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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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87 fn.glCompressedTexSubImage2DFn = | 87 fn.glCompressedTexSubImage2DFn = |
88 reinterpret_cast<glCompressedTexSubImage2DProc>( | 88 reinterpret_cast<glCompressedTexSubImage2DProc>( |
89 GetGLProcAddress("glCompressedTexSubImage2D")); | 89 GetGLProcAddress("glCompressedTexSubImage2D")); |
90 fn.glCompressedTexSubImage3DFn = 0; | 90 fn.glCompressedTexSubImage3DFn = 0; |
91 fn.glCopyBufferSubDataFn = 0; | 91 fn.glCopyBufferSubDataFn = 0; |
92 fn.glCopyTexImage2DFn = reinterpret_cast<glCopyTexImage2DProc>( | 92 fn.glCopyTexImage2DFn = reinterpret_cast<glCopyTexImage2DProc>( |
93 GetGLProcAddress("glCopyTexImage2D")); | 93 GetGLProcAddress("glCopyTexImage2D")); |
94 fn.glCopyTexSubImage2DFn = reinterpret_cast<glCopyTexSubImage2DProc>( | 94 fn.glCopyTexSubImage2DFn = reinterpret_cast<glCopyTexSubImage2DProc>( |
95 GetGLProcAddress("glCopyTexSubImage2D")); | 95 GetGLProcAddress("glCopyTexSubImage2D")); |
96 fn.glCopyTexSubImage3DFn = 0; | 96 fn.glCopyTexSubImage3DFn = 0; |
| 97 fn.glCoverFillPathInstancedNVFn = 0; |
97 fn.glCoverFillPathNVFn = 0; | 98 fn.glCoverFillPathNVFn = 0; |
| 99 fn.glCoverStrokePathInstancedNVFn = 0; |
98 fn.glCoverStrokePathNVFn = 0; | 100 fn.glCoverStrokePathNVFn = 0; |
99 fn.glCreateProgramFn = reinterpret_cast<glCreateProgramProc>( | 101 fn.glCreateProgramFn = reinterpret_cast<glCreateProgramProc>( |
100 GetGLProcAddress("glCreateProgram")); | 102 GetGLProcAddress("glCreateProgram")); |
101 fn.glCreateShaderFn = | 103 fn.glCreateShaderFn = |
102 reinterpret_cast<glCreateShaderProc>(GetGLProcAddress("glCreateShader")); | 104 reinterpret_cast<glCreateShaderProc>(GetGLProcAddress("glCreateShader")); |
103 fn.glCullFaceFn = | 105 fn.glCullFaceFn = |
104 reinterpret_cast<glCullFaceProc>(GetGLProcAddress("glCullFace")); | 106 reinterpret_cast<glCullFaceProc>(GetGLProcAddress("glCullFace")); |
105 fn.glDeleteBuffersARBFn = reinterpret_cast<glDeleteBuffersARBProc>( | 107 fn.glDeleteBuffersARBFn = reinterpret_cast<glDeleteBuffersARBProc>( |
106 GetGLProcAddress("glDeleteBuffers")); | 108 GetGLProcAddress("glDeleteBuffers")); |
107 fn.glDeleteFencesAPPLEFn = 0; | 109 fn.glDeleteFencesAPPLEFn = 0; |
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321 fn.glSamplerParameterfvFn = 0; | 323 fn.glSamplerParameterfvFn = 0; |
322 fn.glSamplerParameteriFn = 0; | 324 fn.glSamplerParameteriFn = 0; |
323 fn.glSamplerParameterivFn = 0; | 325 fn.glSamplerParameterivFn = 0; |
324 fn.glScissorFn = | 326 fn.glScissorFn = |
325 reinterpret_cast<glScissorProc>(GetGLProcAddress("glScissor")); | 327 reinterpret_cast<glScissorProc>(GetGLProcAddress("glScissor")); |
326 fn.glSetFenceAPPLEFn = 0; | 328 fn.glSetFenceAPPLEFn = 0; |
327 fn.glSetFenceNVFn = 0; | 329 fn.glSetFenceNVFn = 0; |
328 fn.glShaderBinaryFn = 0; | 330 fn.glShaderBinaryFn = 0; |
329 fn.glShaderSourceFn = | 331 fn.glShaderSourceFn = |
330 reinterpret_cast<glShaderSourceProc>(GetGLProcAddress("glShaderSource")); | 332 reinterpret_cast<glShaderSourceProc>(GetGLProcAddress("glShaderSource")); |
| 333 fn.glStencilFillPathInstancedNVFn = 0; |
331 fn.glStencilFillPathNVFn = 0; | 334 fn.glStencilFillPathNVFn = 0; |
332 fn.glStencilFuncFn = | 335 fn.glStencilFuncFn = |
333 reinterpret_cast<glStencilFuncProc>(GetGLProcAddress("glStencilFunc")); | 336 reinterpret_cast<glStencilFuncProc>(GetGLProcAddress("glStencilFunc")); |
334 fn.glStencilFuncSeparateFn = reinterpret_cast<glStencilFuncSeparateProc>( | 337 fn.glStencilFuncSeparateFn = reinterpret_cast<glStencilFuncSeparateProc>( |
335 GetGLProcAddress("glStencilFuncSeparate")); | 338 GetGLProcAddress("glStencilFuncSeparate")); |
336 fn.glStencilMaskFn = | 339 fn.glStencilMaskFn = |
337 reinterpret_cast<glStencilMaskProc>(GetGLProcAddress("glStencilMask")); | 340 reinterpret_cast<glStencilMaskProc>(GetGLProcAddress("glStencilMask")); |
338 fn.glStencilMaskSeparateFn = reinterpret_cast<glStencilMaskSeparateProc>( | 341 fn.glStencilMaskSeparateFn = reinterpret_cast<glStencilMaskSeparateProc>( |
339 GetGLProcAddress("glStencilMaskSeparate")); | 342 GetGLProcAddress("glStencilMaskSeparate")); |
340 fn.glStencilOpFn = | 343 fn.glStencilOpFn = |
341 reinterpret_cast<glStencilOpProc>(GetGLProcAddress("glStencilOp")); | 344 reinterpret_cast<glStencilOpProc>(GetGLProcAddress("glStencilOp")); |
342 fn.glStencilOpSeparateFn = reinterpret_cast<glStencilOpSeparateProc>( | 345 fn.glStencilOpSeparateFn = reinterpret_cast<glStencilOpSeparateProc>( |
343 GetGLProcAddress("glStencilOpSeparate")); | 346 GetGLProcAddress("glStencilOpSeparate")); |
| 347 fn.glStencilStrokePathInstancedNVFn = 0; |
344 fn.glStencilStrokePathNVFn = 0; | 348 fn.glStencilStrokePathNVFn = 0; |
| 349 fn.glStencilThenCoverFillPathInstancedNVFn = 0; |
345 fn.glStencilThenCoverFillPathNVFn = 0; | 350 fn.glStencilThenCoverFillPathNVFn = 0; |
| 351 fn.glStencilThenCoverStrokePathInstancedNVFn = 0; |
346 fn.glStencilThenCoverStrokePathNVFn = 0; | 352 fn.glStencilThenCoverStrokePathNVFn = 0; |
347 fn.glTestFenceAPPLEFn = 0; | 353 fn.glTestFenceAPPLEFn = 0; |
348 fn.glTestFenceNVFn = 0; | 354 fn.glTestFenceNVFn = 0; |
349 fn.glTexImage2DFn = | 355 fn.glTexImage2DFn = |
350 reinterpret_cast<glTexImage2DProc>(GetGLProcAddress("glTexImage2D")); | 356 reinterpret_cast<glTexImage2DProc>(GetGLProcAddress("glTexImage2D")); |
351 fn.glTexImage3DFn = 0; | 357 fn.glTexImage3DFn = 0; |
352 fn.glTexParameterfFn = reinterpret_cast<glTexParameterfProc>( | 358 fn.glTexParameterfFn = reinterpret_cast<glTexParameterfProc>( |
353 GetGLProcAddress("glTexParameterf")); | 359 GetGLProcAddress("glTexParameterf")); |
354 fn.glTexParameterfvFn = reinterpret_cast<glTexParameterfvProc>( | 360 fn.glTexParameterfvFn = reinterpret_cast<glTexParameterfvProc>( |
355 GetGLProcAddress("glTexParameterfv")); | 361 GetGLProcAddress("glTexParameterfv")); |
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770 DCHECK(fn.glCopyBufferSubDataFn); | 776 DCHECK(fn.glCopyBufferSubDataFn); |
771 } | 777 } |
772 | 778 |
773 debug_fn.glCopyTexSubImage3DFn = 0; | 779 debug_fn.glCopyTexSubImage3DFn = 0; |
774 if (!ver->is_es || ver->IsAtLeastGLES(3u, 0u)) { | 780 if (!ver->is_es || ver->IsAtLeastGLES(3u, 0u)) { |
775 fn.glCopyTexSubImage3DFn = reinterpret_cast<glCopyTexSubImage3DProc>( | 781 fn.glCopyTexSubImage3DFn = reinterpret_cast<glCopyTexSubImage3DProc>( |
776 GetGLProcAddress("glCopyTexSubImage3D")); | 782 GetGLProcAddress("glCopyTexSubImage3D")); |
777 DCHECK(fn.glCopyTexSubImage3DFn); | 783 DCHECK(fn.glCopyTexSubImage3DFn); |
778 } | 784 } |
779 | 785 |
| 786 debug_fn.glCoverFillPathInstancedNVFn = 0; |
| 787 if (ext.b_GL_NV_path_rendering) { |
| 788 fn.glCoverFillPathInstancedNVFn = |
| 789 reinterpret_cast<glCoverFillPathInstancedNVProc>( |
| 790 GetGLProcAddress("glCoverFillPathInstancedNV")); |
| 791 DCHECK(fn.glCoverFillPathInstancedNVFn); |
| 792 } |
| 793 |
780 debug_fn.glCoverFillPathNVFn = 0; | 794 debug_fn.glCoverFillPathNVFn = 0; |
781 if (ext.b_GL_NV_path_rendering) { | 795 if (ext.b_GL_NV_path_rendering) { |
782 fn.glCoverFillPathNVFn = reinterpret_cast<glCoverFillPathNVProc>( | 796 fn.glCoverFillPathNVFn = reinterpret_cast<glCoverFillPathNVProc>( |
783 GetGLProcAddress("glCoverFillPathNV")); | 797 GetGLProcAddress("glCoverFillPathNV")); |
784 DCHECK(fn.glCoverFillPathNVFn); | 798 DCHECK(fn.glCoverFillPathNVFn); |
785 } | 799 } |
786 | 800 |
| 801 debug_fn.glCoverStrokePathInstancedNVFn = 0; |
| 802 if (ext.b_GL_NV_path_rendering) { |
| 803 fn.glCoverStrokePathInstancedNVFn = |
| 804 reinterpret_cast<glCoverStrokePathInstancedNVProc>( |
| 805 GetGLProcAddress("glCoverStrokePathInstancedNV")); |
| 806 DCHECK(fn.glCoverStrokePathInstancedNVFn); |
| 807 } |
| 808 |
787 debug_fn.glCoverStrokePathNVFn = 0; | 809 debug_fn.glCoverStrokePathNVFn = 0; |
