OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
(...skipping 180 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
191 GLsizei height); | 191 GLsizei height); |
192 typedef void(GL_BINDING_CALL* glCopyTexSubImage3DProc)(GLenum target, | 192 typedef void(GL_BINDING_CALL* glCopyTexSubImage3DProc)(GLenum target, |
193 GLint level, | 193 GLint level, |
194 GLint xoffset, | 194 GLint xoffset, |
195 GLint yoffset, | 195 GLint yoffset, |
196 GLint zoffset, | 196 GLint zoffset, |
197 GLint x, | 197 GLint x, |
198 GLint y, | 198 GLint y, |
199 GLsizei width, | 199 GLsizei width, |
200 GLsizei height); | 200 GLsizei height); |
| 201 typedef void(GL_BINDING_CALL* glCoverFillPathInstancedNVProc)( |
| 202 GLsizei numPaths, |
| 203 GLenum pathNameType, |
| 204 const void* paths, |
| 205 GLuint pathBase, |
| 206 GLenum coverMode, |
| 207 GLenum transformType, |
| 208 const GLfloat* transformValues); |
201 typedef void(GL_BINDING_CALL* glCoverFillPathNVProc)(GLuint path, | 209 typedef void(GL_BINDING_CALL* glCoverFillPathNVProc)(GLuint path, |
202 GLenum coverMode); | 210 GLenum coverMode); |
| 211 typedef void(GL_BINDING_CALL* glCoverStrokePathInstancedNVProc)( |
| 212 GLsizei numPaths, |
| 213 GLenum pathNameType, |
| 214 const void* paths, |
| 215 GLuint pathBase, |
| 216 GLenum coverMode, |
| 217 GLenum transformType, |
| 218 const GLfloat* transformValues); |
203 typedef void(GL_BINDING_CALL* glCoverStrokePathNVProc)(GLuint name, | 219 typedef void(GL_BINDING_CALL* glCoverStrokePathNVProc)(GLuint name, |
204 GLenum coverMode); | 220 GLenum coverMode); |
205 typedef GLuint(GL_BINDING_CALL* glCreateProgramProc)(void); | 221 typedef GLuint(GL_BINDING_CALL* glCreateProgramProc)(void); |
206 typedef GLuint(GL_BINDING_CALL* glCreateShaderProc)(GLenum type); | 222 typedef GLuint(GL_BINDING_CALL* glCreateShaderProc)(GLenum type); |
207 typedef void(GL_BINDING_CALL* glCullFaceProc)(GLenum mode); | 223 typedef void(GL_BINDING_CALL* glCullFaceProc)(GLenum mode); |
208 typedef void(GL_BINDING_CALL* glDeleteBuffersARBProc)(GLsizei n, | 224 typedef void(GL_BINDING_CALL* glDeleteBuffersARBProc)(GLsizei n, |
209 const GLuint* buffers); | 225 const GLuint* buffers); |
210 typedef void(GL_BINDING_CALL* glDeleteFencesAPPLEProc)(GLsizei n, | 226 typedef void(GL_BINDING_CALL* glDeleteFencesAPPLEProc)(GLsizei n, |
211 const GLuint* fences); | 227 const GLuint* fences); |
212 typedef void(GL_BINDING_CALL* glDeleteFencesNVProc)(GLsizei n, | 228 typedef void(GL_BINDING_CALL* glDeleteFencesNVProc)(GLsizei n, |
(...skipping 446 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
659 typedef void(GL_BINDING_CALL* glSetFenceNVProc)(GLuint fence, GLenum condition); | 675 typedef void(GL_BINDING_CALL* glSetFenceNVProc)(GLuint fence, GLenum condition); |
660 typedef void(GL_BINDING_CALL* glShaderBinaryProc)(GLsizei n, | 676 typedef void(GL_BINDING_CALL* glShaderBinaryProc)(GLsizei n, |
661 const GLuint* shaders, | 677 const GLuint* shaders, |
662 GLenum binaryformat, | 678 GLenum binaryformat, |
663 const void* binary, | 679 const void* binary, |
664 GLsizei length); | 680 GLsizei length); |
665 typedef void(GL_BINDING_CALL* glShaderSourceProc)(GLuint shader, | 681 typedef void(GL_BINDING_CALL* glShaderSourceProc)(GLuint shader, |
666 GLsizei count, | 682 GLsizei count, |
667 const char* const* str, | 683 const char* const* str, |
668 const GLint* length); | 684 const GLint* length); |
| 685 typedef void(GL_BINDING_CALL* glStencilFillPathInstancedNVProc)( |
| 686 GLsizei numPaths, |
| 687 GLenum pathNameType, |
| 688 const void* paths, |
| 689 GLuint pathBase, |
| 690 GLenum fillMode, |
| 691 GLuint mask, |
| 692 GLenum transformType, |
| 693 const GLfloat* transformValues); |
