Index: native_client_sdk/doc_generated/overview.html |
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@@ -42,50 +42,44 @@ languages as well.</p> |
<h2 id="why-use-native-client">Why use Native Client?</h2> |
<p>Native Client open-source technology is designed to run compiled code |
securely inside a browser at near-native speeds. Native Client puts web |
-applications on the same playing field as traditional (locally-run) |
-software—it provides the means to fully harness the client’s computational |
-resources for applications such as 3D games, multimedia editors, CAD modeling, |
+applications on the same playing field as desktop software—it provides the |
+means to fully harness the client’s computational resources for applications |
+such as 3D games, multimedia editors, CAD modeling, |
client-side data analytics, and interactive simulations. |
Native Client also aims to give C and C++ (and eventually other languages) the |
same level of portability and safety that JavaScript provides on the web today.</p> |
-<p>Here are a few of the key benefits that Native Client offers:</p> |
+<p>Important benefits of Native Client include:</p> |
<ul class="small-gap"> |
-<li><strong>Graphics, audio, and much more:</strong> Run native code modules that render 2D |
+<li><strong>Graphics, audio, and much more:</strong> Running native code modules that render 2D |
and 3D graphics, play audio, respond to mouse and keyboard events, run on |
multiple threads, and access memory directly—all without requiring |
the user to install a plugin.</li> |
-<li><strong>Portability:</strong> Write your applications once and you’ll be able to run them |
-across operating systems (Windows, Linux, Mac, and Chrome OS) and CPU |
-architectures (x86 and ARM).</li> |
-<li><strong>Easy migration path to the web:</strong> Many developers and companies have years |
-of work invested in existing desktop applications. Native Client makes the |
-transition from the desktop to a web application significantly easier because |
-it supports C and C++.</li> |
-<li><strong>Security:</strong> Native Client uses a double sandbox model designed to protect |
-the user’s system from malicious or buggy applications. This model offers the |
-safety of traditional web applications without sacrificing performance and |
+<li><strong>Portability:</strong> Writing your applications once and running them on operating |
+systems (Windows, Linux, Mac, and Chrome OS) and CPU architectures (x86 and |
+ARM).</li> |
+<li><strong>Easy migration path to the web:</strong> Leveraging years of work in existing |
+desktop applications. Native Client makes the transition from the desktop to a |
+web application significantly easier because it supports C and C++.</li> |
+<li><strong>Security:</strong> Protecting the user’s system from malicious or buggy |
+applications through Native Client’s double sandbox model. This model offers |
+the safety of traditional web applications without sacrificing performance and |
without requiring users to install a plugin.</li> |
-<li><strong>Performance:</strong> Native Client allows web applications to run at speeds |
-comparable to desktop applications (within 5-15% of native speed). |
-Native Client also allows applications to harness all available CPU cores via |
-a threading API; this enables demanding applications such as console-quality |
-games to run inside the browser.</li> |
+<li><strong>Performance:</strong> Running at speeds comparable to desktop applications (within |
+5-15% of native speed). Native Client also allows applications to harness all |
+available CPU cores via a threading API; this enables demanding applications |
+such as console-quality games to run inside the browser.</li> |
</ul> |
<h2 id="common-use-cases">Common use cases</h2> |
<p>Typical use cases for Native Client include the following:</p> |
<ul class="small-gap"> |
<li><strong>Existing software components:</strong> With support for C and C++, Native |
-Client enables you to reuse existing software modules in |
-web applications—you don’t need to rewrite and debug code |
-that’s already proven to work well.</li> |
+Client lets you to reuse existing software modules in web applications. You |
+don’t need to rewrite and debug code that already works.</li> |
<li><strong>Legacy desktop applications:</strong> Native Client provides a smooth migration |
path from desktop applications to the web. You can port and recompile existing |
code for the computation engine of your application directly to Native Client, |
-and need repurpose only the user interface and event handling portions to the |
-new browser platform. Native Client allows you to embed existing functionality |
-directly into the browser. At the same time, your application can take |
-advantage of things the browser does well: handling user interaction and |
-processing events, based on the latest developments in HTML5.</li> |
+and need rebuild only the user interface and event handling portions for the |
+browser.</li> |
<li><strong>Heavy computation in enterprise applications:</strong> Native Client can handle the |
number crunching required by large-scale enterprise applications. To ensure |
protection of user data, Native Client enables you to build complex |
@@ -103,15 +97,14 @@ many platforms.</li> |
<li><strong>Any application that requires acceleration</strong>: Native Client fits seamlessly |
into web applications—it’s up to you to decide to what extent to use it. |
Use of Native Client covers the full spectrum from complete applications to |
-small optimized routines that accelerate vital parts of web apps.</li> |
+small optimized routines that accelerate vital parts of web applications.</li> |
</ul> |
<h2 id="how-native-client-works"><span id="link-how-nacl-works"></span>How Native Client works</h2> |
-<p>Native Client is an umbrella name for a set of interrelated software components |
-that work together to provide a way to develop C/C++ applications and run them |
-securely on the web.</p> |
+<p>Native Client is an umbrella name for a set of related software components that |
+provide a way to develop C/C++ applications and run them securely on the web.</p> |
<p>At a high level, Native Client consists of:</p> |
<ul class="small-gap"> |
-<li><strong>Toolchains</strong>: collections of development tools (compilers, linkers, etc.) |
+<li><strong>Toolchains</strong>: Collections of development tools (compilers, linkers, etc.) |
that transform C/C++ code to Native Client modules.</li> |
<li><strong>Runtime components</strong>: components embedded in the browser or other |
host platforms that allow execution of Native Client modules |
@@ -123,9 +116,9 @@ securely and efficiently.</li> |
(PNaCl, pronounced “pinnacle”). Developers use the PNaCl toolchain |
to produce a single, portable (<strong>pexe</strong>) module. At runtime, a translator |
built into the browser translates the pexe into native code for the |
-relevant client architecture.</p> |
-<p>The right side of the diagram shows how to use traditional (non-portable) |
-Native Client. Developers use a nacl-gcc based toolchain to produce multiple |
+relevant client architecture. Translation occurs before any code is executed.</p> |
+<p>The right side of the diagram shows how to use (non-portable) Native Client. |
+Developers use a nacl-gcc based toolchain to produce multiple |
architecture-dependent (<strong>nexe</strong>) modules, which are packaged into an |
application. At runtime, the browser decides which nexe to load based |
on the architecture of the client machine.</p> |