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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h" | 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h" |
| 6 | 6 |
| 7 #include "content/browser/android/in_process/synchronous_compositor_output_surfa ce.h" | 7 #include "content/browser/android/in_process/synchronous_compositor_output_surfa ce.h" |
| 8 #include "content/public/browser/browser_thread.h" | 8 #include "content/public/browser/browser_thread.h" |
| 9 #include "content/renderer/gpu/frame_swap_message_queue.h" | 9 #include "content/renderer/gpu/frame_swap_message_queue.h" |
| 10 #include "gpu/command_buffer/client/gl_in_process_context.h" | 10 #include "gpu/command_buffer/client/gl_in_process_context.h" |
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| 200 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int frame_id) { | 200 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int frame_id) { |
| 201 scoped_refptr<StreamTextureFactorySynchronousImpl> factory( | 201 scoped_refptr<StreamTextureFactorySynchronousImpl> factory( |
| 202 StreamTextureFactorySynchronousImpl::Create( | 202 StreamTextureFactorySynchronousImpl::Create( |
| 203 base::Bind( | 203 base::Bind( |
| 204 &SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory, | 204 &SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory, |
| 205 base::Unretained(this)), | 205 base::Unretained(this)), |
| 206 frame_id)); | 206 frame_id)); |
| 207 return factory; | 207 return factory; |
| 208 } | 208 } |
| 209 | 209 |
| 210 blink::WebGraphicsContext3D* | 210 webkit::gpu::WebGraphicsContext3DImpl* |
|
danakj
2014/08/15 15:28:44
Why the change in types from WGC3D to WGC3DImpl? T
dshwang
2014/08/15 16:02:32
I add BindToCurrentThread in WebGraphicsContext3DI
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| 211 SynchronousCompositorFactoryImpl::CreateOffscreenGraphicsContext3D( | 211 SynchronousCompositorFactoryImpl::CreateOffscreenGraphicsContext3D( |
| 212 const blink::WebGraphicsContext3D::Attributes& attributes) { | 212 const blink::WebGraphicsContext3D::Attributes& attributes) { |
| 213 return WrapContextWithAttributes(CreateOffscreenContext(attributes), | 213 return WrapContextWithAttributes(CreateOffscreenContext(attributes), |
| 214 attributes).release(); | 214 attributes).release(); |
| 215 } | 215 } |
| 216 | 216 |
| 217 void SynchronousCompositorFactoryImpl::CompositorInitializedHardwareDraw() { | 217 void SynchronousCompositorFactoryImpl::CompositorInitializedHardwareDraw() { |
| 218 base::AutoLock lock(num_hardware_compositor_lock_); | 218 base::AutoLock lock(num_hardware_compositor_lock_); |
| 219 num_hardware_compositors_++; | 219 num_hardware_compositors_++; |
| 220 } | 220 } |
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| 258 DCHECK(!service_); | 258 DCHECK(!service_); |
| 259 service_ = service; | 259 service_ = service; |
| 260 } | 260 } |
| 261 | 261 |
| 262 void SynchronousCompositorFactoryImpl::SetRecordFullDocument( | 262 void SynchronousCompositorFactoryImpl::SetRecordFullDocument( |
| 263 bool record_full_document) { | 263 bool record_full_document) { |
| 264 record_full_layer_ = record_full_document; | 264 record_full_layer_ = record_full_document; |
| 265 } | 265 } |
| 266 | 266 |
| 267 } // namespace content | 267 } // namespace content |
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