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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkRecords_DEFINED | 8 #ifndef SkRecords_DEFINED |
| 9 #define SkRecords_DEFINED | 9 #define SkRecords_DEFINED |
| 10 | 10 |
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| 190 } | 190 } |
| 191 | 191 |
| 192 operator const SkBitmap& () const { return fBitmap; } | 192 operator const SkBitmap& () const { return fBitmap; } |
| 193 | 193 |
| 194 private: | 194 private: |
| 195 SkBitmap fBitmap; | 195 SkBitmap fBitmap; |
| 196 }; | 196 }; |
| 197 | 197 |
| 198 RECORD0(NoOp); | 198 RECORD0(NoOp); |
| 199 | 199 |
| 200 RECORD1(Restore, SkMatrix, matrix); | 200 RECORD2(Restore, SkIRect, devBounds, SkMatrix, matrix); |
| 201 RECORD0(Save); | 201 RECORD0(Save); |
| 202 RECORD3(SaveLayer, Optional<SkRect>, bounds, Optional<SkPaint>, paint, SkCanvas:
:SaveFlags, flags); | 202 RECORD3(SaveLayer, Optional<SkRect>, bounds, Optional<SkPaint>, paint, SkCanvas:
:SaveFlags, flags); |
| 203 | 203 |
| 204 RECORD1(PushCull, SkRect, rect); | 204 RECORD1(PushCull, SkRect, rect); |
| 205 RECORD0(PopCull); | 205 RECORD0(PopCull); |
| 206 | 206 |
| 207 RECORD1(Concat, SkMatrix, matrix); | 207 RECORD1(Concat, SkMatrix, matrix); |
| 208 RECORD1(SetMatrix, SkMatrix, matrix); | 208 RECORD1(SetMatrix, SkMatrix, matrix); |
| 209 | 209 |
| 210 RECORD3(ClipPath, SkPath, path, SkRegion::Op, op, bool, doAA); | 210 RECORD4(ClipPath, SkIRect, devBounds, SkPath, path, SkRegion::Op, op, bool
, doAA); |
| 211 RECORD3(ClipRRect, SkRRect, rrect, SkRegion::Op, op, bool, doAA); | 211 RECORD4(ClipRRect, SkIRect, devBounds, SkRRect, rrect, SkRegion::Op, op, bool
, doAA); |
| 212 RECORD3(ClipRect, SkRect, rect, SkRegion::Op, op, bool, doAA); | 212 RECORD4(ClipRect, SkIRect, devBounds, SkRect, rect, SkRegion::Op, op, bool
, doAA); |
| 213 RECORD2(ClipRegion, SkRegion, region, SkRegion::Op, op); | 213 RECORD3(ClipRegion, SkIRect, devBounds, SkRegion, region, SkRegion::Op, op); |
| 214 | 214 |
| 215 RECORD1(Clear, SkColor, color); | 215 RECORD1(Clear, SkColor, color); |
| 216 // While not strictly required, if you have an SkPaint, it's fastest to put it f
irst. | 216 // While not strictly required, if you have an SkPaint, it's fastest to put it f
irst. |
| 217 RECORD4(DrawBitmap, Optional<SkPaint>, paint, | 217 RECORD4(DrawBitmap, Optional<SkPaint>, paint, |
| 218 ImmutableBitmap, bitmap, | 218 ImmutableBitmap, bitmap, |
| 219 SkScalar, left, | 219 SkScalar, left, |
| 220 SkScalar, top); | 220 SkScalar, top); |
| 221 RECORD3(DrawBitmapMatrix, Optional<SkPaint>, paint, ImmutableBitmap, bitmap, SkM
atrix, matrix); | 221 RECORD3(DrawBitmapMatrix, Optional<SkPaint>, paint, ImmutableBitmap, bitmap, SkM
atrix, matrix); |
| 222 RECORD4(DrawBitmapNine, Optional<SkPaint>, paint, | 222 RECORD4(DrawBitmapNine, Optional<SkPaint>, paint, |
| 223 ImmutableBitmap, bitmap, | 223 ImmutableBitmap, bitmap, |
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| 313 #undef RECORD0 | 313 #undef RECORD0 |
| 314 #undef RECORD1 | 314 #undef RECORD1 |
| 315 #undef RECORD2 | 315 #undef RECORD2 |
| 316 #undef RECORD3 | 316 #undef RECORD3 |
| 317 #undef RECORD4 | 317 #undef RECORD4 |
| 318 #undef RECORD5 | 318 #undef RECORD5 |
| 319 | 319 |
| 320 } // namespace SkRecords | 320 } // namespace SkRecords |
| 321 | 321 |
| 322 #endif//SkRecords_DEFINED | 322 #endif//SkRecords_DEFINED |
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