| Index: public/platform/WebCompositorAnimation.h
|
| diff --git a/public/platform/WebCompositorAnimation.h b/public/platform/WebCompositorAnimation.h
|
| index 2a36c18a8378bab39cf60c3b06cd3452daaee32e..a672118372d6cbbd28aa9da7b6e8aeb6d6bc37d0 100644
|
| --- a/public/platform/WebCompositorAnimation.h
|
| +++ b/public/platform/WebCompositorAnimation.h
|
| @@ -5,42 +5,6 @@
|
| #ifndef WebCompositorAnimation_h
|
| #define WebCompositorAnimation_h
|
|
|
| -namespace blink {
|
| -
|
| -// A compositor driven animation.
|
| -class WebCompositorAnimation {
|
| -public:
|
| - enum TargetProperty {
|
| - TargetPropertyTransform = 0,
|
| - TargetPropertyOpacity,
|
| - TargetPropertyFilter,
|
| - TargetPropertyScrollOffset
|
| - };
|
| -
|
| - virtual ~WebCompositorAnimation() { }
|
| -
|
| - // An id is effectively the animation's name, and it is not unique.
|
| - virtual int id() = 0;
|
| -
|
| - virtual TargetProperty targetProperty() const = 0;
|
| -
|
| - // This is the number of times that the animation will play. If this
|
| - // value is zero the animation will not play. If it is negative, then
|
| - // the animation will loop indefinitely.
|
| - virtual int iterations() const = 0;
|
| - virtual void setIterations(int) = 0;
|
| -
|
| - virtual double startTime() const = 0;
|
| - virtual void setStartTime(double monotonicTime) = 0;
|
| -
|
| - virtual double timeOffset() const = 0;
|
| - virtual void setTimeOffset(double monotonicTime) = 0;
|
| -
|
| - // If alternatesDirection is true, on odd numbered iterations we reverse the curve.
|
| - virtual bool alternatesDirection() const = 0;
|
| - virtual void setAlternatesDirection(bool) = 0;
|
| -};
|
| -
|
| -} // namespace blink
|
| +#include "WebAnimation.h"
|
|
|
| #endif // WebCompositorAnimation_h
|
|
|