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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
     h" | 5 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.
     h" | 
| 6 | 6 | 
| 7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> | 
| 8 #ifndef GL_GLEXT_PROTOTYPES | 8 #ifndef GL_GLEXT_PROTOTYPES | 
| 9 #define GL_GLEXT_PROTOTYPES 1 | 9 #define GL_GLEXT_PROTOTYPES 1 | 
| 10 #endif | 10 #endif | 
| 11 #include <GLES2/gl2ext.h> | 11 #include <GLES2/gl2ext.h> | 
| 12 #include <GLES2/gl2extchromium.h> | 12 #include <GLES2/gl2extchromium.h> | 
| 13 | 13 | 
| 14 #include <string> | 14 #include <string> | 
| 15 | 15 | 
| 16 #include "base/atomicops.h" | 16 #include "base/atomicops.h" | 
| 17 #include "base/bind.h" | 17 #include "base/bind.h" | 
| 18 #include "base/bind_helpers.h" | 18 #include "base/bind_helpers.h" | 
| 19 #include "base/callback.h" | 19 #include "base/callback.h" | 
| 20 #include "base/lazy_instance.h" |  | 
| 21 #include "base/logging.h" | 20 #include "base/logging.h" | 
| 22 #include "gpu/command_buffer/client/gles2_implementation.h" | 21 #include "gpu/command_buffer/client/gles2_implementation.h" | 
| 23 #include "gpu/command_buffer/client/gles2_lib.h" |  | 
| 24 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 22 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 
| 25 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" | 23 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" | 
| 26 #include "ui/gfx/size.h" | 24 #include "ui/gfx/size.h" | 
| 27 #include "ui/gl/gl_implementation.h" | 25 #include "ui/gl/gl_implementation.h" | 
| 28 | 26 | 
| 29 using gpu::gles2::GLES2Implementation; | 27 using gpu::gles2::GLES2Implementation; | 
| 30 using gpu::GLInProcessContext; | 28 using gpu::GLInProcessContext; | 
| 31 | 29 | 
| 32 namespace webkit { | 30 namespace webkit { | 
| 33 namespace gpu { | 31 namespace gpu { | 
| 34 | 32 | 
| 35 namespace { |  | 
| 36 |  | 
| 37 // Singleton used to initialize and terminate the gles2 library. |  | 
| 38 class GLES2Initializer { |  | 
| 39  public: |  | 
| 40   GLES2Initializer() { |  | 
| 41     ::gles2::Initialize(); |  | 
| 42   } |  | 
| 43 |  | 
| 44   ~GLES2Initializer() { |  | 
| 45     ::gles2::Terminate(); |  | 
| 46   } |  | 
| 47 |  | 
| 48  private: |  | 
| 49   DISALLOW_COPY_AND_ASSIGN(GLES2Initializer); |  | 
| 50 }; |  | 
| 51 |  | 
| 52 static base::LazyInstance<GLES2Initializer> g_gles2_initializer = |  | 
| 53     LAZY_INSTANCE_INITIALIZER; |  | 
| 54 |  | 
| 55 }  // namespace anonymous |  | 
| 56 |  | 
| 57 // static | 33 // static | 
| 58 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> | 34 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> | 
| 59 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext( | 35 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext( | 
| 60     const blink::WebGraphicsContext3D::Attributes& attributes, | 36     const blink::WebGraphicsContext3D::Attributes& attributes, | 
| 61     bool lose_context_when_out_of_memory, | 37     bool lose_context_when_out_of_memory, | 
| 62     gfx::AcceleratedWidget window) { | 38     gfx::AcceleratedWidget window) { | 
| 63   DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone); | 39   DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone); | 
| 64   bool is_offscreen = false; | 40   bool is_offscreen = false; | 
| 65   return make_scoped_ptr(new WebGraphicsContext3DInProcessCommandBufferImpl( | 41   return make_scoped_ptr(new WebGraphicsContext3DInProcessCommandBufferImpl( | 
| 66       scoped_ptr< ::gpu::GLInProcessContext>(), | 42       scoped_ptr< ::gpu::GLInProcessContext>(), | 
| (...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
| 122   return context_->GetMappedMemoryLimit(); | 98   return context_->GetMappedMemoryLimit(); | 
| 123 } | 99 } | 
| 124 | 100 | 
| 125 bool WebGraphicsContext3DInProcessCommandBufferImpl::MaybeInitializeGL() { | 101 bool WebGraphicsContext3DInProcessCommandBufferImpl::MaybeInitializeGL() { | 
| 126   if (initialized_) | 102   if (initialized_) | 
| 127     return true; | 103     return true; | 
| 128 | 104 | 
| 129   if (initialize_failed_) | 105   if (initialize_failed_) | 
| 130     return false; | 106     return false; | 
