Index: remoting/ios/ui/cursor_texture.h |
diff --git a/remoting/ios/ui/cursor_texture.h b/remoting/ios/ui/cursor_texture.h |
deleted file mode 100644 |
index 398a42467bae3440c41c9a0cf670cf479926ed91..0000000000000000000000000000000000000000 |
--- a/remoting/ios/ui/cursor_texture.h |
+++ /dev/null |
@@ -1,58 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef REMOTING_IOS_UI_CURSOR_TEXTURE_H_ |
-#define REMOTING_IOS_UI_CURSOR_TEXTURE_H_ |
- |
-#import <Foundation/Foundation.h> |
-#import <GLKit/GLKit.h> |
- |
-#import "base/memory/scoped_ptr.h" |
- |
-#import "remoting/ios/utility.h" |
-#include "third_party/webrtc/modules/desktop_capture/desktop_geometry.h" |
-#include "third_party/webrtc/modules/desktop_capture/mouse_cursor.h" |
- |
-@interface CursorTexture : NSObject { |
- @private |
- // GL name |
- GLuint _textureId; |
- webrtc::DesktopSize _textureSize; |
- BOOL _needInitialize; |
- |
- // The current cursor |
- scoped_ptr<webrtc::MouseCursor> _cursor; |
- |
- BOOL _needCursorRedraw; |
- |
- // Rectangle of the most recent cursor drawn to a GL Texture. On each |
- // successive frame when a new cursor is available this region is cleared on |
- // the GL Texture, so that the GL Texture is completely transparent again, and |
- // the cursor is then redrawn. |
- webrtc::DesktopRect _cursorDrawnToGL; |
-} |
- |
-- (const webrtc::DesktopSize&)textureSize; |
- |
-- (void)setTextureSize:(const webrtc::DesktopSize&)size; |
- |
-- (const webrtc::MouseCursor&)cursor; |
- |
-- (void)setCursor:(webrtc::MouseCursor*)cursor; |
- |
-// bind this object to an effect's via the effects properties |
-- (void)bindToEffect:(GLKEffectPropertyTexture*)effectProperty; |
- |
-// True if the cursor has changed in a way that requires it to be redrawn |
-- (BOOL)needDrawAtPosition:(const webrtc::DesktopVector&)position; |
- |
-// needDrawAtPosition must be checked prior to calling drawWithMousePosition. |
-// Draw mouse at the new position. |
-- (void)drawWithMousePosition:(const webrtc::DesktopVector&)position; |
- |
-- (void)releaseTexture; |
- |
-@end |
- |
-#endif // REMOTING_IOS_UI_CURSOR_TEXTURE_H_ |