788 if (ext.b_GL_NV_path_rendering) { | 810 if (ext.b_GL_NV_path_rendering) { |
789 fn.glCoverStrokePathNVFn = reinterpret_cast<glCoverStrokePathNVProc>( | 811 fn.glCoverStrokePathNVFn = reinterpret_cast<glCoverStrokePathNVProc>( |
790 GetGLProcAddress("glCoverStrokePathNV")); | 812 GetGLProcAddress("glCoverStrokePathNV")); |
791 DCHECK(fn.glCoverStrokePathNVFn); | 813 DCHECK(fn.glCoverStrokePathNVFn); |
792 } | 814 } |
793 | 815 |
794 debug_fn.glDeleteFencesAPPLEFn = 0; | 816 debug_fn.glDeleteFencesAPPLEFn = 0; |
795 if (ext.b_GL_APPLE_fence) { | 817 if (ext.b_GL_APPLE_fence) { |
796 fn.glDeleteFencesAPPLEFn = reinterpret_cast<glDeleteFencesAPPLEProc>( | 818 fn.glDeleteFencesAPPLEFn = reinterpret_cast<glDeleteFencesAPPLEProc>( |
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1841 DCHECK(fn.glSetFenceNVFn); | 1863 DCHECK(fn.glSetFenceNVFn); |
1842 } | 1864 } |
1843 | 1865 |
1844 debug_fn.glShaderBinaryFn = 0; | 1866 debug_fn.glShaderBinaryFn = 0; |
1845 if (ver->IsAtLeastGL(4u, 1u) || ver->is_es) { | 1867 if (ver->IsAtLeastGL(4u, 1u) || ver->is_es) { |
1846 fn.glShaderBinaryFn = reinterpret_cast<glShaderBinaryProc>( | 1868 fn.glShaderBinaryFn = reinterpret_cast<glShaderBinaryProc>( |
1847 GetGLProcAddress("glShaderBinary")); | 1869 GetGLProcAddress("glShaderBinary")); |
1848 DCHECK(fn.glShaderBinaryFn); | 1870 DCHECK(fn.glShaderBinaryFn); |
1849 } | 1871 } |
1850 | 1872 |
| 1873 debug_fn.glStencilFillPathInstancedNVFn = 0; |
| 1874 if (ext.b_GL_NV_path_rendering) { |
| 1875 fn.glStencilFillPathInstancedNVFn = |
| 1876 reinterpret_cast<glStencilFillPathInstancedNVProc>( |
| 1877 GetGLProcAddress("glStencilFillPathInstancedNV")); |
| 1878 DCHECK(fn.glStencilFillPathInstancedNVFn); |
| 1879 } |
| 1880 |
1851 debug_fn.glStencilFillPathNVFn = 0; | 1881 debug_fn.glStencilFillPathNVFn = 0; |
1852 if (ext.b_GL_NV_path_rendering) { | 1882 if (ext.b_GL_NV_path_rendering) { |
1853 fn.glStencilFillPathNVFn = reinterpret_cast<glStencilFillPathNVProc>( | 1883 fn.glStencilFillPathNVFn = reinterpret_cast<glStencilFillPathNVProc>( |
1854 GetGLProcAddress("glStencilFillPathNV")); | 1884 GetGLProcAddress("glStencilFillPathNV")); |
1855 DCHECK(fn.glStencilFillPathNVFn); | 1885 DCHECK(fn.glStencilFillPathNVFn); |
1856 } | 1886 } |
1857 | 1887 |
| 1888 debug_fn.glStencilStrokePathInstancedNVFn = 0; |
| 1889 if (ext.b_GL_NV_path_rendering) { |
| 1890 fn.glStencilStrokePathInstancedNVFn = |
| 1891 reinterpret_cast<glStencilStrokePathInstancedNVProc>( |
| 1892 GetGLProcAddress("glStencilStrokePathInstancedNV")); |
| 1893 DCHECK(fn.glStencilStrokePathInstancedNVFn); |
| 1894 } |
| 1895 |
1858 debug_fn.glStencilStrokePathNVFn = 0; | 1896 debug_fn.glStencilStrokePathNVFn = 0; |
1859 if (ext.b_GL_NV_path_rendering) { | 1897 if (ext.b_GL_NV_path_rendering) { |
1860 fn.glStencilStrokePathNVFn = reinterpret_cast<glStencilStrokePathNVProc>( | 1898 fn.glStencilStrokePathNVFn = reinterpret_cast<glStencilStrokePathNVProc>( |
1861 GetGLProcAddress("glStencilStrokePathNV")); | 1899 GetGLProcAddress("glStencilStrokePathNV")); |
1862 DCHECK(fn.glStencilStrokePathNVFn); | 1900 DCHECK(fn.glStencilStrokePathNVFn); |
1863 } | 1901 } |
1864 | 1902 |
| 1903 debug_fn.glStencilThenCoverFillPathInstancedNVFn = 0; |
| 1904 if (ext.b_GL_NV_path_rendering) { |
| 1905 fn.glStencilThenCoverFillPathInstancedNVFn = |
| 1906 reinterpret_cast<glStencilThenCoverFillPathInstancedNVProc>( |
| 1907 GetGLProcAddress("glStencilThenCoverFillPathInstancedNV")); |
| 1908 } |
| 1909 |
1865 debug_fn.glStencilThenCoverFillPathNVFn = 0; | 1910 debug_fn.glStencilThenCoverFillPathNVFn = 0; |
1866 if (ext.b_GL_NV_path_rendering) { | 1911 if (ext.b_GL_NV_path_rendering) { |
1867 fn.glStencilThenCoverFillPathNVFn = | 1912 fn.glStencilThenCoverFillPathNVFn = |
1868 reinterpret_cast<glStencilThenCoverFillPathNVProc>( | 1913 reinterpret_cast<glStencilThenCoverFillPathNVProc>( |
1869 GetGLProcAddress("glStencilThenCoverFillPathNV")); | 1914 GetGLProcAddress("glStencilThenCoverFillPathNV")); |
1870 } | 1915 } |
1871 | 1916 |
| 1917 debug_fn.glStencilThenCoverStrokePathInstancedNVFn = 0; |
| 1918 if (ext.b_GL_NV_path_rendering) { |
| 1919 fn.glStencilThenCoverStrokePathInstancedNVFn = |
| 1920 reinterpret_cast<glStencilThenCoverStrokePathInstancedNVProc>( |
| 1921 GetGLProcAddress("glStencilThenCoverStrokePathInstancedNV")); |
| 1922 } |
| 1923 |
1872 debug_fn.glStencilThenCoverStrokePathNVFn = 0; | 1924 debug_fn.glStencilThenCoverStrokePathNVFn = 0; |
1873 if (ext.b_GL_NV_path_rendering) { | 1925 if (ext.b_GL_NV_path_rendering) { |
1874 fn.glStencilThenCoverStrokePathNVFn = | 1926 fn.glStencilThenCoverStrokePathNVFn = |
1875 reinterpret_cast<glStencilThenCoverStrokePathNVProc>( | 1927 reinterpret_cast<glStencilThenCoverStrokePathNVProc>( |
1876 GetGLProcAddress("glStencilThenCoverStrokePathNV")); | 1928 GetGLProcAddress("glStencilThenCoverStrokePathNV")); |
1877 } | 1929 } |
1878 | 1930 |
1879 debug_fn.glTestFenceAPPLEFn = 0; | 1931 debug_fn.glTestFenceAPPLEFn = 0; |
1880 if (ext.b_GL_APPLE_fence) { | 1932 if (ext.b_GL_APPLE_fence) { |
1881 fn.glTestFenceAPPLEFn = reinterpret_cast<glTestFenceAPPLEProc>( | 1933 fn.glTestFenceAPPLEFn = reinterpret_cast<glTestFenceAPPLEProc>( |
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2611 GLsizei height) { | 2663 GLsizei height) { |
2612 GL_SERVICE_LOG("glCopyTexSubImage3D" | 2664 GL_SERVICE_LOG("glCopyTexSubImage3D" |
2613 << "(" << GLEnums::GetStringEnum(target) << ", " << level | 2665 << "(" << GLEnums::GetStringEnum(target) << ", " << level |
2614 << ", " << xoffset << ", " << yoffset << ", " << zoffset | 2666 << ", " << xoffset << ", " << yoffset << ", " << zoffset |
2615 << ", " << x << ", " << y << ", " << width << ", " << height | 2667 << ", " << x << ", " << y << ", " << width << ", " << height |
2616 << ")"); | 2668 << ")"); |
2617 g_driver_gl.debug_fn.glCopyTexSubImage3DFn(target, level, xoffset, yoffset, | 2669 g_driver_gl.debug_fn.glCopyTexSubImage3DFn(target, level, xoffset, yoffset, |
2618 zoffset, x, y, width, height); | 2670 zoffset, x, y, width, height); |
2619 } | 2671 } |
2620 | 2672 |
| 2673 static void GL_BINDING_CALL |
| 2674 Debug_glCoverFillPathInstancedNV(GLsizei numPaths, |
| 2675 GLenum pathNameType, |
| 2676 const void* paths, |
| 2677 GLuint pathBase, |
| 2678 GLenum coverMode, |
| 2679 GLenum transformType, |
| 2680 const GLfloat* transformValues) { |
| 2681 GL_SERVICE_LOG("glCoverFillPathInstancedNV" |
| 2682 << "(" << numPaths << ", " |
| 2683 << GLEnums::GetStringEnum(pathNameType) << ", " |
| 2684 << static_cast<const void*>(paths) << ", " << pathBase << ", " |
| 2685 << GLEnums::GetStringEnum(coverMode) << ", " |
| 2686 << GLEnums::GetStringEnum(transformType) << ", " |
| 2687 << static_cast<const void*>(transformValues) << ")"); |
| 2688 g_driver_gl.debug_fn.glCoverFillPathInstancedNVFn( |
| 2689 numPaths, pathNameType, paths, pathBase, coverMode, transformType, |
| 2690 transformValues); |
| 2691 } |
| 2692 |
2621 static void GL_BINDING_CALL Debug_glCoverFillPathNV(GLuint path, | 2693 static void GL_BINDING_CALL Debug_glCoverFillPathNV(GLuint path, |
2622 GLenum coverMode) { | 2694 GLenum coverMode) { |
2623 GL_SERVICE_LOG("glCoverFillPathNV" | 2695 GL_SERVICE_LOG("glCoverFillPathNV" |
2624 << "(" << path << ", " << GLEnums::GetStringEnum(coverMode) | 2696 << "(" << path << ", " << GLEnums::GetStringEnum(coverMode) |
2625 << ")"); | 2697 << ")"); |
2626 g_driver_gl.debug_fn.glCoverFillPathNVFn(path, coverMode); | 2698 g_driver_gl.debug_fn.glCoverFillPathNVFn(path, coverMode); |
2627 } | 2699 } |
2628 | 2700 |
| 2701 static void GL_BINDING_CALL |
| 2702 Debug_glCoverStrokePathInstancedNV(GLsizei numPaths, |
| 2703 GLenum pathNameType, |
| 2704 const void* paths, |
| 2705 GLuint pathBase, |
| 2706 GLenum coverMode, |
| 2707 GLenum transformType, |
| 2708 const GLfloat* transformValues) { |