669 typedef void(GL_BINDING_CALL* glStencilFillPathNVProc)(GLuint path, | 694 typedef void(GL_BINDING_CALL* glStencilFillPathNVProc)(GLuint path, |
670 GLenum fillMode, | 695 GLenum fillMode, |
671 GLuint mask); | 696 GLuint mask); |
672 typedef void(GL_BINDING_CALL* glStencilFuncProc)(GLenum func, | 697 typedef void(GL_BINDING_CALL* glStencilFuncProc)(GLenum func, |
673 GLint ref, | 698 GLint ref, |
674 GLuint mask); | 699 GLuint mask); |
675 typedef void(GL_BINDING_CALL* glStencilFuncSeparateProc)(GLenum face, | 700 typedef void(GL_BINDING_CALL* glStencilFuncSeparateProc)(GLenum face, |
676 GLenum func, | 701 GLenum func, |
677 GLint ref, | 702 GLint ref, |
678 GLuint mask); | 703 GLuint mask); |
679 typedef void(GL_BINDING_CALL* glStencilMaskProc)(GLuint mask); | 704 typedef void(GL_BINDING_CALL* glStencilMaskProc)(GLuint mask); |
680 typedef void(GL_BINDING_CALL* glStencilMaskSeparateProc)(GLenum face, | 705 typedef void(GL_BINDING_CALL* glStencilMaskSeparateProc)(GLenum face, |
681 GLuint mask); | 706 GLuint mask); |
682 typedef void(GL_BINDING_CALL* glStencilOpProc)(GLenum fail, | 707 typedef void(GL_BINDING_CALL* glStencilOpProc)(GLenum fail, |
683 GLenum zfail, | 708 GLenum zfail, |
684 GLenum zpass); | 709 GLenum zpass); |
685 typedef void(GL_BINDING_CALL* glStencilOpSeparateProc)(GLenum face, | 710 typedef void(GL_BINDING_CALL* glStencilOpSeparateProc)(GLenum face, |
686 GLenum fail, | 711 GLenum fail, |
687 GLenum zfail, | 712 GLenum zfail, |
688 GLenum zpass); | 713 GLenum zpass); |
| 714 typedef void(GL_BINDING_CALL* glStencilStrokePathInstancedNVProc)( |
| 715 GLsizei numPaths, |
| 716 GLenum pathNameType, |
| 717 const void* paths, |
| 718 GLuint pathBase, |
| 719 GLint ref, |
| 720 GLuint mask, |
| 721 GLenum transformType, |
| 722 const GLfloat* transformValues); |
689 typedef void(GL_BINDING_CALL* glStencilStrokePathNVProc)(GLuint path, | 723 typedef void(GL_BINDING_CALL* glStencilStrokePathNVProc)(GLuint path, |
690 GLint reference, | 724 GLint reference, |
691 GLuint mask); | 725 GLuint mask); |
| 726 typedef void(GL_BINDING_CALL* glStencilThenCoverFillPathInstancedNVProc)( |
| 727 GLsizei numPaths, |
| 728 GLenum pathNameType, |
| 729 const void* paths, |
| 730 GLuint pathBase, |
| 731 GLenum fillMode, |
| 732 GLuint mask, |
| 733 GLenum coverMode, |
| 734 GLenum transformType, |
| 735 const GLfloat* transformValues); |
692 typedef void(GL_BINDING_CALL* glStencilThenCoverFillPathNVProc)( | 736 typedef void(GL_BINDING_CALL* glStencilThenCoverFillPathNVProc)( |
693 GLuint path, | 737 GLuint path, |
694 GLenum fillMode, | 738 GLenum fillMode, |
695 GLuint mask, | 739 GLuint mask, |
696 GLenum coverMode); | 740 GLenum coverMode); |
| 741 typedef void(GL_BINDING_CALL* glStencilThenCoverStrokePathInstancedNVProc)( |
| 742 GLsizei numPaths, |
| 743 GLenum pathNameType, |
| 744 const void* paths, |
| 745 GLuint pathBase, |
| 746 GLint ref, |
| 747 GLuint mask, |
| 748 GLenum coverMode, |
| 749 GLenum transformType, |
| 750 const GLfloat* transformValues); |
697 typedef void(GL_BINDING_CALL* glStencilThenCoverStrokePathNVProc)( | 751 typedef void(GL_BINDING_CALL* glStencilThenCoverStrokePathNVProc)( |
698 GLuint path, | 752 GLuint path, |
699 GLint reference, | 753 GLint reference, |
700 GLuint mask, | 754 GLuint mask, |
701 GLenum coverMode); | 755 GLenum coverMode); |
702 typedef GLboolean(GL_BINDING_CALL* glTestFenceAPPLEProc)(GLuint fence); | 756 typedef GLboolean(GL_BINDING_CALL* glTestFenceAPPLEProc)(GLuint fence); |
703 typedef GLboolean(GL_BINDING_CALL* glTestFenceNVProc)(GLuint fence); | 757 typedef GLboolean(GL_BINDING_CALL* glTestFenceNVProc)(GLuint fence); |
704 typedef void(GL_BINDING_CALL* glTexImage2DProc)(GLenum target, | 758 typedef void(GL_BINDING_CALL* glTexImage2DProc)(GLenum target, |
705 GLint level, | 759 GLint level, |
