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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
h" | 5 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #ifndef GL_GLEXT_PROTOTYPES | 8 #ifndef GL_GLEXT_PROTOTYPES |
9 #define GL_GLEXT_PROTOTYPES 1 | 9 #define GL_GLEXT_PROTOTYPES 1 |
10 #endif | 10 #endif |
11 #include <GLES2/gl2ext.h> | 11 #include <GLES2/gl2ext.h> |
12 #include <GLES2/gl2extchromium.h> | 12 #include <GLES2/gl2extchromium.h> |
13 | 13 |
14 #include <string> | 14 #include <string> |
15 | 15 |
16 #include "base/atomicops.h" | 16 #include "base/atomicops.h" |
17 #include "base/bind.h" | 17 #include "base/bind.h" |
18 #include "base/bind_helpers.h" | 18 #include "base/bind_helpers.h" |
19 #include "base/callback.h" | 19 #include "base/callback.h" |
20 #include "base/lazy_instance.h" | |
21 #include "base/logging.h" | 20 #include "base/logging.h" |
22 #include "gpu/command_buffer/client/gles2_implementation.h" | 21 #include "gpu/command_buffer/client/gles2_implementation.h" |
23 #include "gpu/command_buffer/client/gles2_lib.h" | |
24 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 22 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
25 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" | 23 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" |
26 #include "ui/gfx/size.h" | 24 #include "ui/gfx/size.h" |
27 #include "ui/gl/gl_implementation.h" | 25 #include "ui/gl/gl_implementation.h" |
28 | 26 |
29 using gpu::gles2::GLES2Implementation; | 27 using gpu::gles2::GLES2Implementation; |
30 using gpu::GLInProcessContext; | 28 using gpu::GLInProcessContext; |
31 | 29 |
32 namespace webkit { | 30 namespace webkit { |
33 namespace gpu { | 31 namespace gpu { |
34 | 32 |
35 namespace { | |
36 | |
37 // Singleton used to initialize and terminate the gles2 library. | |
38 class GLES2Initializer { | |
39 public: | |
40 GLES2Initializer() { | |
41 ::gles2::Initialize(); | |
42 } | |
43 | |
44 ~GLES2Initializer() { | |
45 ::gles2::Terminate(); | |
46 } | |
47 | |
48 private: | |
49 DISALLOW_COPY_AND_ASSIGN(GLES2Initializer); | |
50 }; | |
51 | |
52 static base::LazyInstance<GLES2Initializer> g_gles2_initializer = | |
53 LAZY_INSTANCE_INITIALIZER; | |
54 | |
55 } // namespace anonymous | |
56 | |
57 // static | 33 // static |
58 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> | 34 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
59 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext( | 35 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext( |
60 const blink::WebGraphicsContext3D::Attributes& attributes, | 36 const blink::WebGraphicsContext3D::Attributes& attributes, |
61 bool lose_context_when_out_of_memory, | 37 bool lose_context_when_out_of_memory, |
62 gfx::AcceleratedWidget window) { | 38 gfx::AcceleratedWidget window) { |
63 DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone); | 39 DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone); |
64 bool is_offscreen = false; | 40 bool is_offscreen = false; |
65 return make_scoped_ptr(new WebGraphicsContext3DInProcessCommandBufferImpl( | 41 return make_scoped_ptr(new WebGraphicsContext3DInProcessCommandBufferImpl( |
66 scoped_ptr< ::gpu::GLInProcessContext>(), | 42 scoped_ptr< ::gpu::GLInProcessContext>(), |
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122 return context_->GetMappedMemoryLimit(); | 98 return context_->GetMappedMemoryLimit(); |
123 } | 99 } |
124 | 100 |
125 bool WebGraphicsContext3DInProcessCommandBufferImpl::MaybeInitializeGL() { | 101 bool WebGraphicsContext3DInProcessCommandBufferImpl::MaybeInitializeGL() { |
126 if (initialized_) | 102 if (initialized_) |
127 return true; | 103 return true; |
128 | 104 |
129 if (initialize_failed_) | 105 if (initialize_failed_) |
130 return false; | 106 return false; |