| 131 | 107 | 
| 132   // Ensure the gles2 library is initialized first in a thread safe way. |  | 
| 133   g_gles2_initializer.Get(); |  | 
| 134 |  | 
| 135   if (!context_) { | 108   if (!context_) { | 
| 136     // TODO(kbr): More work will be needed in this implementation to | 109     // TODO(kbr): More work will be needed in this implementation to | 
| 137     // properly support GPU switching. Like in the out-of-process | 110     // properly support GPU switching. Like in the out-of-process | 
| 138     // command buffer implementation, all previously created contexts | 111     // command buffer implementation, all previously created contexts | 
| 139     // will need to be lost either when the first context requesting the | 112     // will need to be lost either when the first context requesting the | 
| 140     // discrete GPU is created, or the last one is destroyed. | 113     // discrete GPU is created, or the last one is destroyed. | 
| 141     gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 114     gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 
| 142     context_.reset(GLInProcessContext::Create( | 115     context_.reset(GLInProcessContext::Create( | 
| 143         NULL, /* service */ | 116         NULL, /* service */ | 
| 144         NULL, /* surface */ | 117         NULL, /* surface */ | 
| (...skipping 20 matching lines...) Expand all  Loading... | 
| 165   real_gl_ = context_->GetImplementation(); | 138   real_gl_ = context_->GetImplementation(); | 
| 166   setGLInterface(real_gl_); | 139   setGLInterface(real_gl_); | 
| 167 | 140 | 
| 168   if (real_gl_ && webgl_context_) | 141   if (real_gl_ && webgl_context_) | 
| 169     real_gl_->EnableFeatureCHROMIUM("webgl_enable_glsl_webgl_validation"); | 142     real_gl_->EnableFeatureCHROMIUM("webgl_enable_glsl_webgl_validation"); | 
| 170 | 143 | 
| 171   initialized_ = true; | 144   initialized_ = true; | 
| 172   return true; | 145   return true; | 
| 173 } | 146 } | 
| 174 | 147 | 
| 175 bool WebGraphicsContext3DInProcessCommandBufferImpl::makeContextCurrent() { | 148 bool | 
|  | 149 WebGraphicsContext3DInProcessCommandBufferImpl::InitializeOnCurrentThread() { | 
| 176   if (!MaybeInitializeGL()) | 150   if (!MaybeInitializeGL()) | 
| 177     return false; | 151     return false; | 
| 178   ::gles2::SetGLContext(GetGLInterface()); |  | 
| 179   return context_ && !isContextLost(); | 152   return context_ && !isContextLost(); | 
| 180 } | 153 } | 
| 181 | 154 | 
| 182 bool WebGraphicsContext3DInProcessCommandBufferImpl::isContextLost() { | 155 bool WebGraphicsContext3DInProcessCommandBufferImpl::isContextLost() { | 
| 183   return context_lost_reason_ != GL_NO_ERROR; | 156   return context_lost_reason_ != GL_NO_ERROR; | 
| 184 } | 157 } | 
| 185 | 158 | 
| 186 WGC3Denum WebGraphicsContext3DInProcessCommandBufferImpl:: | 159 WGC3Denum WebGraphicsContext3DInProcessCommandBufferImpl:: | 
| 187     getGraphicsResetStatusARB() { | 160     getGraphicsResetStatusARB() { | 
| 188   return context_lost_reason_; | 161   return context_lost_reason_; | 
| 189 } | 162 } | 
| 190 | 163 | 
| 191 ::gpu::ContextSupport* | 164 ::gpu::ContextSupport* | 
| 192 WebGraphicsContext3DInProcessCommandBufferImpl::GetContextSupport() { | 165 WebGraphicsContext3DInProcessCommandBufferImpl::GetContextSupport() { | 
| 193   return real_gl_; | 166   return real_gl_; | 
| 194 } | 167 } | 
| 195 | 168 | 
| 196 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { | 169 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { | 
| 197   // TODO(kbr): improve the precision here. | 170   // TODO(kbr): improve the precision here. | 
| 198   context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; | 171   context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; | 
| 199   if (context_lost_callback_) { | 172   if (context_lost_callback_) { | 
| 200     context_lost_callback_->onContextLost(); | 173     context_lost_callback_->onContextLost(); | 
| 201   } | 174   } | 
| 202 } | 175 } | 
| 203 | 176 | 
| 204 }  // namespace gpu | 177 }  // namespace gpu | 
| 205 }  // namespace webkit | 178 }  // namespace webkit | 
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