OLD | NEW |
1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_BASE_BITS_H_ | 5 #ifndef V8_BASE_BITS_H_ |
6 #define V8_BASE_BITS_H_ | 6 #define V8_BASE_BITS_H_ |
7 | 7 |
8 #include "include/v8stdint.h" | 8 #include "include/v8stdint.h" |
9 #if V8_OS_WIN32 | 9 #if V8_OS_WIN32 |
10 #include "src/base/win32-headers.h" | 10 #include "src/base/win32-headers.h" |
11 #endif | 11 #endif |
12 | 12 |
13 namespace v8 { | 13 namespace v8 { |
14 namespace base { | 14 namespace base { |
15 namespace bits { | 15 namespace bits { |
16 | 16 |
17 #if V8_CC_MSVC | |
18 | |
19 #pragma intrinsic(_rotr) | |
20 #pragma intrinsic(_rotr64) | |
21 | |
22 inline uint32_t RotateRight32(uint32_t value, uint32_t shift) { | |
23 return _rotr(value, shift); | |
24 } | |
25 | |
26 | |
27 inline uint64_t RotateRight64(uint64_t value, uint32_t shift) { | |
28 return _rotr64(value, shift); | |
29 } | |
30 | |
31 #else // V8_CC_MSVC | |
32 | |
33 inline uint32_t RotateRight32(uint32_t value, uint32_t shift) { | 17 inline uint32_t RotateRight32(uint32_t value, uint32_t shift) { |
34 if (shift == 0) return value; | 18 if (shift == 0) return value; |
35 return (value >> shift) | (value << (32 - shift)); | 19 return (value >> shift) | (value << (32 - shift)); |
36 } | 20 } |
37 | 21 |
38 | 22 |
39 inline uint64_t RotateRight64(uint64_t value, uint32_t shift) { | 23 inline uint64_t RotateRight64(uint64_t value, uint64_t shift) { |
40 if (shift == 0) return value; | 24 if (shift == 0) return value; |
41 return (value >> shift) | (value << (64 - shift)); | 25 return (value >> shift) | (value << (64 - shift)); |
42 } | 26 } |
43 | 27 |
44 #endif // V8_CC_MSVC | |
45 | |
46 } // namespace bits | 28 } // namespace bits |
47 } // namespace base | 29 } // namespace base |
48 } // namespace v8 | 30 } // namespace v8 |
49 | 31 |
50 #endif // V8_BASE_BITS_H_ | 32 #endif // V8_BASE_BITS_H_ |
OLD | NEW |