 2705 << static_cast<const void*>(transformValues) << ")"); |
| 2706 g_driver_gl.debug_fn.glCoverFillPathInstancedNVFn( |
| 2707 numPaths, pathNameType, paths, pathBase, coverMode, transformType, |
| 2708 transformValues); |
| 2709 } |
| 2710 |
2639 static void GL_BINDING_CALL Debug_glCoverFillPathNV(GLuint path, | 2711 static void GL_BINDING_CALL Debug_glCoverFillPathNV(GLuint path, |
2640 GLenum coverMode) { | 2712 GLenum coverMode) { |
2641 GL_SERVICE_LOG("glCoverFillPathNV" | 2713 GL_SERVICE_LOG("glCoverFillPathNV" |
2642 << "(" << path << ", " << GLEnums::GetStringEnum(coverMode) | 2714 << "(" << path << ", " << GLEnums::GetStringEnum(coverMode) |
2643 << ")"); | 2715 << ")"); |
2644 g_driver_gl.debug_fn.glCoverFillPathNVFn(path, coverMode); | 2716 g_driver_gl.debug_fn.glCoverFillPathNVFn(path, coverMode); |
2645 } | 2717 } |
2646 | 2718 |
| 2719 static void GL_BINDING_CALL |
| 2720 Debug_glCoverStrokePathInstancedNV(GLsizei numPaths, |
| 2721 GLenum pathNameType, |
| 2722 const void* paths, |
| 2723 GLuint pathBase, |
| 2724 GLenum coverMode, |
| 2725 GLenum transformType, |
| 2726 const GLfloat* transformValues) { |
| 2727 GL_SERVICE_LOG("glCoverStrokePathInstancedNV" |
| 2728 << "(" << numPaths << ", " |
| 2729 << GLEnums::GetStringEnum(pathNameType) << ", " |
| 2730 << static_cast<const void*>(paths) << ", " << pathBase << ", " |
| 2731 << GLEnums::GetStringEnum(coverMode) << ", " |
| 2732 << GLEnums::GetStringEnum(transformType) << ", " |
| 2733 << static_cast<const void*>(transformValues) << ")"); |
| 2734 g_driver_gl.debug_fn.glCoverStrokePathInstancedNVFn( |
| 2735 numPaths, pathNameType, paths, pathBase, coverMode, transformType, |
| 2736 transformValues); |
| 2737 } |
| 2738 |
2647 static void GL_BINDING_CALL Debug_glCoverStrokePathNV(GLuint name, | 2739 static void GL_BINDING_CALL Debug_glCoverStrokePathNV(GLuint name, |
2648 GLenum coverMode) { | 2740 GLenum coverMode) { |
2649 GL_SERVICE_LOG("glCoverStrokePathNV" | 2741 GL_SERVICE_LOG("glCoverStrokePathNV" |
2650 << "(" << name << ", " << GLEnums::GetStringEnum(coverMode) | 2742 << "(" << name << ", " << GLEnums::GetStringEnum(coverMode) |
2651 << ")"); | 2743 << ")"); |
2652 g_driver_gl.debug_fn.glCoverStrokePathNVFn(name, coverMode); | 2744 g_driver_gl.debug_fn.glCoverStrokePathNVFn(name, coverMode); |
2653 } | 2745 } |
2654 | 2746 |
2655 static GLuint GL_BINDING_CALL Debug_glCreateProgram(void) { | 2747 static GLuint GL_BINDING_CALL Debug_glCreateProgram(void) { |
2656 GL_SERVICE_LOG("glCreateProgram" | 2748 GL_SERVICE_LOG("glCreateProgram" |
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4261 } else { | 4353 } else { |
4262 GL_SERVICE_LOG(" " << ii << ": ---\n" << str[ii] << "\n---"); | 4354 GL_SERVICE_LOG(" " << ii << ": ---\n" << str[ii] << "\n---"); |
4263 } | 4355 } |
4264 } else { | 4356 } else { |
4265 GL_SERVICE_LOG(" " << ii << ": NULL"); | 4357 GL_SERVICE_LOG(" " << ii << ": NULL"); |
4266 } | 4358 } |
4267 } | 4359 } |
4268 }); | 4360 }); |
4269 } | 4361 } |
4270 | 4362 |
| 4363 static void GL_BINDING_CALL |
| 4364 Debug_glStencilFillPathInstancedNV(GLsizei numPaths, |
| 4365 GLenum pathNameType, |
| 4366 const void* paths, |
| 4367 GLuint pathBase, |
| 4368 GLenum fillMode, |
| 4369 GLuint mask, |
| 4370 GLenum transformType, |
| 4371 const GLfloat* transformValues) { |
| 4372 GL_SERVICE_LOG("glStencilFillPathInstancedNV" |
| 4373 << "(" << numPaths << ", " |
| 4374 << GLEnums::GetStringEnum(pathNameType) << ", " |
| 4375 << static_cast<const void*>(paths) << ", " << pathBase << ", " |
| 4376 << GLEnums::GetStringEnum(fillMode) << ", " << mask << ", " |
| 4377 << GLEnums::GetStringEnum(transformType) << ", " |
| 4378 << static_cast<const void*>(transformValues) << ")"); |
| 4379 g_driver_gl.debug_fn.glStencilFillPathInstancedNVFn( |
| 4380 numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, |
| 4381 transformValues); |
| 4382 } |
| 4383 |
4271 static void GL_BINDING_CALL Debug_glStencilFillPathNV(GLuint path, | 4384 static void GL_BINDING_CALL Debug_glStencilFillPathNV(GLuint path, |
4272 GLenum fillMode, | 4385 GLenum fillMode, |
4273 GLuint mask) { | 4386 GLuint mask) { |
4274 GL_SERVICE_LOG("glStencilFillPathNV" | 4387 GL_SERVICE_LOG("glStencilFillPathNV" |
4275 << "(" << path << ", " << GLEnums::GetStringEnum(fillMode) | 4388 << "(" << path << ", " << GLEnums::GetStringEnum(fillMode) |
4276 << ", " << mask << ")"); | 4389 << ", " << mask << ")"); |
4277 g_driver_gl.debug_fn.glStencilFillPathNVFn(path, fillMode, mask); | 4390 g_driver_gl.debug_fn.glStencilFillPathNVFn(path, fillMode, mask); |
4278 } | 4391 } |
4279 | 4392 |
4280 static void GL_BINDING_CALL Debug_glStencilFunc(GLenum func, | 4393 static void GL_BINDING_CALL Debug_glStencilFunc(GLenum func, |
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4325 GLenum zfail, | 4438 GLenum zfail, |
4326 GLenum zpass) { | 4439 GLenum zpass) { |
4327 GL_SERVICE_LOG("glStencilOpSeparate" | 4440 GL_SERVICE_LOG("glStencilOpSeparate" |
4328 << "(" << GLEnums::GetStringEnum(face) << ", " | 4441 << "(" << GLEnums::GetStringEnum(face) << ", " |
4329 << GLEnums::GetStringEnum(fail) << ", " | 4442 << GLEnums::GetStringEnum(fail) << ", " |
4330 << GLEnums::GetStringEnum(zfail) << ", " | 4443 << GLEnums::GetStringEnum(zfail) << ", " |
4331 << GLEnums::GetStringEnum(zpass) << ")"); | 4444 << GLEnums::GetStringEnum(zpass) << ")"); |
4332 g_driver_gl.debug_fn.glStencilOpSeparateFn(face, fail, zfail, zpass); | 4445 g_driver_gl.debug_fn.glStencilOpSeparateFn(face, fail, zfail, zpass); |
4333 } | 4446 } |
4334 | 4447 |
| 4448 static void GL_BINDING_CALL |
| 4449 Debug_glStencilStrokePathInstancedNV(GLsizei numPaths, |
| 4450 GLenum pathNameType, |
| 4451 const void* paths, |
| 4452 GLuint pathBase, |
| 4453 GLint ref, |
| 4454 GLuint mask, |
| 4455 GLenum transformType, |
| 4456 const GLfloat* transformValues) { |
| 4457 GL_SERVICE_LOG( |
| 4458 "glStencilStrokePathInstancedNV" |
| 4459 << "(" << numPaths << ", " << GLEnums::GetStringEnum(pathNameType) << ", " |