| 2709 GL_SERVICE_LOG("glCoverStrokePathInstancedNV" |
| 2710 << "(" << numPaths << ", " |
| 2711 << GLEnums::GetStringEnum(pathNameType) << ", " |
| 2712 << static_cast<const void*>(paths) << ", " << pathBase << ", " |
| 2713 << GLEnums::GetStringEnum(coverMode) << ", " |
| 2714 << GLEnums::GetStringEnum(transformType) << ", " |
| 2715 << static_cast<const void*>(transformValues) << ")"); |
| 2716 g_driver_gl.debug_fn.glCoverStrokePathInstancedNVFn( |
| 2717 numPaths, pathNameType, paths, pathBase, coverMode, transformType, |
| 2718 transformValues); |
| 2719 } |
| 2720 |
2629 static void GL_BINDING_CALL Debug_glCoverStrokePathNV(GLuint name, | 2721 static void GL_BINDING_CALL Debug_glCoverStrokePathNV(GLuint name, |
2630 GLenum coverMode) { | 2722 GLenum coverMode) { |
2631 GL_SERVICE_LOG("glCoverStrokePathNV" | 2723 GL_SERVICE_LOG("glCoverStrokePathNV" |
2632 << "(" << name << ", " << GLEnums::GetStringEnum(coverMode) | 2724 << "(" << name << ", " << GLEnums::GetStringEnum(coverMode) |
2633 << ")"); | 2725 << ")"); |
2634 g_driver_gl.debug_fn.glCoverStrokePathNVFn(name, coverMode); | 2726 g_driver_gl.debug_fn.glCoverStrokePathNVFn(name, coverMode); |
2635 } | 2727 } |
2636 | 2728 |
2637 static GLuint GL_BINDING_CALL Debug_glCreateProgram(void) { | 2729 static GLuint GL_BINDING_CALL Debug_glCreateProgram(void) { |
2638 GL_SERVICE_LOG("glCreateProgram" | 2730 GL_SERVICE_LOG("glCreateProgram" |
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4243 } else { | 4335 } else { |
4244 GL_SERVICE_LOG(" " << ii << ": ---\n" << str[ii] << "\n---"); | 4336 GL_SERVICE_LOG(" " << ii << ": ---\n" << str[ii] << "\n---"); |
4245 } | 4337 } |
4246 } else { | 4338 } else { |
4247 GL_SERVICE_LOG(" " << ii << ": NULL"); | 4339 GL_SERVICE_LOG(" " << ii << ": NULL"); |
4248 } | 4340 } |
4249 } | 4341 } |
4250 }); | 4342 }); |
4251 } | 4343 } |
4252 | 4344 |
| 4345 static void GL_BINDING_CALL |
| 4346 Debug_glStencilFillPathInstancedNV(GLsizei numPaths, |
| 4347 GLenum pathNameType, |
| 4348 const void* paths, |
| 4349 GLuint pathBase, |
| 4350 GLenum fillMode, |
| 4351 GLuint mask, |
| 4352 GLenum transformType, |
| 4353 const GLfloat* transformValues) { |
| 4354 GL_SERVICE_LOG("glStencilFillPathInstancedNV" |
| 4355 << "(" << numPaths << ", " |
| 4356 << GLEnums::GetStringEnum(pathNameType) << ", " |
| 4357 << static_cast<const void*>(paths) << ", " << pathBase << ", " |
| 4358 << GLEnums::GetStringEnum(fillMode) << ", " << mask << ", " |
| 4359 << GLEnums::GetStringEnum(transformType) << ", " |
| 4360 << static_cast<const void*>(transformValues) << ")"); |
| 4361 g_driver_gl.debug_fn.glStencilFillPathInstancedNVFn( |
| 4362 numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, |
| 4363 transformValues); |
| 4364 } |
| 4365 |
4253 static void GL_BINDING_CALL Debug_glStencilFillPathNV(GLuint path, | 4366 static void GL_BINDING_CALL Debug_glStencilFillPathNV(GLuint path, |
4254 GLenum fillMode, | 4367 GLenum fillMode, |
4255 GLuint mask) { | 4368 GLuint mask) { |
4256 GL_SERVICE_LOG("glStencilFillPathNV" | 4369 GL_SERVICE_LOG("glStencilFillPathNV" |
4257 << "(" << path << ", " << GLEnums::GetStringEnum(fillMode) | 4370 << "(" << path << ", " << GLEnums::GetStringEnum(fillMode) |
4258 << ", " << mask << ")"); | 4371 << ", " << mask << ")"); |
4259 g_driver_gl.debug_fn.glStencilFillPathNVFn(path, fillMode, mask); | 4372 g_driver_gl.debug_fn.glStencilFillPathNVFn(path, fillMode, mask); |
4260 } | 4373 } |
4261 | 4374 |
4262 static void GL_BINDING_CALL Debug_glStencilFunc(GLenum func, | 4375 static void GL_BINDING_CALL Debug_glStencilFunc(GLenum func, |
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4307 GLenum zfail, | 4420 GLenum zfail, |
4308 GLenum zpass) { | 4421 GLenum zpass) { |
4309 GL_SERVICE_LOG("glStencilOpSeparate" | 4422 GL_SERVICE_LOG("glStencilOpSeparate" |
4310 << "(" << GLEnums::GetStringEnum(face) << ", " | 4423 << "(" << GLEnums::GetStringEnum(face) << ", " |
4311 << GLEnums::GetStringEnum(fail) << ", " | 4424 << GLEnums::GetStringEnum(fail) << ", " |
4312 << GLEnums::GetStringEnum(zfail) << ", " | 4425 << GLEnums::GetStringEnum(zfail) << ", " |
4313 << GLEnums::GetStringEnum(zpass) << ")"); | 4426 << GLEnums::GetStringEnum(zpass) << ")"); |
4314 g_driver_gl.debug_fn.glStencilOpSeparateFn(face, fail, zfail, zpass); | 4427 g_driver_gl.debug_fn.glStencilOpSeparateFn(face, fail, zfail, zpass); |
4315 } | 4428 } |
4316 | 4429 |
| 4430 static void GL_BINDING_CALL |
| 4431 Debug_glStencilStrokePathInstancedNV(GLsizei numPaths, |
| 4432 GLenum pathNameType, |
| 4433 const void* paths, |
| 4434 GLuint pathBase, |
| 4435 GLint ref, |
| 4436 GLuint mask, |
| 4437 GLenum transformType, |
| 4438 const GLfloat* transformValues) { |
| 4439 GL_SERVICE_LOG( |
| 4440 "glStencilStrokePathInstancedNV" |
| 4441 << "(" << numPaths << ", " << GLEnums::GetStringEnum(pathNameType) << ", " |
| 4442 << static_cast<const void*>(paths) << ", " << pathBase << ", " << ref |
| 4443 << ", " << mask << ", " << GLEnums::GetStringEnum(transformType) << ", " |
| 4444 << static_cast<const void*>(transformValues) << ")"); |
| 4445 g_driver_gl.debug_fn.glStencilStrokePathInstancedNVFn( |
| 4446 numPaths, pathNameType, paths, pathBase, ref, mask, transformType, |
| 4447 transformValues); |
| 4448 } |
| 4449 |
4317 static void GL_BINDING_CALL Debug_glStencilStrokePathNV(GLuint path, | 4450 static void GL_BINDING_CALL Debug_glStencilStrokePathNV(GLuint path, |
4318 GLint reference, | 4451 GLint reference, |
4319 GLuint mask) { | 4452 GLuint mask) { |
4320 GL_SERVICE_LOG("glStencilStrokePathNV" | 4453 GL_SERVICE_LOG("glStencilStrokePathNV" |
4321 << "(" << path << ", " << reference << ", " << mask << ")"); | 4454 << "(" << path << ", " << reference << ", " << mask << ")"); |
4322 g_driver_gl.debug_fn.glStencilStrokePathNVFn(path, reference, mask); | 4455 g_driver_gl.debug_fn.glStencilStrokePathNVFn(path, reference, mask); |
4323 } | 4456 } |
4324 | 4457 |
4325 static void GL_BINDING_CALL | 4458 static void GL_BINDING_CALL |
| 4459 Debug_glStencilThenCoverFillPathInstancedNV(GLsizei numPaths, |
| 4460 GLenum pathNameType, |
| 4461 const void* paths, |
| 4462 GLuint pathBase, |
| 4463 GLenum fillMode, |
| 4464 GLuint mask, |
| 4465 GLenum coverMode, |
| 4466 GLenum transformType, |
| 4467 const GLfloat* transformValues) { |
| 4468 GL_SERVICE_LOG("glStencilThenCoverFillPathInstancedNV" |
| 4469 << "(" << numPaths << ", " |
| 4470 << GLEnums::GetStringEnum(pathNameType) << ", " |
| 4471 << static_cast<const void*>(paths) << ", " << pathBase << ", " |
| 4472 << GLEnums::GetStringEnum(fillMode) << ", " << mask << ", " |
| 4473 << GLEnums::GetStringEnum(coverMode) << ", " |
| 4474 << GLEnums::GetStringEnum(transformType) << ", " |
| 4475 << static_cast<const void*>(transformValues) << ")"); |
| 4476 g_driver_gl.debug_fn.glStencilThenCoverFillPathInstancedNVFn( |
| 4477 numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, |
| 4478 transformType, transformValues); |
| 4479 } |
| 4480 |
| 4481 static void GL_BINDING_CALL |
4326 Debug_glStencilThenCoverFillPathNV(GLuint path, | 4482 Debug_glStencilThenCoverFillPathNV(GLuint path, |
4327 GLenum fillMode, | 4483 GLenum fillMode, |
4328 GLuint mask, | 4484 GLuint mask, |
4329 GLenum coverMode) { | 4485 GLenum coverMode) { |
4330 GL_SERVICE_LOG("glStencilThenCoverFillPathNV" | 4486 GL_SERVICE_LOG("glStencilThenCoverFillPathNV" |
4331 << "(" << path << ", " << GLEnums::GetStringEnum(fillMode) | 4487 << "(" << path << ", " << GLEnums::GetStringEnum(fillMode) |
4332 << ", " << mask << ", " << GLEnums::GetStringEnum(coverMode) | 4488 << ", " << mask << ", " << GLEnums::GetStringEnum(coverMode) |
4333 << ")"); | 4489 << ")"); |
4334 g_driver_gl.debug_fn.glStencilThenCoverFillPathNVFn(path, fillMode, mask, | 4490 g_driver_gl.debug_fn.glStencilThenCoverFillPathNVFn(path, fillMode, mask, |
4335 coverMode); | 4491 coverMode); |
