Index: public/platform/WebAnimation.h |
diff --git a/public/platform/WebAnimation.h b/public/platform/WebAnimation.h |
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+/* |
+ * Copyright (C) 2012 Google Inc. All rights reserved. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions |
+ * are met: |
+ * 1. Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * 2. Redistributions in binary form must reproduce the above copyright |
+ * notice, this list of conditions and the following disclaimer in the |
+ * documentation and/or other materials provided with the distribution. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
+ * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+ |
+#ifndef WebAnimation_h |
+#define WebAnimation_h |
+ |
+#include "WebCommon.h" |
+#include "WebNonCopyable.h" |
+#include "WebPrivateOwnPtr.h" |
+ |
+#if BLINK_IMPLEMENTATION |
+#include "wtf/Forward.h" |
+#endif |
+ |
+#define WebCompositorAnimation WebAnimation |
+ |
+namespace blink { |
+class CCActiveAnimation; |
+} |
+ |
+namespace blink { |
+ |
+class WebAnimationCurve; |
+ |
+// A compositor driven animation. |
+class WebAnimation { |
+public: |
+ enum TargetProperty { |
+ TargetPropertyTransform = 0, |
+ TargetPropertyOpacity, |
+ TargetPropertyFilter, |
+ TargetPropertyScrollOffset |
+ }; |
+ |
+ virtual ~WebAnimation() { } |
+ |
+ // An id is effectively the animation's name, and it is not unique. |
+ virtual int id() = 0; |
+ |
+ virtual TargetProperty targetProperty() const = 0; |
+ |
+ // This is the number of times that the animation will play. If this |
+ // value is zero the animation will not play. If it is negative, then |
+ // the animation will loop indefinitely. |
+ virtual int iterations() const = 0; |
+ virtual void setIterations(int) = 0; |
+ |
+ virtual double startTime() const = 0; |
+ virtual void setStartTime(double monotonicTime) = 0; |
+ |
+ virtual double timeOffset() const = 0; |
+ virtual void setTimeOffset(double monotonicTime) = 0; |
+ |
+ // If alternatesDirection is true, on odd numbered iterations we reverse the curve. |
+ virtual bool alternatesDirection() const = 0; |
+ virtual void setAlternatesDirection(bool) = 0; |
+}; |
+ |
+} // namespace blink |
+ |
+#endif // WebAnimation_h |