706 GLint internalformat, | 760 GLint internalformat, |
(...skipping 323 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1030 glColorMaskProc glColorMaskFn; | 1084 glColorMaskProc glColorMaskFn; |
1031 glCompileShaderProc glCompileShaderFn; | 1085 glCompileShaderProc glCompileShaderFn; |
1032 glCompressedTexImage2DProc glCompressedTexImage2DFn; | 1086 glCompressedTexImage2DProc glCompressedTexImage2DFn; |
1033 glCompressedTexImage3DProc glCompressedTexImage3DFn; | 1087 glCompressedTexImage3DProc glCompressedTexImage3DFn; |
1034 glCompressedTexSubImage2DProc glCompressedTexSubImage2DFn; | 1088 glCompressedTexSubImage2DProc glCompressedTexSubImage2DFn; |
1035 glCompressedTexSubImage3DProc glCompressedTexSubImage3DFn; | 1089 glCompressedTexSubImage3DProc glCompressedTexSubImage3DFn; |
1036 glCopyBufferSubDataProc glCopyBufferSubDataFn; | 1090 glCopyBufferSubDataProc glCopyBufferSubDataFn; |
1037 glCopyTexImage2DProc glCopyTexImage2DFn; | 1091 glCopyTexImage2DProc glCopyTexImage2DFn; |
1038 glCopyTexSubImage2DProc glCopyTexSubImage2DFn; | 1092 glCopyTexSubImage2DProc glCopyTexSubImage2DFn; |
1039 glCopyTexSubImage3DProc glCopyTexSubImage3DFn; | 1093 glCopyTexSubImage3DProc glCopyTexSubImage3DFn; |
| 1094 glCoverFillPathInstancedNVProc glCoverFillPathInstancedNVFn; |
1040 glCoverFillPathNVProc glCoverFillPathNVFn; | 1095 glCoverFillPathNVProc glCoverFillPathNVFn; |
| 1096 glCoverStrokePathInstancedNVProc glCoverStrokePathInstancedNVFn; |
1041 glCoverStrokePathNVProc glCoverStrokePathNVFn; | 1097 glCoverStrokePathNVProc glCoverStrokePathNVFn; |
1042 glCreateProgramProc glCreateProgramFn; | 1098 glCreateProgramProc glCreateProgramFn; |
1043 glCreateShaderProc glCreateShaderFn; | 1099 glCreateShaderProc glCreateShaderFn; |
1044 glCullFaceProc glCullFaceFn; | 1100 glCullFaceProc glCullFaceFn; |
1045 glDeleteBuffersARBProc glDeleteBuffersARBFn; | 1101 glDeleteBuffersARBProc glDeleteBuffersARBFn; |
1046 glDeleteFencesAPPLEProc glDeleteFencesAPPLEFn; | 1102 glDeleteFencesAPPLEProc glDeleteFencesAPPLEFn; |
1047 glDeleteFencesNVProc glDeleteFencesNVFn; | 1103 glDeleteFencesNVProc glDeleteFencesNVFn; |
1048 glDeleteFramebuffersEXTProc glDeleteFramebuffersEXTFn; | 1104 glDeleteFramebuffersEXTProc glDeleteFramebuffersEXTFn; |
1049 glDeletePathsNVProc glDeletePathsNVFn; | 1105 glDeletePathsNVProc glDeletePathsNVFn; |
1050 glDeleteProgramProc glDeleteProgramFn; | 1106 glDeleteProgramProc glDeleteProgramFn; |
(...skipping 159 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1210 glSampleCoverageProc glSampleCoverageFn; | 1266 glSampleCoverageProc glSampleCoverageFn; |
1211 glSamplerParameterfProc glSamplerParameterfFn; | 1267 glSamplerParameterfProc glSamplerParameterfFn; |
1212 glSamplerParameterfvProc glSamplerParameterfvFn; | 1268 glSamplerParameterfvProc glSamplerParameterfvFn; |
1213 glSamplerParameteriProc glSamplerParameteriFn; | 1269 glSamplerParameteriProc glSamplerParameteriFn; |
1214 glSamplerParameterivProc glSamplerParameterivFn; | 1270 glSamplerParameterivProc glSamplerParameterivFn; |
1215 glScissorProc glScissorFn; | 1271 glScissorProc glScissorFn; |
1216 glSetFenceAPPLEProc glSetFenceAPPLEFn; | 1272 glSetFenceAPPLEProc glSetFenceAPPLEFn; |
1217 glSetFenceNVProc glSetFenceNVFn; | 1273 glSetFenceNVProc glSetFenceNVFn; |
1218 glShaderBinaryProc glShaderBinaryFn; | 1274 glShaderBinaryProc glShaderBinaryFn; |
1219 glShaderSourceProc glShaderSourceFn; | 1275 glShaderSourceProc glShaderSourceFn; |
| 1276 glStencilFillPathInstancedNVProc glStencilFillPathInstancedNVFn; |
1220 glStencilFillPathNVProc glStencilFillPathNVFn; | 1277 glStencilFillPathNVProc glStencilFillPathNVFn; |
1221 glStencilFuncProc glStencilFuncFn; | 1278 glStencilFuncProc glStencilFuncFn; |
