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Side by Side Diff: Source/core/rendering/RenderLayerRepainter.cpp

Issue 474793002: Add GraphicsLayerDebugInfo::includesNewPaintInvalidation to distinguish paint from new RenderObjects (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: use GraphicsLayerInfo Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 * 5 *
6 * Other contributors: 6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu> 7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu> 8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de> 9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com> 10 * Randall Jesup <rjesup@wgate.com>
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130 if (m_renderer.layer()->groupedMapping()) { 130 if (m_renderer.layer()->groupedMapping()) {
131 LayoutRect paintInvalidationRect = r; 131 LayoutRect paintInvalidationRect = r;
132 paintInvalidationRect.move(m_renderer.layer()->subpixelAccumulation()); 132 paintInvalidationRect.move(m_renderer.layer()->subpixelAccumulation());
133 if (GraphicsLayer* squashingLayer = m_renderer.layer()->groupedMapping() ->squashingLayer()) 133 if (GraphicsLayer* squashingLayer = m_renderer.layer()->groupedMapping() ->squashingLayer())
134 squashingLayer->setNeedsDisplayInRect(pixelSnappedIntRect(paintInval idationRect)); 134 squashingLayer->setNeedsDisplayInRect(pixelSnappedIntRect(paintInval idationRect));
135 } else { 135 } else {
136 m_renderer.layer()->compositedLayerMapping()->setContentsNeedDisplayInRe ct(r); 136 m_renderer.layer()->compositedLayerMapping()->setContentsNeedDisplayInRe ct(r);
137 } 137 }
138 } 138 }
139 139
140 void RenderLayerRepainter::setBackingIncludesFirstPaintInvalidation()
141 {
142 GraphicsLayer* backingLayer = m_renderer.layer()->graphicsLayerBacking();
143 if (backingLayer)
144 backingLayer->setIncludesFirstPaintInvalidation();
145 }
146
140 void RenderLayerRepainter::setFilterBackendNeedsPaintInvalidationInRect(const La youtRect& rect) 147 void RenderLayerRepainter::setFilterBackendNeedsPaintInvalidationInRect(const La youtRect& rect)
141 { 148 {
142 if (rect.isEmpty()) 149 if (rect.isEmpty())
143 return; 150 return;
144 LayoutRect rectForPaintInvalidation = rect; 151 LayoutRect rectForPaintInvalidation = rect;
145 m_renderer.style()->filterOutsets().expandRect(rectForPaintInvalidation); 152 m_renderer.style()->filterOutsets().expandRect(rectForPaintInvalidation);
146 153
147 ASSERT(m_renderer.layer()->filterInfo()); 154 ASSERT(m_renderer.layer()->filterInfo());
148 155
149 RenderLayer* parentLayer = enclosingFilterPaintInvalidationLayer(); 156 RenderLayer* parentLayer = enclosingFilterPaintInvalidationLayer();
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176 RenderLayer* RenderLayerRepainter::enclosingFilterPaintInvalidationLayer() const 183 RenderLayer* RenderLayerRepainter::enclosingFilterPaintInvalidationLayer() const
177 { 184 {
178 for (const RenderLayer* curr = m_renderer.layer(); curr; curr = curr->parent ()) { 185 for (const RenderLayer* curr = m_renderer.layer(); curr; curr = curr->parent ()) {
179 if ((curr != m_renderer.layer() && curr->requiresFullLayerImageForFilter s()) || curr->compositingState() == PaintsIntoOwnBacking || curr->isRootLayer()) 186 if ((curr != m_renderer.layer() && curr->requiresFullLayerImageForFilter s()) || curr->compositingState() == PaintsIntoOwnBacking || curr->isRootLayer())
180 return const_cast<RenderLayer*>(curr); 187 return const_cast<RenderLayer*>(curr);
181 } 188 }
182 return 0; 189 return 0;
183 } 190 }
184 191
185 } // namespace blink 192 } // namespace blink
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