| Index: content/renderer/render_thread_impl.h
|
| diff --git a/content/renderer/render_thread_impl.h b/content/renderer/render_thread_impl.h
|
| index 68828f67cb87210463264b595da4765f758ac17b..25bd1844dc98cdbe74295ecae127bc6e4030298c 100644
|
| --- a/content/renderer/render_thread_impl.h
|
| +++ b/content/renderer/render_thread_impl.h
|
| @@ -36,6 +36,7 @@ struct WorkerProcessMsg_CreateWorker_Params;
|
|
|
| namespace blink {
|
| class WebGamepads;
|
| +class WebGamepadListener;
|
| class WebGraphicsContext3D;
|
| class WebMediaStreamCenter;
|
| class WebMediaStreamCenterClient;
|
| @@ -83,6 +84,7 @@ class DBMessageFilter;
|
| class DevToolsAgentFilter;
|
| class DomStorageDispatcher;
|
| class EmbeddedWorkerDispatcher;
|
| +class GamepadSharedMemoryReader;
|
| class GpuChannelHost;
|
| class IndexedDBDispatcher;
|
| class InputEventFilter;
|
| @@ -288,6 +290,10 @@ class CONTENT_EXPORT RenderThreadImpl : public RenderThread,
|
| return vc_manager_.get();
|
| }
|
|
|
| + GamepadSharedMemoryReader* gamepad_shared_memory_reader() const {
|
| + return gamepad_shared_memory_reader_.get();
|
| + }
|
| +
|
| // Get the GPU channel. Returns NULL if the channel is not established or
|
| // has been lost.
|
| GpuChannelHost* GetGpuChannel();
|
| @@ -385,6 +391,10 @@ class CONTENT_EXPORT RenderThreadImpl : public RenderThread,
|
| // Retrieve current gamepad data.
|
| void SampleGamepads(blink::WebGamepads* data);
|
|
|
| + // Set a listener for gamepad connected/disconnected events.
|
| + // A non-null listener must be set first before calling SampleGamepads.
|
| + void SetGamepadListener(blink::WebGamepadListener* listener);
|
| +
|
| // Called by a RenderWidget when it is created or destroyed. This
|
| // allows the process to know when there are no visible widgets.
|
| void WidgetCreated();
|
| @@ -560,6 +570,8 @@ class CONTENT_EXPORT RenderThreadImpl : public RenderThread,
|
| scoped_ptr<WebRTCIdentityService> webrtc_identity_service_;
|
| #endif
|
|
|
| + scoped_ptr<GamepadSharedMemoryReader> gamepad_shared_memory_reader_;
|
| +
|
| // TODO(reveman): Allow AllocateGpuMemoryBuffer to be called from
|
| // multiple threads. Current allocation mechanism for IOSurface
|
| // backed GpuMemoryBuffers prevent this. crbug.com/325045
|
|
|