1222 glStencilFuncSeparateProc glStencilFuncSeparateFn; | 1279 glStencilFuncSeparateProc glStencilFuncSeparateFn; |
1223 glStencilMaskProc glStencilMaskFn; | 1280 glStencilMaskProc glStencilMaskFn; |
1224 glStencilMaskSeparateProc glStencilMaskSeparateFn; | 1281 glStencilMaskSeparateProc glStencilMaskSeparateFn; |
1225 glStencilOpProc glStencilOpFn; | 1282 glStencilOpProc glStencilOpFn; |
1226 glStencilOpSeparateProc glStencilOpSeparateFn; | 1283 glStencilOpSeparateProc glStencilOpSeparateFn; |
| 1284 glStencilStrokePathInstancedNVProc glStencilStrokePathInstancedNVFn; |
1227 glStencilStrokePathNVProc glStencilStrokePathNVFn; | 1285 glStencilStrokePathNVProc glStencilStrokePathNVFn; |
| 1286 glStencilThenCoverFillPathInstancedNVProc |
| 1287 glStencilThenCoverFillPathInstancedNVFn; |
1228 glStencilThenCoverFillPathNVProc glStencilThenCoverFillPathNVFn; | 1288 glStencilThenCoverFillPathNVProc glStencilThenCoverFillPathNVFn; |
| 1289 glStencilThenCoverStrokePathInstancedNVProc |
| 1290 glStencilThenCoverStrokePathInstancedNVFn; |
1229 glStencilThenCoverStrokePathNVProc glStencilThenCoverStrokePathNVFn; | 1291 glStencilThenCoverStrokePathNVProc glStencilThenCoverStrokePathNVFn; |
1230 glTestFenceAPPLEProc glTestFenceAPPLEFn; | 1292 glTestFenceAPPLEProc glTestFenceAPPLEFn; |
1231 glTestFenceNVProc glTestFenceNVFn; | 1293 glTestFenceNVProc glTestFenceNVFn; |
1232 glTexImage2DProc glTexImage2DFn; | 1294 glTexImage2DProc glTexImage2DFn; |
1233 glTexImage3DProc glTexImage3DFn; | 1295 glTexImage3DProc glTexImage3DFn; |
1234 glTexParameterfProc glTexParameterfFn; | 1296 glTexParameterfProc glTexParameterfFn; |
1235 glTexParameterfvProc glTexParameterfvFn; | 1297 glTexParameterfvProc glTexParameterfvFn; |
1236 glTexParameteriProc glTexParameteriFn; | 1298 glTexParameteriProc glTexParameteriFn; |
1237 glTexParameterivProc glTexParameterivFn; | 1299 glTexParameterivProc glTexParameterivFn; |
1238 glTexStorage2DEXTProc glTexStorage2DEXTFn; | 1300 glTexStorage2DEXTProc glTexStorage2DEXTFn; |
(...skipping 231 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1470 GLsizei height) = 0; | 1532 GLsizei height) = 0; |
1471 virtual void glCopyTexSubImage3DFn(GLenum target, | 1533 virtual void glCopyTexSubImage3DFn(GLenum target, |
1472 GLint level, | 1534 GLint level, |
1473 GLint xoffset, | 1535 GLint xoffset, |
1474 GLint yoffset, | 1536 GLint yoffset, |
1475 GLint zoffset, | 1537 GLint zoffset, |
1476 GLint x, | 1538 GLint x, |
1477 GLint y, | 1539 GLint y, |
1478 GLsizei width, | 1540 GLsizei width, |
1479 GLsizei height) = 0; | 1541 GLsizei height) = 0; |
| 1542 virtual void glCoverFillPathInstancedNVFn(GLsizei numPaths, |
| 1543 GLenum pathNameType, |
| 1544 const void* paths, |
| 1545 GLuint pathBase, |
| 1546 GLenum coverMode, |
| 1547 GLenum transformType, |
| 1548 const GLfloat* transformValues) = 0; |
1480 virtual void glCoverFillPathNVFn(GLuint path, GLenum coverMode) = 0; | 1549 virtual void glCoverFillPathNVFn(GLuint path, GLenum coverMode) = 0; |
| 1550 virtual void glCoverStrokePathInstancedNVFn( |
| 1551 GLsizei numPaths, |
| 1552 GLenum pathNameType, |
| 1553 const void* paths, |
| 1554 GLuint pathBase, |
| 1555 GLenum coverMode, |
| 1556 GLenum transformType, |
| 1557 const GLfloat* transformValues) = 0; |
1481 virtual void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) = 0; | 1558 virtual void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) = 0; |
1482 virtual GLuint glCreateProgramFn(void) = 0; | 1559 virtual GLuint glCreateProgramFn(void) = 0; |
1483 virtual GLuint glCreateShaderFn(GLenum type) = 0; | 1560 virtual GLuint glCreateShaderFn(GLenum type) = 0; |
1484 virtual void glCullFaceFn(GLenum mode) = 0; | 1561 virtual void glCullFaceFn(GLenum mode) = 0; |
