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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv
ed. | 3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv
ed. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
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287 | 287 |
288 if (mode & TraverseDocumentBoundaries) { | 288 if (mode & TraverseDocumentBoundaries) { |
289 if (RenderObject* parentDocRenderer = frame()->ownerRenderer()) { | 289 if (RenderObject* parentDocRenderer = frame()->ownerRenderer()) { |
290 transformState.move(-frame()->view()->scrollOffset()); | 290 transformState.move(-frame()->view()->scrollOffset()); |
291 if (parentDocRenderer->isBox()) | 291 if (parentDocRenderer->isBox()) |
292 transformState.move(toLayoutSize(toRenderBox(parentDocRenderer)-
>contentBoxRect().location())); | 292 transformState.move(toLayoutSize(toRenderBox(parentDocRenderer)-
>contentBoxRect().location())); |
293 parentDocRenderer->mapLocalToContainer(repaintContainer, transformSt
ate, mode, wasFixed, paintInvalidationState); | 293 parentDocRenderer->mapLocalToContainer(repaintContainer, transformSt
ate, mode, wasFixed, paintInvalidationState); |
294 return; | 294 return; |
295 } | 295 } |
296 } | 296 } |
| 297 |
| 298 // If a container was specified, and was not 0 or the RenderView, |
| 299 // then we should have found it by now. |
| 300 ASSERT_ARG(repaintContainer, !repaintContainer); |
297 } | 301 } |
298 | 302 |
299 const RenderObject* RenderView::pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap& geometryMap) const | 303 const RenderObject* RenderView::pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap& geometryMap) const |
300 { | 304 { |
301 LayoutSize offsetForFixedPosition; | 305 LayoutSize offsetForFixedPosition; |
302 LayoutSize offset; | 306 LayoutSize offset; |
303 RenderObject* container = 0; | 307 RenderObject* container = 0; |
304 | 308 |
305 if (m_frameView) | 309 if (m_frameView) |
306 offsetForFixedPosition = m_frameView->scrollOffsetForFixedPosition(); | 310 offsetForFixedPosition = m_frameView->scrollOffsetForFixedPosition(); |
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427 } | 431 } |
428 } | 432 } |
429 } | 433 } |
430 | 434 |
431 void RenderView::invalidateTreeIfNeeded(const PaintInvalidationState& paintInval
idationState) | 435 void RenderView::invalidateTreeIfNeeded(const PaintInvalidationState& paintInval
idationState) |
432 { | 436 { |
433 ASSERT(!needsLayout()); | 437 ASSERT(!needsLayout()); |
434 | 438 |
435 // We specifically need to repaint the viewRect since other renderers | 439 // We specifically need to repaint the viewRect since other renderers |
436 // short-circuit on full-repaint. | 440 // short-circuit on full-repaint. |
437 LayoutRect dirtyRect = viewRect(); | 441 if (doingFullPaintInvalidation() && !viewRect().isEmpty()) |
438 if (doingFullPaintInvalidation() && !dirtyRect.isEmpty()) { | 442 invalidatePaintForRectangle(viewRect()); |
439 const RenderLayerModelObject* paintInvalidationContainer = &paintInvalid
ationState.paintInvalidationContainer(); | |
440 mapRectToPaintInvalidationBacking(paintInvalidationContainer, dirtyRect)
; | |
441 invalidatePaintUsingContainer(paintInvalidationContainer, dirtyRect, Inv
alidationFull); | |
442 } | |
443 | 443 |
444 RenderBlock::invalidateTreeIfNeeded(paintInvalidationState); | 444 RenderBlock::invalidateTreeIfNeeded(paintInvalidationState); |
445 } | 445 } |
446 | 446 |
447 void RenderView::invalidatePaintForRectangle(const LayoutRect& paintInvalidation
Rect) const | 447 void RenderView::invalidatePaintForRectangle(const LayoutRect& paintInvalidation
Rect) const |
448 { | 448 { |
449 ASSERT(!paintInvalidationRect.isEmpty()); | 449 ASSERT(!paintInvalidationRect.isEmpty()); |
450 | 450 |
451 if (document().printing() || !m_frameView) | 451 if (document().printing() || !m_frameView) |
452 return; | 452 return; |
453 | 453 |
454 ASSERT(layer()->compositingState() == PaintsIntoOwnBacking || !frame()->owne
rRenderer()); | 454 // We always just invalidate the root view, since we could be an iframe that
is clipped out |
455 | 455 // or even invisible. |
| 456 Element* owner = document().ownerElement(); |
456 if (layer()->compositingState() == PaintsIntoOwnBacking) { | 457 if (layer()->compositingState() == PaintsIntoOwnBacking) { |
457 layer()->paintInvalidator().setBackingNeedsRepaintInRect(paintInvalidati
onRect); | 458 layer()->paintInvalidator().setBackingNeedsRepaintInRect(paintInvalidati
onRect); |
458 } else { | 459 } else if (!owner) { |
459 m_frameView->contentRectangleForPaintInvalidation(pixelSnappedIntRect(pa
intInvalidationRect)); | 460 m_frameView->contentRectangleForPaintInvalidation(pixelSnappedIntRect(pa
intInvalidationRect)); |
| 461 } else if (RenderBox* obj = owner->renderBox()) { |
| 462 // Intersect the viewport with the paint invalidation rect. |
| 463 LayoutRect viewRectangle = viewRect(); |
| 464 LayoutRect rectToInvalidate = intersection(paintInvalidationRect, viewRe
ctangle); |
| 465 |
| 466 // Adjust for scroll offset of the view. |
| 467 rectToInvalidate.moveBy(-viewRectangle.location()); |
| 468 |
| 469 // Adjust for frame border. |
| 470 rectToInvalidate.moveBy(obj->contentBoxRect().location()); |
| 471 obj->invalidatePaintRectangle(rectToInvalidate); |
