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Side by Side Diff: Source/core/rendering/RenderProgress.h

Issue 476543003: Stop RenderProgress timer on destruction. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Stop RenderProgress timer on destroy() Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). 2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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24 #include "core/rendering/RenderBlockFlow.h" 24 #include "core/rendering/RenderBlockFlow.h"
25 25
26 namespace blink { 26 namespace blink {
27 27
28 class HTMLProgressElement; 28 class HTMLProgressElement;
29 29
30 class RenderProgress FINAL : public RenderBlockFlow { 30 class RenderProgress FINAL : public RenderBlockFlow {
31 public: 31 public:
32 explicit RenderProgress(HTMLElement*); 32 explicit RenderProgress(HTMLElement*);
33 virtual ~RenderProgress(); 33 virtual ~RenderProgress();
34 virtual void destroy() OVERRIDE;
34 35
35 double position() const { return m_position; } 36 double position() const { return m_position; }
36 double animationProgress() const; 37 double animationProgress() const;
37 double animationStartTime() const { return m_animationStartTime; } 38 double animationStartTime() const { return m_animationStartTime; }
38 39
39 bool isDeterminate() const; 40 bool isDeterminate() const;
40 virtual void updateFromElement() OVERRIDE; 41 virtual void updateFromElement() OVERRIDE;
41 42
42 HTMLProgressElement* progressElement() const; 43 HTMLProgressElement* progressElement() const;
43 44
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54 double m_animationDuration; 55 double m_animationDuration;
55 bool m_animating; 56 bool m_animating;
56 Timer<RenderProgress> m_animationTimer; 57 Timer<RenderProgress> m_animationTimer;
57 }; 58 };
58 59
59 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderProgress, isProgress()); 60 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderProgress, isProgress());
60 61
61 } // namespace blink 62 } // namespace blink
62 63
63 #endif // RenderProgress_h 64 #endif // RenderProgress_h
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