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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl. h" | 5 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl. h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #ifndef GL_GLEXT_PROTOTYPES | 8 #ifndef GL_GLEXT_PROTOTYPES |
9 #define GL_GLEXT_PROTOTYPES 1 | 9 #define GL_GLEXT_PROTOTYPES 1 |
10 #endif | 10 #endif |
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119 } | 119 } |
120 | 120 |
121 bool WebGraphicsContext3DInProcessCommandBufferImpl::MaybeInitializeGL() { | 121 bool WebGraphicsContext3DInProcessCommandBufferImpl::MaybeInitializeGL() { |
122 if (initialized_) | 122 if (initialized_) |
123 return true; | 123 return true; |
124 | 124 |
125 if (initialize_failed_) | 125 if (initialize_failed_) |
126 return false; | 126 return false; |
127 | 127 |
128 // Ensure the gles2 library is initialized first in a thread safe way. | 128 // Ensure the gles2 library is initialized first in a thread safe way. |
129 g_gles2_initializer.Get(); | 129 g_gles2_initializer.Get(); |
piman
2014/08/15 17:47:34
Same comment here.
| |
130 | 130 |
131 if (!context_) { | 131 if (!context_) { |
132 // TODO(kbr): More work will be needed in this implementation to | 132 // TODO(kbr): More work will be needed in this implementation to |
133 // properly support GPU switching. Like in the out-of-process | 133 // properly support GPU switching. Like in the out-of-process |
134 // command buffer implementation, all previously created contexts | 134 // command buffer implementation, all previously created contexts |
135 // will need to be lost either when the first context requesting the | 135 // will need to be lost either when the first context requesting the |
136 // discrete GPU is created, or the last one is destroyed. | 136 // discrete GPU is created, or the last one is destroyed. |
137 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 137 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
138 context_.reset(GLInProcessContext::Create(NULL, /* service */ | 138 context_.reset(GLInProcessContext::Create(NULL, /* service */ |
139 NULL, /* surface */ | 139 NULL, /* surface */ |
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159 real_gl_ = context_->GetImplementation(); | 159 real_gl_ = context_->GetImplementation(); |
160 setGLInterface(real_gl_); | 160 setGLInterface(real_gl_); |
161 | 161 |
162 if (real_gl_ && webgl_context_) | 162 if (real_gl_ && webgl_context_) |
163 real_gl_->EnableFeatureCHROMIUM("webgl_enable_glsl_webgl_validation"); | 163 real_gl_->EnableFeatureCHROMIUM("webgl_enable_glsl_webgl_validation"); |
164 | 164 |
165 initialized_ = true; | 165 initialized_ = true; |
166 return true; | 166 return true; |
167 } | 167 } |
168 | 168 |
169 bool WebGraphicsContext3DInProcessCommandBufferImpl::makeContextCurrent() { | 169 bool WebGraphicsContext3DInProcessCommandBufferImpl::BindToCurrentThread() { |
170 if (!MaybeInitializeGL()) | 170 if (!MaybeInitializeGL()) |
171 return false; | 171 return false; |
172 ::gles2::SetGLContext(GetGLInterface()); | |
173 return context_ && !isContextLost(); | 172 return context_ && !isContextLost(); |
174 } | 173 } |
175 | 174 |
176 bool WebGraphicsContext3DInProcessCommandBufferImpl::isContextLost() { | 175 bool WebGraphicsContext3DInProcessCommandBufferImpl::isContextLost() { |
177 return context_lost_reason_ != GL_NO_ERROR; | 176 return context_lost_reason_ != GL_NO_ERROR; |
178 } | 177 } |
179 | 178 |
180 WGC3Denum WebGraphicsContext3DInProcessCommandBufferImpl:: | 179 WGC3Denum WebGraphicsContext3DInProcessCommandBufferImpl:: |
181 getGraphicsResetStatusARB() { | 180 getGraphicsResetStatusARB() { |
182 return context_lost_reason_; | 181 return context_lost_reason_; |
183 } | 182 } |
184 | 183 |
185 ::gpu::ContextSupport* | 184 ::gpu::ContextSupport* |
186 WebGraphicsContext3DInProcessCommandBufferImpl::GetContextSupport() { | 185 WebGraphicsContext3DInProcessCommandBufferImpl::GetContextSupport() { |
187 return real_gl_; | 186 return real_gl_; |
188 } | 187 } |
189 | 188 |
190 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { | 189 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { |
191 // TODO(kbr): improve the precision here. | 190 // TODO(kbr): improve the precision here. |
192 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; | 191 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; |
193 if (context_lost_callback_) { | 192 if (context_lost_callback_) { |
194 context_lost_callback_->onContextLost(); | 193 context_lost_callback_->onContextLost(); |
195 } | 194 } |
196 } | 195 } |
197 | 196 |
198 } // namespace gpu | 197 } // namespace gpu |
199 } // namespace webkit | 198 } // namespace webkit |
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