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Unified Diff: native_client_sdk/src/doc/overview.rst

Issue 476793002: Per P0 reqs add launch pts + make download obvious. Also misc cpy edits. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: CL synced with master. Created 6 years, 4 months ago
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Index: native_client_sdk/src/doc/overview.rst
diff --git a/native_client_sdk/src/doc/overview.rst b/native_client_sdk/src/doc/overview.rst
index f98a1d9ef84a238d6a4890191637466120966263..ad5bd14d574ca5e34d046810d7fc3fce8702ca56 100644
--- a/native_client_sdk/src/doc/overview.rst
+++ b/native_client_sdk/src/doc/overview.rst
@@ -38,35 +38,33 @@ Why use Native Client?
Native Client open-source technology is designed to run compiled code
securely inside a browser at near-native speeds. Native Client puts web
-applications on the same playing field as traditional (locally-run)
-software---it provides the means to fully harness the client's computational
-resources for applications such as 3D games, multimedia editors, CAD modeling,
+applications on the same playing field as desktop software---it provides the
+means to fully harness the client's computational resources for applications
+such as 3D games, multimedia editors, CAD modeling,
client-side data analytics, and interactive simulations.
Native Client also aims to give C and C++ (and eventually other languages) the
same level of portability and safety that JavaScript provides on the web today.
-Here are a few of the key benefits that Native Client offers:
+Important benefits of Native Client include:
-* **Graphics, audio, and much more:** Run native code modules that render 2D
+* **Graphics, audio, and much more:** Running native code modules that render 2D
and 3D graphics, play audio, respond to mouse and keyboard events, run on
multiple threads, and access memory directly---all without requiring
the user to install a plugin.
-* **Portability:** Write your applications once and you'll be able to run them
- across operating systems (Windows, Linux, Mac, and Chrome OS) and CPU
- architectures (x86 and ARM).
-* **Easy migration path to the web:** Many developers and companies have years
- of work invested in existing desktop applications. Native Client makes the
- transition from the desktop to a web application significantly easier because
- it supports C and C++.
-* **Security:** Native Client uses a double sandbox model designed to protect
- the user's system from malicious or buggy applications. This model offers the
- safety of traditional web applications without sacrificing performance and
+* **Portability:** Writing your applications once and running them on operating
+ systems (Windows, Linux, Mac, and Chrome OS) and CPU architectures (x86 and
+ ARM).
+* **Easy migration path to the web:** Leveraging years of work in existing
+ desktop applications. Native Client makes the transition from the desktop to a
+ web application significantly easier because it supports C and C++.
+* **Security:** Protecting the user's system from malicious or buggy
+ applications through Native Client's double sandbox model. This model offers
+ the safety of traditional web applications without sacrificing performance and
without requiring users to install a plugin.
-* **Performance:** Native Client allows web applications to run at speeds
- comparable to desktop applications (within 5-15% of native speed).
- Native Client also allows applications to harness all available CPU cores via
- a threading API; this enables demanding applications such as console-quality
- games to run inside the browser.
+* **Performance:** Running at speeds comparable to desktop applications (within
+ 5-15% of native speed). Native Client also allows applications to harness all
+ available CPU cores via a threading API; this enables demanding applications
+ such as console-quality games to run inside the browser.
Common use cases
================
@@ -74,17 +72,13 @@ Common use cases
Typical use cases for Native Client include the following:
* **Existing software components:** With support for C and C++, Native
- Client enables you to reuse existing software modules in
- web applications---you don't need to rewrite and debug code
- that's already proven to work well.
+ Client lets you to reuse existing software modules in web applications. You
+ don't need to rewrite and debug code that already works.
* **Legacy desktop applications:** Native Client provides a smooth migration
path from desktop applications to the web. You can port and recompile existing
code for the computation engine of your application directly to Native Client,
- and need repurpose only the user interface and event handling portions to the
- new browser platform. Native Client allows you to embed existing functionality
- directly into the browser. At the same time, your application can take
- advantage of things the browser does well: handling user interaction and
- processing events, based on the latest developments in HTML5.
+ and need rebuild only the user interface and event handling portions for the
+ browser.
* **Heavy computation in enterprise applications:** Native Client can handle the
number crunching required by large-scale enterprise applications. To ensure
protection of user data, Native Client enables you to build complex
@@ -102,20 +96,19 @@ Typical use cases for Native Client include the following:
* **Any application that requires acceleration**: Native Client fits seamlessly
into web applications---it's up to you to decide to what extent to use it.
Use of Native Client covers the full spectrum from complete applications to
- small optimized routines that accelerate vital parts of web apps.
+ small optimized routines that accelerate vital parts of web applications.
.. _link_how_nacl_works:
How Native Client works
=======================
-Native Client is an umbrella name for a set of interrelated software components
-that work together to provide a way to develop C/C++ applications and run them
-securely on the web.
+Native Client is an umbrella name for a set of related software components that
+provide a way to develop C/C++ applications and run them securely on the web.
At a high level, Native Client consists of:
-* **Toolchains**: collections of development tools (compilers, linkers, etc.)
+* **Toolchains**: Collections of development tools (compilers, linkers, etc.)
that transform C/C++ code to Native Client modules.
* **Runtime components**: components embedded in the browser or other
host platforms that allow execution of Native Client modules
@@ -129,10 +122,10 @@ The left side of the diagram shows how to use Portable Native Client
(PNaCl, pronounced "pinnacle"). Developers use the PNaCl toolchain
to produce a single, portable (**pexe**) module. At runtime, a translator
built into the browser translates the pexe into native code for the
-relevant client architecture.
+relevant client architecture. Translation occurs before any code is executed.
-The right side of the diagram shows how to use traditional (non-portable)
-Native Client. Developers use a nacl-gcc based toolchain to produce multiple
+The right side of the diagram shows how to use (non-portable) Native Client.
+Developers use a nacl-gcc based toolchain to produce multiple
architecture-dependent (**nexe**) modules, which are packaged into an
application. At runtime, the browser decides which nexe to load based
on the architecture of the client machine.
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