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Side by Side Diff: include/core/SkMask.h

Issue 471473002: Optimize CSS box-shadow performance (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: backed blur mask with a bitmap Created 6 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkMask_DEFINED 10 #ifndef SkMask_DEFINED
11 #define SkMask_DEFINED 11 #define SkMask_DEFINED
12 12
13 #include "SkBitmap.h"
13 #include "SkRect.h" 14 #include "SkRect.h"
14 15
15 /** \class SkMask 16 /** \class SkMask
16 SkMask is used to describe alpha bitmaps, either 1bit, 8bit, or 17 SkMask is used to describe alpha bitmaps, either 1bit, 8bit, or
17 the 3-channel 3D format. These are passed to SkMaskFilter objects. 18 the 3-channel 3D format. These are passed to SkMaskFilter objects.
18 */ 19 */
19 struct SkMask { 20 struct SkMask {
20 enum Format { 21 enum Format {
21 kBW_Format, //!< 1bit per pixel mask (e.g. monochrome) 22 kBW_Format, //!< 1bit per pixel mask (e.g. monochrome)
22 kA8_Format, //!< 8bits per pixel mask (e.g. antialiasing) 23 kA8_Format, //!< 8bits per pixel mask (e.g. antialiasing)
23 k3D_Format, //!< 3 8bit per pixl planes: alpha, mul, add 24 k3D_Format, //!< 3 8bit per pixl planes: alpha, mul, add
24 kARGB32_Format, //!< SkPMColor 25 kARGB32_Format, //!< SkPMColor
25 kLCD16_Format, //!< 565 alpha for r/g/b 26 kLCD16_Format, //!< 565 alpha for r/g/b
26 kLCD32_Format //!< 888 alpha for r/g/b 27 kLCD32_Format //!< 888 alpha for r/g/b
27 }; 28 };
28 29
29 enum { 30 enum {
30 kCountMaskFormats = kLCD32_Format + 1 31 kCountMaskFormats = kLCD32_Format + 1
31 }; 32 };
32 33
33 uint8_t* fImage; 34 uint8_t* fImage;
34 SkIRect fBounds; 35 SkIRect fBounds;
35 uint32_t fRowBytes; 36 uint32_t fRowBytes;
36 Format fFormat; 37 Format fFormat;
38 SkBitmap fBitmap;
37 39
38 /** Returns true if the mask is empty: i.e. it has an empty bounds. 40 /** Returns true if the mask is empty: i.e. it has an empty bounds.
39 */ 41 */
40 bool isEmpty() const { return fBounds.isEmpty(); } 42 bool isEmpty() const { return fBounds.isEmpty(); }
41 43
42 /** Return the byte size of the mask, assuming only 1 plane. 44 /** Return the byte size of the mask, assuming only 1 plane.
43 Does not account for k3D_Format. For that, use computeTotalImageSize(). 45 Does not account for k3D_Format. For that, use computeTotalImageSize().
44 If there is an overflow of 32bits, then returns 0. 46 If there is an overflow of 32bits, then returns 0.
45 */ 47 */
46 size_t computeImageSize() const; 48 size_t computeImageSize() const;
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153 ~SkAutoMaskFreeImage() { 155 ~SkAutoMaskFreeImage() {
154 SkMask::FreeImage(fImage); 156 SkMask::FreeImage(fImage);
155 } 157 }
156 158
157 private: 159 private:
158 uint8_t* fImage; 160 uint8_t* fImage;
159 }; 161 };
160 #define SkAutoMaskFreeImage(...) SK_REQUIRE_LOCAL_VAR(SkAutoMaskFreeImage) 162 #define SkAutoMaskFreeImage(...) SK_REQUIRE_LOCAL_VAR(SkAutoMaskFreeImage)
161 163
162 #endif 164 #endif
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