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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_ | 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_ |
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_ | 6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_ |
7 | 7 |
8 #include "content/browser/renderer_host/input/touch_emulator_client.h" | 8 #include "content/browser/renderer_host/input/touch_emulator_client.h" |
9 #include "content/common/cursors/webcursor.h" | 9 #include "content/common/cursors/webcursor.h" |
10 #include "content/common/input/input_event_ack_state.h" | 10 #include "content/common/input/input_event_ack_state.h" |
11 #include "third_party/WebKit/public/web/WebInputEvent.h" | 11 #include "third_party/WebKit/public/web/WebInputEvent.h" |
12 #include "ui/events/gesture_detection/filtered_gesture_provider.h" | 12 #include "ui/events/gesture_detection/filtered_gesture_provider.h" |
13 #include "ui/gfx/size_f.h" | 13 #include "ui/gfx/size_f.h" |
14 | 14 |
15 namespace content { | 15 namespace content { |
16 | 16 |
17 // Emulates touch input with mouse and keyboard. | 17 // Emulates touch input with mouse and keyboard. |
18 class CONTENT_EXPORT TouchEmulator : public ui::GestureProviderClient { | 18 class CONTENT_EXPORT TouchEmulator : public ui::GestureProviderClient { |
19 public: | 19 public: |
20 explicit TouchEmulator(TouchEmulatorClient* client); | 20 explicit TouchEmulator(TouchEmulatorClient* client); |
21 virtual ~TouchEmulator(); | 21 virtual ~TouchEmulator(); |
22 | 22 |
23 void Enable(bool allow_pinch); | 23 void Enable(); |
24 void Disable(); | 24 void Disable(); |
25 | 25 |
26 // Note that TouchEmulator should always listen to touch events and their acks | 26 // Note that TouchEmulator should always listen to touch events and their acks |
27 // (even in disabled state) to track native stream presence. | 27 // (even in disabled state) to track native stream presence. |
28 bool enabled() const { return enabled_; } | 28 bool enabled() const { return enabled_; } |
29 | 29 |
30 // Returns |true| if the event was consumed. Consumed event should not | 30 // Returns |true| if the event was consumed. Consumed event should not |
31 // propagate any further. | 31 // propagate any further. |
32 // TODO(dgozman): maybe pass latency info together with events. | 32 // TODO(dgozman): maybe pass latency info together with events. |
33 bool HandleMouseEvent(const blink::WebMouseEvent& event); | 33 bool HandleMouseEvent(const blink::WebMouseEvent& event); |
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67 void ScrollEnd(const blink::WebGestureEvent& event); | 67 void ScrollEnd(const blink::WebGestureEvent& event); |
68 | 68 |
69 void ForwardTouchEventToClient(); | 69 void ForwardTouchEventToClient(); |
70 | 70 |
71 TouchEmulatorClient* const client_; | 71 TouchEmulatorClient* const client_; |
72 ui::FilteredGestureProvider gesture_provider_; | 72 ui::FilteredGestureProvider gesture_provider_; |
73 | 73 |
74 // Disabled emulator does only process touch acks left from previous | 74 // Disabled emulator does only process touch acks left from previous |
75 // emulation. It does not intercept any events. | 75 // emulation. It does not intercept any events. |
76 bool enabled_; | 76 bool enabled_; |
77 bool allow_pinch_; | |
78 | 77 |
79 // While emulation is on, default cursor is touch. Pressing shift changes | 78 // While emulation is on, default cursor is touch. Pressing shift changes |
80 // cursor to the pinch one. | 79 // cursor to the pinch one. |
81 WebCursor pointer_cursor_; | 80 WebCursor pointer_cursor_; |
82 WebCursor touch_cursor_; | 81 WebCursor touch_cursor_; |
83 WebCursor pinch_cursor_; | 82 WebCursor pinch_cursor_; |
84 gfx::SizeF cursor_size_; | 83 gfx::SizeF cursor_size_; |
85 | 84 |
86 // These are used to drop extra mouse move events coming too quickly, so | 85 // These are used to drop extra mouse move events coming too quickly, so |
87 // we don't handle too much touches in gesture provider. | 86 // we don't handle too much touches in gesture provider. |
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105 // The cumulative scale change from the start of pinch gesture. | 104 // The cumulative scale change from the start of pinch gesture. |
106 float pinch_scale_; | 105 float pinch_scale_; |
107 bool pinch_gesture_active_; | 106 bool pinch_gesture_active_; |
108 | 107 |
109 DISALLOW_COPY_AND_ASSIGN(TouchEmulator); | 108 DISALLOW_COPY_AND_ASSIGN(TouchEmulator); |
110 }; | 109 }; |
111 | 110 |
112 } // namespace content | 111 } // namespace content |
113 | 112 |
114 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_ | 113 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_ |
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