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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 476833004: Refactor GrLayerCache for new API (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add DISABLE_CACHING guard Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
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1982 SkPictureReplacementPlayback::PlaybackReplacements replacements; 1982 SkPictureReplacementPlayback::PlaybackReplacements replacements;
1983 1983
1984 SkTDArray<GrCachedLayer*> atlased, nonAtlased; 1984 SkTDArray<GrCachedLayer*> atlased, nonAtlased;
1985 atlased.setReserve(gpuData->numSaveLayers()); 1985 atlased.setReserve(gpuData->numSaveLayers());
1986 1986
1987 // Generate the layer and/or ensure it is locked 1987 // Generate the layer and/or ensure it is locked
1988 for (int i = 0; i < gpuData->numSaveLayers(); ++i) { 1988 for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
1989 if (pullForward[i]) { 1989 if (pullForward[i]) {
1990 const GPUAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i); 1990 const GPUAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
1991 1991
1992 GrCachedLayer* layer = fContext->getLayerCache()->findLayerOrCreate( picture, 1992 GrCachedLayer* layer = fContext->getLayerCache()->findLayerOrCreate( picture->uniqueID(),
1993 info.fSaveLayerOpID, 1993 info.fSaveLayerOpID,
1994 info.fRestoreOpID, 1994 info.fRestoreOpID,
1995 info.fCTM); 1995 info.fCTM);
1996 1996
1997 SkPictureReplacementPlayback::PlaybackReplacements::ReplacementInfo* layerInfo = 1997 SkPictureReplacementPlayback::PlaybackReplacements::ReplacementInfo* layerInfo =
1998 replacem ents.push(); 1998 replacem ents.push();
1999 layerInfo->fStart = info.fSaveLayerOpID; 1999 layerInfo->fStart = info.fSaveLayerOpID;
2000 layerInfo->fStop = info.fRestoreOpID; 2000 layerInfo->fStop = info.fRestoreOpID;
2001 layerInfo->fPos = info.fOffset; 2001 layerInfo->fPos = info.fOffset;
2002 2002
2003 GrTextureDesc desc; 2003 GrTextureDesc desc;
2004 desc.fFlags = kRenderTarget_GrTextureFlagBit; 2004 desc.fFlags = kRenderTarget_GrTextureFlagBit;
2005 desc.fWidth = info.fSize.fWidth; 2005 desc.fWidth = info.fSize.fWidth;
2006 desc.fHeight = info.fSize.fHeight; 2006 desc.fHeight = info.fSize.fHeight;
2007 desc.fConfig = kSkia8888_GrPixelConfig; 2007 desc.fConfig = kSkia8888_GrPixelConfig;
2008 // TODO: need to deal with sample count 2008 // TODO: need to deal with sample count
2009 2009
2010 bool needsRendering = !fContext->getLayerCache()->lock(layer, desc); 2010 bool needsRendering = fContext->getLayerCache()->lock(layer, desc,
2011 info.fHasNestedLayers || inf o.fIsNested);
2011 if (NULL == layer->texture()) { 2012 if (NULL == layer->texture()) {
2012 continue; 2013 continue;
2013 } 2014 }
2014 2015
2015 layerInfo->fBM = SkNEW(SkBitmap); // fBM is allocated so Replacemen tInfo can be POD 2016 layerInfo->fBM = SkNEW(SkBitmap); // fBM is allocated so Replacemen tInfo can be POD
2016 wrap_texture(layer->texture(), 2017 wrap_texture(layer->texture(),
2017 !layer->isAtlased() ? desc.fWidth : layer->texture()->w idth(), 2018 !layer->isAtlased() ? desc.fWidth : layer->texture()->w idth(),
2018 !layer->isAtlased() ? desc.fHeight : layer->texture()-> height(), 2019 !layer->isAtlased() ? desc.fHeight : layer->texture()-> height(),
2019 layerInfo->fBM); 2020 layerInfo->fBM);
2020 2021
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2119 2120
2120 // Render the entire picture using new layers 2121 // Render the entire picture using new layers
2121 SkPictureReplacementPlayback playback(picture, &replacements, ops.get()); 2122 SkPictureReplacementPlayback playback(picture, &replacements, ops.get());
2122 2123
2123 playback.draw(mainCanvas, NULL); 2124 playback.draw(mainCanvas, NULL);
2124 2125
2125 // unlock the layers 2126 // unlock the layers
2126 for (int i = 0; i < gpuData->numSaveLayers(); ++i) { 2127 for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
2127 const GPUAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i); 2128 const GPUAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
2128 2129
2129 GrCachedLayer* layer = fContext->getLayerCache()->findLayer(picture, 2130 GrCachedLayer* layer = fContext->getLayerCache()->findLayer(picture->uni queID(),
2130 info.fSaveLa yerOpID, 2131 info.fSaveLa yerOpID,
2131 info.fRestor eOpID, 2132 info.fRestor eOpID,
2132 info.fCTM); 2133 info.fCTM);
2133 fContext->getLayerCache()->unlock(layer); 2134 fContext->getLayerCache()->unlock(layer);
2134 } 2135 }
2135 2136
2137 #if DISABLE_CACHING
2138 // This code completely clears out the atlas. It is required when
2139 // caching is disabled so the atlas doesn't fill up and force more
2140 // free floating layers
2141 fContext->getLayerCache()->purge(picture->uniqueID());
2142
2143 fContext->getLayerCache()->purgeAll();
2144 #endif
2145
2136 return true; 2146 return true;
2137 } 2147 }
2138 2148
2139 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 2149 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
2140 // We always return a transient cache, so it is freed after each 2150 // We always return a transient cache, so it is freed after each
2141 // filter traversal. 2151 // filter traversal.
2142 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 2152 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
2143 } 2153 }
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