4336 } | 4492 } |
4337 | 4493 |
4338 static void GL_BINDING_CALL | 4494 static void GL_BINDING_CALL |
| 4495 Debug_glStencilThenCoverStrokePathInstancedNV(GLsizei numPaths, |
| 4496 GLenum pathNameType, |
| 4497 const void* paths, |
| 4498 GLuint pathBase, |
| 4499 GLint ref, |
| 4500 GLuint mask, |
| 4501 GLenum coverMode, |
| 4502 GLenum transformType, |
| 4503 const GLfloat* transformValues) { |
| 4504 GL_SERVICE_LOG( |
| 4505 "glStencilThenCoverStrokePathInstancedNV" |
| 4506 << "(" << numPaths << ", " << GLEnums::GetStringEnum(pathNameType) << ", " |
| 4507 << static_cast<const void*>(paths) << ", " << pathBase << ", " << ref |
| 4508 << ", " << mask << ", " << GLEnums::GetStringEnum(coverMode) << ", " |
| 4509 << GLEnums::GetStringEnum(transformType) << ", " |
| 4510 << static_cast<const void*>(transformValues) << ")"); |
| 4511 g_driver_gl.debug_fn.glStencilThenCoverStrokePathInstancedNVFn( |
| 4512 numPaths, pathNameType, paths, pathBase, ref, mask, coverMode, |
| 4513 transformType, transformValues); |
| 4514 } |
| 4515 |
| 4516 static void GL_BINDING_CALL |
4339 Debug_glStencilThenCoverStrokePathNV(GLuint path, | 4517 Debug_glStencilThenCoverStrokePathNV(GLuint path, |
4340 GLint reference, | 4518 GLint reference, |
4341 GLuint mask, | 4519 GLuint mask, |
4342 GLenum coverMode) { | 4520 GLenum coverMode) { |
4343 GL_SERVICE_LOG("glStencilThenCoverStrokePathNV" | 4521 GL_SERVICE_LOG("glStencilThenCoverStrokePathNV" |
4344 << "(" << path << ", " << reference << ", " << mask << ", " | 4522 << "(" << path << ", " << reference << ", " << mask << ", " |
4345 << GLEnums::GetStringEnum(coverMode) << ")"); | 4523 << GLEnums::GetStringEnum(coverMode) << ")"); |
4346 g_driver_gl.debug_fn.glStencilThenCoverStrokePathNVFn(path, reference, mask, | 4524 g_driver_gl.debug_fn.glStencilThenCoverStrokePathNVFn(path, reference, mask, |
4347 coverMode); | 4525 coverMode); |
4348 } | 4526 } |
(...skipping 855 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
5204 fn.glCopyTexImage2DFn = Debug_glCopyTexImage2D; | 5382 fn.glCopyTexImage2DFn = Debug_glCopyTexImage2D; |
5205 } | 5383 } |
5206 if (!debug_fn.glCopyTexSubImage2DFn) { | 5384 if (!debug_fn.glCopyTexSubImage2DFn) { |
5207 debug_fn.glCopyTexSubImage2DFn = fn.glCopyTexSubImage2DFn; | 5385 debug_fn.glCopyTexSubImage2DFn = fn.glCopyTexSubImage2DFn; |
5208 fn.glCopyTexSubImage2DFn = Debug_glCopyTexSubImage2D; | 5386 fn.glCopyTexSubImage2DFn = Debug_glCopyTexSubImage2D; |
5209 } | 5387 } |
5210 if (!debug_fn.glCopyTexSubImage3DFn) { | 5388 if (!debug_fn.glCopyTexSubImage3DFn) { |
5211 debug_fn.glCopyTexSubImage3DFn = fn.glCopyTexSubImage3DFn; | 5389 debug_fn.glCopyTexSubImage3DFn = fn.glCopyTexSubImage3DFn; |
5212 fn.glCopyTexSubImage3DFn = Debug_glCopyTexSubImage3D; | 5390 fn.glCopyTexSubImage3DFn = Debug_glCopyTexSubImage3D; |
5213 } | 5391 } |
| 5392 if (!debug_fn.glCoverFillPathInstancedNVFn) { |
| 5393 debug_fn.glCoverFillPathInstancedNVFn = fn.glCoverFillPathInstancedNVFn; |
| 5394 fn.glCoverFillPathInstancedNVFn = Debug_glCoverFillPathInstancedNV; |
| 5395 } |
5214 if (!debug_fn.glCoverFillPathNVFn) { | 5396 if (!debug_fn.glCoverFillPathNVFn) { |
5215 debug_fn.glCoverFillPathNVFn = fn.glCoverFillPathNVFn; | 5397 debug_fn.glCoverFillPathNVFn = fn.glCoverFillPathNVFn; |
5216 fn.glCoverFillPathNVFn = Debug_glCoverFillPathNV; | 5398 fn.glCoverFillPathNVFn = Debug_glCoverFillPathNV; |
5217 } | 5399 } |
| 5400 if (!debug_fn.glCoverStrokePathInstancedNVFn) { |
| 5401 debug_fn.glCoverStrokePathInstancedNVFn = fn.glCoverStrokePathInstancedNVFn; |
| 5402 fn.glCoverStrokePathInstancedNVFn = Debug_glCoverStrokePathInstancedNV; |
| 5403 } |
5218 if (!debug_fn.glCoverStrokePathNVFn) { | 5404 if (!debug_fn.glCoverStrokePathNVFn) { |
5219 debug_fn.glCoverStrokePathNVFn = fn.glCoverStrokePathNVFn; | 5405 debug_fn.glCoverStrokePathNVFn = fn.glCoverStrokePathNVFn; |
5220 fn.glCoverStrokePathNVFn = Debug_glCoverStrokePathNV; | 5406 fn.glCoverStrokePathNVFn = Debug_glCoverStrokePathNV; |
5221 } | 5407 } |
5222 if (!debug_fn.glCreateProgramFn) { | 5408 if (!debug_fn.glCreateProgramFn) { |
5223 debug_fn.glCreateProgramFn = fn.glCreateProgramFn; | 5409 debug_fn.glCreateProgramFn = fn.glCreateProgramFn; |
5224 fn.glCreateProgramFn = Debug_glCreateProgram; | 5410 fn.glCreateProgramFn = Debug_glCreateProgram; |
5225 } | 5411 } |
5226 if (!debug_fn.glCreateShaderFn) { | 5412 if (!debug_fn.glCreateShaderFn) { |
5227 debug_fn.glCreateShaderFn = fn.glCreateShaderFn; | 5413 debug_fn.glCreateShaderFn = fn.glCreateShaderFn; |
(...skipping 697 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
5925 fn.glSetFenceNVFn = Debug_glSetFenceNV; | 6111 fn.glSetFenceNVFn = Debug_glSetFenceNV; |
5926 } | 6112 } |
5927 if (!debug_fn.glShaderBinaryFn) { | 6113 if (!debug_fn.glShaderBinaryFn) { |
5928 debug_fn.glShaderBinaryFn = fn.glShaderBinaryFn; | 6114 debug_fn.glShaderBinaryFn = fn.glShaderBinaryFn; |
5929 fn.glShaderBinaryFn = Debug_glShaderBinary; | 6115 fn.glShaderBinaryFn = Debug_glShaderBinary; |
5930 } | 6116 } |
5931 if (!debug_fn.glShaderSourceFn) { | 6117 if (!debug_fn.glShaderSourceFn) { |
5932 debug_fn.glShaderSourceFn = fn.glShaderSourceFn; | 6118 debug_fn.glShaderSourceFn = fn.glShaderSourceFn; |
5933 fn.glShaderSourceFn = Debug_glShaderSource; | 6119 fn.glShaderSourceFn = Debug_glShaderSource; |
5934 } | 6120 } |
| 6121 if (!debug_fn.glStencilFillPathInstancedNVFn) { |
| 6122 debug_fn.glStencilFillPathInstancedNVFn = fn.glStencilFillPathInstancedNVFn; |
| 6123 fn.glStencilFillPathInstancedNVFn = Debug_glStencilFillPathInstancedNV; |
| 6124 } |
5935 if (!debug_fn.glStencilFillPathNVFn) { | 6125 if (!debug_fn.glStencilFillPathNVFn) { |
5936 debug_fn.glStencilFillPathNVFn = fn.glStencilFillPathNVFn; | 6126 debug_fn.glStencilFillPathNVFn = fn.glStencilFillPathNVFn; |
5937 fn.glStencilFillPathNVFn = Debug_glStencilFillPathNV; | 6127 fn.glStencilFillPathNVFn = Debug_glStencilFillPathNV; |
5938 } | 6128 } |
5939 if (!debug_fn.glStencilFuncFn) { | 6129 if (!debug_fn.glStencilFuncFn) { |
5940 debug_fn.glStencilFuncFn = fn.glStencilFuncFn; | 6130 debug_fn.glStencilFuncFn = fn.glStencilFuncFn; |
5941 fn.glStencilFuncFn = Debug_glStencilFunc; | 6131 fn.glStencilFuncFn = Debug_glStencilFunc; |
5942 } | 6132 } |
5943 if (!debug_fn.glStencilFuncSeparateFn) { | 6133 if (!debug_fn.glStencilFuncSeparateFn) { |
5944 debug_fn.glStencilFuncSeparateFn = fn.glStencilFuncSeparateFn; | 6134 debug_fn.glStencilFuncSeparateFn = fn.glStencilFuncSeparateFn; |
5945 fn.glStencilFuncSeparateFn = Debug_glStencilFuncSeparate; | 6135 fn.glStencilFuncSeparateFn = Debug_glStencilFuncSeparate; |
5946 } | 6136 } |
5947 if (!debug_fn.glStencilMaskFn) { | 6137 if (!debug_fn.glStencilMaskFn) { |
5948 debug_fn.glStencilMaskFn = fn.glStencilMaskFn; | 6138 debug_fn.glStencilMaskFn = fn.glStencilMaskFn; |
5949 fn.glStencilMaskFn = Debug_glStencilMask; | 6139 fn.glStencilMaskFn = Debug_glStencilMask; |
5950 } | 6140 } |
5951 if (!debug_fn.glStencilMaskSeparateFn) { | 6141 if (!debug_fn.glStencilMaskSeparateFn) { |
5952 debug_fn.glStencilMaskSeparateFn = fn.glStencilMaskSeparateFn; | 6142 debug_fn.glStencilMaskSeparateFn = fn.glStencilMaskSeparateFn; |
5953 fn.glStencilMaskSeparateFn = Debug_glStencilMaskSeparate; | 6143 fn.glStencilMaskSeparateFn = Debug_glStencilMaskSeparate; |
5954 } | 6144 } |
5955 if (!debug_fn.glStencilOpFn) { | 6145 if (!debug_fn.glStencilOpFn) { |
5956 debug_fn.glStencilOpFn = fn.glStencilOpFn; | 6146 debug_fn.glStencilOpFn = fn.glStencilOpFn; |
5957 fn.glStencilOpFn = Debug_glStencilOp; | 6147 fn.glStencilOpFn = Debug_glStencilOp; |
5958 } | 6148 } |
5959 if (!debug_fn.glStencilOpSeparateFn) { | 6149 if (!debug_fn.glStencilOpSeparateFn) { |
5960 debug_fn.glStencilOpSeparateFn = fn.glStencilOpSeparateFn; | 6150 debug_fn.glStencilOpSeparateFn = fn.glStencilOpSeparateFn; |
