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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "athena/wm/split_view_controller.h" | 5 #include "athena/wm/split_view_controller.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 | 8 |
9 #include "athena/wm/public/window_list_provider.h" | 9 #include "athena/wm/public/window_list_provider.h" |
10 #include "athena/wm/public/window_manager.h" | 10 #include "athena/wm/public/window_manager.h" |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "ui/aura/window.h" | 12 #include "ui/aura/window.h" |
13 #include "ui/compositor/layer_animation_observer.h" | 13 #include "ui/compositor/layer_animation_observer.h" |
14 #include "ui/compositor/scoped_layer_animation_settings.h" | 14 #include "ui/compositor/scoped_layer_animation_settings.h" |
15 #include "ui/events/event_handler.h" | 15 #include "ui/events/event_handler.h" |
16 #include "ui/gfx/display.h" | 16 #include "ui/gfx/display.h" |
17 #include "ui/gfx/screen.h" | 17 #include "ui/gfx/screen.h" |
18 #include "ui/wm/core/window_util.h" | |
18 | 19 |
19 namespace athena { | 20 namespace athena { |
20 namespace { | 21 namespace { |
21 | 22 |
22 // An animation observer that runs a callback at the end of the animation, and | 23 // An animation observer that runs a callback at the end of the animation, and |
23 // destroys itself. | 24 // destroys itself. |
24 class CallbackAnimationObserver : public ui::ImplicitAnimationObserver { | 25 class CallbackAnimationObserver : public ui::ImplicitAnimationObserver { |
25 public: | 26 public: |
26 explicit CallbackAnimationObserver(const base::Closure& closure) | 27 explicit CallbackAnimationObserver(const base::Closure& closure) |
27 : closure_(closure) {} | 28 : closure_(closure) {} |
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38 | 39 |
39 const base::Closure closure_; | 40 const base::Closure closure_; |
40 | 41 |
41 DISALLOW_COPY_AND_ASSIGN(CallbackAnimationObserver); | 42 DISALLOW_COPY_AND_ASSIGN(CallbackAnimationObserver); |
42 }; | 43 }; |
43 | 44 |
44 } // namespace | 45 } // namespace |
45 | 46 |
46 SplitViewController::SplitViewController( | 47 SplitViewController::SplitViewController( |
47 aura::Window* container, | 48 aura::Window* container, |
48 WindowListProvider* window_list_provider, | 49 WindowListProvider* window_list_provider) |
49 WindowManager* window_manager) | |
50 : state_(INACTIVE), | 50 : state_(INACTIVE), |
51 container_(container), | 51 container_(container), |
52 window_manager_(window_manager), | |
53 window_list_provider_(window_list_provider), | 52 window_list_provider_(window_list_provider), |
54 current_activity_window_(NULL), | |
55 left_window_(NULL), | 53 left_window_(NULL), |
56 right_window_(NULL), | 54 right_window_(NULL), |
57 separator_position_(0), | 55 separator_position_(0), |
58 weak_factory_(this) { | 56 weak_factory_(this) { |
59 window_manager->AddObserver(this); | |
60 } | 57 } |
61 | 58 |
62 SplitViewController::~SplitViewController() { | 59 SplitViewController::~SplitViewController() { |
63 window_manager_->RemoveObserver(this); | |
64 } | 60 } |
65 | 61 |
66 bool SplitViewController::IsSplitViewModeActive() const { | 62 bool SplitViewController::IsSplitViewModeActive() const { |
67 return state_ == ACTIVE; | 63 return state_ == ACTIVE; |
68 } | 64 } |
69 | 65 |
70 void SplitViewController::ActivateSplitMode(aura::Window* left, | 66 void SplitViewController::ActivateSplitMode(aura::Window* left, |
71 aura::Window* right) { | 67 aura::Window* right) { |
72 aura::Window::Windows windows = window_list_provider_->GetWindowList(); | 68 aura::Window::Windows windows = window_list_provider_->GetWindowList(); |
73 aura::Window::Windows::reverse_iterator iter = windows.rbegin(); | 69 aura::Window::Windows::reverse_iterator iter = windows.rbegin(); |
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186 void SplitViewController::UpdateSeparatorPositionFromScrollDelta(float delta) { | 182 void SplitViewController::UpdateSeparatorPositionFromScrollDelta(float delta) { |
187 gfx::Screen* screen = gfx::Screen::GetScreenFor(container_); | 183 gfx::Screen* screen = gfx::Screen::GetScreenFor(container_); |
188 const gfx::Rect& display_bounds = | 184 const gfx::Rect& display_bounds = |
189 screen->GetDisplayNearestWindow(container_).bounds(); | 185 screen->GetDisplayNearestWindow(container_).bounds(); |
190 gfx::Rect container_bounds = container_->GetBoundsInScreen(); | 186 gfx::Rect container_bounds = container_->GetBoundsInScreen(); |
191 separator_position_ = | 187 separator_position_ = |
