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Unified Diff: Source/core/rendering/InlineTextBox.cpp

Issue 472083002: Move the shadows out of paintTextWithShadows. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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Index: Source/core/rendering/InlineTextBox.cpp
diff --git a/Source/core/rendering/InlineTextBox.cpp b/Source/core/rendering/InlineTextBox.cpp
index e1a36d330861201212f24d637545988a23063ba9..0fe2fa660ac1ef5cf18e2beb56bccbd8005d17da 100644
--- a/Source/core/rendering/InlineTextBox.cpp
+++ b/Source/core/rendering/InlineTextBox.cpp
@@ -329,7 +329,7 @@ static Color textColorForWhiteBackground(Color textColor)
return distanceFromWhite > 65025 ? textColor : textColor.dark();
}
-static void updateGraphicsContext(GraphicsContext* context, const Color& fillColor, const Color& strokeColor, float strokeThickness)
+static void updateGraphicsContext(GraphicsContext* context, const Color& fillColor, const Color& strokeColor, float strokeThickness, const ShadowList* textShadow = 0, bool horizontal = true)
{
TextDrawingModeFlags mode = context->textDrawingMode();
if (strokeThickness > 0) {
@@ -349,6 +349,12 @@ static void updateGraphicsContext(GraphicsContext* context, const Color& fillCol
if (strokeThickness != context->strokeThickness())
context->setStrokeThickness(strokeThickness);
}
+
+ // Text shadows are disabled when printing. http://crbug.com/258321
+ if (textShadow && !context->printing())
+ context->setDrawLooper(textShadow->createDrawLooper(DrawLooperBuilder::ShadowIgnoresAlpha, horizontal));
+ else
+ context->clearDrawLooper();
f(malita) 2014/08/15 02:01:06 Is clearing required here? I don't think we were d
jbroman 2014/08/19 18:00:43 It's a little finicky. I've refactored to just use
}
bool InlineTextBox::isLineBreak() const
@@ -372,18 +378,12 @@ bool InlineTextBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& re
return false;
}
-static void paintTextWithShadows(GraphicsContext* context,
+static void paintText(GraphicsContext* context,
const Font& font, const TextRun& textRun,
const AtomicString& emphasisMark, int emphasisMarkOffset,
int startOffset, int endOffset, int truncationPoint,
- const FloatPoint& textOrigin, const FloatRect& boxRect,
- const ShadowList* shadowList, bool horizontal)
+ const FloatPoint& textOrigin, const FloatRect& boxRect)
{
- // Text shadows are disabled when printing. http://crbug.com/258321
- bool hasShadow = shadowList && !context->printing();
- if (hasShadow)
- context->setDrawLooper(shadowList->createDrawLooper(DrawLooperBuilder::ShadowIgnoresAlpha, horizontal));
-
TextRunPaintInfo textRunPaintInfo(textRun);
textRunPaintInfo.bounds = boxRect;
if (startOffset <= endOffset) {
@@ -411,9 +411,6 @@ static void paintTextWithShadows(GraphicsContext* context,
context->drawEmphasisMarks(font, textRunPaintInfo, emphasisMark, textOrigin + IntSize(0, emphasisMarkOffset));
}
}
-
- if (hasShadow)
- context->clearDrawLooper();
}
static void paintEmphasisMark(GraphicsContext* context,
@@ -424,17 +421,19 @@ static void paintEmphasisMark(GraphicsContext* context,
const FloatPoint& textOrigin, const FloatRect& boxRect, bool horizontal)
{
ASSERT(!emphasisMark.isEmpty());
- updateGraphicsContext(context, emphasisMarkColor, textStrokeColor, textStrokeWidth);
+ updateGraphicsContext(context, emphasisMarkColor, textStrokeColor, textStrokeWidth, textShadow, horizontal);
if (combinedText) {
DEFINE_STATIC_LOCAL(TextRun, objectReplacementCharacterTextRun, (&objectReplacementCharacter, 1));
FloatPoint emphasisMarkTextOrigin(boxRect.x() + boxRect.width() / 2, boxRect.y() + font.fontMetrics().ascent());
context->concatCTM(InlineTextBox::rotation(boxRect, InlineTextBox::Clockwise));
- paintTextWithShadows(context, combinedText->originalFont(), objectReplacementCharacterTextRun, emphasisMark, emphasisMarkOffset, 0, 1, 1, emphasisMarkTextOrigin, boxRect, textShadow, horizontal);
+ paintText(context, combinedText->originalFont(), objectReplacementCharacterTextRun, emphasisMark, emphasisMarkOffset, 0, 1, 1, emphasisMarkTextOrigin, boxRect);
context->concatCTM(InlineTextBox::rotation(boxRect, InlineTextBox::Counterclockwise));
} else {
- paintTextWithShadows(context, font, textRun, emphasisMark, emphasisMarkOffset, startOffset, endOffset, paintRunLength, textOrigin, boxRect, textShadow, horizontal);
+ paintText(context, font, textRun, emphasisMark, emphasisMarkOffset, startOffset, endOffset, paintRunLength, textOrigin, boxRect);
}
+
+ context->clearShadow();
f(malita) 2014/08/15 02:01:06 Also, is it correct to do this unconditionally (ca
f(malita) 2014/08/15 02:01:06 This feels unbalanced: we're setting up shadows in
jbroman 2014/08/19 18:00:43 We'd have a number of issues were this possible. I
jbroman 2014/08/19 18:00:43 I tried to move this, but it's logic common to pai
}
bool InlineTextBox::getEmphasisMarkPosition(RenderStyle* style, TextEmphasisPosition& emphasisPosition) const
@@ -692,8 +691,8 @@ void InlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset,
// effect, so only when we know we're stroking, do a save/restore.