5961 fn.glStencilOpSeparateFn = Debug_glStencilOpSeparate; | 6151 fn.glStencilOpSeparateFn = Debug_glStencilOpSeparate; |
5962 } | 6152 } |
| 6153 if (!debug_fn.glStencilStrokePathInstancedNVFn) { |
| 6154 debug_fn.glStencilStrokePathInstancedNVFn = |
| 6155 fn.glStencilStrokePathInstancedNVFn; |
| 6156 fn.glStencilStrokePathInstancedNVFn = Debug_glStencilStrokePathInstancedNV; |
| 6157 } |
5963 if (!debug_fn.glStencilStrokePathNVFn) { | 6158 if (!debug_fn.glStencilStrokePathNVFn) { |
5964 debug_fn.glStencilStrokePathNVFn = fn.glStencilStrokePathNVFn; | 6159 debug_fn.glStencilStrokePathNVFn = fn.glStencilStrokePathNVFn; |
5965 fn.glStencilStrokePathNVFn = Debug_glStencilStrokePathNV; | 6160 fn.glStencilStrokePathNVFn = Debug_glStencilStrokePathNV; |
5966 } | 6161 } |
| 6162 if (!debug_fn.glStencilThenCoverFillPathInstancedNVFn) { |
| 6163 debug_fn.glStencilThenCoverFillPathInstancedNVFn = |
| 6164 fn.glStencilThenCoverFillPathInstancedNVFn; |
| 6165 fn.glStencilThenCoverFillPathInstancedNVFn = |
| 6166 Debug_glStencilThenCoverFillPathInstancedNV; |
| 6167 } |
5967 if (!debug_fn.glStencilThenCoverFillPathNVFn) { | 6168 if (!debug_fn.glStencilThenCoverFillPathNVFn) { |
5968 debug_fn.glStencilThenCoverFillPathNVFn = fn.glStencilThenCoverFillPathNVFn; | 6169 debug_fn.glStencilThenCoverFillPathNVFn = fn.glStencilThenCoverFillPathNVFn; |
5969 fn.glStencilThenCoverFillPathNVFn = Debug_glStencilThenCoverFillPathNV; | 6170 fn.glStencilThenCoverFillPathNVFn = Debug_glStencilThenCoverFillPathNV; |
5970 } | 6171 } |
| 6172 if (!debug_fn.glStencilThenCoverStrokePathInstancedNVFn) { |
| 6173 debug_fn.glStencilThenCoverStrokePathInstancedNVFn = |
| 6174 fn.glStencilThenCoverStrokePathInstancedNVFn; |
| 6175 fn.glStencilThenCoverStrokePathInstancedNVFn = |
| 6176 Debug_glStencilThenCoverStrokePathInstancedNV; |
| 6177 } |
5971 if (!debug_fn.glStencilThenCoverStrokePathNVFn) { | 6178 if (!debug_fn.glStencilThenCoverStrokePathNVFn) { |
5972 debug_fn.glStencilThenCoverStrokePathNVFn = | 6179 debug_fn.glStencilThenCoverStrokePathNVFn = |
5973 fn.glStencilThenCoverStrokePathNVFn; | 6180 fn.glStencilThenCoverStrokePathNVFn; |
5974 fn.glStencilThenCoverStrokePathNVFn = Debug_glStencilThenCoverStrokePathNV; | 6181 fn.glStencilThenCoverStrokePathNVFn = Debug_glStencilThenCoverStrokePathNV; |
5975 } | 6182 } |
5976 if (!debug_fn.glTestFenceAPPLEFn) { | 6183 if (!debug_fn.glTestFenceAPPLEFn) { |
5977 debug_fn.glTestFenceAPPLEFn = fn.glTestFenceAPPLEFn; | 6184 debug_fn.glTestFenceAPPLEFn = fn.glTestFenceAPPLEFn; |
5978 fn.glTestFenceAPPLEFn = Debug_glTestFenceAPPLE; | 6185 fn.glTestFenceAPPLEFn = Debug_glTestFenceAPPLE; |
5979 } | 6186 } |
5980 if (!debug_fn.glTestFenceNVFn) { | 6187 if (!debug_fn.glTestFenceNVFn) { |
(...skipping 591 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
6572 GLint yoffset, | 6779 GLint yoffset, |
6573 GLint zoffset, | 6780 GLint zoffset, |
6574 GLint x, | 6781 GLint x, |
6575 GLint y, | 6782 GLint y, |
6576 GLsizei width, | 6783 GLsizei width, |
6577 GLsizei height) { | 6784 GLsizei height) { |
6578 driver_->fn.glCopyTexSubImage3DFn(target, level, xoffset, yoffset, zoffset, x, | 6785 driver_->fn.glCopyTexSubImage3DFn(target, level, xoffset, yoffset, zoffset, x, |
6579 y, width, height); | 6786 y, width, height); |
6580 } | 6787 } |
6581 | 6788 |
| 6789 void GLApiBase::glCoverFillPathInstancedNVFn(GLsizei numPaths, |
| 6790 GLenum pathNameType, |
| 6791 const void* paths, |
| 6792 GLuint pathBase, |
| 6793 GLenum coverMode, |
| 6794 GLenum transformType, |
| 6795 const GLfloat* transformValues) { |
| 6796 driver_->fn.glCoverFillPathInstancedNVFn(numPaths, pathNameType, paths, |
| 6797 pathBase, coverMode, transformType, |
| 6798 transformValues); |
| 6799 } |
| 6800 |
6582 void GLApiBase::glCoverFillPathNVFn(GLuint path, GLenum coverMode) { | 6801 void GLApiBase::glCoverFillPathNVFn(GLuint path, GLenum coverMode) { |
6583 driver_->fn.glCoverFillPathNVFn(path, coverMode); | 6802 driver_->fn.glCoverFillPathNVFn(path, coverMode); |
6584 } | 6803 } |
6585 | 6804 |
| 6805 void GLApiBase::glCoverStrokePathInstancedNVFn(GLsizei numPaths, |
| 6806 GLenum pathNameType, |
| 6807 const void* paths, |
| 6808 GLuint pathBase, |
| 6809 GLenum coverMode, |
| 6810 GLenum transformType, |
| 6811 const GLfloat* transformValues) { |
| 6812 driver_->fn.glCoverStrokePathInstancedNVFn(numPaths, pathNameType, paths, |
| 6813 pathBase, coverMode, transformType, |
| 6814 transformValues); |
| 6815 } |
| 6816 |
6586 void GLApiBase::glCoverStrokePathNVFn(GLuint name, GLenum coverMode) { | 6817 void GLApiBase::glCoverStrokePathNVFn(GLuint name, GLenum coverMode) { |
6587 driver_->fn.glCoverStrokePathNVFn(name, coverMode); | 6818 driver_->fn.glCoverStrokePathNVFn(name, coverMode); |
6588 } | 6819 } |
6589 | 6820 |
6590 GLuint GLApiBase::glCreateProgramFn(void) { | 6821 GLuint GLApiBase::glCreateProgramFn(void) { |
6591 return driver_->fn.glCreateProgramFn(); | 6822 return driver_->fn.glCreateProgramFn(); |
6592 } | 6823 } |
6593 | 6824 |
6594 GLuint GLApiBase::glCreateShaderFn(GLenum type) { | 6825 GLuint GLApiBase::glCreateShaderFn(GLenum type) { |
6595 return driver_->fn.glCreateShaderFn(type); | 6826 return driver_->fn.glCreateShaderFn(type); |
(...skipping 910 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
7506 driver_->fn.glShaderBinaryFn(n, shaders, binaryformat, binary, length); | 7737 driver_->fn.glShaderBinaryFn(n, shaders, binaryformat, binary, length); |
7507 } | 7738 } |
7508 | 7739 |
7509 void GLApiBase::glShaderSourceFn(GLuint shader, | 7740 void GLApiBase::glShaderSourceFn(GLuint shader, |
7510 GLsizei count, | 7741 GLsizei count, |
7511 const char* const* str, | 7742 const char* const* str, |
7512 const GLint* length) { | 7743 const GLint* length) { |
7513 driver_->fn.glShaderSourceFn(shader, count, str, length); | 7744 driver_->fn.glShaderSourceFn(shader, count, str, length); |
7514 } | 7745 } |
7515 | 7746 |
| 7747 void GLApiBase::glStencilFillPathInstancedNVFn(GLsizei numPaths, |
| 7748 GLenum pathNameType, |
| 7749 const void* paths, |
| 7750 GLuint pathBase, |
| 7751 GLenum fillMode, |
| 7752 GLuint mask, |
| 7753 GLenum transformType, |
| 7754 const GLfloat* transformValues) { |
| 7755 driver_->fn.glStencilFillPathInstancedNVFn(numPaths, pathNameType, paths, |
| 7756 pathBase, fillMode, mask, |
| 7757 transformType, transformValues); |
| 7758 } |
| 7759 |
7516 void GLApiBase::glStencilFillPathNVFn(GLuint path, | 7760 void GLApiBase::glStencilFillPathNVFn(GLuint path, |
7517 GLenum fillMode, | 7761 GLenum fillMode, |
7518 GLuint mask) { | 7762 GLuint mask) { |
7519 driver_->fn.glStencilFillPathNVFn(path, fillMode, mask); | 7763 driver_->fn.glStencilFillPathNVFn(path, fillMode, mask); |
7520 } | 7764 } |
7521 | 7765 |
7522 void GLApiBase::glStencilFuncFn(GLenum func, GLint ref, GLuint mask) { | 7766 void GLApiBase::glStencilFuncFn(GLenum func, GLint ref, GLuint mask) { |
7523 driver_->fn.glStencilFuncFn(func, ref, mask); | 7767 driver_->fn.glStencilFuncFn(func, ref, mask); |
7524 } | 7768 } |
7525 | 7769 |
(...skipping 16 matching lines...) Expand all Loading... |
7542 driver_->fn.glStencilOpFn(fail, zfail, zpass); | 7786 driver_->fn.glStencilOpFn(fail, zfail, zpass); |
7543 } | 7787 } |
7544 | 7788 |
7545 void GLApiBase::glStencilOpSeparateFn(GLenum face, | 7789 void GLApiBase::glStencilOpSeparateFn(GLenum face, |
7546 GLenum fail, | 7790 GLenum fail, |
7547 GLenum zfail, | 7791 GLenum zfail, |
7548 GLenum zpass) { | 7792 GLenum zpass) { |
7549 driver_->fn.glStencilOpSeparateFn(face, fail, zfail, zpass); | 7793 driver_->fn.glStencilOpSeparateFn(face, fail, zfail, zpass); |
7550 } | 7794 } |
7551 | 7795 |
| 7796 void GLApiBase::glStencilStrokePathInstancedNVFn( |
| 7797 GLsizei numPaths, |
| 7798 GLenum pathNameType, |
| 7799 const void* paths, |
| 7800 GLuint pathBase, |
| 7801 GLint ref, |
| 7802 GLuint mask, |
| 7803 GLenum transformType, |