| 4460 << static_cast<const void*>(paths) << ", " << pathBase << ", " << ref |
| 4461 << ", " << mask << ", " << GLEnums::GetStringEnum(transformType) << ", " |
| 4462 << static_cast<const void*>(transformValues) << ")"); |
| 4463 g_driver_gl.debug_fn.glStencilStrokePathInstancedNVFn( |
| 4464 numPaths, pathNameType, paths, pathBase, ref, mask, transformType, |
| 4465 transformValues); |
| 4466 } |
| 4467 |
4335 static void GL_BINDING_CALL Debug_glStencilStrokePathNV(GLuint path, | 4468 static void GL_BINDING_CALL Debug_glStencilStrokePathNV(GLuint path, |
4336 GLint reference, | 4469 GLint reference, |
4337 GLuint mask) { | 4470 GLuint mask) { |
4338 GL_SERVICE_LOG("glStencilStrokePathNV" | 4471 GL_SERVICE_LOG("glStencilStrokePathNV" |
4339 << "(" << path << ", " << reference << ", " << mask << ")"); | 4472 << "(" << path << ", " << reference << ", " << mask << ")"); |
4340 g_driver_gl.debug_fn.glStencilStrokePathNVFn(path, reference, mask); | 4473 g_driver_gl.debug_fn.glStencilStrokePathNVFn(path, reference, mask); |
4341 } | 4474 } |
4342 | 4475 |
4343 static void GL_BINDING_CALL | 4476 static void GL_BINDING_CALL |
| 4477 Debug_glStencilThenCoverFillPathInstancedNV(GLsizei numPaths, |
| 4478 GLenum pathNameType, |
| 4479 const void* paths, |
| 4480 GLuint pathBase, |
| 4481 GLenum fillMode, |
| 4482 GLuint mask, |
| 4483 GLenum coverMode, |
| 4484 GLenum transformType, |
| 4485 const GLfloat* transformValues) { |
| 4486 GL_SERVICE_LOG("glStencilThenCoverFillPathInstancedNV" |
| 4487 << "(" << numPaths << ", " |
| 4488 << GLEnums::GetStringEnum(pathNameType) << ", " |
| 4489 << static_cast<const void*>(paths) << ", " << pathBase << ", " |
| 4490 << GLEnums::GetStringEnum(fillMode) << ", " << mask << ", " |
| 4491 << GLEnums::GetStringEnum(coverMode) << ", " |
| 4492 << GLEnums::GetStringEnum(transformType) << ", " |
| 4493 << static_cast<const void*>(transformValues) << ")"); |
| 4494 g_driver_gl.debug_fn.glStencilThenCoverFillPathInstancedNVFn( |
| 4495 numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, |
| 4496 transformType, transformValues); |
| 4497 } |
| 4498 |
| 4499 static void GL_BINDING_CALL |
4344 Debug_glStencilThenCoverFillPathNV(GLuint path, | 4500 Debug_glStencilThenCoverFillPathNV(GLuint path, |
4345 GLenum fillMode, | 4501 GLenum fillMode, |
4346 GLuint mask, | 4502 GLuint mask, |
4347 GLenum coverMode) { | 4503 GLenum coverMode) { |
4348 GL_SERVICE_LOG("glStencilThenCoverFillPathNV" | 4504 GL_SERVICE_LOG("glStencilThenCoverFillPathNV" |
4349 << "(" << path << ", " << GLEnums::GetStringEnum(fillMode) | 4505 << "(" << path << ", " << GLEnums::GetStringEnum(fillMode) |
4350 << ", " << mask << ", " << GLEnums::GetStringEnum(coverMode) | 4506 << ", " << mask << ", " << GLEnums::GetStringEnum(coverMode) |
4351 << ")"); | 4507 << ")"); |
4352 g_driver_gl.debug_fn.glStencilThenCoverFillPathNVFn(path, fillMode, mask, | 4508 g_driver_gl.debug_fn.glStencilThenCoverFillPathNVFn(path, fillMode, mask, |
4353 coverMode); | 4509 coverMode); |
4354 } | 4510 } |
4355 | 4511 |
4356 static void GL_BINDING_CALL | 4512 static void GL_BINDING_CALL |
| 4513 Debug_glStencilThenCoverStrokePathInstancedNV(GLsizei numPaths, |
| 4514 GLenum pathNameType, |
| 4515 const void* paths, |
| 4516 GLuint pathBase, |
| 4517 GLint ref, |
| 4518 GLuint mask, |
| 4519 GLenum coverMode, |
| 4520 GLenum transformType, |
| 4521 const GLfloat* transformValues) { |
| 4522 GL_SERVICE_LOG( |
| 4523 "glStencilThenCoverStrokePathInstancedNV" |
| 4524 << "(" << numPaths << ", " << GLEnums::GetStringEnum(pathNameType) << ", " |
| 4525 << static_cast<const void*>(paths) << ", " << pathBase << ", " << ref |
| 4526 << ", " << mask << ", " << GLEnums::GetStringEnum(coverMode) << ", " |
| 4527 << GLEnums::GetStringEnum(transformType) << ", " |
| 4528 << static_cast<const void*>(transformValues) << ")"); |
| 4529 g_driver_gl.debug_fn.glStencilThenCoverStrokePathInstancedNVFn( |
| 4530 numPaths, pathNameType, paths, pathBase, ref, mask, coverMode, |
| 4531 transformType, transformValues); |
| 4532 } |
| 4533 |
| 4534 static void GL_BINDING_CALL |
4357 Debug_glStencilThenCoverStrokePathNV(GLuint path, | 4535 Debug_glStencilThenCoverStrokePathNV(GLuint path, |
4358 GLint reference, | 4536 GLint reference, |
4359 GLuint mask, | 4537 GLuint mask, |
4360 GLenum coverMode) { | 4538 GLenum coverMode) { |
4361 GL_SERVICE_LOG("glStencilThenCoverStrokePathNV" | 4539 GL_SERVICE_LOG("glStencilThenCoverStrokePathNV" |
4362 << "(" << path << ", " << reference << ", " << mask << ", " | 4540 << "(" << path << ", " << reference << ", " << mask << ", " |
4363 << GLEnums::GetStringEnum(coverMode) << ")"); | 4541 << GLEnums::GetStringEnum(coverMode) << ")"); |
4364 g_driver_gl.debug_fn.glStencilThenCoverStrokePathNVFn(path, reference, mask, | 4542 g_driver_gl.debug_fn.glStencilThenCoverStrokePathNVFn(path, reference, mask, |
4365 coverMode); | 4543 coverMode); |
4366 } | 4544 } |
(...skipping 861 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
5228 fn.glCopyTexImage2DFn = Debug_glCopyTexImage2D; | 5406 fn.glCopyTexImage2DFn = Debug_glCopyTexImage2D; |
5229 } | 5407 } |
5230 if (!debug_fn.glCopyTexSubImage2DFn) { | 5408 if (!debug_fn.glCopyTexSubImage2DFn) { |
5231 debug_fn.glCopyTexSubImage2DFn = fn.glCopyTexSubImage2DFn; | 5409 debug_fn.glCopyTexSubImage2DFn = fn.glCopyTexSubImage2DFn; |
5232 fn.glCopyTexSubImage2DFn = Debug_glCopyTexSubImage2D; | 5410 fn.glCopyTexSubImage2DFn = Debug_glCopyTexSubImage2D; |
5233 } | 5411 } |
5234 if (!debug_fn.glCopyTexSubImage3DFn) { | 5412 if (!debug_fn.glCopyTexSubImage3DFn) { |
5235 debug_fn.glCopyTexSubImage3DFn = fn.glCopyTexSubImage3DFn; | 5413 debug_fn.glCopyTexSubImage3DFn = fn.glCopyTexSubImage3DFn; |
5236 fn.glCopyTexSubImage3DFn = Debug_glCopyTexSubImage3D; | 5414 fn.glCopyTexSubImage3DFn = Debug_glCopyTexSubImage3D; |
5237 } | 5415 } |
| 5416 if (!debug_fn.glCoverFillPathInstancedNVFn) { |
| 5417 debug_fn.glCoverFillPathInstancedNVFn = fn.glCoverFillPathInstancedNVFn; |
| 5418 fn.glCoverFillPathInstancedNVFn = Debug_glCoverFillPathInstancedNV; |
| 5419 } |
