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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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177 void setIsRootForIsolatedGroup(bool); | 177 void setIsRootForIsolatedGroup(bool); |
178 | 178 |
179 void setFilters(const FilterOperations&); | 179 void setFilters(const FilterOperations&); |
180 | 180 |
181 // Some GraphicsLayers paint only the foreground or the background content | 181 // Some GraphicsLayers paint only the foreground or the background content |
182 void setPaintingPhase(GraphicsLayerPaintingPhase); | 182 void setPaintingPhase(GraphicsLayerPaintingPhase); |
183 | 183 |
184 void setNeedsDisplay(); | 184 void setNeedsDisplay(); |
185 // mark the given rect (in layer coords) as needing dispay. Never goes deep. | 185 // mark the given rect (in layer coords) as needing dispay. Never goes deep. |
186 void setNeedsDisplayInRect(const FloatRect&); | 186 void setNeedsDisplayInRect(const FloatRect&); |
| 187 void setIncludesFirstPaintInvalidation(); |
187 | 188 |
188 void setContentsNeedsDisplay(); | 189 void setContentsNeedsDisplay(); |
189 | 190 |
190 // Set that the position/size of the contents (image or video). | 191 // Set that the position/size of the contents (image or video). |
191 void setContentsRect(const IntRect&); | 192 void setContentsRect(const IntRect&); |
192 | 193 |
193 // Return true if the animation is handled by the compositing system. If thi
s returns | 194 // Return true if the animation is handled by the compositing system. If thi
s returns |
194 // false, the animation will be run by AnimationController. | 195 // false, the animation will be run by AnimationController. |
195 // These methods handle both transitions and keyframe animations. | 196 // These methods handle both transitions and keyframe animations. |
196 bool addAnimation(PassOwnPtr<WebCompositorAnimation>); | 197 bool addAnimation(PassOwnPtr<WebCompositorAnimation>); |
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344 }; | 345 }; |
345 | 346 |
346 } // namespace blink | 347 } // namespace blink |
347 | 348 |
348 #ifndef NDEBUG | 349 #ifndef NDEBUG |
349 // Outside the WebCore namespace for ease of invocation from gdb. | 350 // Outside the WebCore namespace for ease of invocation from gdb. |
350 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); | 351 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); |
351 #endif | 352 #endif |
352 | 353 |
353 #endif // GraphicsLayer_h | 354 #endif // GraphicsLayer_h |
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