131 | 107 |
132 // Ensure the gles2 library is initialized first in a thread safe way. | |
133 g_gles2_initializer.Get(); | |
134 | |
135 if (!context_) { | 108 if (!context_) { |
136 // TODO(kbr): More work will be needed in this implementation to | 109 // TODO(kbr): More work will be needed in this implementation to |
137 // properly support GPU switching. Like in the out-of-process | 110 // properly support GPU switching. Like in the out-of-process |
138 // command buffer implementation, all previously created contexts | 111 // command buffer implementation, all previously created contexts |
139 // will need to be lost either when the first context requesting the | 112 // will need to be lost either when the first context requesting the |
140 // discrete GPU is created, or the last one is destroyed. | 113 // discrete GPU is created, or the last one is destroyed. |
141 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 114 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
142 context_.reset(GLInProcessContext::Create( | 115 context_.reset(GLInProcessContext::Create( |
143 NULL, /* service */ | 116 NULL, /* service */ |
144 NULL, /* surface */ | 117 NULL, /* surface */ |
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165 real_gl_ = context_->GetImplementation(); | 138 real_gl_ = context_->GetImplementation(); |
166 setGLInterface(real_gl_); | 139 setGLInterface(real_gl_); |
167 | 140 |
168 if (real_gl_ && webgl_context_) | 141 if (real_gl_ && webgl_context_) |
169 real_gl_->EnableFeatureCHROMIUM("webgl_enable_glsl_webgl_validation"); | 142 real_gl_->EnableFeatureCHROMIUM("webgl_enable_glsl_webgl_validation"); |
170 | 143 |
171 initialized_ = true; | 144 initialized_ = true; |
172 return true; | 145 return true; |
173 } | 146 } |
174 | 147 |
175 bool WebGraphicsContext3DInProcessCommandBufferImpl::makeContextCurrent() { | 148 bool |
| 149 WebGraphicsContext3DInProcessCommandBufferImpl::InitializeOnCurrentThread() { |
176 if (!MaybeInitializeGL()) | 150 if (!MaybeInitializeGL()) |
177 return false; | 151 return false; |
178 ::gles2::SetGLContext(GetGLInterface()); | |
179 return context_ && !isContextLost(); | 152 return context_ && !isContextLost(); |
180 } | 153 } |
181 | 154 |
182 bool WebGraphicsContext3DInProcessCommandBufferImpl::isContextLost() { | 155 bool WebGraphicsContext3DInProcessCommandBufferImpl::isContextLost() { |
183 return context_lost_reason_ != GL_NO_ERROR; | 156 return context_lost_reason_ != GL_NO_ERROR; |
184 } | 157 } |
185 | 158 |
186 WGC3Denum WebGraphicsContext3DInProcessCommandBufferImpl:: | 159 WGC3Denum WebGraphicsContext3DInProcessCommandBufferImpl:: |
187 getGraphicsResetStatusARB() { | 160 getGraphicsResetStatusARB() { |
188 return context_lost_reason_; | 161 return context_lost_reason_; |
189 } | 162 } |
190 | 163 |
191 ::gpu::ContextSupport* | 164 ::gpu::ContextSupport* |
192 WebGraphicsContext3DInProcessCommandBufferImpl::GetContextSupport() { | 165 WebGraphicsContext3DInProcessCommandBufferImpl::GetContextSupport() { |
193 return real_gl_; | 166 return real_gl_; |
194 } | 167 } |
195 | 168 |
196 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { | 169 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { |
197 // TODO(kbr): improve the precision here. | 170 // TODO(kbr): improve the precision here. |
198 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; | 171 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; |
199 if (context_lost_callback_) { | 172 if (context_lost_callback_) { |
200 context_lost_callback_->onContextLost(); | 173 context_lost_callback_->onContextLost(); |
201 } | 174 } |
202 } | 175 } |
203 | 176 |
204 } // namespace gpu | 177 } // namespace gpu |
205 } // namespace webkit | 178 } // namespace webkit |
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