5238 if (!debug_fn.glCoverFillPathNVFn) { | 5420 if (!debug_fn.glCoverFillPathNVFn) { |
5239 debug_fn.glCoverFillPathNVFn = fn.glCoverFillPathNVFn; | 5421 debug_fn.glCoverFillPathNVFn = fn.glCoverFillPathNVFn; |
5240 fn.glCoverFillPathNVFn = Debug_glCoverFillPathNV; | 5422 fn.glCoverFillPathNVFn = Debug_glCoverFillPathNV; |
5241 } | 5423 } |
| 5424 if (!debug_fn.glCoverStrokePathInstancedNVFn) { |
| 5425 debug_fn.glCoverStrokePathInstancedNVFn = fn.glCoverStrokePathInstancedNVFn; |
| 5426 fn.glCoverStrokePathInstancedNVFn = Debug_glCoverStrokePathInstancedNV; |
| 5427 } |
5242 if (!debug_fn.glCoverStrokePathNVFn) { | 5428 if (!debug_fn.glCoverStrokePathNVFn) { |
5243 debug_fn.glCoverStrokePathNVFn = fn.glCoverStrokePathNVFn; | 5429 debug_fn.glCoverStrokePathNVFn = fn.glCoverStrokePathNVFn; |
5244 fn.glCoverStrokePathNVFn = Debug_glCoverStrokePathNV; | 5430 fn.glCoverStrokePathNVFn = Debug_glCoverStrokePathNV; |
5245 } | 5431 } |
5246 if (!debug_fn.glCreateProgramFn) { | 5432 if (!debug_fn.glCreateProgramFn) { |
5247 debug_fn.glCreateProgramFn = fn.glCreateProgramFn; | 5433 debug_fn.glCreateProgramFn = fn.glCreateProgramFn; |
5248 fn.glCreateProgramFn = Debug_glCreateProgram; | 5434 fn.glCreateProgramFn = Debug_glCreateProgram; |
5249 } | 5435 } |
5250 if (!debug_fn.glCreateShaderFn) { | 5436 if (!debug_fn.glCreateShaderFn) { |
5251 debug_fn.glCreateShaderFn = fn.glCreateShaderFn; | 5437 debug_fn.glCreateShaderFn = fn.glCreateShaderFn; |
(...skipping 697 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
5949 fn.glSetFenceNVFn = Debug_glSetFenceNV; | 6135 fn.glSetFenceNVFn = Debug_glSetFenceNV; |
5950 } | 6136 } |
5951 if (!debug_fn.glShaderBinaryFn) { | 6137 if (!debug_fn.glShaderBinaryFn) { |
5952 debug_fn.glShaderBinaryFn = fn.glShaderBinaryFn; | 6138 debug_fn.glShaderBinaryFn = fn.glShaderBinaryFn; |
5953 fn.glShaderBinaryFn = Debug_glShaderBinary; | 6139 fn.glShaderBinaryFn = Debug_glShaderBinary; |
5954 } | 6140 } |
5955 if (!debug_fn.glShaderSourceFn) { | 6141 if (!debug_fn.glShaderSourceFn) { |
5956 debug_fn.glShaderSourceFn = fn.glShaderSourceFn; | 6142 debug_fn.glShaderSourceFn = fn.glShaderSourceFn; |
5957 fn.glShaderSourceFn = Debug_glShaderSource; | 6143 fn.glShaderSourceFn = Debug_glShaderSource; |
5958 } | 6144 } |
| 6145 if (!debug_fn.glStencilFillPathInstancedNVFn) { |
| 6146 debug_fn.glStencilFillPathInstancedNVFn = fn.glStencilFillPathInstancedNVFn; |
| 6147 fn.glStencilFillPathInstancedNVFn = Debug_glStencilFillPathInstancedNV; |
| 6148 } |
5959 if (!debug_fn.glStencilFillPathNVFn) { | 6149 if (!debug_fn.glStencilFillPathNVFn) { |
5960 debug_fn.glStencilFillPathNVFn = fn.glStencilFillPathNVFn; | 6150 debug_fn.glStencilFillPathNVFn = fn.glStencilFillPathNVFn; |
5961 fn.glStencilFillPathNVFn = Debug_glStencilFillPathNV; | 6151 fn.glStencilFillPathNVFn = Debug_glStencilFillPathNV; |
5962 } | 6152 } |
5963 if (!debug_fn.glStencilFuncFn) { | 6153 if (!debug_fn.glStencilFuncFn) { |
5964 debug_fn.glStencilFuncFn = fn.glStencilFuncFn; | 6154 debug_fn.glStencilFuncFn = fn.glStencilFuncFn; |
5965 fn.glStencilFuncFn = Debug_glStencilFunc; | 6155 fn.glStencilFuncFn = Debug_glStencilFunc; |
5966 } | 6156 } |
5967 if (!debug_fn.glStencilFuncSeparateFn) { | 6157 if (!debug_fn.glStencilFuncSeparateFn) { |
5968 debug_fn.glStencilFuncSeparateFn = fn.glStencilFuncSeparateFn; | 6158 debug_fn.glStencilFuncSeparateFn = fn.glStencilFuncSeparateFn; |
5969 fn.glStencilFuncSeparateFn = Debug_glStencilFuncSeparate; | 6159 fn.glStencilFuncSeparateFn = Debug_glStencilFuncSeparate; |
5970 } | 6160 } |
5971 if (!debug_fn.glStencilMaskFn) { | 6161 if (!debug_fn.glStencilMaskFn) { |
5972 debug_fn.glStencilMaskFn = fn.glStencilMaskFn; | 6162 debug_fn.glStencilMaskFn = fn.glStencilMaskFn; |
5973 fn.glStencilMaskFn = Debug_glStencilMask; | 6163 fn.glStencilMaskFn = Debug_glStencilMask; |
5974 } | 6164 } |
5975 if (!debug_fn.glStencilMaskSeparateFn) { | 6165 if (!debug_fn.glStencilMaskSeparateFn) { |
5976 debug_fn.glStencilMaskSeparateFn = fn.glStencilMaskSeparateFn; | 6166 debug_fn.glStencilMaskSeparateFn = fn.glStencilMaskSeparateFn; |
5977 fn.glStencilMaskSeparateFn = Debug_glStencilMaskSeparate; | 6167 fn.glStencilMaskSeparateFn = Debug_glStencilMaskSeparate; |
5978 } | 6168 } |
5979 if (!debug_fn.glStencilOpFn) { | 6169 if (!debug_fn.glStencilOpFn) { |
5980 debug_fn.glStencilOpFn = fn.glStencilOpFn; | 6170 debug_fn.glStencilOpFn = fn.glStencilOpFn; |
5981 fn.glStencilOpFn = Debug_glStencilOp; | 6171 fn.glStencilOpFn = Debug_glStencilOp; |
5982 } | 6172 } |
5983 if (!debug_fn.glStencilOpSeparateFn) { | 6173 if (!debug_fn.glStencilOpSeparateFn) { |
5984 debug_fn.glStencilOpSeparateFn = fn.glStencilOpSeparateFn; | 6174 debug_fn.glStencilOpSeparateFn = fn.glStencilOpSeparateFn; |
5985 fn.glStencilOpSeparateFn = Debug_glStencilOpSeparate; | 6175 fn.glStencilOpSeparateFn = Debug_glStencilOpSeparate; |
5986 } | 6176 } |
| 6177 if (!debug_fn.glStencilStrokePathInstancedNVFn) { |
| 6178 debug_fn.glStencilStrokePathInstancedNVFn = |
| 6179 fn.glStencilStrokePathInstancedNVFn; |
| 6180 fn.glStencilStrokePathInstancedNVFn = Debug_glStencilStrokePathInstancedNV; |
| 6181 } |
5987 if (!debug_fn.glStencilStrokePathNVFn) { | 6182 if (!debug_fn.glStencilStrokePathNVFn) { |
5988 debug_fn.glStencilStrokePathNVFn = fn.glStencilStrokePathNVFn; | 6183 debug_fn.glStencilStrokePathNVFn = fn.glStencilStrokePathNVFn; |
5989 fn.glStencilStrokePathNVFn = Debug_glStencilStrokePathNV; | 6184 fn.glStencilStrokePathNVFn = Debug_glStencilStrokePathNV; |
5990 } | 6185 } |
| 6186 if (!debug_fn.glStencilThenCoverFillPathInstancedNVFn) { |
| 6187 debug_fn.glStencilThenCoverFillPathInstancedNVFn = |
| 6188 fn.glStencilThenCoverFillPathInstancedNVFn; |
| 6189 fn.glStencilThenCoverFillPathInstancedNVFn = |
| 6190 Debug_glStencilThenCoverFillPathInstancedNV; |
| 6191 } |
5991 if (!debug_fn.glStencilThenCoverFillPathNVFn) { | 6192 if (!debug_fn.glStencilThenCoverFillPathNVFn) { |
5992 debug_fn.glStencilThenCoverFillPathNVFn = fn.glStencilThenCoverFillPathNVFn; | 6193 debug_fn.glStencilThenCoverFillPathNVFn = fn.glStencilThenCoverFillPathNVFn; |
