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Unified Diff: src/core/SkCanvas.cpp

Issue 473633002: SkTextBlob (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: Alloc API + review comments Created 6 years, 4 months ago
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Index: src/core/SkCanvas.cpp
diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
index bab1edca0b562617d10ccdba9096964a28b640cb..d06ffc056a959c9f4b8a52b53d498eb61d795222 100644
--- a/src/core/SkCanvas.cpp
+++ b/src/core/SkCanvas.cpp
@@ -22,6 +22,7 @@
#include "SkSmallAllocator.h"
#include "SkSurface_Base.h"
#include "SkTemplates.h"
+#include "SkTextBlob.h"
#include "SkTextFormatParams.h"
#include "SkTLazy.h"
#include "SkUtils.h"
@@ -2227,6 +2228,41 @@ void SkCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPat
LOOPER_END
}
+void SkCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
+ const SkPaint& paint) {
+ SkASSERT(blob);
+
+ // FIXME: dispatch to the device instead
+
+ if (x || y) {
+ this->translate(x, y);
+ }
+
+ SkTextBlob::RunIterator it(blob);
+ while (!it.done()) {
+ size_t textLen = it.glyphCount() * sizeof(uint16_t);
+ switch (it.positioning()) {
+ case SkTextBlob::kDefault_Positioning:
+ this->drawText(it.glyphs(), textLen, 0, 0, paint);
+ break;
+ case SkTextBlob::kHorizontal_Positioning:
+ this->drawPosTextH(it.glyphs(), textLen, it.pos(), 0, paint);
+ break;
+ case SkTextBlob::kFull_Positioning:
+ this->drawPosText(it.glyphs(), textLen, (const SkPoint*)it.pos(), paint);
+ break;
+ default:
+ SkFAIL("unhandled positioning mode");
+ }
+
+ it.next();
+ }
+
+ if (x || y) {
+ this->translate(-x, -y);
+ }
+}
+
// These will become non-virtual, so they always call the (virtual) onDraw... method
void SkCanvas::drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
const SkPaint& paint) {
@@ -2244,6 +2280,12 @@ void SkCanvas::drawTextOnPath(const void* text, size_t byteLength, const SkPath&
const SkMatrix* matrix, const SkPaint& paint) {
this->onDrawTextOnPath(text, byteLength, path, matrix, paint);
}
+void SkCanvas::drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
+ const SkPaint& paint) {
+ if (NULL != blob) {
+ this->onDrawTextBlob(blob, x, y, paint);
+ }
+}
void SkCanvas::drawVertices(VertexMode vmode, int vertexCount,
const SkPoint verts[], const SkPoint texs[],

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