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Side by Side Diff: src/base/bits.h

Issue 472783002: Really fix windows now. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 4 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_BASE_BITS_H_ 5 #ifndef V8_BASE_BITS_H_
6 #define V8_BASE_BITS_H_ 6 #define V8_BASE_BITS_H_
7 7
8 #include "include/v8stdint.h" 8 #include "include/v8stdint.h"
9 #if V8_OS_WIN32 9 #if V8_OS_WIN32
10 #include "src/base/win32-headers.h" 10 #include "src/base/win32-headers.h"
11 #endif 11 #endif
12 12
13 namespace v8 { 13 namespace v8 {
14 namespace base { 14 namespace base {
15 namespace bits { 15 namespace bits {
16 16
17 #if V8_CC_MSVC
18
19 #pragma intrinsic(_rotr)
20 #pragma intrinsic(_rotr64)
21
22 inline uint32_t RotateRight32(uint32_t value, uint32_t shift) {
23 return _rotr(value, shift);
24 }
25
26
27 inline uint64_t RotateRight64(uint64_t value, uint32_t shift) {
28 return _rotr64(value, shift);
29 }
30
31 #else // V8_CC_MSVC
32
33 inline uint32_t RotateRight32(uint32_t value, uint32_t shift) { 17 inline uint32_t RotateRight32(uint32_t value, uint32_t shift) {
34 if (shift == 0) return value; 18 if (shift == 0) return value;
35 return (value >> shift) | (value << (32 - shift)); 19 return (value >> shift) | (value << (32 - shift));
36 } 20 }
37 21
38 22
39 inline uint64_t RotateRight64(uint64_t value, uint32_t shift) { 23 inline uint64_t RotateRight64(uint64_t value, uint64_t shift) {
40 if (shift == 0) return value; 24 if (shift == 0) return value;
41 return (value >> shift) | (value << (64 - shift)); 25 return (value >> shift) | (value << (64 - shift));
42 } 26 }
43 27
44 #endif // V8_CC_MSVC
45
46 } // namespace bits 28 } // namespace bits
47 } // namespace base 29 } // namespace base
48 } // namespace v8 30 } // namespace v8
49 31
50 #endif // V8_BASE_BITS_H_ 32 #endif // V8_BASE_BITS_H_
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