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| 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * |
| 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions |
| 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. |
| 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN
Y |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN
Y |
| 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O
N |
| 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 */ |
| 24 |
| 25 #ifndef WebAnimation_h |
| 26 #define WebAnimation_h |
| 27 |
| 28 #include "WebCommon.h" |
| 29 #include "WebNonCopyable.h" |
| 30 #include "WebPrivateOwnPtr.h" |
| 31 |
| 32 #if BLINK_IMPLEMENTATION |
| 33 #include "wtf/Forward.h" |
| 34 #endif |
| 35 |
| 36 #define WebCompositorAnimation WebAnimation |
| 37 |
| 38 namespace blink { |
| 39 class CCActiveAnimation; |
| 40 } |
| 41 |
| 42 namespace blink { |
| 43 |
| 44 class WebAnimationCurve; |
| 45 |
| 46 // A compositor driven animation. |
| 47 class WebAnimation { |
| 48 public: |
| 49 enum TargetProperty { |
| 50 TargetPropertyTransform = 0, |
| 51 TargetPropertyOpacity, |
| 52 TargetPropertyFilter, |
| 53 TargetPropertyScrollOffset |
| 54 }; |
| 55 |
| 56 virtual ~WebAnimation() { } |
| 57 |
| 58 // An id is effectively the animation's name, and it is not unique. |
| 59 virtual int id() = 0; |
| 60 |
| 61 virtual TargetProperty targetProperty() const = 0; |
| 62 |
| 63 // This is the number of times that the animation will play. If this |
| 64 // value is zero the animation will not play. If it is negative, then |
| 65 // the animation will loop indefinitely. |
| 66 virtual int iterations() const = 0; |
| 67 virtual void setIterations(int) = 0; |
| 68 |
| 69 virtual double startTime() const = 0; |
| 70 virtual void setStartTime(double monotonicTime) = 0; |
| 71 |
| 72 virtual double timeOffset() const = 0; |
| 73 virtual void setTimeOffset(double monotonicTime) = 0; |
| 74 |
| 75 // If alternatesDirection is true, on odd numbered iterations we reverse the
curve. |
| 76 virtual bool alternatesDirection() const = 0; |
| 77 virtual void setAlternatesDirection(bool) = 0; |
| 78 }; |
| 79 |
| 80 } // namespace blink |
| 81 |
| 82 #endif // WebAnimation_h |
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