460 } | 472 } |
461 } | 473 } |
462 | 474 |
463 void RenderView::invalidatePaintForViewAndCompositedLayers() | 475 void RenderView::invalidatePaintForViewAndCompositedLayers() |
464 { | 476 { |
465 paintInvalidationForWholeRenderer(); | 477 paintInvalidationForWholeRenderer(); |
466 | 478 |
467 // The only way we know how to hit these ASSERTS below this point is via the
Chromium OS login screen. | 479 // The only way we know how to hit these ASSERTS below this point is via the
Chromium OS login screen. |
468 DisableCompositingQueryAsserts disabler; | 480 DisableCompositingQueryAsserts disabler; |
469 | 481 |
470 if (compositor()->inCompositingMode()) | 482 if (compositor()->inCompositingMode()) |
471 compositor()->fullyInvalidatePaint(); | 483 compositor()->fullyInvalidatePaint(); |
472 } | 484 } |
473 | 485 |
474 void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect& rect, bool fixed, const PaintInvalidati
onState* paintInvalidationState) const | 486 void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect& rect, bool fixed, const PaintInvalidati
onState* paintInvalidationState) const |
475 { | 487 { |
| 488 // If a container was specified, and was not 0 or the RenderView, |
| 489 // then we should have found it by now. |
| 490 ASSERT_ARG(paintInvalidationContainer, !paintInvalidationContainer || paintI
nvalidationContainer == this); |
| 491 |
476 if (document().printing()) | 492 if (document().printing()) |
477 return; | 493 return; |
478 | 494 |
479 if (style()->isFlippedBlocksWritingMode()) { | 495 if (style()->isFlippedBlocksWritingMode()) { |
480 // We have to flip by hand since the view's logical height has not been
determined. We | 496 // We have to flip by hand since the view's logical height has not been
determined. We |
481 // can use the viewport width and height. | 497 // can use the viewport width and height. |
482 if (style()->isHorizontalWritingMode()) | 498 if (style()->isHorizontalWritingMode()) |
483 rect.setY(viewHeight() - rect.maxY()); | 499 rect.setY(viewHeight() - rect.maxY()); |
484 else | 500 else |
485 rect.setX(viewWidth() - rect.maxX()); | 501 rect.setX(viewWidth() - rect.maxX()); |
486 } | 502 } |
487 | 503 |
488 if (fixed && m_frameView) { | 504 if (fixed && m_frameView) { |
489 rect.move(m_frameView->scrollOffsetForFixedPosition()); | 505 rect.move(m_frameView->scrollOffsetForFixedPosition()); |
490 // If we have a pending scroll, invalidate the previous scroll position. | 506 // If we have a pending scroll, invalidate the previous scroll position. |
491 if (!m_frameView->pendingScrollDelta().isZero()) { | 507 if (!m_frameView->pendingScrollDelta().isZero()) { |
492 rect.move(-m_frameView->pendingScrollDelta()); | 508 rect.move(-m_frameView->pendingScrollDelta()); |
493 } | 509 } |
494 } | 510 } |
495 | 511 |
496 // Apply our transform if we have one (because of full page zooming). | 512 // Apply our transform if we have one (because of full page zooming). |
497 if (!paintInvalidationContainer && layer() && layer()->transform()) | 513 if (!paintInvalidationContainer && layer() && layer()->transform()) |
498 rect = layer()->transform()->mapRect(rect); | 514 rect = layer()->transform()->mapRect(rect); |
499 | |
500 ASSERT(paintInvalidationContainer); | |
501 | |
502 if (paintInvalidationContainer == this) | |
503 return; | |
504 | |
505 Element* owner = document().ownerElement(); | |
506 if (!owner) | |
507 return; | |
508 if (RenderBox* obj = owner->renderBox()) { | |
509 // Intersect the viewport with the paint invalidation rect. | |
510 LayoutRect viewRectangle = viewRect(); | |
511 rect.intersect(viewRectangle); | |
512 | |
513 // Adjust for scroll offset of the view. | |
514 rect.moveBy(-viewRectangle.location()); | |
515 | |
516 // Adjust for frame border. | |
517 rect.moveBy(obj->contentBoxRect().location()); | |
518 obj->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect)
; | |
519 } | |
520 } | 515 } |
521 | 516 |
522 void RenderView::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumu
latedOffset) const | 517 void RenderView::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumu
latedOffset) const |
523 { | 518 { |
524 rects.append(pixelSnappedIntRect(accumulatedOffset, layer()->size())); | 519 rects.append(pixelSnappedIntRect(accumulatedOffset, layer()->size())); |
525 } | 520 } |
526 | 521 |
527 void RenderView::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const | 522 void RenderView::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const |
528 { | 523 { |
529 if (wasFixed) | 524 if (wasFixed) |
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986 return viewWidth(IncludeScrollbars) / scale; | 981 return viewWidth(IncludeScrollbars) / scale; |
987 } | 982 } |
988 | 983 |
989 double RenderView::layoutViewportHeight() const | 984 double RenderView::layoutViewportHeight() const |
990 { | 985 { |
991 float scale = m_frameView ? m_frameView->frame().pageZoomFactor() : 1; | 986 float scale = m_frameView ? m_frameView->frame().pageZoomFactor() : 1; |
992 return viewHeight(IncludeScrollbars) / scale; | 987 return viewHeight(IncludeScrollbars) / scale; |
993 } | 988 } |
994 | 989 |
995 } // namespace blink | 990 } // namespace blink |
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