| 7804 const GLfloat* transformValues) { |
| 7805 driver_->fn.glStencilStrokePathInstancedNVFn(numPaths, pathNameType, paths, |
| 7806 pathBase, ref, mask, |
| 7807 transformType, transformValues); |
| 7808 } |
| 7809 |
7552 void GLApiBase::glStencilStrokePathNVFn(GLuint path, | 7810 void GLApiBase::glStencilStrokePathNVFn(GLuint path, |
7553 GLint reference, | 7811 GLint reference, |
7554 GLuint mask) { | 7812 GLuint mask) { |
7555 driver_->fn.glStencilStrokePathNVFn(path, reference, mask); | 7813 driver_->fn.glStencilStrokePathNVFn(path, reference, mask); |
7556 } | 7814 } |
7557 | 7815 |
| 7816 void GLApiBase::glStencilThenCoverFillPathInstancedNVFn( |
| 7817 GLsizei numPaths, |
| 7818 GLenum pathNameType, |
| 7819 const void* paths, |
| 7820 GLuint pathBase, |
| 7821 GLenum fillMode, |
| 7822 GLuint mask, |
| 7823 GLenum coverMode, |
| 7824 GLenum transformType, |
| 7825 const GLfloat* transformValues) { |
| 7826 driver_->fn.glStencilThenCoverFillPathInstancedNVFn( |
| 7827 numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, |
| 7828 transformType, transformValues); |
| 7829 } |
| 7830 |
7558 void GLApiBase::glStencilThenCoverFillPathNVFn(GLuint path, | 7831 void GLApiBase::glStencilThenCoverFillPathNVFn(GLuint path, |
7559 GLenum fillMode, | 7832 GLenum fillMode, |
7560 GLuint mask, | 7833 GLuint mask, |
7561 GLenum coverMode) { | 7834 GLenum coverMode) { |
7562 driver_->fn.glStencilThenCoverFillPathNVFn(path, fillMode, mask, coverMode); | 7835 driver_->fn.glStencilThenCoverFillPathNVFn(path, fillMode, mask, coverMode); |
7563 } | 7836 } |
7564 | 7837 |
| 7838 void GLApiBase::glStencilThenCoverStrokePathInstancedNVFn( |
| 7839 GLsizei numPaths, |
| 7840 GLenum pathNameType, |
| 7841 const void* paths, |
| 7842 GLuint pathBase, |
| 7843 GLint ref, |
| 7844 GLuint mask, |
| 7845 GLenum coverMode, |
| 7846 GLenum transformType, |
| 7847 const GLfloat* transformValues) { |
| 7848 driver_->fn.glStencilThenCoverStrokePathInstancedNVFn( |
| 7849 numPaths, pathNameType, paths, pathBase, ref, mask, coverMode, |
| 7850 transformType, transformValues); |
| 7851 } |
| 7852 |
7565 void GLApiBase::glStencilThenCoverStrokePathNVFn(GLuint path, | 7853 void GLApiBase::glStencilThenCoverStrokePathNVFn(GLuint path, |
7566 GLint reference, | 7854 GLint reference, |
7567 GLuint mask, | 7855 GLuint mask, |
7568 GLenum coverMode) { | 7856 GLenum coverMode) { |
7569 driver_->fn.glStencilThenCoverStrokePathNVFn(path, reference, mask, | 7857 driver_->fn.glStencilThenCoverStrokePathNVFn(path, reference, mask, |
7570 coverMode); | 7858 coverMode); |
7571 } | 7859 } |
7572 | 7860 |
7573 GLboolean GLApiBase::glTestFenceAPPLEFn(GLuint fence) { | 7861 GLboolean GLApiBase::glTestFenceAPPLEFn(GLuint fence) { |
7574 return driver_->fn.glTestFenceAPPLEFn(fence); | 7862 return driver_->fn.glTestFenceAPPLEFn(fence); |
(...skipping 784 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
8359 GLint zoffset, | 8647 GLint zoffset, |
8360 GLint x, | 8648 GLint x, |
8361 GLint y, | 8649 GLint y, |
8362 GLsizei width, | 8650 GLsizei width, |
8363 GLsizei height) { | 8651 GLsizei height) { |
8364 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCopyTexSubImage3D") | 8652 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCopyTexSubImage3D") |
8365 gl_api_->glCopyTexSubImage3DFn(target, level, xoffset, yoffset, zoffset, x, y, | 8653 gl_api_->glCopyTexSubImage3DFn(target, level, xoffset, yoffset, zoffset, x, y, |
8366 width, height); | 8654 width, height); |
8367 } | 8655 } |
8368 | 8656 |
| 8657 void TraceGLApi::glCoverFillPathInstancedNVFn(GLsizei numPaths, |
| 8658 GLenum pathNameType, |
| 8659 const void* paths, |
| 8660 GLuint pathBase, |
| 8661 GLenum coverMode, |
| 8662 GLenum transformType, |
| 8663 const GLfloat* transformValues) { |
| 8664 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCoverFillPathInstancedNV") |
| 8665 gl_api_->glCoverFillPathInstancedNVFn(numPaths, pathNameType, paths, pathBase, |
| 8666 coverMode, transformType, |
| 8667 transformValues); |
| 8668 } |
| 8669 |
8369 void TraceGLApi::glCoverFillPathNVFn(GLuint path, GLenum coverMode) { | 8670 void TraceGLApi::glCoverFillPathNVFn(GLuint path, GLenum coverMode) { |
8370 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCoverFillPathNV") | 8671 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCoverFillPathNV") |
8371 gl_api_->glCoverFillPathNVFn(path, coverMode); | 8672 gl_api_->glCoverFillPathNVFn(path, coverMode); |
8372 } | 8673 } |
8373 | 8674 |
| 8675 void TraceGLApi::glCoverStrokePathInstancedNVFn( |
| 8676 GLsizei numPaths, |
| 8677 GLenum pathNameType, |
| 8678 const void* paths, |
| 8679 GLuint pathBase, |
| 8680 GLenum coverMode, |
| 8681 GLenum transformType, |
| 8682 const GLfloat* transformValues) { |
| 8683 TRACE_EVENT_BINARY_EFFICIENT0("gpu", |
| 8684 "TraceGLAPI::glCoverStrokePathInstancedNV") |
| 8685 gl_api_->glCoverStrokePathInstancedNVFn(numPaths, pathNameType, paths, |
| 8686 pathBase, coverMode, transformType, |
| 8687 transformValues); |
| 8688 } |
| 8689 |
8374 void TraceGLApi::glCoverStrokePathNVFn(GLuint name, GLenum coverMode) { | 8690 void TraceGLApi::glCoverStrokePathNVFn(GLuint name, GLenum coverMode) { |
8375 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCoverStrokePathNV") | 8691 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCoverStrokePathNV") |
8376 gl_api_->glCoverStrokePathNVFn(name, coverMode); | 8692 gl_api_->glCoverStrokePathNVFn(name, coverMode); |
8377 } | 8693 } |
8378 | 8694 |
8379 GLuint TraceGLApi::glCreateProgramFn(void) { | 8695 GLuint TraceGLApi::glCreateProgramFn(void) { |
8380 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCreateProgram") | 8696 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glCreateProgram") |
8381 return gl_api_->glCreateProgramFn(); | 8697 return gl_api_->glCreateProgramFn(); |
8382 } | 8698 } |
8383 | 8699 |
(...skipping 1103 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
9487 } | 9803 } |
9488 | 9804 |
9489 void TraceGLApi::glShaderSourceFn(GLuint shader, | 9805 void TraceGLApi::glShaderSourceFn(GLuint shader, |
9490 GLsizei count, | 9806 GLsizei count, |
9491 const char* const* str, | 9807 const char* const* str, |
9492 const GLint* length) { | 9808 const GLint* length) { |
9493 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glShaderSource") | 9809 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glShaderSource") |
9494 gl_api_->glShaderSourceFn(shader, count, str, length); | 9810 gl_api_->glShaderSourceFn(shader, count, str, length); |
9495 } | 9811 } |
9496 | 9812 |
| 9813 void TraceGLApi::glStencilFillPathInstancedNVFn( |
| 9814 GLsizei numPaths, |
| 9815 GLenum pathNameType, |
| 9816 const void* paths, |
| 9817 GLuint pathBase, |
| 9818 GLenum fillMode, |
| 9819 GLuint mask, |
| 9820 GLenum transformType, |
| 9821 const GLfloat* transformValues) { |
| 9822 TRACE_EVENT_BINARY_EFFICIENT0("gpu", |
| 9823 "TraceGLAPI::glStencilFillPathInstancedNV") |
| 9824 gl_api_->glStencilFillPathInstancedNVFn(numPaths, pathNameType, paths, |
| 9825 pathBase, fillMode, mask, |
| 9826 transformType, transformValues); |
| 9827 } |
| 9828 |
9497 void TraceGLApi::glStencilFillPathNVFn(GLuint path, | 9829 void TraceGLApi::glStencilFillPathNVFn(GLuint path, |
9498 GLenum fillMode, | 9830 GLenum fillMode, |
9499 GLuint mask) { | 9831 GLuint mask) { |
9500 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilFillPathNV") | 9832 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilFillPathNV") |
9501 gl_api_->glStencilFillPathNVFn(path, fillMode, mask); | 9833 gl_api_->glStencilFillPathNVFn(path, fillMode, mask); |
9502 } | 9834 } |
9503 | 9835 |
9504 void TraceGLApi::glStencilFuncFn(GLenum func, GLint ref, GLuint mask) { | 9836 void TraceGLApi::glStencilFuncFn(GLenum func, GLint ref, GLuint mask) { |
