Chromium Code Reviews| Index: cc/trees/layer_tree_host_impl.cc |
| diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc |
| index afba687b2d8d3bcdc42ae39e27fdb42e95d1e043..3af5ba4cfe564ee567c02f565550b488042c55c3 100644 |
| --- a/cc/trees/layer_tree_host_impl.cc |
| +++ b/cc/trees/layer_tree_host_impl.cc |
| @@ -1608,6 +1608,9 @@ void LayerTreeHostImpl::DidDrawAllLayers(const FrameData& frame) { |
| // Once all layers have been drawn, pending texture uploads should no |
| // longer block future uploads. |
| resource_provider_->MarkPendingUploadsAsNonBlocking(); |
| + |
| + if (active_tree()->RequiresHighResToDraw()) |
| + active_tree()->ResetRequiresHighResToDraw(); |
|
sohanjg
2014/09/10 06:28:07
we reset this on swap buffers too, but tests don't
|
| } |
| void LayerTreeHostImpl::FinishAllRendering() { |
| @@ -2062,6 +2065,12 @@ bool LayerTreeHostImpl::InitializeRenderer( |
| return false; |
| output_surface_ = output_surface.Pass(); |
| + |
| + // There will not be anything to draw here, so set high res |
| + // to avoid checkerboards, typically when we are recovering |
| + // from lost context. |
| + active_tree_->SetRequiresHighResToDraw(); |
| + |
| have_valid_output_surface_ = true; |
| resource_provider_ = |
| ResourceProvider::Create(output_surface_.get(), |