GraphicsContextStateSaver stateSaver(*context, textStyle.strokeWidth > 0);
- updateGraphicsContext(context, textStyle.fillColor, textStyle.strokeColor, textStyle.strokeWidth);
- paintTextWithShadows(context, font, textRun, nullAtom, 0, startOffset, endOffset, length, textOrigin, boxRect, textStyle.shadow, isHorizontal());
+ updateGraphicsContext(context, textStyle.fillColor, textStyle.strokeColor, textStyle.strokeWidth, textStyle.shadow, isHorizontal());
+ paintText(context, font, textRun, nullAtom, 0, startOffset, endOffset, length, textOrigin, boxRect);
if (!emphasisMark.isEmpty())
paintEmphasisMark(context, emphasisMark, emphasisMarkOffset, startOffset, endOffset, length, font, textStyle.emphasisMarkColor, textStyle.strokeColor, textStyle.strokeWidth, textStyle.shadow, combinedText, textRun, textOrigin, boxRect, isHorizontal());
@@ -703,8 +702,8 @@ void InlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset,
// paint only the text that is selected
GraphicsContextStateSaver stateSaver(*context, selectionStyle.strokeWidth > 0);
- updateGraphicsContext(context, selectionStyle.fillColor, selectionStyle.strokeColor, selectionStyle.strokeWidth);
- paintTextWithShadows(context, font, textRun, nullAtom, 0, sPos, ePos, length, textOrigin, boxRect, selectionStyle.shadow, isHorizontal());
+ updateGraphicsContext(context, selectionStyle.fillColor, selectionStyle.strokeColor, selectionStyle.strokeWidth, selectionStyle.shadow, isHorizontal());
+ paintText(context, font, textRun, nullAtom, 0, sPos, ePos, length, textOrigin, boxRect);
if (!emphasisMark.isEmpty())
paintEmphasisMark(context, emphasisMark, emphasisMarkOffset, sPos, ePos, length, font, selectionStyle.emphasisMarkColor, selectionStyle.strokeColor, textStyle.strokeWidth, selectionStyle.shadow, combinedText, textRun, textOrigin, boxRect, isHorizontal());
@@ -713,7 +712,7 @@ void InlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset,
// Paint decorations
TextDecoration textDecorations = styleToUse->textDecorationsInEffect();
if (textDecorations != TextDecorationNone && paintInfo.phase != PaintPhaseSelection) {
- updateGraphicsContext(context, textStyle.fillColor, textStyle.strokeColor, textStyle.strokeWidth);
+ updateGraphicsContext(context, textStyle.fillColor, textStyle.strokeColor, textStyle.strokeWidth, textStyle.shadow, isHorizontal());
if (combinedText)
context->concatCTM(rotation(boxRect, Clockwise));
paintDecoration(context, boxOrigin, textDecorations, textStyle.shadow);
@@ -721,6 +720,10 @@ void InlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset,
context->concatCTM(rotation(boxRect, Counterclockwise));
}
+ // Text and decoration painting may have used shadows.
+ // It might be cleaner to use a GraphicsContextStateSaver.
f(malita) 2014/08/15 02:01:06 If shadows require nesting semantics we should def
jbroman 2014/08/19 18:00:43 I don't think they do. There's certainly no layout
+ context->clearDrawLooper();
f(malita) 2014/08/15 02:01:06 This may need to happen before paint decorations a
jbroman 2014/08/19 18:00:43 We couldn't, only because of the explicit clear in
+
if (paintInfo.phase == PaintPhaseForeground) {
paintDocumentMarkers(context, boxOrigin, styleToUse, font, false);
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