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| 1 # Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 | 4 |
| 5 { | 5 { |
| 6 'variables': { | 6 'variables': { |
| 7 'chromium_code': 1, # Use higher warning level. | 7 'chromium_code': 1, # Use higher warning level. |
| 8 'chromium_enable_vtune_jit_for_v8%': 0, # enable the vtune support for V8 e
ngine. | 8 'chromium_enable_vtune_jit_for_v8%': 0, # enable the vtune support for V8 e
ngine. |
| 9 'directxsdk_exists': '<!pymod_do_main(dir_exists ../third_party/directxsdk)'
, | 9 'directxsdk_exists': '<!pymod_do_main(dir_exists ../third_party/directxsdk)'
, |
| 10 }, | 10 }, |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 }], | 21 }], |
| 22 ], | 22 ], |
| 23 }, | 23 }, |
| 24 'conditions': [ | 24 'conditions': [ |
| 25 ['OS != "ios"', { | 25 ['OS != "ios"', { |
| 26 'includes': [ | 26 'includes': [ |
| 27 'content_common_mojo_bindings.gypi', | 27 'content_common_mojo_bindings.gypi', |
| 28 '../build/win_precompile.gypi', | 28 '../build/win_precompile.gypi', |
| 29 ], | 29 ], |
| 30 }], | 30 }], |
| 31 ['OS == "win"', { |
| 32 'targets': [ |
| 33 { |
| 34 'target_name': 'content_startup_helper_win', |
| 35 'type': 'static_library', |
| 36 'include_dirs': [ |
| 37 '..', |
| 38 ], |
| 39 'dependencies': [ |
| 40 '../base/base.gyp:base', |
| 41 '../base/base.gyp:base_i18n', |
| 42 '../sandbox/sandbox.gyp:sandbox', |
| 43 ], |
| 44 'sources': [ |
| 45 'app/startup_helper_win.cc', |
| 46 'public/app/startup_helper_win.h', |
| 47 ], |
| 48 } |
| 49 ], |
| 50 }], |
| 31 # In component mode, we build all of content as a single DLL. | 51 # In component mode, we build all of content as a single DLL. |
| 32 # However, in the static mode, we need to build content as multiple | 52 # However, in the static mode, we need to build content as multiple |
| 33 # targets in order to prevent dependencies from getting introduced | 53 # targets in order to prevent dependencies from getting introduced |
| 34 # upstream unnecessarily (e.g., content_renderer depends on allocator | 54 # upstream unnecessarily (e.g., content_renderer depends on allocator |
| 35 # and chrome_exe depends on content_common but we don't want | 55 # and chrome_exe depends on content_common but we don't want |
| 36 # chrome_exe to have to depend on allocator). | 56 # chrome_exe to have to depend on allocator). |
| 37 ['component=="static_library"', { | 57 ['component=="static_library"', { |
| 38 'target_defines': [ | 58 'target_defines': [ |
| 39 'COMPILE_CONTENT_STATICALLY', | 59 'COMPILE_CONTENT_STATICALLY', |
| 40 ], | 60 ], |
| (...skipping 551 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 592 'browser/gamepad/canonical_axis_index_list.h', | 612 'browser/gamepad/canonical_axis_index_list.h', |
| 593 'browser/gamepad/canonical_button_index_list.h', | 613 'browser/gamepad/canonical_button_index_list.h', |
| 594 ], | 614 ], |
| 595 }, | 615 }, |
| 596 'includes': [ '../build/android/java_cpp_template.gypi' ], | 616 'includes': [ '../build/android/java_cpp_template.gypi' ], |
| 597 }, | 617 }, |
| 598 ], | 618 ], |
| 599 }], # OS == "android" | 619 }], # OS == "android" |
| 600 ], | 620 ], |
| 601 } | 621 } |
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