1485 virtual void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) = 0; | 1562 virtual void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) = 0; |
1486 virtual void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) = 0; | 1563 virtual void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) = 0; |
1487 virtual void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) = 0; | 1564 virtual void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) = 0; |
1488 virtual void glDeleteFramebuffersEXTFn(GLsizei n, | 1565 virtual void glDeleteFramebuffersEXTFn(GLsizei n, |
1489 const GLuint* framebuffers) = 0; | 1566 const GLuint* framebuffers) = 0; |
1490 virtual void glDeletePathsNVFn(GLuint path, GLsizei range) = 0; | 1567 virtual void glDeletePathsNVFn(GLuint path, GLsizei range) = 0; |
(...skipping 370 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1861 virtual void glSetFenceNVFn(GLuint fence, GLenum condition) = 0; | 1938 virtual void glSetFenceNVFn(GLuint fence, GLenum condition) = 0; |
1862 virtual void glShaderBinaryFn(GLsizei n, | 1939 virtual void glShaderBinaryFn(GLsizei n, |
1863 const GLuint* shaders, | 1940 const GLuint* shaders, |
1864 GLenum binaryformat, | 1941 GLenum binaryformat, |
1865 const void* binary, | 1942 const void* binary, |
1866 GLsizei length) = 0; | 1943 GLsizei length) = 0; |
1867 virtual void glShaderSourceFn(GLuint shader, | 1944 virtual void glShaderSourceFn(GLuint shader, |
1868 GLsizei count, | 1945 GLsizei count, |
1869 const char* const* str, | 1946 const char* const* str, |
1870 const GLint* length) = 0; | 1947 const GLint* length) = 0; |
| 1948 virtual void glStencilFillPathInstancedNVFn( |
| 1949 GLsizei numPaths, |
| 1950 GLenum pathNameType, |
| 1951 const void* paths, |
| 1952 GLuint pathBase, |
| 1953 GLenum fillMode, |
| 1954 GLuint mask, |
| 1955 GLenum transformType, |
| 1956 const GLfloat* transformValues) = 0; |
1871 virtual void glStencilFillPathNVFn(GLuint path, | 1957 virtual void glStencilFillPathNVFn(GLuint path, |
1872 GLenum fillMode, | 1958 GLenum fillMode, |
1873 GLuint mask) = 0; | 1959 GLuint mask) = 0; |
1874 virtual void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) = 0; | 1960 virtual void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) = 0; |
1875 virtual void glStencilFuncSeparateFn(GLenum face, | 1961 virtual void glStencilFuncSeparateFn(GLenum face, |
1876 GLenum func, | 1962 GLenum func, |
1877 GLint ref, | 1963 GLint ref, |
1878 GLuint mask) = 0; | 1964 GLuint mask) = 0; |
1879 virtual void glStencilMaskFn(GLuint mask) = 0; | 1965 virtual void glStencilMaskFn(GLuint mask) = 0; |
1880 virtual void glStencilMaskSeparateFn(GLenum face, GLuint mask) = 0; | 1966 virtual void glStencilMaskSeparateFn(GLenum face, GLuint mask) = 0; |
1881 virtual void glStencilOpFn(GLenum fail, GLenum zfail, GLenum zpass) = 0; | 1967 virtual void glStencilOpFn(GLenum fail, GLenum zfail, GLenum zpass) = 0; |
1882 virtual void glStencilOpSeparateFn(GLenum face, | 1968 virtual void glStencilOpSeparateFn(GLenum face, |
1883 GLenum fail, | 1969 GLenum fail, |
1884 GLenum zfail, | 1970 GLenum zfail, |
1885 GLenum zpass) = 0; | 1971 GLenum zpass) = 0; |
| 1972 virtual void glStencilStrokePathInstancedNVFn( |
| 1973 GLsizei numPaths, |
| 1974 GLenum pathNameType, |
| 1975 const void* paths, |
| 1976 GLuint pathBase, |
| 1977 GLint ref, |
| 1978 GLuint mask, |
| 1979 GLenum transformType, |
| 1980 const GLfloat* transformValues) = 0; |
1886 virtual void glStencilStrokePathNVFn(GLuint path, | 1981 virtual void glStencilStrokePathNVFn(GLuint path, |
1887 GLint reference, | 1982 GLint reference, |
1888 GLuint mask) = 0; | 1983 GLuint mask) = 0; |
| 1984 virtual void glStencilThenCoverFillPathInstancedNVFn( |
| 1985 GLsizei numPaths, |
| 1986 GLenum pathNameType, |
