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Side by Side Diff: Source/core/rendering/RenderLayer.h

Issue 474683003: Not for review - Rebase of crrev.com/62833003 Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: . Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. 3 * Copyright (C) 2013 Intel Corporation. All rights reserved.
4 * 4 *
5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
6 * 6 *
7 * Other contributors: 7 * Other contributors:
8 * Robert O'Callahan <roc+@cs.cmu.edu> 8 * Robert O'Callahan <roc+@cs.cmu.edu>
9 * David Baron <dbaron@fas.harvard.edu> 9 * David Baron <dbaron@fas.harvard.edu>
10 * Christian Biesinger <cbiesinger@web.de> 10 * Christian Biesinger <cbiesinger@web.de>
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295 GraphicsLayer* graphicsLayerBackingForScrolling() const; 295 GraphicsLayer* graphicsLayerBackingForScrolling() const;
296 // NOTE: If you are using hasCompositedLayerMapping to determine the state o f compositing for this layer, 296 // NOTE: If you are using hasCompositedLayerMapping to determine the state o f compositing for this layer,
297 // (and not just to do bookkeeping related to the mapping like, say, allocat ing or deallocating a mapping), 297 // (and not just to do bookkeeping related to the mapping like, say, allocat ing or deallocating a mapping),
298 // then you may have incorrect logic. Use compositingState() instead. 298 // then you may have incorrect logic. Use compositingState() instead.
299 // FIXME: This is identical to null checking compositedLayerMapping(), why n ot just call that? 299 // FIXME: This is identical to null checking compositedLayerMapping(), why n ot just call that?
300 bool hasCompositedLayerMapping() const { return m_compositedLayerMapping.get (); } 300 bool hasCompositedLayerMapping() const { return m_compositedLayerMapping.get (); }
301 void clearCompositedLayerMapping(bool layerBeingDestroyed = false); 301 void clearCompositedLayerMapping(bool layerBeingDestroyed = false);
302 CompositedLayerMapping* groupedMapping() const { return m_groupedMapping; } 302 CompositedLayerMapping* groupedMapping() const { return m_groupedMapping; }
303 void setGroupedMapping(CompositedLayerMapping* groupedMapping, bool layerBei ngDestroyed = false); 303 void setGroupedMapping(CompositedLayerMapping* groupedMapping, bool layerBei ngDestroyed = false);
304 304
305 void unbindAnimatedProperties();
306 void bindAnimatedProperties(const Vector<String>&);
307
305 bool hasCompositedMask() const; 308 bool hasCompositedMask() const;
306 bool hasCompositedClippingMask() const; 309 bool hasCompositedClippingMask() const;
307 bool needsCompositedScrolling() const { return m_scrollableArea && m_scrolla bleArea->needsCompositedScrolling(); } 310 bool needsCompositedScrolling() const { return m_scrollableArea && m_scrolla bleArea->needsCompositedScrolling(); }
308 311
309 bool clipsCompositingDescendantsWithBorderRadius() const; 312 bool clipsCompositingDescendantsWithBorderRadius() const;
310 313
311 // Computes the position of the given render object in the space of |paintIn validationContainer|. 314 // Computes the position of the given render object in the space of |paintIn validationContainer|.
312 // FIXME: invert the logic to have paint invalidation containers take care o f painting objects into them, rather than the reverse. 315 // FIXME: invert the logic to have paint invalidation containers take care o f painting objects into them, rather than the reverse.
313 // This will allow us to clean up this static method messiness. 316 // This will allow us to clean up this static method messiness.
314 static LayoutPoint positionFromPaintInvalidationBacking(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidati onState* = 0); 317 static LayoutPoint positionFromPaintInvalidationBacking(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidati onState* = 0);
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708 711
709 } // namespace blink 712 } // namespace blink
710 713
711 #ifndef NDEBUG 714 #ifndef NDEBUG
712 // Outside the WebCore namespace for ease of invocation from gdb. 715 // Outside the WebCore namespace for ease of invocation from gdb.
713 void showLayerTree(const blink::RenderLayer*); 716 void showLayerTree(const blink::RenderLayer*);
714 void showLayerTree(const blink::RenderObject*); 717 void showLayerTree(const blink::RenderObject*);
715 #endif 718 #endif
716 719
717 #endif // RenderLayer_h 720 #endif // RenderLayer_h
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