192 delta > 0 ? ((int)delta) + display_bounds.x() - container_bounds.x() | 188 delta > 0 ? ((int)delta) + display_bounds.x() - container_bounds.x() |
193 : display_bounds.right() - container_bounds.x() + delta; | 189 : display_bounds.right() - container_bounds.x() + delta; |
194 } | 190 } |
195 | 191 |
196 aura::Window* SplitViewController::GetCurrentActivityWindow() { | 192 /////////////////////////////////////////////////////////////////////////////// |
197 if (!current_activity_window_) { | 193 // BezelController::ScrollDelegate: |
198 aura::Window::Windows windows = window_list_provider_->GetWindowList(); | |
199 if (windows.empty()) | |
200 return NULL; | |
201 current_activity_window_ = windows.back(); | |
202 } | |
203 return current_activity_window_; | |
204 } | |
205 | 194 |
206 /////////////////////////////////////////////////////////////////////////////// | |
207 // Begin BezelController::ScrollDelegate overrides. | |
208 void SplitViewController::ScrollBegin(BezelController::Bezel bezel, | 195 void SplitViewController::ScrollBegin(BezelController::Bezel bezel, |
209 float delta) { | 196 float delta) { |
210 if (!CanScroll()) | 197 if (!CanScroll()) |
211 return; | 198 return; |
212 state_ = SCROLLING; | 199 state_ = SCROLLING; |
213 aura::Window* current_window = GetCurrentActivityWindow(); | |
214 CHECK(current_window); | |
215 | 200 |
216 aura::Window::Windows windows = window_list_provider_->GetWindowList(); | 201 aura::Window::Windows windows = window_list_provider_->GetWindowList(); |
217 CHECK(windows.size() >= 2); | 202 CHECK(windows.size() >= 2); |
218 aura::Window::Windows::const_iterator it = | 203 aura::Window::Windows::const_reverse_iterator iter = windows.rbegin(); |
219 std::find(windows.begin(), windows.end(), current_window); | 204 aura::Window* current_window = *(iter); |
220 CHECK(it != windows.end()); | 205 CHECK(wm::IsActiveWindow(current_window)); |
221 | 206 |
222 if (delta > 0) { | 207 if (delta > 0) { |
223 right_window_ = current_window; | 208 right_window_ = current_window; |
224 // reverse iterator points to the position before normal iterator |it| | 209 left_window_ = *(iter + 1); |
225 aura::Window::Windows::const_reverse_iterator rev_it(it); | |
226 // circle to end if needed. | |
227 left_window_ = rev_it == windows.rend() ? windows.back() : *(rev_it); | |
228 } else { | 210 } else { |
229 left_window_ = current_window; | 211 left_window_ = current_window; |
230 ++it; | 212 right_window_ = *(iter + 1); |
231 // circle to front if needed. | |
232 right_window_ = it == windows.end() ? windows.front() : *it; | |
233 } | 213 } |
234 | 214 |
235 CHECK(left_window_); | 215 CHECK(left_window_); |
236 CHECK(right_window_); | 216 CHECK(right_window_); |
237 | 217 |
238 // TODO(oshima|mfomitchev): crbug.com/388362 | |
239 // Until we are properly hiding off-screen windows in window manager: | |
240 // Loop through all windows and hide them | |
241 for (it = windows.begin(); it != windows.end(); ++it) { | |
242 if (*it != left_window_ && *it != right_window_) | |
243 (*it)->Hide(); | |
244 } | |
245 | |
246 UpdateSeparatorPositionFromScrollDelta(delta); | 218 UpdateSeparatorPositionFromScrollDelta(delta); |
247 UpdateLayout(false); | 219 UpdateLayout(false); |
248 } | 220 } |
249 | 221 |
250 // Max distance from the scroll end position to the middle of the screen where | |
251 // we would go into the split view mode. | |
252 const int kMaxDistanceFromMiddle = 120; | |
253 void SplitViewController::ScrollEnd() { | 222 void SplitViewController::ScrollEnd() { |
254 if (state_ != SCROLLING) | 223 if (state_ != SCROLLING) |
255 return; | 224 return; |
256 | 225 |
226 // Max distance from the scroll end position to the middle of the screen where | |
227 // we would go into the split view mode. | |
228 const int kMaxDistanceFromMiddle = 120; | |
257 int container_width = container_->GetBoundsInScreen().width(); | 229 int container_width = container_->GetBoundsInScreen().width(); |
258 if (std::abs(container_width / 2 - separator_position_) <= | 230 if (std::abs(container_width / 2 - separator_position_) <= |
259 kMaxDistanceFromMiddle) { | 231 kMaxDistanceFromMiddle) { |
260 state_ = ACTIVE; | 232 state_ = ACTIVE; |
261 separator_position_ = container_width / 2; | 233 separator_position_ = container_width / 2; |
262 } else if (separator_position_ < container_width / 2) { | 234 } else if (separator_position_ < container_width / 2) { |
263 separator_position_ = 0; | 235 separator_position_ = 0; |
mfomitchev
2014/08/15 14:42:28
I think we need to call wm::ActiveWindow(right_win
sadrul
2014/08/15 16:07:12
Done.