5993 fn.glStencilThenCoverFillPathNVFn = Debug_glStencilThenCoverFillPathNV; | 6194 fn.glStencilThenCoverFillPathNVFn = Debug_glStencilThenCoverFillPathNV; |
5994 } | 6195 } |
| 6196 if (!debug_fn.glStencilThenCoverStrokePathInstancedNVFn) { |
| 6197 debug_fn.glStencilThenCoverStrokePathInstancedNVFn = |
| 6198 fn.glStencilThenCoverStrokePathInstancedNVFn; |
| 6199 fn.glStencilThenCoverStrokePathInstancedNVFn = |
| 6200 Debug_glStencilThenCoverStrokePathInstancedNV; |
| 6201 } |
5995 if (!debug_fn.glStencilThenCoverStrokePathNVFn) { | 6202 if (!debug_fn.glStencilThenCoverStrokePathNVFn) { |
5996 debug_fn.glStencilThenCoverStrokePathNVFn = | 6203 debug_fn.glStencilThenCoverStrokePathNVFn = |
5997 fn.glStencilThenCoverStrokePathNVFn; | 6204 fn.glStencilThenCoverStrokePathNVFn; |
5998 fn.glStencilThenCoverStrokePathNVFn = Debug_glStencilThenCoverStrokePathNV; | 6205 fn.glStencilThenCoverStrokePathNVFn = Debug_glStencilThenCoverStrokePathNV; |
5999 } | 6206 } |
6000 if (!debug_fn.glTestFenceAPPLEFn) { | 6207 if (!debug_fn.glTestFenceAPPLEFn) { |
6001 debug_fn.glTestFenceAPPLEFn = fn.glTestFenceAPPLEFn; | 6208 debug_fn.glTestFenceAPPLEFn = fn.glTestFenceAPPLEFn; |
6002 fn.glTestFenceAPPLEFn = Debug_glTestFenceAPPLE; | 6209 fn.glTestFenceAPPLEFn = Debug_glTestFenceAPPLE; |
6003 } | 6210 } |
6004 if (!debug_fn.glTestFenceNVFn) { | 6211 if (!debug_fn.glTestFenceNVFn) { |
(...skipping 595 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
6600 GLint yoffset, | 6807 GLint yoffset, |
6601 GLint zoffset, | 6808 GLint zoffset, |
6602 GLint x, | 6809 GLint x, |
6603 GLint y, | 6810 GLint y, |
6604 GLsizei width, | 6811 GLsizei width, |
6605 GLsizei height) { | 6812 GLsizei height) { |
6606 driver_->fn.glCopyTexSubImage3DFn(target, level, xoffset, yoffset, zoffset, x, | 6813 driver_->fn.glCopyTexSubImage3DFn(target, level, xoffset, yoffset, zoffset, x, |
6607 y, width, height); | 6814 y, width, height); |
6608 } | 6815 } |
6609 | 6816 |
| 6817 void GLApiBase::glCoverFillPathInstancedNVFn(GLsizei numPaths, |
| 6818 GLenum pathNameType, |
| 6819 const void* paths, |
| 6820 GLuint pathBase, |
| 6821 GLenum coverMode, |
| 6822 GLenum transformType, |
| 6823 const GLfloat* transformValues) { |
| 6824 driver_->fn.glCoverFillPathInstancedNVFn(numPaths, pathNameType, paths, |
| 6825 pathBase, coverMode, transformType, |
| 6826 transformValues); |
| 6827 } |
| 6828 |
6610 void GLApiBase::glCoverFillPathNVFn(GLuint path, GLenum coverMode) { | 6829 void GLApiBase::glCoverFillPathNVFn(GLuint path, GLenum coverMode) { |
6611 driver_->fn.glCoverFillPathNVFn(path, coverMode); | 6830 driver_->fn.glCoverFillPathNVFn(path, coverMode); |
6612 } | 6831 } |
6613 | 6832 |
| 6833 void GLApiBase::glCoverStrokePathInstancedNVFn(GLsizei numPaths, |
| 6834 GLenum pathNameType, |
| 6835 const void* paths, |
| 6836 GLuint pathBase, |
| 6837 GLenum coverMode, |
| 6838 GLenum transformType, |
| 6839 const GLfloat* transformValues) { |
| 6840 driver_->fn.glCoverStrokePathInstancedNVFn(numPaths, pathNameType, paths, |
| 6841 pathBase, coverMode, transformType, |
| 6842 transformValues); |
| 6843 } |
| 6844 |
6614 void GLApiBase::glCoverStrokePathNVFn(GLuint name, GLenum coverMode) { | 6845 void GLApiBase::glCoverStrokePathNVFn(GLuint name, GLenum coverMode) { |
6615 driver_->fn.glCoverStrokePathNVFn(name, coverMode); | 6846 driver_->fn.glCoverStrokePathNVFn(name, coverMode); |
6616 } | 6847 } |
6617 | 6848 |
6618 GLuint GLApiBase::glCreateProgramFn(void) { | 6849 GLuint GLApiBase::glCreateProgramFn(void) { |
6619 return driver_->fn.glCreateProgramFn(); | 6850 return driver_->fn.glCreateProgramFn(); |
6620 } | 6851 } |
6621 | 6852 |
6622 GLuint GLApiBase::glCreateShaderFn(GLenum type) { | 6853 GLuint GLApiBase::glCreateShaderFn(GLenum type) { |
6623 return driver_->fn.glCreateShaderFn(type); | 6854 return driver_->fn.glCreateShaderFn(type); |
(...skipping 910 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
7534 driver_->fn.glShaderBinaryFn(n, shaders, binaryformat, binary, length); | 7765 driver_->fn.glShaderBinaryFn(n, shaders, binaryformat, binary, length); |
7535 } | 7766 } |
7536 | 7767 |
7537 void GLApiBase::glShaderSourceFn(GLuint shader, | 7768 void GLApiBase::glShaderSourceFn(GLuint shader, |
7538 GLsizei count, | 7769 GLsizei count, |
7539 const char* const* str, | 7770 const char* const* str, |
7540 const GLint* length) { | 7771 const GLint* length) { |
7541 driver_->fn.glShaderSourceFn(shader, count, str, length); | 7772 driver_->fn.glShaderSourceFn(shader, count, str, length); |
7542 } | 7773 } |
7543 | 7774 |
| 7775 void GLApiBase::glStencilFillPathInstancedNVFn(GLsizei numPaths, |
| 7776 GLenum pathNameType, |
| 7777 const void* paths, |
| 7778 GLuint pathBase, |
| 7779 GLenum fillMode, |
| 7780 GLuint mask, |
| 7781 GLenum transformType, |
| 7782 const GLfloat* transformValues) { |
| 7783 driver_->fn.glStencilFillPathInstancedNVFn(numPaths, pathNameType, paths, |
| 7784 pathBase, fillMode, mask, |
| 7785 transformType, transformValues); |
| 7786 } |
| 7787 |
7544 void GLApiBase::glStencilFillPathNVFn(GLuint path, | 7788 void GLApiBase::glStencilFillPathNVFn(GLuint path, |
7545 GLenum fillMode, | 7789 GLenum fillMode, |
7546 GLuint mask) { | 7790 GLuint mask) { |
7547 driver_->fn.glStencilFillPathNVFn(path, fillMode, mask); | 7791 driver_->fn.glStencilFillPathNVFn(path, fillMode, mask); |
7548 } | 7792 } |
7549 | 7793 |
7550 void GLApiBase::glStencilFuncFn(GLenum func, GLint ref, GLuint mask) { | 7794 void GLApiBase::glStencilFuncFn(GLenum func, GLint ref, GLuint mask) { |
7551 driver_->fn.glStencilFuncFn(func, ref, mask); | 7795 driver_->fn.glStencilFuncFn(func, ref, mask); |
7552 } | 7796 } |
7553 | 7797 |
(...skipping 16 matching lines...) Expand all Loading... |
7570 driver_->fn.glStencilOpFn(fail, zfail, zpass); | 7814 driver_->fn.glStencilOpFn(fail, zfail, zpass); |
7571 } | 7815 } |
7572 | 7816 |
7573 void GLApiBase::glStencilOpSeparateFn(GLenum face, | 7817 void GLApiBase::glStencilOpSeparateFn(GLenum face, |
