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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkEmbossMaskFilter.h" | 8 #include "SkEmbossMaskFilter.h" |
| 9 #include "SkBlurMaskFilter.h" | 9 #include "SkBlurMaskFilter.h" |
| 10 #include "SkBlurMask.h" | 10 #include "SkBlurMask.h" |
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| 68 SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light) | 68 SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light) |
| 69 : fLight(light), fBlurSigma(blurSigma) { | 69 : fLight(light), fBlurSigma(blurSigma) { |
| 70 normalize(fLight.fDirection); | 70 normalize(fLight.fDirection); |
| 71 } | 71 } |
| 72 | 72 |
| 73 SkMask::Format SkEmbossMaskFilter::getFormat() const { | 73 SkMask::Format SkEmbossMaskFilter::getFormat() const { |
| 74 return SkMask::k3D_Format; | 74 return SkMask::k3D_Format; |
| 75 } | 75 } |
| 76 | 76 |
| 77 bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src, | 77 bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src, |
| 78 const SkMatrix& matrix, SkIPoint* margin) co
nst { | 78 const SkMatrix& matrix, SkIPoint* margin, Sk
CachedData** data) const { |
| 79 SkScalar sigma = matrix.mapRadius(fBlurSigma); | 79 SkScalar sigma = matrix.mapRadius(fBlurSigma); |
| 80 | 80 |
| 81 if (!SkBlurMask::BoxBlur(dst, src, sigma, kInner_SkBlurStyle, kLow_SkBlurQua
lity)) { | 81 if (!SkBlurMask::BoxBlur(dst, NULL, src, sigma, kInner_SkBlurStyle, kLow_SkB
lurQuality)) { |
| 82 return false; | 82 return false; |
| 83 } | 83 } |
| 84 | 84 |
| 85 dst->fFormat = SkMask::k3D_Format; | 85 dst->fFormat = SkMask::k3D_Format; |
| 86 if (margin) { | 86 if (margin) { |
| 87 margin->set(SkScalarCeilToInt(3*sigma), SkScalarCeilToInt(3*sigma)); | 87 margin->set(SkScalarCeilToInt(3*sigma), SkScalarCeilToInt(3*sigma)); |
| 88 } | 88 } |
| 89 | 89 |
| 90 if (src.fImage == NULL) { | 90 if (src.fImage == NULL) { |
| 91 return true; | 91 return true; |
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| 163 str->append(") "); | 163 str->append(") "); |
| 164 | 164 |
| 165 str->appendf("ambient: %d specular: %d ", | 165 str->appendf("ambient: %d specular: %d ", |
| 166 fLight.fAmbient, fLight.fSpecular); | 166 fLight.fAmbient, fLight.fSpecular); |
| 167 | 167 |
| 168 str->append("blurSigma: "); | 168 str->append("blurSigma: "); |
| 169 str->appendScalar(fBlurSigma); | 169 str->appendScalar(fBlurSigma); |
| 170 str->append(")"); | 170 str->append(")"); |
| 171 } | 171 } |
| 172 #endif | 172 #endif |
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