| Index: Source/core/rendering/RenderObject.cpp
|
| diff --git a/Source/core/rendering/RenderObject.cpp b/Source/core/rendering/RenderObject.cpp
|
| index b3ab3f2d729a1d58c2981c98fdd62d471d8c1b57..3d954cb794ed7849745b14f672c1601dfaa9d0a6 100644
|
| --- a/Source/core/rendering/RenderObject.cpp
|
| +++ b/Source/core/rendering/RenderObject.cpp
|
| @@ -1379,7 +1379,7 @@ RenderLayerModelObject* RenderObject::containerForRepaint() const
|
| if (parentRenderFlowThread) {
|
| // The ancestor document will do the reparenting when the repaint propagates further up.
|
| // We're just a seamless child document, and we don't need to do the hacking.
|
| - if (&parentRenderFlowThread && parentRenderFlowThread->document() != document())
|
| + if (parentRenderFlowThread->document() != document())
|
| return repaintContainer;
|
| // If we have already found a repaint container then we will repaint into that container only if it is part of the same
|
| // flow thread. Otherwise we will need to catch the repaint call and send it to the flow thread.
|
|
|