7574 GLenum fail, | 7818 GLenum fail, |
7575 GLenum zfail, | 7819 GLenum zfail, |
7576 GLenum zpass) { | 7820 GLenum zpass) { |
7577 driver_->fn.glStencilOpSeparateFn(face, fail, zfail, zpass); | 7821 driver_->fn.glStencilOpSeparateFn(face, fail, zfail, zpass); |
7578 } | 7822 } |
7579 | 7823 |
| 7824 void GLApiBase::glStencilStrokePathInstancedNVFn( |
| 7825 GLsizei numPaths, |
| 7826 GLenum pathNameType, |
| 7827 const void* paths, |
| 7828 GLuint pathBase, |
| 7829 GLint ref, |
| 7830 GLuint mask, |
| 7831 GLenum transformType, |
| 7832 const GLfloat* transformValues) { |
| 7833 driver_->fn.glStencilStrokePathInstancedNVFn(numPaths, pathNameType, paths, |
| 7834 pathBase, ref, mask, |
| 7835 transformType, transformValues); |
| 7836 } |
| 7837 |
7580 void GLApiBase::glStencilStrokePathNVFn(GLuint path, | 7838 void GLApiBase::glStencilStrokePathNVFn(GLuint path, |
7581 GLint reference, | 7839 GLint reference, |
7582 GLuint mask) { | 7840 GLuint mask) { |
7583 driver_->fn.glStencilStrokePathNVFn(path, reference, mask); | 7841 driver_->fn.glStencilStrokePathNVFn(path, reference, mask); |
7584 } | 7842 } |
7585 | 7843 |
| 7844 void GLApiBase::glStencilThenCoverFillPathInstancedNVFn( |
| 7845 GLsizei numPaths, |
| 7846 GLenum pathNameType, |
| 7847 const void* paths, |
| 7848 GLuint pathBase, |
| 7849 GLenum fillMode, |
| 7850 GLuint mask, |
| 7851 GLenum coverMode, |
| 7852 GLenum transformType, |
| 7853 const GLfloat* transformValues) { |
| 7854 driver_->fn.glStencilThenCoverFillPathInstancedNVFn( |
| 7855 numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, |
| 7856 transformType, transformValues); |
| 7857 } |
| 7858 |
7586 void GLApiBase::glStencilThenCoverFillPathNVFn(GLuint path, | 7859 void GLApiBase::glStencilThenCoverFillPathNVFn(GLuint path, |
7587 GLenum fillMode, | 7860 GLenum fillMode, |
7588 GLuint mask, | 7861 GLuint mask, |
7589 GLenum coverMode) { | 7862 GLenum coverMode) { |
7590 driver_->fn.glStencilThenCoverFillPathNVFn(path, fillMode, mask, coverMode); | 7863 driver_->fn.glStencilThenCoverFillPathNVFn(path, fillMode, mask, coverMode); |
7591 } | 7864 } |
7592 | 7865 |
| 7866 void GLApiBase::glStencilThenCoverStrokePathInstancedNVFn( |
| 7867 GLsizei numPaths, |
| 7868 GLenum pathNameType, |
| 7869 const void* paths, |
| 7870 GLuint pathBase, |
| 7871 GLint ref, |
| 7872 GLuint mask, |
| 7873 GLenum coverMode, |
| 7874 GLenum transformType, |
| 7875 const GLfloat* transformValues) { |
| 7876 driver_->fn.glStencilThenCoverStrokePathInstancedNVFn( |
| 7877 numPaths, pathNameType, paths, pathBase, ref, mask, coverMode, |
| 7878 transformType, transformValues); |
| 7879 } |
| 7880 |
7593 void GLApiBase::glStencilThenCoverStrokePathNVFn(GLuint path, | 7881 void GLApiBase::glStencilThenCoverStrokePathNVFn(GLuint path, |
7594 GLint reference, | 7882 GLint reference, |
7595 GLuint mask, | 7883 GLuint mask, |
7596 GLenum coverMode) { | 7884 GLenum coverMode) { |
7597 driver_->fn.glStencilThenCoverStrokePathNVFn(path, reference, mask, | 7885 driver_->fn.glStencilThenCoverStrokePathNVFn(path, reference, mask, |
7598 coverMode); | 7886 coverMode); |
7599 } | 7887 } |
7600 | 7888 |
7601 GLboolean GLApiBase::glTestFenceAPPLEFn(GLuint fence) { | 7889 GLboolean GLApiBase::glTestFenceAPPLEFn(GLuint fence) { |
7602 return driver_->fn.glTestFenceAPPLEFn(fence); | 7890 return driver_->fn.glTestFenceAPPLEFn(fence); |
(...skipping 790 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
8393 GLint zoffset, | 8681 GLint zoffset, |
8394 GLint x, | 8682 GLint x, |
8395 GLint y, | 8683 GLint y, |
8396 GLsizei width, | 8684 GLsizei width, |
8397 GLsizei height) { | 8685 GLsizei height) { |
8398 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCopyTexSubImage3D") | 8686 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCopyTexSubImage3D") |
8399 gl_api_->glCopyTexSubImage3DFn(target, level, xoffset, yoffset, zoffset, x, y, | 8687 gl_api_->glCopyTexSubImage3DFn(target, level, xoffset, yoffset, zoffset, x, y, |
8400 width, height); | 8688 width, height); |
8401 } | 8689 } |
8402 | 8690 |
| 8691 void TraceGLApi::glCoverFillPathInstancedNVFn(GLsizei numPaths, |
| 8692 GLenum pathNameType, |
| 8693 const void* paths, |
| 8694 GLuint pathBase, |
| 8695 GLenum coverMode, |
| 8696 GLenum transformType, |
| 8697 const GLfloat* transformValues) { |
| 8698 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCoverFillPathInstancedNV") |
| 8699 gl_api_->glCoverFillPathInstancedNVFn(numPaths, pathNameType, paths, pathBase, |
| 8700 coverMode, transformType, |
| 8701 transformValues); |
| 8702 } |
| 8703 |
8403 void TraceGLApi::glCoverFillPathNVFn(GLuint path, GLenum coverMode) { | 8704 void TraceGLApi::glCoverFillPathNVFn(GLuint path, GLenum coverMode) { |
8404 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCoverFillPathNV") | 8705 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCoverFillPathNV") |
8405 gl_api_->glCoverFillPathNVFn(path, coverMode); | 8706 gl_api_->glCoverFillPathNVFn(path, coverMode); |
8406 } | 8707 } |
8407 | 8708 |
| 8709 void TraceGLApi::glCoverStrokePathInstancedNVFn( |
| 8710 GLsizei numPaths, |
| 8711 GLenum pathNameType, |
| 8712 const void* paths, |
| 8713 GLuint pathBase, |
| 8714 GLenum coverMode, |
| 8715 GLenum transformType, |
| 8716 const GLfloat* transformValues) { |
| 8717 TRACE_EVENT_BINARY_EFFICIENT0("gpu", |
| 8718 "TraceGLAPI::glCoverStrokePathInstancedNV") |
| 8719 gl_api_->glCoverStrokePathInstancedNVFn(numPaths, pathNameType, paths, |
| 8720 pathBase, coverMode, transformType, |
| 8721 transformValues); |
| 8722 } |
| 8723 |
8408 void TraceGLApi::glCoverStrokePathNVFn(GLuint name, GLenum coverMode) { | 8724 void TraceGLApi::glCoverStrokePathNVFn(GLuint name, GLenum coverMode) { |
8409 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCoverStrokePathNV") | 8725 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCoverStrokePathNV") |
8410 gl_api_->glCoverStrokePathNVFn(name, coverMode); | 8726 gl_api_->glCoverStrokePathNVFn(name, coverMode); |
