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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is here so other GLES2 related files can have a common set of | 5 // This file is here so other GLES2 related files can have a common set of |
6 // includes where appropriate. | 6 // includes where appropriate. |
7 | 7 |
8 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ | 8 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ |
9 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ | 9 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ |
10 | 10 |
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124 // Return the number of elements. | 124 // Return the number of elements. |
125 // For example, GL_FLOAT_MAT3 returns 9. | 125 // For example, GL_FLOAT_MAT3 returns 9. |
126 static uint32_t GetElementCountForUniformType(int type); | 126 static uint32_t GetElementCountForUniformType(int type); |
127 | 127 |
128 static size_t GetGLTypeSizeForTexturesAndBuffers(uint32_t type); | 128 static size_t GetGLTypeSizeForTexturesAndBuffers(uint32_t type); |
129 | 129 |
130 static size_t GetGLTypeSizeForPathCoordType(uint32_t type); | 130 static size_t GetGLTypeSizeForPathCoordType(uint32_t type); |
131 | 131 |
132 static uint32_t GLErrorToErrorBit(uint32_t gl_error); | 132 static uint32_t GLErrorToErrorBit(uint32_t gl_error); |
133 | 133 |
| 134 static size_t GetComponentCountForGLTransformType(uint32_t type); |
| 135 static size_t GetGLTypeSizeForGLPathNameType(uint32_t type); |
| 136 |
134 static uint32_t GLErrorBitToGLError(uint32_t error_bit); | 137 static uint32_t GLErrorBitToGLError(uint32_t error_bit); |
135 | 138 |
136 static uint32_t IndexToGLFaceTarget(int index); | 139 static uint32_t IndexToGLFaceTarget(int index); |
137 | 140 |
138 static size_t GLTargetToFaceIndex(uint32_t target); | 141 static size_t GLTargetToFaceIndex(uint32_t target); |
139 | 142 |
140 static uint32_t GetGLReadPixelsImplementationFormat( | 143 static uint32_t GetGLReadPixelsImplementationFormat( |
141 uint32_t internal_format); | 144 uint32_t internal_format); |
142 | 145 |
143 static uint32_t GetGLReadPixelsImplementationType( | 146 static uint32_t GetGLReadPixelsImplementationType( |
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225 bool lose_context_when_out_of_memory; | 228 bool lose_context_when_out_of_memory; |
226 // 0 if not a WebGL context. | 229 // 0 if not a WebGL context. |
227 unsigned webgl_version; | 230 unsigned webgl_version; |
228 }; | 231 }; |
229 | 232 |
230 } // namespace gles2 | 233 } // namespace gles2 |
231 } // namespace gpu | 234 } // namespace gpu |
232 | 235 |
233 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ | 236 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ |
234 | 237 |
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