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Side by Side Diff: Source/core/rendering/RenderLayerRepainter.cpp

Issue 474793002: Add GraphicsLayerDebugInfo::includesNewPaintInvalidation to distinguish paint from new RenderObjects (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: rebased Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 * 5 *
6 * Other contributors: 6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu> 7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu> 8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de> 9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com> 10 * Randall Jesup <rjesup@wgate.com>
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114 if (m_renderer.layer()->groupedMapping()) { 114 if (m_renderer.layer()->groupedMapping()) {
115 LayoutRect paintInvalidationRect = r; 115 LayoutRect paintInvalidationRect = r;
116 paintInvalidationRect.move(m_renderer.layer()->subpixelAccumulation()); 116 paintInvalidationRect.move(m_renderer.layer()->subpixelAccumulation());
117 if (GraphicsLayer* squashingLayer = m_renderer.layer()->groupedMapping() ->squashingLayer()) 117 if (GraphicsLayer* squashingLayer = m_renderer.layer()->groupedMapping() ->squashingLayer())
118 squashingLayer->setNeedsDisplayInRect(pixelSnappedIntRect(paintInval idationRect)); 118 squashingLayer->setNeedsDisplayInRect(pixelSnappedIntRect(paintInval idationRect));
119 } else { 119 } else {
120 m_renderer.layer()->compositedLayerMapping()->setContentsNeedDisplayInRe ct(r); 120 m_renderer.layer()->compositedLayerMapping()->setContentsNeedDisplayInRe ct(r);
121 } 121 }
122 } 122 }
123 123
124 void RenderLayerRepainter::setBackingIncludesFirstPaintInvalidation()
125 {
126 GraphicsLayer* backingLayer = m_renderer.layer()->graphicsLayerBacking();
chrishtr 2014/08/25 16:55:05 Per comment in RenderObject, get rid of this metho
kouhei (in TOK) 2014/08/26 14:18:18 Done.
127 if (backingLayer)
128 backingLayer->setIncludesFirstPaintInvalidation();
129 }
130
124 void RenderLayerRepainter::setFilterBackendNeedsPaintInvalidationInRect(const La youtRect& rect) 131 void RenderLayerRepainter::setFilterBackendNeedsPaintInvalidationInRect(const La youtRect& rect)
125 { 132 {
126 if (rect.isEmpty()) 133 if (rect.isEmpty())
127 return; 134 return;
128 LayoutRect rectForPaintInvalidation = rect; 135 LayoutRect rectForPaintInvalidation = rect;
129 136
130 ASSERT(m_renderer.layer()->filterInfo()); 137 ASSERT(m_renderer.layer()->filterInfo());
131 138
132 RenderLayer* parentLayer = enclosingFilterPaintInvalidationLayer(); 139 RenderLayer* parentLayer = enclosingFilterPaintInvalidationLayer();
133 ASSERT(parentLayer); 140 ASSERT(parentLayer);
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159 RenderLayer* RenderLayerRepainter::enclosingFilterPaintInvalidationLayer() const 166 RenderLayer* RenderLayerRepainter::enclosingFilterPaintInvalidationLayer() const
160 { 167 {
161 for (const RenderLayer* curr = m_renderer.layer(); curr; curr = curr->parent ()) { 168 for (const RenderLayer* curr = m_renderer.layer(); curr; curr = curr->parent ()) {
162 if ((curr != m_renderer.layer() && curr->requiresFullLayerImageForFilter s()) || curr->compositingState() == PaintsIntoOwnBacking || curr->isRootLayer()) 169 if ((curr != m_renderer.layer() && curr->requiresFullLayerImageForFilter s()) || curr->compositingState() == PaintsIntoOwnBacking || curr->isRootLayer())
163 return const_cast<RenderLayer*>(curr); 170 return const_cast<RenderLayer*>(curr);
164 } 171 }
165 return 0; 172 return 0;
166 } 173 }
167 174
168 } // namespace blink 175 } // namespace blink
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