8411 } | 8727 } |
8412 | 8728 |
8413 GLuint TraceGLApi::glCreateProgramFn(void) { | 8729 GLuint TraceGLApi::glCreateProgramFn(void) { |
8414 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCreateProgram") | 8730 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCreateProgram") |
8415 return gl_api_->glCreateProgramFn(); | 8731 return gl_api_->glCreateProgramFn(); |
8416 } | 8732 } |
8417 | 8733 |
(...skipping 1103 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
9521 } | 9837 } |
9522 | 9838 |
9523 void TraceGLApi::glShaderSourceFn(GLuint shader, | 9839 void TraceGLApi::glShaderSourceFn(GLuint shader, |
9524 GLsizei count, | 9840 GLsizei count, |
9525 const char* const* str, | 9841 const char* const* str, |
9526 const GLint* length) { | 9842 const GLint* length) { |
9527 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glShaderSource") | 9843 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glShaderSource") |
9528 gl_api_->glShaderSourceFn(shader, count, str, length); | 9844 gl_api_->glShaderSourceFn(shader, count, str, length); |
9529 } | 9845 } |
9530 | 9846 |
| 9847 void TraceGLApi::glStencilFillPathInstancedNVFn( |
| 9848 GLsizei numPaths, |
| 9849 GLenum pathNameType, |
| 9850 const void* paths, |
| 9851 GLuint pathBase, |
| 9852 GLenum fillMode, |
| 9853 GLuint mask, |
| 9854 GLenum transformType, |
| 9855 const GLfloat* transformValues) { |
| 9856 TRACE_EVENT_BINARY_EFFICIENT0("gpu", |
| 9857 "TraceGLAPI::glStencilFillPathInstancedNV") |
| 9858 gl_api_->glStencilFillPathInstancedNVFn(numPaths, pathNameType, paths, |
| 9859 pathBase, fillMode, mask, |
| 9860 transformType, transformValues); |
| 9861 } |
| 9862 |
9531 void TraceGLApi::glStencilFillPathNVFn(GLuint path, | 9863 void TraceGLApi::glStencilFillPathNVFn(GLuint path, |
9532 GLenum fillMode, | 9864 GLenum fillMode, |
9533 GLuint mask) { | 9865 GLuint mask) { |
9534 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilFillPathNV") | 9866 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilFillPathNV") |
9535 gl_api_->glStencilFillPathNVFn(path, fillMode, mask); | 9867 gl_api_->glStencilFillPathNVFn(path, fillMode, mask); |
9536 } | 9868 } |
9537 | 9869 |
9538 void TraceGLApi::glStencilFuncFn(GLenum func, GLint ref, GLuint mask) { | 9870 void TraceGLApi::glStencilFuncFn(GLenum func, GLint ref, GLuint mask) { |
9539 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilFunc") | 9871 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilFunc") |
9540 gl_api_->glStencilFuncFn(func, ref, mask); | 9872 gl_api_->glStencilFuncFn(func, ref, mask); |
(...skipping 23 matching lines...) Expand all Loading... |
9564 } | 9896 } |
9565 | 9897 |
9566 void TraceGLApi::glStencilOpSeparateFn(GLenum face, | 9898 void TraceGLApi::glStencilOpSeparateFn(GLenum face, |
9567 GLenum fail, | 9899 GLenum fail, |
9568 GLenum zfail, | 9900 GLenum zfail, |
9569 GLenum zpass) { | 9901 GLenum zpass) { |
9570 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilOpSeparate") | 9902 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilOpSeparate") |
9571 gl_api_->glStencilOpSeparateFn(face, fail, zfail, zpass); | 9903 gl_api_->glStencilOpSeparateFn(face, fail, zfail, zpass); |
9572 } | 9904 } |
9573 | 9905 |
| 9906 void TraceGLApi::glStencilStrokePathInstancedNVFn( |
| 9907 GLsizei numPaths, |
| 9908 GLenum pathNameType, |
| 9909 const void* paths, |
| 9910 GLuint pathBase, |
| 9911 GLint ref, |
| 9912 GLuint mask, |
| 9913 GLenum transformType, |
| 9914 const GLfloat* transformValues) { |
| 9915 TRACE_EVENT_BINARY_EFFICIENT0("gpu", |
| 9916 "TraceGLAPI::glStencilStrokePathInstancedNV") |
| 9917 gl_api_->glStencilStrokePathInstancedNVFn(numPaths, pathNameType, paths, |
| 9918 pathBase, ref, mask, transformType, |
| 9919 transformValues); |
| 9920 } |
| 9921 |
9574 void TraceGLApi::glStencilStrokePathNVFn(GLuint path, | 9922 void TraceGLApi::glStencilStrokePathNVFn(GLuint path, |
9575 GLint reference, | 9923 GLint reference, |
9576 GLuint mask) { | 9924 GLuint mask) { |
9577 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilStrokePathNV") | 9925 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilStrokePathNV") |
9578 gl_api_->glStencilStrokePathNVFn(path, reference, mask); | 9926 gl_api_->glStencilStrokePathNVFn(path, reference, mask); |
9579 } | 9927 } |
9580 | 9928 |
| 9929 void TraceGLApi::glStencilThenCoverFillPathInstancedNVFn( |
| 9930 GLsizei numPaths, |
| 9931 GLenum pathNameType, |
| 9932 const void* paths, |
| 9933 GLuint pathBase, |
| 9934 GLenum fillMode, |
| 9935 GLuint mask, |
| 9936 GLenum coverMode, |
| 9937 GLenum transformType, |
| 9938 const GLfloat* transformValues) { |
| 9939 TRACE_EVENT_BINARY_EFFICIENT0( |
| 9940 "gpu", "TraceGLAPI::glStencilThenCoverFillPathInstancedNV") |
| 9941 gl_api_->glStencilThenCoverFillPathInstancedNVFn( |
| 9942 numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, |
| 9943 transformType, transformValues); |
| 9944 } |
| 9945 |
9581 void TraceGLApi::glStencilThenCoverFillPathNVFn(GLuint path, | 9946 void TraceGLApi::glStencilThenCoverFillPathNVFn(GLuint path, |
9582 GLenum fillMode, | 9947 GLenum fillMode, |
9583 GLuint mask, | 9948 GLuint mask, |
9584 GLenum coverMode) { | 9949 GLenum coverMode) { |
9585 TRACE_EVENT_BINARY_EFFICIENT0("gpu", | 9950 TRACE_EVENT_BINARY_EFFICIENT0("gpu", |
9586 "TraceGLAPI::glStencilThenCoverFillPathNV") | 9951 "TraceGLAPI::glStencilThenCoverFillPathNV") |
9587 gl_api_->glStencilThenCoverFillPathNVFn(path, fillMode, mask, coverMode); | 9952 gl_api_->glStencilThenCoverFillPathNVFn(path, fillMode, mask, coverMode); |
9588 } | 9953 } |
9589 | 9954 |
| 9955 void TraceGLApi::glStencilThenCoverStrokePathInstancedNVFn( |
| 9956 GLsizei numPaths, |
| 9957 GLenum pathNameType, |
| 9958 const void* paths, |
| 9959 GLuint pathBase, |
| 9960 GLint ref, |
| 9961 GLuint mask, |
| 9962 GLenum coverMode, |
| 9963 GLenum transformType, |
| 9964 const GLfloat* transformValues) { |
| 9965 TRACE_EVENT_BINARY_EFFICIENT0( |
| 9966 "gpu", "TraceGLAPI::glStencilThenCoverStrokePathInstancedNV") |
