Index: src/core/SkRecords.h |
diff --git a/src/core/SkRecords.h b/src/core/SkRecords.h |
index 3d5b1908934f4c7fc0d401980a94d9996bc73490..bc768d9496c0f2c12b59365e07ac1e73525043b9 100644 |
--- a/src/core/SkRecords.h |
+++ b/src/core/SkRecords.h |
@@ -197,7 +197,7 @@ private: |
RECORD0(NoOp); |
-RECORD1(Restore, SkMatrix, matrix); |
+RECORD2(Restore, SkIRect, devBounds, SkMatrix, matrix); |
RECORD0(Save); |
RECORD3(SaveLayer, Optional<SkRect>, bounds, Optional<SkPaint>, paint, SkCanvas::SaveFlags, flags); |
@@ -207,10 +207,10 @@ RECORD0(PopCull); |
RECORD1(Concat, SkMatrix, matrix); |
RECORD1(SetMatrix, SkMatrix, matrix); |
-RECORD3(ClipPath, SkPath, path, SkRegion::Op, op, bool, doAA); |
-RECORD3(ClipRRect, SkRRect, rrect, SkRegion::Op, op, bool, doAA); |
-RECORD3(ClipRect, SkRect, rect, SkRegion::Op, op, bool, doAA); |
-RECORD2(ClipRegion, SkRegion, region, SkRegion::Op, op); |
+RECORD4(ClipPath, SkIRect, devBounds, SkPath, path, SkRegion::Op, op, bool, doAA); |
+RECORD4(ClipRRect, SkIRect, devBounds, SkRRect, rrect, SkRegion::Op, op, bool, doAA); |
+RECORD4(ClipRect, SkIRect, devBounds, SkRect, rect, SkRegion::Op, op, bool, doAA); |
+RECORD3(ClipRegion, SkIRect, devBounds, SkRegion, region, SkRegion::Op, op); |
RECORD1(Clear, SkColor, color); |
// While not strictly required, if you have an SkPaint, it's fastest to put it first. |