| Index: ui/aura/test/test_screen.cc
|
| diff --git a/ui/aura/test/test_screen.cc b/ui/aura/test/test_screen.cc
|
| index 75b5bb9c5fdedd327cbb9486e11138d360765448..4ffc2d855eada7ec162b6f32a1be29b79c5a2546 100644
|
| --- a/ui/aura/test/test_screen.cc
|
| +++ b/ui/aura/test/test_screen.cc
|
| @@ -15,15 +15,6 @@
|
| #include "ui/gfx/screen.h"
|
|
|
| namespace aura {
|
| -
|
| -namespace {
|
| -
|
| -bool IsRotationPortrait(gfx::Display::Rotation rotation) {
|
| - return rotation == gfx::Display::ROTATE_90 ||
|
| - rotation == gfx::Display::ROTATE_270;
|
| -}
|
| -
|
| -} // namespace
|
|
|
| // static
|
| TestScreen* TestScreen::Create(const gfx::Size& size) {
|
| @@ -56,14 +47,8 @@
|
| }
|
|
|
| void TestScreen::SetDisplayRotation(gfx::Display::Rotation rotation) {
|
| - gfx::Rect bounds_in_pixel(display_.GetSizeInPixel());
|
| - gfx::Rect new_bounds(bounds_in_pixel);
|
| - if (IsRotationPortrait(rotation) != IsRotationPortrait(display_.rotation())) {
|
| - new_bounds.set_width(bounds_in_pixel.height());
|
| - new_bounds.set_height(bounds_in_pixel.width());
|
| - }
|
| display_.set_rotation(rotation);
|
| - display_.SetScaleAndBounds(display_.device_scale_factor(), new_bounds);
|
| + // TODO(oshima|mukai): Update the display_ as well.
|
| host_->SetRootTransform(GetRotationTransform() * GetUIScaleTransform());
|
| }
|
|
|
| @@ -78,20 +63,21 @@
|
|
|
| gfx::Transform TestScreen::GetRotationTransform() const {
|
| gfx::Transform rotate;
|
| + float one_pixel = 1.0f / display_.device_scale_factor();
|
| switch (display_.rotation()) {
|
| case gfx::Display::ROTATE_0:
|
| break;
|
| case gfx::Display::ROTATE_90:
|
| - rotate.Translate(display_.bounds().height(), 0);
|
| + rotate.Translate(display_.bounds().height() - one_pixel, 0);
|
| rotate.Rotate(90);
|
| break;
|
| case gfx::Display::ROTATE_270:
|
| - rotate.Translate(0, display_.bounds().width());
|
| + rotate.Translate(0, display_.bounds().width() - one_pixel);
|
| rotate.Rotate(270);
|
| break;
|
| case gfx::Display::ROTATE_180:
|
| - rotate.Translate(display_.bounds().width(),
|
| - display_.bounds().height());
|
| + rotate.Translate(display_.bounds().width() - one_pixel,
|
| + display_.bounds().height() - one_pixel);
|
| rotate.Rotate(180);
|
| break;
|
| }
|
|
|