| |
264 current_activity_window_ = right_window_; | |
265 state_ = INACTIVE; | 236 state_ = INACTIVE; |
266 } else { | 237 } else { |
267 separator_position_ = container_width; | 238 separator_position_ = container_width; |
mfomitchev
2014/08/15 14:42:28
Ditto for wm::ActiveWindow(left_window_)
sadrul
2014/08/15 16:07:12
Done.
| |
268 current_activity_window_ = left_window_; | |
269 state_ = INACTIVE; | 239 state_ = INACTIVE; |
270 } | 240 } |
271 UpdateLayout(true); | 241 UpdateLayout(true); |
272 } | 242 } |
273 | 243 |
274 void SplitViewController::ScrollUpdate(float delta) { | 244 void SplitViewController::ScrollUpdate(float delta) { |
275 if (state_ != SCROLLING) | 245 if (state_ != SCROLLING) |
276 return; | 246 return; |
277 UpdateSeparatorPositionFromScrollDelta(delta); | 247 UpdateSeparatorPositionFromScrollDelta(delta); |
278 UpdateLayout(false); | 248 UpdateLayout(false); |
279 } | 249 } |
280 | 250 |
281 bool SplitViewController::CanScroll() { | 251 bool SplitViewController::CanScroll() { |
282 // TODO(mfomitchev): return false in vertical orientation, in full screen. | 252 // TODO(mfomitchev): return false in vertical orientation, in full screen. |
283 bool result = (!window_manager_->IsOverviewModeActive() && | 253 bool result = (!IsSplitViewModeActive() && |
284 !IsSplitViewModeActive() && | |
285 window_list_provider_->GetWindowList().size() >= 2); | 254 window_list_provider_->GetWindowList().size() >= 2); |
286 return result; | 255 return result; |
287 } | 256 } |
288 | 257 |
289 /////////////////////////////////////////////////////////////////////////////// | |
290 // WindowManagerObserver overrides | |
291 void SplitViewController::OnOverviewModeEnter() { | |
292 if (state_ == ACTIVE) { | |
293 CHECK(left_window_); | |
294 CHECK(right_window_); | |
295 window_list_provider_->MoveToFront(right_window_); | |
296 window_list_provider_->MoveToFront(left_window_); | |
297 // TODO(mfomitchev): This shouldn't be done here, but the overview mode's | |
298 // transition animation currently looks bad if the starting transform of | |
299 // any window is not gfx::Transform(). | |
300 right_window_->SetTransform(gfx::Transform()); | |
301 } else if (current_activity_window_) { | |
302 window_list_provider_->MoveToFront(current_activity_window_); | |
303 } | |
304 state_ = INACTIVE; | |
mfomitchev
2014/08/15 14:42:28
Until split-overview is implemented, going to over
sadrul
2014/08/15 16:07:12
A good fix for this for now would be to explicitly
mfomitchev
2014/08/15 16:43:26
Sure. So what are you going to do now? Wait for os
| |
305 left_window_ = NULL; | |
306 right_window_ = NULL; | |
307 current_activity_window_ = NULL; | |
308 } | |
309 | |
310 void SplitViewController::OnOverviewModeExit() { | |
311 } | |
312 | |
313 } // namespace athena | 258 } // namespace athena |
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