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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_CONTEXT_MAC_H_ | 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_CONTEXT_MAC_H_ |
| 6 #define CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_CONTEXT_MAC_H_ | 6 #define CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_CONTEXT_MAC_H_ |
| 7 | 7 |
| 8 #import <AppKit/NSOpenGL.h> | 8 #import <AppKit/NSOpenGL.h> |
| 9 #include <OpenGL/OpenGL.h> | 9 #include <OpenGL/OpenGL.h> |
| 10 #include <map> | 10 #include <map> |
| 11 | 11 |
| 12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
| 13 #include "base/lazy_instance.h" | 13 #include "base/lazy_instance.h" |
| 14 #include "base/mac/scoped_nsobject.h" | 14 #include "base/mac/scoped_nsobject.h" |
| 15 #include "base/memory/ref_counted.h" | 15 #include "base/memory/ref_counted.h" |
| 16 #include "base/memory/scoped_ptr.h" | 16 #include "base/memory/scoped_ptr.h" |
| 17 #include "content/public/browser/gpu_data_manager_observer.h" | 17 #include "content/public/browser/gpu_data_manager_observer.h" |
| 18 #include "ui/gl/scoped_cgl.h" | 18 #include "ui/gl/scoped_cgl.h" |
| 19 | 19 |
| 20 namespace content { | 20 namespace content { |
| 21 | 21 |
| 22 class CompositingIOSurfaceShaderPrograms; |
| 23 |
| 22 class CompositingIOSurfaceContext | 24 class CompositingIOSurfaceContext |
| 23 : public base::RefCounted<CompositingIOSurfaceContext>, | 25 : public base::RefCounted<CompositingIOSurfaceContext>, |
| 24 public content::GpuDataManagerObserver { | 26 public content::GpuDataManagerObserver { |
| 25 public: | 27 public: |
| 26 enum { | 28 enum { |
| 27 // The number used to look up the context used for async readback and for | 29 // The number used to look up the context used for async readback and for |
| 28 // initializing the IOSurface. | 30 // initializing the IOSurface. |
| 29 kOffscreenContextWindowNumber = -2, | 31 kOffscreenContextWindowNumber = -2, |
| 30 // The number used to look up the context used by CAOpenGLLayers. | 32 // The number used to look up the context used by CAOpenGLLayers. |
| 31 kCALayerContextWindowNumber = -3, | 33 kCALayerContextWindowNumber = -3, |
| 32 }; | 34 }; |
| 33 | 35 |
| 34 // Get or create a GL context for the specified window with the specified | 36 // Get or create a GL context for the specified window with the specified |
| 35 // surface ordering. Share these GL contexts as much as possible because | 37 // surface ordering. Share these GL contexts as much as possible because |
| 36 // creating and destroying them can be expensive | 38 // creating and destroying them can be expensive |
| 37 // http://crbug.com/180463 | 39 // http://crbug.com/180463 |
| 38 static scoped_refptr<CompositingIOSurfaceContext> Get(int window_number); | 40 static scoped_refptr<CompositingIOSurfaceContext> Get(int window_number); |
| 39 | 41 |
| 40 // Mark that all the GL contexts in the same sharegroup as this context as | 42 // Mark that all the GL contexts in the same sharegroup as this context as |
| 41 // invalid, so they shouldn't be returned anymore by Get, but rather, new | 43 // invalid, so they shouldn't be returned anymore by Get, but rather, new |
| 42 // contexts should be created. This is called as a precaution when unexpected | 44 // contexts should be created. This is called as a precaution when unexpected |
| 43 // GL errors occur. | 45 // GL errors occur. |
| 44 void PoisonContextAndSharegroup(); | 46 void PoisonContextAndSharegroup(); |
| 45 bool HasBeenPoisoned() const { return poisoned_; } | 47 bool HasBeenPoisoned() const { return poisoned_; } |
| 46 | 48 |
| 49 CompositingIOSurfaceShaderPrograms* shader_program_cache() const { |
| 50 return shader_program_cache_.get(); |
| 51 } |
| 47 CGLContextObj cgl_context() const { return cgl_context_; } | 52 CGLContextObj cgl_context() const { return cgl_context_; } |
| 48 int window_number() const { return window_number_; } | 53 int window_number() const { return window_number_; } |
| 49 | 54 |
| 50 // content::GpuDataManagerObserver implementation. | 55 // content::GpuDataManagerObserver implementation. |
| 51 virtual void OnGpuSwitching() OVERRIDE; | 56 virtual void OnGpuSwitching() OVERRIDE; |
| 52 | 57 |
| 53 private: | 58 private: |
| 54 friend class base::RefCounted<CompositingIOSurfaceContext>; | 59 friend class base::RefCounted<CompositingIOSurfaceContext>; |
| 55 | 60 |
| 56 CompositingIOSurfaceContext( | 61 CompositingIOSurfaceContext( |
| 57 int window_number, | 62 int window_number, |
| 58 base::ScopedTypeRef<CGLContextObj> clg_context_strong, | 63 base::ScopedTypeRef<CGLContextObj> clg_context_strong, |
| 59 CGLContextObj clg_context); | 64 CGLContextObj clg_context, |
| 65 scoped_ptr<CompositingIOSurfaceShaderPrograms> shader_program_cache); |
| 60 virtual ~CompositingIOSurfaceContext(); | 66 virtual ~CompositingIOSurfaceContext(); |
| 61 | 67 |
| 62 int window_number_; | 68 int window_number_; |
| 63 base::ScopedTypeRef<CGLContextObj> cgl_context_strong_; | 69 base::ScopedTypeRef<CGLContextObj> cgl_context_strong_; |
| 64 // Weak, backed by |cgl_context_strong_|. | 70 // Weak, backed by |cgl_context_strong_|. |
| 65 CGLContextObj cgl_context_; | 71 CGLContextObj cgl_context_; |
| 66 | 72 |
| 73 scoped_ptr<CompositingIOSurfaceShaderPrograms> shader_program_cache_; |
| 67 bool poisoned_; | 74 bool poisoned_; |
| 68 | 75 |
| 69 // The global map from window number and window ordering to | 76 // The global map from window number and window ordering to |
| 70 // context data. | 77 // context data. |
| 71 typedef std::map<int, CompositingIOSurfaceContext*> WindowMap; | 78 typedef std::map<int, CompositingIOSurfaceContext*> WindowMap; |
| 72 static base::LazyInstance<WindowMap> window_map_; | 79 static base::LazyInstance<WindowMap> window_map_; |
| 73 static WindowMap* window_map(); | 80 static WindowMap* window_map(); |
| 74 }; | 81 }; |
| 75 | 82 |
| 76 } // namespace content | 83 } // namespace content |
| 77 | 84 |
| 78 #endif // CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_CONTEXT_MAC_H_ | 85 #endif // CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_CONTEXT_MAC_H_ |
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