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Side by Side Diff: athena/screen/public/screen_manager.h

Issue 475533008: Revert of Rotate screen in response to accelerator or device orientation sensors. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ATHENA_SCREEN_PUBLIC_SCREEN_MANAGER_H_ 5 #ifndef ATHENA_SCREEN_PUBLIC_SCREEN_MANAGER_H_
6 #define ATHENA_SCREEN_PUBLIC_SCREEN_MANAGER_H_ 6 #define ATHENA_SCREEN_PUBLIC_SCREEN_MANAGER_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "athena/athena_export.h" 10 #include "athena/athena_export.h"
11 #include "ui/gfx/display.h"
12 11
13 namespace aura { 12 namespace aura {
14 class Window; 13 class Window;
15 } 14 }
16 15
17 namespace gfx { 16 namespace gfx {
18 class ImageSkia; 17 class ImageSkia;
19 } 18 }
20 19
21 namespace ui { 20 namespace ui {
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62 61
63 // Creates the container window on the screen. 62 // Creates the container window on the screen.
64 virtual aura::Window* CreateContainer(const ContainerParams& params) = 0; 63 virtual aura::Window* CreateContainer(const ContainerParams& params) = 0;
65 64
66 // Return the context object to be used for widget creation. 65 // Return the context object to be used for widget creation.
67 virtual aura::Window* GetContext() = 0; 66 virtual aura::Window* GetContext() = 0;
68 67
69 // Sets the background image. 68 // Sets the background image.
70 virtual void SetBackgroundImage(const gfx::ImageSkia& image) = 0; 69 virtual void SetBackgroundImage(const gfx::ImageSkia& image) = 0;
71 70
72 // Set screen rotation.
73 // TODO(flackr): Extract and use ash DisplayManager to set rotation
74 // instead: http://crbug.com/401044.
75 virtual void SetRotation(gfx::Display::Rotation rotation) = 0;
76
77 // Returns the LayerAnimator to use to animate the entire screen (e.g. fade 71 // Returns the LayerAnimator to use to animate the entire screen (e.g. fade
78 // screen to white). 72 // screen to white).
79 virtual ui::LayerAnimator* GetScreenAnimator() = 0; 73 virtual ui::LayerAnimator* GetScreenAnimator() = 0;
80 74
81 // Create a focus rules. 75 // Create a focus rules.
82 // TODO(oshima): Make this virtual function. 76 // TODO(oshima): Make this virtual function.
83 static wm::FocusRules* CreateFocusRules(); 77 static wm::FocusRules* CreateFocusRules();
84 }; 78 };
85 79
86 } // namespace athena 80 } // namespace athena
87 81
88 #endif // ATHENA_SCREEN_PUBLIC_SCREEN_MANAGER_H_ 82 #endif // ATHENA_SCREEN_PUBLIC_SCREEN_MANAGER_H_
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