| 1987 const void* paths, |
| 1988 GLuint pathBase, |
| 1989 GLenum fillMode, |
| 1990 GLuint mask, |
| 1991 GLenum coverMode, |
| 1992 GLenum transformType, |
| 1993 const GLfloat* transformValues) = 0; |
1889 virtual void glStencilThenCoverFillPathNVFn(GLuint path, | 1994 virtual void glStencilThenCoverFillPathNVFn(GLuint path, |
1890 GLenum fillMode, | 1995 GLenum fillMode, |
1891 GLuint mask, | 1996 GLuint mask, |
1892 GLenum coverMode) = 0; | 1997 GLenum coverMode) = 0; |
| 1998 virtual void glStencilThenCoverStrokePathInstancedNVFn( |
| 1999 GLsizei numPaths, |
| 2000 GLenum pathNameType, |
| 2001 const void* paths, |
| 2002 GLuint pathBase, |
| 2003 GLint ref, |
| 2004 GLuint mask, |
| 2005 GLenum coverMode, |
| 2006 GLenum transformType, |
| 2007 const GLfloat* transformValues) = 0; |
1893 virtual void glStencilThenCoverStrokePathNVFn(GLuint path, | 2008 virtual void glStencilThenCoverStrokePathNVFn(GLuint path, |
1894 GLint reference, | 2009 GLint reference, |
1895 GLuint mask, | 2010 GLuint mask, |
1896 GLenum coverMode) = 0; | 2011 GLenum coverMode) = 0; |
1897 virtual GLboolean glTestFenceAPPLEFn(GLuint fence) = 0; | 2012 virtual GLboolean glTestFenceAPPLEFn(GLuint fence) = 0; |
1898 virtual GLboolean glTestFenceNVFn(GLuint fence) = 0; | 2013 virtual GLboolean glTestFenceNVFn(GLuint fence) = 0; |
1899 virtual void glTexImage2DFn(GLenum target, | 2014 virtual void glTexImage2DFn(GLenum target, |
1900 GLint level, | 2015 GLint level, |
1901 GLint internalformat, | 2016 GLint internalformat, |
1902 GLsizei width, | 2017 GLsizei width, |
(...skipping 268 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2171 #define glCompressedTexImage3D \ | 2286 #define glCompressedTexImage3D \ |
2172 ::gfx::g_current_gl_context->glCompressedTexImage3DFn | 2287 ::gfx::g_current_gl_context->glCompressedTexImage3DFn |
2173 #define glCompressedTexSubImage2D \ | 2288 #define glCompressedTexSubImage2D \ |
2174 ::gfx::g_current_gl_context->glCompressedTexSubImage2DFn | 2289 ::gfx::g_current_gl_context->glCompressedTexSubImage2DFn |
2175 #define glCompressedTexSubImage3D \ | 2290 #define glCompressedTexSubImage3D \ |
2176 ::gfx::g_current_gl_context->glCompressedTexSubImage3DFn | 2291 ::gfx::g_current_gl_context->glCompressedTexSubImage3DFn |
2177 #define glCopyBufferSubData ::gfx::g_current_gl_context->glCopyBufferSubDataFn | 2292 #define glCopyBufferSubData ::gfx::g_current_gl_context->glCopyBufferSubDataFn |
2178 #define glCopyTexImage2D ::gfx::g_current_gl_context->glCopyTexImage2DFn | 2293 #define glCopyTexImage2D ::gfx::g_current_gl_context->glCopyTexImage2DFn |
2179 #define glCopyTexSubImage2D ::gfx::g_current_gl_context->glCopyTexSubImage2DFn | 2294 #define glCopyTexSubImage2D ::gfx::g_current_gl_context->glCopyTexSubImage2DFn |
2180 #define glCopyTexSubImage3D ::gfx::g_current_gl_context->glCopyTexSubImage3DFn | 2295 #define glCopyTexSubImage3D ::gfx::g_current_gl_context->glCopyTexSubImage3DFn |
| 2296 #define glCoverFillPathInstancedNV \ |
| 2297 ::gfx::g_current_gl_context->glCoverFillPathInstancedNVFn |
2181 #define glCoverFillPathNV ::gfx::g_current_gl_context->glCoverFillPathNVFn | 2298 #define glCoverFillPathNV ::gfx::g_current_gl_context->glCoverFillPathNVFn |
| 2299 #define glCoverStrokePathInstancedNV \ |
| 2300 ::gfx::g_current_gl_context->glCoverStrokePathInstancedNVFn |
2182 #define glCoverStrokePathNV ::gfx::g_current_gl_context->glCoverStrokePathNVFn | 2301 #define glCoverStrokePathNV ::gfx::g_current_gl_context->glCoverStrokePathNVFn |
2183 #define glCreateProgram ::gfx::g_current_gl_context->glCreateProgramFn | 2302 #define glCreateProgram ::gfx::g_current_gl_context->glCreateProgramFn |
2184 #define glCreateShader ::gfx::g_current_gl_context->glCreateShaderFn | 2303 #define glCreateShader ::gfx::g_current_gl_context->glCreateShaderFn |
