Index: Source/core/rendering/RenderObject.cpp |
diff --git a/Source/core/rendering/RenderObject.cpp b/Source/core/rendering/RenderObject.cpp |
index b3ab3f2d729a1d58c2981c98fdd62d471d8c1b57..3d954cb794ed7849745b14f672c1601dfaa9d0a6 100644 |
--- a/Source/core/rendering/RenderObject.cpp |
+++ b/Source/core/rendering/RenderObject.cpp |
@@ -1379,7 +1379,7 @@ RenderLayerModelObject* RenderObject::containerForRepaint() const |
if (parentRenderFlowThread) { |
// The ancestor document will do the reparenting when the repaint propagates further up. |
// We're just a seamless child document, and we don't need to do the hacking. |
- if (&parentRenderFlowThread && parentRenderFlowThread->document() != document()) |
+ if (parentRenderFlowThread->document() != document()) |
return repaintContainer; |
// If we have already found a repaint container then we will repaint into that container only if it is part of the same |
// flow thread. Otherwise we will need to catch the repaint call and send it to the flow thread. |