9505 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilFunc") | 9837 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilFunc") |
9506 gl_api_->glStencilFuncFn(func, ref, mask); | 9838 gl_api_->glStencilFuncFn(func, ref, mask); |
(...skipping 23 matching lines...) Expand all Loading... |
9530 } | 9862 } |
9531 | 9863 |
9532 void TraceGLApi::glStencilOpSeparateFn(GLenum face, | 9864 void TraceGLApi::glStencilOpSeparateFn(GLenum face, |
9533 GLenum fail, | 9865 GLenum fail, |
9534 GLenum zfail, | 9866 GLenum zfail, |
9535 GLenum zpass) { | 9867 GLenum zpass) { |
9536 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilOpSeparate") | 9868 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilOpSeparate") |
9537 gl_api_->glStencilOpSeparateFn(face, fail, zfail, zpass); | 9869 gl_api_->glStencilOpSeparateFn(face, fail, zfail, zpass); |
9538 } | 9870 } |
9539 | 9871 |
| 9872 void TraceGLApi::glStencilStrokePathInstancedNVFn( |
| 9873 GLsizei numPaths, |
| 9874 GLenum pathNameType, |
| 9875 const void* paths, |
| 9876 GLuint pathBase, |
| 9877 GLint ref, |
| 9878 GLuint mask, |
| 9879 GLenum transformType, |
| 9880 const GLfloat* transformValues) { |
| 9881 TRACE_EVENT_BINARY_EFFICIENT0("gpu", |
| 9882 "TraceGLAPI::glStencilStrokePathInstancedNV") |
| 9883 gl_api_->glStencilStrokePathInstancedNVFn(numPaths, pathNameType, paths, |
| 9884 pathBase, ref, mask, transformType, |
| 9885 transformValues); |
| 9886 } |
| 9887 |
9540 void TraceGLApi::glStencilStrokePathNVFn(GLuint path, | 9888 void TraceGLApi::glStencilStrokePathNVFn(GLuint path, |
9541 GLint reference, | 9889 GLint reference, |
9542 GLuint mask) { | 9890 GLuint mask) { |
9543 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilStrokePathNV") | 9891 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glStencilStrokePathNV") |
9544 gl_api_->glStencilStrokePathNVFn(path, reference, mask); | 9892 gl_api_->glStencilStrokePathNVFn(path, reference, mask); |
9545 } | 9893 } |
9546 | 9894 |
| 9895 void TraceGLApi::glStencilThenCoverFillPathInstancedNVFn( |
| 9896 GLsizei numPaths, |
| 9897 GLenum pathNameType, |
| 9898 const void* paths, |
| 9899 GLuint pathBase, |
| 9900 GLenum fillMode, |
| 9901 GLuint mask, |
| 9902 GLenum coverMode, |
| 9903 GLenum transformType, |
| 9904 const GLfloat* transformValues) { |
| 9905 TRACE_EVENT_BINARY_EFFICIENT0( |
| 9906 "gpu", "TraceGLAPI::glStencilThenCoverFillPathInstancedNV") |
| 9907 gl_api_->glStencilThenCoverFillPathInstancedNVFn( |
| 9908 numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, |
| 9909 transformType, transformValues); |
| 9910 } |
| 9911 |
9547 void TraceGLApi::glStencilThenCoverFillPathNVFn(GLuint path, | 9912 void TraceGLApi::glStencilThenCoverFillPathNVFn(GLuint path, |
9548 GLenum fillMode, | 9913 GLenum fillMode, |
9549 GLuint mask, | 9914 GLuint mask, |
9550 GLenum coverMode) { | 9915 GLenum coverMode) { |
9551 TRACE_EVENT_BINARY_EFFICIENT0("gpu", | 9916 TRACE_EVENT_BINARY_EFFICIENT0("gpu", |
9552 "TraceGLAPI::glStencilThenCoverFillPathNV") | 9917 "TraceGLAPI::glStencilThenCoverFillPathNV") |
9553 gl_api_->glStencilThenCoverFillPathNVFn(path, fillMode, mask, coverMode); | 9918 gl_api_->glStencilThenCoverFillPathNVFn(path, fillMode, mask, coverMode); |
9554 } | 9919 } |
9555 | 9920 |
| 9921 void TraceGLApi::glStencilThenCoverStrokePathInstancedNVFn( |
| 9922 GLsizei numPaths, |
| 9923 GLenum pathNameType, |
| 9924 const void* paths, |
| 9925 GLuint pathBase, |
| 9926 GLint ref, |
| 9927 GLuint mask, |
| 9928 GLenum coverMode, |
| 9929 GLenum transformType, |
| 9930 const GLfloat* transformValues) { |
| 9931 TRACE_EVENT_BINARY_EFFICIENT0( |
| 9932 "gpu", "TraceGLAPI::glStencilThenCoverStrokePathInstancedNV") |
| 9933 gl_api_->glStencilThenCoverStrokePathInstancedNVFn( |
| 9934 numPaths, pathNameType, paths, pathBase, ref, mask, coverMode, |
| 9935 transformType, transformValues); |
| 9936 } |
| 9937 |
9556 void TraceGLApi::glStencilThenCoverStrokePathNVFn(GLuint path, | 9938 void TraceGLApi::glStencilThenCoverStrokePathNVFn(GLuint path, |
9557 GLint reference, | 9939 GLint reference, |
9558 GLuint mask, | 9940 GLuint mask, |
9559 GLenum coverMode) { | 9941 GLenum coverMode) { |
9560 TRACE_EVENT_BINARY_EFFICIENT0("gpu", | 9942 TRACE_EVENT_BINARY_EFFICIENT0("gpu", |
9561 "TraceGLAPI::glStencilThenCoverStrokePathNV") | 9943 "TraceGLAPI::glStencilThenCoverStrokePathNV") |
9562 gl_api_->glStencilThenCoverStrokePathNVFn(path, reference, mask, coverMode); | 9944 gl_api_->glStencilThenCoverStrokePathNVFn(path, reference, mask, coverMode); |
9563 } | 9945 } |
9564 | 9946 |
9565 GLboolean TraceGLApi::glTestFenceAPPLEFn(GLuint fence) { | 9947 GLboolean TraceGLApi::glTestFenceAPPLEFn(GLuint fence) { |
(...skipping 890 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
10456 GLint x, | 10838 GLint x, |
10457 GLint y, | 10839 GLint y, |
10458 GLsizei width, | 10840 GLsizei width, |
10459 GLsizei height) { | 10841 GLsizei height) { |
10460 NOTREACHED() | 10842 NOTREACHED() |
10461 << "Trying to call glCopyTexSubImage3D() without current GL context"; | 10843 << "Trying to call glCopyTexSubImage3D() without current GL context"; |
10462 LOG(ERROR) | 10844 LOG(ERROR) |
10463 << "Trying to call glCopyTexSubImage3D() without current GL context"; | 10845 << "Trying to call glCopyTexSubImage3D() without current GL context"; |
10464 } | 10846 } |
10465 | 10847 |
| 10848 void NoContextGLApi::glCoverFillPathInstancedNVFn( |
| 10849 GLsizei numPaths, |
| 10850 GLenum pathNameType, |
| 10851 const void* paths, |
| 10852 GLuint pathBase, |
| 10853 GLenum coverMode, |
| 10854 GLenum transformType, |
| 10855 const GLfloat* transformValues) { |
| 10856 NOTREACHED() << "Trying to call glCoverFillPathInstancedNV() without current " |
| 10857 "GL context"; |
| 10858 LOG(ERROR) << "Trying to call glCoverFillPathInstancedNV() without current " |
| 10859 "GL context"; |
| 10860 } |
| 10861 |
10466 void NoContextGLApi::glCoverFillPathNVFn(GLuint path, GLenum coverMode) { | 10862 void NoContextGLApi::glCoverFillPathNVFn(GLuint path, GLenum coverMode) { |
10467 NOTREACHED() | 10863 NOTREACHED() |
10468 << "Trying to call glCoverFillPathNV() without current GL context"; | 10864 << "Trying to call glCoverFillPathNV() without current GL context"; |
10469 LOG(ERROR) << "Trying to call glCoverFillPathNV() without current GL context"; | 10865 LOG(ERROR) << "Trying to call glCoverFillPathNV() without current GL context"; |
10470 } | 10866 } |
10471 | 10867 |
| 10868 void NoContextGLApi::glCoverStrokePathInstancedNVFn( |
| 10869 GLsizei numPaths, |
| 10870 GLenum pathNameType, |
| 10871 const void* paths, |
| 10872 GLuint pathBase, |
| 10873 GLenum coverMode, |
| 10874 GLenum transformType, |
| 10875 const GLfloat* transformValues) { |
| 10876 NOTREACHED() << "Trying to call glCoverStrokePathInstancedNV() without " |
| 10877 "current GL context"; |
| 10878 LOG(ERROR) << "Trying to call glCoverStrokePathInstancedNV() without current " |
| 10879 "GL context"; |
| 10880 } |
| 10881 |
10472 void NoContextGLApi::glCoverStrokePathNVFn(GLuint name, GLenum coverMode) { | 10882 void NoContextGLApi::glCoverStrokePathNVFn(GLuint name, GLenum coverMode) { |
10473 NOTREACHED() | 10883 NOTREACHED() |
10474 << "Trying to call glCoverStrokePathNV() without current GL context"; | 10884 << "Trying to call glCoverStrokePathNV() without current GL context"; |
10475 LOG(ERROR) | 10885 LOG(ERROR) |
10476 << "Trying to call glCoverStrokePathNV() without current GL context"; | 10886 << "Trying to call glCoverStrokePathNV() without current GL context"; |
10477 } | 10887 } |
10478 | 10888 |
10479 GLuint NoContextGLApi::glCreateProgramFn(void) { | 10889 GLuint NoContextGLApi::glCreateProgramFn(void) { |
10480 NOTREACHED() << "Trying to call glCreateProgram() without current GL context"; | 10890 NOTREACHED() << "Trying to call glCreateProgram() without current GL context"; |