2185 #define glCullFace ::gfx::g_current_gl_context->glCullFaceFn | 2304 #define glCullFace ::gfx::g_current_gl_context->glCullFaceFn |
2186 #define glDeleteBuffersARB ::gfx::g_current_gl_context->glDeleteBuffersARBFn | 2305 #define glDeleteBuffersARB ::gfx::g_current_gl_context->glDeleteBuffersARBFn |
2187 #define glDeleteFencesAPPLE ::gfx::g_current_gl_context->glDeleteFencesAPPLEFn | 2306 #define glDeleteFencesAPPLE ::gfx::g_current_gl_context->glDeleteFencesAPPLEFn |
2188 #define glDeleteFencesNV ::gfx::g_current_gl_context->glDeleteFencesNVFn | 2307 #define glDeleteFencesNV ::gfx::g_current_gl_context->glDeleteFencesNVFn |
2189 #define glDeleteFramebuffersEXT \ | 2308 #define glDeleteFramebuffersEXT \ |
2190 ::gfx::g_current_gl_context->glDeleteFramebuffersEXTFn | 2309 ::gfx::g_current_gl_context->glDeleteFramebuffersEXTFn |
2191 #define glDeletePathsNV ::gfx::g_current_gl_context->glDeletePathsNVFn | 2310 #define glDeletePathsNV ::gfx::g_current_gl_context->glDeletePathsNVFn |
(...skipping 207 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2399 #define glSampleCoverage ::gfx::g_current_gl_context->glSampleCoverageFn | 2518 #define glSampleCoverage ::gfx::g_current_gl_context->glSampleCoverageFn |
2400 #define glSamplerParameterf ::gfx::g_current_gl_context->glSamplerParameterfFn | 2519 #define glSamplerParameterf ::gfx::g_current_gl_context->glSamplerParameterfFn |
2401 #define glSamplerParameterfv ::gfx::g_current_gl_context->glSamplerParameterfvFn | 2520 #define glSamplerParameterfv ::gfx::g_current_gl_context->glSamplerParameterfvFn |
2402 #define glSamplerParameteri ::gfx::g_current_gl_context->glSamplerParameteriFn | 2521 #define glSamplerParameteri ::gfx::g_current_gl_context->glSamplerParameteriFn |
2403 #define glSamplerParameteriv ::gfx::g_current_gl_context->glSamplerParameterivFn | 2522 #define glSamplerParameteriv ::gfx::g_current_gl_context->glSamplerParameterivFn |
2404 #define glScissor ::gfx::g_current_gl_context->glScissorFn | 2523 #define glScissor ::gfx::g_current_gl_context->glScissorFn |
2405 #define glSetFenceAPPLE ::gfx::g_current_gl_context->glSetFenceAPPLEFn | 2524 #define glSetFenceAPPLE ::gfx::g_current_gl_context->glSetFenceAPPLEFn |
2406 #define glSetFenceNV ::gfx::g_current_gl_context->glSetFenceNVFn | 2525 #define glSetFenceNV ::gfx::g_current_gl_context->glSetFenceNVFn |
2407 #define glShaderBinary ::gfx::g_current_gl_context->glShaderBinaryFn | 2526 #define glShaderBinary ::gfx::g_current_gl_context->glShaderBinaryFn |
2408 #define glShaderSource ::gfx::g_current_gl_context->glShaderSourceFn | 2527 #define glShaderSource ::gfx::g_current_gl_context->glShaderSourceFn |
| 2528 #define glStencilFillPathInstancedNV \ |
| 2529 ::gfx::g_current_gl_context->glStencilFillPathInstancedNVFn |
2409 #define glStencilFillPathNV ::gfx::g_current_gl_context->glStencilFillPathNVFn | 2530 #define glStencilFillPathNV ::gfx::g_current_gl_context->glStencilFillPathNVFn |
2410 #define glStencilFunc ::gfx::g_current_gl_context->glStencilFuncFn | 2531 #define glStencilFunc ::gfx::g_current_gl_context->glStencilFuncFn |
2411 #define glStencilFuncSeparate \ | 2532 #define glStencilFuncSeparate \ |
2412 ::gfx::g_current_gl_context->glStencilFuncSeparateFn | 2533 ::gfx::g_current_gl_context->glStencilFuncSeparateFn |
2413 #define glStencilMask ::gfx::g_current_gl_context->glStencilMaskFn | 2534 #define glStencilMask ::gfx::g_current_gl_context->glStencilMaskFn |
2414 #define glStencilMaskSeparate \ | 2535 #define glStencilMaskSeparate \ |
2415 ::gfx::g_current_gl_context->glStencilMaskSeparateFn | 2536 ::gfx::g_current_gl_context->glStencilMaskSeparateFn |
