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| 1 // To regenerate this list of includes run the following command from skia/inclu
de: | 1 // To regenerate this list of includes run the following command from skia/inclu
de: |
| 2 // | 2 // |
| 3 // find core effects pathops -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g"
| sed "s/\(.*\)/#include \"\1\"/" | sort | 3 // find core effects pathops -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g"
| sed "s/\(.*\)/#include \"\1\"/" | sort |
| 4 // | 4 // |
| 5 #include "Sk1DPathEffect.h" | 5 #include "Sk1DPathEffect.h" |
| 6 #include "Sk2DPathEffect.h" | 6 #include "Sk2DPathEffect.h" |
| 7 #include "SkAdvancedTypefaceMetrics.h" | 7 #include "SkAdvancedTypefaceMetrics.h" |
| 8 #include "SkAlphaThresholdFilter.h" | 8 #include "SkAlphaThresholdFilter.h" |
| 9 #include "SkAnnotation.h" | 9 #include "SkAnnotation.h" |
| 10 #include "SkArithmeticMode.h" | 10 #include "SkArithmeticMode.h" |
| (...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 48 #include "SkDraw.h" | 48 #include "SkDraw.h" |
| 49 #include "SkDrawLooper.h" | 49 #include "SkDrawLooper.h" |
| 50 #include "SkDropShadowImageFilter.h" | 50 #include "SkDropShadowImageFilter.h" |
| 51 #include "SkDynamicAnnotations.h" | 51 #include "SkDynamicAnnotations.h" |
| 52 #include "SkEmbossMaskFilter.h" | 52 #include "SkEmbossMaskFilter.h" |
| 53 #include "SkEmptyShader.h" | 53 #include "SkEmptyShader.h" |
| 54 #include "SkEndian.h" | 54 #include "SkEndian.h" |
| 55 #include "SkError.h" | 55 #include "SkError.h" |
| 56 #include "SkFixed.h" | 56 #include "SkFixed.h" |
| 57 #include "SkFlate.h" | 57 #include "SkFlate.h" |
| 58 #include "SkFlattenableBuffers.h" |
| 58 #include "SkFlattenable.h" | 59 #include "SkFlattenable.h" |
| 59 #include "SkFlattenableSerialization.h" | 60 #include "SkFlattenableSerialization.h" |
| 60 #include "SkFloatBits.h" | 61 #include "SkFloatBits.h" |
| 61 #include "SkFloatingPoint.h" | 62 #include "SkFloatingPoint.h" |
| 62 #include "SkFont.h" | 63 #include "SkFont.h" |
| 63 #include "SkFontHost.h" | 64 #include "SkFontHost.h" |
| 64 #include "SkFontLCDConfig.h" | 65 #include "SkFontLCDConfig.h" |
| 65 #include "SkGeometry.h" | 66 #include "SkGeometry.h" |
| 66 #include "SkGradientShader.h" | 67 #include "SkGradientShader.h" |
| 67 #include "SkGraphics.h" | 68 #include "SkGraphics.h" |
| (...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 150 #include "SkVertState.h" | 151 #include "SkVertState.h" |
| 151 #include "SkWeakRefCnt.h" | 152 #include "SkWeakRefCnt.h" |
| 152 #include "SkWriteBuffer.h" | 153 #include "SkWriteBuffer.h" |
| 153 #include "SkWriter32.h" | 154 #include "SkWriter32.h" |
| 154 #include "SkXfermode.h" | 155 #include "SkXfermode.h" |
| 155 #include "SkXfermodeImageFilter.h" | 156 #include "SkXfermodeImageFilter.h" |
| 156 | 157 |
| 157 SkBitmap source; | 158 SkBitmap source; |
| 158 | 159 |
| 159 {{.Code}} | 160 {{.Code}} |
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