| 9967 gl_api_->glStencilThenCoverStrokePathInstancedNVFn( |
| 9968 numPaths, pathNameType, paths, pathBase, ref, mask, coverMode, |
| 9969 transformType, transformValues); |
| 9970 } |
| 9971 |
9590 void TraceGLApi::glStencilThenCoverStrokePathNVFn(GLuint path, | 9972 void TraceGLApi::glStencilThenCoverStrokePathNVFn(GLuint path, |
9591 GLint reference, | 9973 GLint reference, |
9592 GLuint mask, | 9974 GLuint mask, |
9593 GLenum coverMode) { | 9975 GLenum coverMode) { |
9594 TRACE_EVENT_BINARY_EFFICIENT0("gpu", | 9976 TRACE_EVENT_BINARY_EFFICIENT0("gpu", |
9595 "TraceGLAPI::glStencilThenCoverStrokePathNV") | 9977 "TraceGLAPI::glStencilThenCoverStrokePathNV") |
9596 gl_api_->glStencilThenCoverStrokePathNVFn(path, reference, mask, coverMode); | 9978 gl_api_->glStencilThenCoverStrokePathNVFn(path, reference, mask, coverMode); |
9597 } | 9979 } |
9598 | 9980 |
9599 GLboolean TraceGLApi::glTestFenceAPPLEFn(GLuint fence) { | 9981 GLboolean TraceGLApi::glTestFenceAPPLEFn(GLuint fence) { |
(...skipping 897 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
10497 GLint x, | 10879 GLint x, |
10498 GLint y, | 10880 GLint y, |
10499 GLsizei width, | 10881 GLsizei width, |
10500 GLsizei height) { | 10882 GLsizei height) { |
10501 NOTREACHED() | 10883 NOTREACHED() |
10502 << "Trying to call glCopyTexSubImage3D() without current GL context"; | 10884 << "Trying to call glCopyTexSubImage3D() without current GL context"; |
10503 LOG(ERROR) | 10885 LOG(ERROR) |
10504 << "Trying to call glCopyTexSubImage3D() without current GL context"; | 10886 << "Trying to call glCopyTexSubImage3D() without current GL context"; |
10505 } | 10887 } |
10506 | 10888 |
| 10889 void NoContextGLApi::glCoverFillPathInstancedNVFn( |
| 10890 GLsizei numPaths, |
| 10891 GLenum pathNameType, |
| 10892 const void* paths, |
| 10893 GLuint pathBase, |
| 10894 GLenum coverMode, |
| 10895 GLenum transformType, |
| 10896 const GLfloat* transformValues) { |
| 10897 NOTREACHED() << "Trying to call glCoverFillPathInstancedNV() without current " |
| 10898 "GL context"; |
| 10899 LOG(ERROR) << "Trying to call glCoverFillPathInstancedNV() without current " |
| 10900 "GL context"; |
| 10901 } |
| 10902 |
10507 void NoContextGLApi::glCoverFillPathNVFn(GLuint path, GLenum coverMode) { | 10903 void NoContextGLApi::glCoverFillPathNVFn(GLuint path, GLenum coverMode) { |
10508 NOTREACHED() | 10904 NOTREACHED() |
10509 << "Trying to call glCoverFillPathNV() without current GL context"; | 10905 << "Trying to call glCoverFillPathNV() without current GL context"; |
10510 LOG(ERROR) << "Trying to call glCoverFillPathNV() without current GL context"; | 10906 LOG(ERROR) << "Trying to call glCoverFillPathNV() without current GL context"; |
10511 } | 10907 } |
10512 | 10908 |
| 10909 void NoContextGLApi::glCoverStrokePathInstancedNVFn( |
| 10910 GLsizei numPaths, |
| 10911 GLenum pathNameType, |
| 10912 const void* paths, |
| 10913 GLuint pathBase, |
| 10914 GLenum coverMode, |
| 10915 GLenum transformType, |
| 10916 const GLfloat* transformValues) { |
| 10917 NOTREACHED() << "Trying to call glCoverStrokePathInstancedNV() without " |
| 10918 "current GL context"; |
| 10919 LOG(ERROR) << "Trying to call glCoverStrokePathInstancedNV() without current " |
| 10920 "GL context"; |
| 10921 } |
| 10922 |
10513 void NoContextGLApi::glCoverStrokePathNVFn(GLuint name, GLenum coverMode) { | 10923 void NoContextGLApi::glCoverStrokePathNVFn(GLuint name, GLenum coverMode) { |
10514 NOTREACHED() | 10924 NOTREACHED() |
10515 << "Trying to call glCoverStrokePathNV() without current GL context"; | 10925 << "Trying to call glCoverStrokePathNV() without current GL context"; |
10516 LOG(ERROR) | 10926 LOG(ERROR) |
10517 << "Trying to call glCoverStrokePathNV() without current GL context"; | 10927 << "Trying to call glCoverStrokePathNV() without current GL context"; |
10518 } | 10928 } |
10519 | 10929 |
10520 GLuint NoContextGLApi::glCreateProgramFn(void) { | 10930 GLuint NoContextGLApi::glCreateProgramFn(void) { |
10521 NOTREACHED() << "Trying to call glCreateProgram() without current GL context"; | 10931 NOTREACHED() << "Trying to call glCreateProgram() without current GL context"; |
10522 LOG(ERROR) << "Trying to call glCreateProgram() without current GL context"; | 10932 LOG(ERROR) << "Trying to call glCreateProgram() without current GL context"; |
(...skipping 1313 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
11836 } | 12246 } |
11837 | 12247 |
11838 void NoContextGLApi::glShaderSourceFn(GLuint shader, | 12248 void NoContextGLApi::glShaderSourceFn(GLuint shader, |
11839 GLsizei count, | 12249 GLsizei count, |
11840 const char* const* str, | 12250 const char* const* str, |
11841 const GLint* length) { | 12251 const GLint* length) { |
11842 NOTREACHED() << "Trying to call glShaderSource() without current GL context"; | 12252 NOTREACHED() << "Trying to call glShaderSource() without current GL context"; |
11843 LOG(ERROR) << "Trying to call glShaderSource() without current GL context"; | 12253 LOG(ERROR) << "Trying to call glShaderSource() without current GL context"; |
11844 } | 12254 } |
11845 | 12255 |
| 12256 void NoContextGLApi::glStencilFillPathInstancedNVFn( |
| 12257 GLsizei numPaths, |
| 12258 GLenum pathNameType, |
| 12259 const void* paths, |
| 12260 GLuint pathBase, |
| 12261 GLenum fillMode, |
| 12262 GLuint mask, |
| 12263 GLenum transformType, |
| 12264 const GLfloat* transformValues) { |
| 12265 NOTREACHED() << "Trying to call glStencilFillPathInstancedNV() without " |
| 12266 "current GL context"; |
| 12267 LOG(ERROR) << "Trying to call glStencilFillPathInstancedNV() without current " |
| 12268 "GL context"; |
| 12269 } |
| 12270 |
11846 void NoContextGLApi::glStencilFillPathNVFn(GLuint path, | 12271 void NoContextGLApi::glStencilFillPathNVFn(GLuint path, |
11847 GLenum fillMode, | 12272 GLenum fillMode, |
11848 GLuint mask) { | 12273 GLuint mask) { |
11849 NOTREACHED() | 12274 NOTREACHED() |
11850 << "Trying to call glStencilFillPathNV() without current GL context"; | 12275 << "Trying to call glStencilFillPathNV() without current GL context"; |