10481 LOG(ERROR) << "Trying to call glCreateProgram() without current GL context"; | 10891 LOG(ERROR) << "Trying to call glCreateProgram() without current GL context"; |
(...skipping 1313 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
11795 } | 12205 } |
11796 | 12206 |
11797 void NoContextGLApi::glShaderSourceFn(GLuint shader, | 12207 void NoContextGLApi::glShaderSourceFn(GLuint shader, |
11798 GLsizei count, | 12208 GLsizei count, |
11799 const char* const* str, | 12209 const char* const* str, |
11800 const GLint* length) { | 12210 const GLint* length) { |
11801 NOTREACHED() << "Trying to call glShaderSource() without current GL context"; | 12211 NOTREACHED() << "Trying to call glShaderSource() without current GL context"; |
11802 LOG(ERROR) << "Trying to call glShaderSource() without current GL context"; | 12212 LOG(ERROR) << "Trying to call glShaderSource() without current GL context"; |
11803 } | 12213 } |
11804 | 12214 |
| 12215 void NoContextGLApi::glStencilFillPathInstancedNVFn( |
| 12216 GLsizei numPaths, |
| 12217 GLenum pathNameType, |
| 12218 const void* paths, |
| 12219 GLuint pathBase, |
| 12220 GLenum fillMode, |
| 12221 GLuint mask, |
| 12222 GLenum transformType, |
| 12223 const GLfloat* transformValues) { |
| 12224 NOTREACHED() << "Trying to call glStencilFillPathInstancedNV() without " |
| 12225 "current GL context"; |
| 12226 LOG(ERROR) << "Trying to call glStencilFillPathInstancedNV() without current " |
| 12227 "GL context"; |
| 12228 } |
| 12229 |
11805 void NoContextGLApi::glStencilFillPathNVFn(GLuint path, | 12230 void NoContextGLApi::glStencilFillPathNVFn(GLuint path, |
11806 GLenum fillMode, | 12231 GLenum fillMode, |
11807 GLuint mask) { | 12232 GLuint mask) { |
11808 NOTREACHED() | 12233 NOTREACHED() |
11809 << "Trying to call glStencilFillPathNV() without current GL context"; | 12234 << "Trying to call glStencilFillPathNV() without current GL context"; |
11810 LOG(ERROR) | 12235 LOG(ERROR) |
11811 << "Trying to call glStencilFillPathNV() without current GL context"; | 12236 << "Trying to call glStencilFillPathNV() without current GL context"; |
11812 } | 12237 } |
11813 | 12238 |
11814 void NoContextGLApi::glStencilFuncFn(GLenum func, GLint ref, GLuint mask) { | 12239 void NoContextGLApi::glStencilFuncFn(GLenum func, GLint ref, GLuint mask) { |
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
11846 void NoContextGLApi::glStencilOpSeparateFn(GLenum face, | 12271 void NoContextGLApi::glStencilOpSeparateFn(GLenum face, |
11847 GLenum fail, | 12272 GLenum fail, |
11848 GLenum zfail, | 12273 GLenum zfail, |
11849 GLenum zpass) { | 12274 GLenum zpass) { |
11850 NOTREACHED() | 12275 NOTREACHED() |
11851 << "Trying to call glStencilOpSeparate() without current GL context"; | 12276 << "Trying to call glStencilOpSeparate() without current GL context"; |
11852 LOG(ERROR) | 12277 LOG(ERROR) |
11853 << "Trying to call glStencilOpSeparate() without current GL context"; | 12278 << "Trying to call glStencilOpSeparate() without current GL context"; |
11854 } | 12279 } |
11855 | 12280 |
| 12281 void NoContextGLApi::glStencilStrokePathInstancedNVFn( |
| 12282 GLsizei numPaths, |
| 12283 GLenum pathNameType, |
| 12284 const void* paths, |
| 12285 GLuint pathBase, |
| 12286 GLint ref, |
| 12287 GLuint mask, |
| 12288 GLenum transformType, |
| 12289 const GLfloat* transformValues) { |
| 12290 NOTREACHED() << "Trying to call glStencilStrokePathInstancedNV() without " |
| 12291 "current GL context"; |
| 12292 LOG(ERROR) << "Trying to call glStencilStrokePathInstancedNV() without " |
| 12293 "current GL context"; |
| 12294 } |
| 12295 |
11856 void NoContextGLApi::glStencilStrokePathNVFn(GLuint path, | 12296 void NoContextGLApi::glStencilStrokePathNVFn(GLuint path, |
11857 GLint reference, | 12297 GLint reference, |
11858 GLuint mask) { | 12298 GLuint mask) { |
11859 NOTREACHED() | 12299 NOTREACHED() |
11860 << "Trying to call glStencilStrokePathNV() without current GL context"; | 12300 << "Trying to call glStencilStrokePathNV() without current GL context"; |
11861 LOG(ERROR) | 12301 LOG(ERROR) |
11862 << "Trying to call glStencilStrokePathNV() without current GL context"; | 12302 << "Trying to call glStencilStrokePathNV() without current GL context"; |
11863 } | 12303 } |
11864 | 12304 |
| 12305 void NoContextGLApi::glStencilThenCoverFillPathInstancedNVFn( |
| 12306 GLsizei numPaths, |
| 12307 GLenum pathNameType, |
| 12308 const void* paths, |
| 12309 GLuint pathBase, |
| 12310 GLenum fillMode, |
| 12311 GLuint mask, |
| 12312 GLenum coverMode, |
| 12313 GLenum transformType, |
| 12314 const GLfloat* transformValues) { |
| 12315 NOTREACHED() << "Trying to call glStencilThenCoverFillPathInstancedNV() " |
| 12316 "without current GL context"; |
| 12317 LOG(ERROR) << "Trying to call glStencilThenCoverFillPathInstancedNV() " |
| 12318 "without current GL context"; |
| 12319 } |
| 12320 |
11865 void NoContextGLApi::glStencilThenCoverFillPathNVFn(GLuint path, | 12321 void NoContextGLApi::glStencilThenCoverFillPathNVFn(GLuint path, |
11866 GLenum fillMode, | 12322 GLenum fillMode, |
11867 GLuint mask, | 12323 GLuint mask, |
11868 GLenum coverMode) { | 12324 GLenum coverMode) { |
11869 NOTREACHED() << "Trying to call glStencilThenCoverFillPathNV() without " | 12325 NOTREACHED() << "Trying to call glStencilThenCoverFillPathNV() without " |
11870 "current GL context"; | 12326 "current GL context"; |
11871 LOG(ERROR) << "Trying to call glStencilThenCoverFillPathNV() without current " | 12327 LOG(ERROR) << "Trying to call glStencilThenCoverFillPathNV() without current " |
11872 "GL context"; | 12328 "GL context"; |
11873 } | 12329 } |
11874 | 12330 |
| 12331 void NoContextGLApi::glStencilThenCoverStrokePathInstancedNVFn( |
| 12332 GLsizei numPaths, |
| 12333 GLenum pathNameType, |
| 12334 const void* paths, |
| 12335 GLuint pathBase, |
| 12336 GLint ref, |
| 12337 GLuint mask, |
| 12338 GLenum coverMode, |
| 12339 GLenum transformType, |
| 12340 const GLfloat* transformValues) { |
| 12341 NOTREACHED() << "Trying to call glStencilThenCoverStrokePathInstancedNV() " |
| 12342 "without current GL context"; |
| 12343 LOG(ERROR) << "Trying to call glStencilThenCoverStrokePathInstancedNV() " |
| 12344 "without current GL context"; |
| 12345 } |
| 12346 |
11875 void NoContextGLApi::glStencilThenCoverStrokePathNVFn(GLuint path, | 12347 void NoContextGLApi::glStencilThenCoverStrokePathNVFn(GLuint path, |
11876 GLint reference, | 12348 GLint reference, |
11877 GLuint mask, | 12349 GLuint mask, |
11878 GLenum coverMode) { | 12350 GLenum coverMode) { |
11879 NOTREACHED() << "Trying to call glStencilThenCoverStrokePathNV() without " | 12351 NOTREACHED() << "Trying to call glStencilThenCoverStrokePathNV() without " |
11880 "current GL context"; | 12352 "current GL context"; |
11881 LOG(ERROR) << "Trying to call glStencilThenCoverStrokePathNV() without " | 12353 LOG(ERROR) << "Trying to call glStencilThenCoverStrokePathNV() without " |
11882 "current GL context"; | 12354 "current GL context"; |
11883 } | 12355 } |
11884 | 12356 |
(...skipping 534 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
12419 | 12891 |
12420 GLenum NoContextGLApi::glWaitSyncFn(GLsync sync, | 12892 GLenum NoContextGLApi::glWaitSyncFn(GLsync sync, |
12421 GLbitfield flags, | 12893 GLbitfield flags, |
12422 GLuint64 timeout) { | 12894 GLuint64 timeout) { |
12423 NOTREACHED() << "Trying to call glWaitSync() without current GL context"; | 12895 NOTREACHED() << "Trying to call glWaitSync() without current GL context"; |
12424 LOG(ERROR) << "Trying to call glWaitSync() without current GL context"; | 12896 LOG(ERROR) << "Trying to call glWaitSync() without current GL context"; |
12425 return static_cast<GLenum>(0); | 12897 return static_cast<GLenum>(0); |
12426 } | 12898 } |
12427 | 12899 |
12428 } // namespace gfx | 12900 } // namespace gfx |
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