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1 // To regenerate this list of includes run the following command from skia/inclu
de: | 1 // To regenerate this list of includes run the following command from skia/inclu
de: |
2 // | 2 // |
3 // find core effects pathops -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g"
| sed "s/\(.*\)/#include \"\1\"/" | sort | 3 // find core effects pathops -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g"
| sed "s/\(.*\)/#include \"\1\"/" | sort |
4 // | 4 // |
5 #include "Sk1DPathEffect.h" | 5 #include "Sk1DPathEffect.h" |
6 #include "Sk2DPathEffect.h" | 6 #include "Sk2DPathEffect.h" |
7 #include "SkAdvancedTypefaceMetrics.h" | 7 #include "SkAdvancedTypefaceMetrics.h" |
8 #include "SkAlphaThresholdFilter.h" | 8 #include "SkAlphaThresholdFilter.h" |
9 #include "SkAnnotation.h" | 9 #include "SkAnnotation.h" |
10 #include "SkArithmeticMode.h" | 10 #include "SkArithmeticMode.h" |
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48 #include "SkDraw.h" | 48 #include "SkDraw.h" |
49 #include "SkDrawLooper.h" | 49 #include "SkDrawLooper.h" |
50 #include "SkDropShadowImageFilter.h" | 50 #include "SkDropShadowImageFilter.h" |
51 #include "SkDynamicAnnotations.h" | 51 #include "SkDynamicAnnotations.h" |
52 #include "SkEmbossMaskFilter.h" | 52 #include "SkEmbossMaskFilter.h" |
53 #include "SkEmptyShader.h" | 53 #include "SkEmptyShader.h" |
54 #include "SkEndian.h" | 54 #include "SkEndian.h" |
55 #include "SkError.h" | 55 #include "SkError.h" |
56 #include "SkFixed.h" | 56 #include "SkFixed.h" |
57 #include "SkFlate.h" | 57 #include "SkFlate.h" |
| 58 #include "SkFlattenableBuffers.h" |
58 #include "SkFlattenable.h" | 59 #include "SkFlattenable.h" |
59 #include "SkFlattenableSerialization.h" | 60 #include "SkFlattenableSerialization.h" |
60 #include "SkFloatBits.h" | 61 #include "SkFloatBits.h" |
61 #include "SkFloatingPoint.h" | 62 #include "SkFloatingPoint.h" |
62 #include "SkFont.h" | 63 #include "SkFont.h" |
63 #include "SkFontHost.h" | 64 #include "SkFontHost.h" |
64 #include "SkFontLCDConfig.h" | 65 #include "SkFontLCDConfig.h" |
65 #include "SkGeometry.h" | 66 #include "SkGeometry.h" |
66 #include "SkGradientShader.h" | 67 #include "SkGradientShader.h" |
67 #include "SkGraphics.h" | 68 #include "SkGraphics.h" |
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150 #include "SkVertState.h" | 151 #include "SkVertState.h" |
151 #include "SkWeakRefCnt.h" | 152 #include "SkWeakRefCnt.h" |
152 #include "SkWriteBuffer.h" | 153 #include "SkWriteBuffer.h" |
153 #include "SkWriter32.h" | 154 #include "SkWriter32.h" |
154 #include "SkXfermode.h" | 155 #include "SkXfermode.h" |
155 #include "SkXfermodeImageFilter.h" | 156 #include "SkXfermodeImageFilter.h" |
156 | 157 |
157 SkBitmap source; | 158 SkBitmap source; |
158 | 159 |
159 {{.Code}} | 160 {{.Code}} |
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