11851 LOG(ERROR) | 12276 LOG(ERROR) |
11852 << "Trying to call glStencilFillPathNV() without current GL context"; | 12277 << "Trying to call glStencilFillPathNV() without current GL context"; |
11853 } | 12278 } |
11854 | 12279 |
11855 void NoContextGLApi::glStencilFuncFn(GLenum func, GLint ref, GLuint mask) { | 12280 void NoContextGLApi::glStencilFuncFn(GLenum func, GLint ref, GLuint mask) { |
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
11887 void NoContextGLApi::glStencilOpSeparateFn(GLenum face, | 12312 void NoContextGLApi::glStencilOpSeparateFn(GLenum face, |
11888 GLenum fail, | 12313 GLenum fail, |
11889 GLenum zfail, | 12314 GLenum zfail, |
11890 GLenum zpass) { | 12315 GLenum zpass) { |
11891 NOTREACHED() | 12316 NOTREACHED() |
11892 << "Trying to call glStencilOpSeparate() without current GL context"; | 12317 << "Trying to call glStencilOpSeparate() without current GL context"; |
11893 LOG(ERROR) | 12318 LOG(ERROR) |
11894 << "Trying to call glStencilOpSeparate() without current GL context"; | 12319 << "Trying to call glStencilOpSeparate() without current GL context"; |
11895 } | 12320 } |
11896 | 12321 |
| 12322 void NoContextGLApi::glStencilStrokePathInstancedNVFn( |
| 12323 GLsizei numPaths, |
| 12324 GLenum pathNameType, |
| 12325 const void* paths, |
| 12326 GLuint pathBase, |
| 12327 GLint ref, |
| 12328 GLuint mask, |
| 12329 GLenum transformType, |
| 12330 const GLfloat* transformValues) { |
| 12331 NOTREACHED() << "Trying to call glStencilStrokePathInstancedNV() without " |
| 12332 "current GL context"; |
| 12333 LOG(ERROR) << "Trying to call glStencilStrokePathInstancedNV() without " |
| 12334 "current GL context"; |
| 12335 } |
| 12336 |
11897 void NoContextGLApi::glStencilStrokePathNVFn(GLuint path, | 12337 void NoContextGLApi::glStencilStrokePathNVFn(GLuint path, |
11898 GLint reference, | 12338 GLint reference, |
11899 GLuint mask) { | 12339 GLuint mask) { |
11900 NOTREACHED() | 12340 NOTREACHED() |
11901 << "Trying to call glStencilStrokePathNV() without current GL context"; | 12341 << "Trying to call glStencilStrokePathNV() without current GL context"; |
11902 LOG(ERROR) | 12342 LOG(ERROR) |
11903 << "Trying to call glStencilStrokePathNV() without current GL context"; | 12343 << "Trying to call glStencilStrokePathNV() without current GL context"; |
11904 } | 12344 } |
11905 | 12345 |
| 12346 void NoContextGLApi::glStencilThenCoverFillPathInstancedNVFn( |
| 12347 GLsizei numPaths, |
| 12348 GLenum pathNameType, |
| 12349 const void* paths, |
| 12350 GLuint pathBase, |
| 12351 GLenum fillMode, |
| 12352 GLuint mask, |
| 12353 GLenum coverMode, |
| 12354 GLenum transformType, |
| 12355 const GLfloat* transformValues) { |
| 12356 NOTREACHED() << "Trying to call glStencilThenCoverFillPathInstancedNV() " |
| 12357 "without current GL context"; |
| 12358 LOG(ERROR) << "Trying to call glStencilThenCoverFillPathInstancedNV() " |
| 12359 "without current GL context"; |
| 12360 } |
| 12361 |
11906 void NoContextGLApi::glStencilThenCoverFillPathNVFn(GLuint path, | 12362 void NoContextGLApi::glStencilThenCoverFillPathNVFn(GLuint path, |
11907 GLenum fillMode, | 12363 GLenum fillMode, |
11908 GLuint mask, | 12364 GLuint mask, |
11909 GLenum coverMode) { | 12365 GLenum coverMode) { |
11910 NOTREACHED() << "Trying to call glStencilThenCoverFillPathNV() without " | 12366 NOTREACHED() << "Trying to call glStencilThenCoverFillPathNV() without " |
11911 "current GL context"; | 12367 "current GL context"; |
11912 LOG(ERROR) << "Trying to call glStencilThenCoverFillPathNV() without current " | 12368 LOG(ERROR) << "Trying to call glStencilThenCoverFillPathNV() without current " |
11913 "GL context"; | 12369 "GL context"; |
11914 } | 12370 } |
11915 | 12371 |
| 12372 void NoContextGLApi::glStencilThenCoverStrokePathInstancedNVFn( |
| 12373 GLsizei numPaths, |
| 12374 GLenum pathNameType, |
| 12375 const void* paths, |
| 12376 GLuint pathBase, |
| 12377 GLint ref, |
| 12378 GLuint mask, |
| 12379 GLenum coverMode, |
| 12380 GLenum transformType, |
| 12381 const GLfloat* transformValues) { |
| 12382 NOTREACHED() << "Trying to call glStencilThenCoverStrokePathInstancedNV() " |
| 12383 "without current GL context"; |
| 12384 LOG(ERROR) << "Trying to call glStencilThenCoverStrokePathInstancedNV() " |
| 12385 "without current GL context"; |
| 12386 } |
| 12387 |
11916 void NoContextGLApi::glStencilThenCoverStrokePathNVFn(GLuint path, | 12388 void NoContextGLApi::glStencilThenCoverStrokePathNVFn(GLuint path, |
11917 GLint reference, | 12389 GLint reference, |
11918 GLuint mask, | 12390 GLuint mask, |
11919 GLenum coverMode) { | 12391 GLenum coverMode) { |
11920 NOTREACHED() << "Trying to call glStencilThenCoverStrokePathNV() without " | 12392 NOTREACHED() << "Trying to call glStencilThenCoverStrokePathNV() without " |
11921 "current GL context"; | 12393 "current GL context"; |
11922 LOG(ERROR) << "Trying to call glStencilThenCoverStrokePathNV() without " | 12394 LOG(ERROR) << "Trying to call glStencilThenCoverStrokePathNV() without " |
11923 "current GL context"; | 12395 "current GL context"; |
11924 } | 12396 } |
11925 | 12397 |
(...skipping 534 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
12460 | 12932 |
12461 GLenum NoContextGLApi::glWaitSyncFn(GLsync sync, | 12933 GLenum NoContextGLApi::glWaitSyncFn(GLsync sync, |
12462 GLbitfield flags, | 12934 GLbitfield flags, |
12463 GLuint64 timeout) { | 12935 GLuint64 timeout) { |
12464 NOTREACHED() << "Trying to call glWaitSync() without current GL context"; | 12936 NOTREACHED() << "Trying to call glWaitSync() without current GL context"; |
12465 LOG(ERROR) << "Trying to call glWaitSync() without current GL context"; | 12937 LOG(ERROR) << "Trying to call glWaitSync() without current GL context"; |
12466 return static_cast<GLenum>(0); | 12938 return static_cast<GLenum>(0); |
12467 } | 12939 } |
12468 | 12940 |
12469 } // namespace gfx | 12941 } // namespace gfx |
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