2416 #define glStencilOp ::gfx::g_current_gl_context->glStencilOpFn | 2537 #define glStencilOp ::gfx::g_current_gl_context->glStencilOpFn |
2417 #define glStencilOpSeparate ::gfx::g_current_gl_context->glStencilOpSeparateFn | 2538 #define glStencilOpSeparate ::gfx::g_current_gl_context->glStencilOpSeparateFn |
| 2539 #define glStencilStrokePathInstancedNV \ |
| 2540 ::gfx::g_current_gl_context->glStencilStrokePathInstancedNVFn |
2418 #define glStencilStrokePathNV \ | 2541 #define glStencilStrokePathNV \ |
2419 ::gfx::g_current_gl_context->glStencilStrokePathNVFn | 2542 ::gfx::g_current_gl_context->glStencilStrokePathNVFn |
| 2543 #define glStencilThenCoverFillPathInstancedNV \ |
| 2544 ::gfx::g_current_gl_context->glStencilThenCoverFillPathInstancedNVFn |
2420 #define glStencilThenCoverFillPathNV \ | 2545 #define glStencilThenCoverFillPathNV \ |
2421 ::gfx::g_current_gl_context->glStencilThenCoverFillPathNVFn | 2546 ::gfx::g_current_gl_context->glStencilThenCoverFillPathNVFn |
| 2547 #define glStencilThenCoverStrokePathInstancedNV \ |
| 2548 ::gfx::g_current_gl_context->glStencilThenCoverStrokePathInstancedNVFn |
2422 #define glStencilThenCoverStrokePathNV \ | 2549 #define glStencilThenCoverStrokePathNV \ |
2423 ::gfx::g_current_gl_context->glStencilThenCoverStrokePathNVFn | 2550 ::gfx::g_current_gl_context->glStencilThenCoverStrokePathNVFn |
2424 #define glTestFenceAPPLE ::gfx::g_current_gl_context->glTestFenceAPPLEFn | 2551 #define glTestFenceAPPLE ::gfx::g_current_gl_context->glTestFenceAPPLEFn |
2425 #define glTestFenceNV ::gfx::g_current_gl_context->glTestFenceNVFn | 2552 #define glTestFenceNV ::gfx::g_current_gl_context->glTestFenceNVFn |
2426 #define glTexImage2D ::gfx::g_current_gl_context->glTexImage2DFn | 2553 #define glTexImage2D ::gfx::g_current_gl_context->glTexImage2DFn |
2427 #define glTexImage3D ::gfx::g_current_gl_context->glTexImage3DFn | 2554 #define glTexImage3D ::gfx::g_current_gl_context->glTexImage3DFn |
2428 #define glTexParameterf ::gfx::g_current_gl_context->glTexParameterfFn | 2555 #define glTexParameterf ::gfx::g_current_gl_context->glTexParameterfFn |
2429 #define glTexParameterfv ::gfx::g_current_gl_context->glTexParameterfvFn | 2556 #define glTexParameterfv ::gfx::g_current_gl_context->glTexParameterfvFn |
2430 #define glTexParameteri ::gfx::g_current_gl_context->glTexParameteriFn | 2557 #define glTexParameteri ::gfx::g_current_gl_context->glTexParameteriFn |
2431 #define glTexParameteriv ::gfx::g_current_gl_context->glTexParameterivFn | 2558 #define glTexParameteriv ::gfx::g_current_gl_context->glTexParameterivFn |
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2488 #define glVertexAttribI4ui ::gfx::g_current_gl_context->glVertexAttribI4uiFn | 2615 #define glVertexAttribI4ui ::gfx::g_current_gl_context->glVertexAttribI4uiFn |
2489 #define glVertexAttribI4uiv ::gfx::g_current_gl_context->glVertexAttribI4uivFn | 2616 #define glVertexAttribI4uiv ::gfx::g_current_gl_context->glVertexAttribI4uivFn |
2490 #define glVertexAttribIPointer \ | 2617 #define glVertexAttribIPointer \ |
2491 ::gfx::g_current_gl_context->glVertexAttribIPointerFn | 2618 ::gfx::g_current_gl_context->glVertexAttribIPointerFn |
2492 #define glVertexAttribPointer \ | 2619 #define glVertexAttribPointer \ |
2493 ::gfx::g_current_gl_context->glVertexAttribPointerFn | 2620 ::gfx::g_current_gl_context->glVertexAttribPointerFn |
2494 #define glViewport ::gfx::g_current_gl_context->glViewportFn | 2621 #define glViewport ::gfx::g_current_gl_context->glViewportFn |
2495 #define glWaitSync ::gfx::g_current_gl_context->glWaitSyncFn | 2622 #define glWaitSync ::gfx::g_current_gl_context->glWaitSyncFn |
2496 | 2623 |
2497 #endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_GL_H_ | 2624 #endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_GL_H_ |
OLD | NEW |