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1 /* | 1 /* |
2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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24 #include "core/rendering/RenderBlockFlow.h" | 24 #include "core/rendering/RenderBlockFlow.h" |
25 | 25 |
26 namespace blink { | 26 namespace blink { |
27 | 27 |
28 class HTMLProgressElement; | 28 class HTMLProgressElement; |
29 | 29 |
30 class RenderProgress FINAL : public RenderBlockFlow { | 30 class RenderProgress FINAL : public RenderBlockFlow { |
31 public: | 31 public: |
32 explicit RenderProgress(HTMLElement*); | 32 explicit RenderProgress(HTMLElement*); |
33 virtual ~RenderProgress(); | 33 virtual ~RenderProgress(); |
| 34 virtual void destroy() OVERRIDE; |
34 | 35 |
35 double position() const { return m_position; } | 36 double position() const { return m_position; } |
36 double animationProgress() const; | 37 double animationProgress() const; |
37 double animationStartTime() const { return m_animationStartTime; } | 38 double animationStartTime() const { return m_animationStartTime; } |
38 | 39 |
39 bool isDeterminate() const; | 40 bool isDeterminate() const; |
40 virtual void updateFromElement() OVERRIDE; | 41 virtual void updateFromElement() OVERRIDE; |
41 | 42 |
42 HTMLProgressElement* progressElement() const; | 43 HTMLProgressElement* progressElement() const; |
43 | 44 |
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54 double m_animationDuration; | 55 double m_animationDuration; |
55 bool m_animating; | 56 bool m_animating; |
56 Timer<RenderProgress> m_animationTimer; | 57 Timer<RenderProgress> m_animationTimer; |
57 }; | 58 }; |
58 | 59 |
59 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderProgress, isProgress()); | 60 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderProgress, isProgress()); |
60 | 61 |
61 } // namespace blink | 62 } // namespace blink |
62 | 63 |
63 #endif // RenderProgress_h | 64 #endif // RenderProgress_h |
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