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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "athena/wm/split_view_controller.h" | 5 #include "athena/wm/split_view_controller.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 | 8 |
9 #include "athena/wm/public/window_list_provider.h" | 9 #include "athena/wm/public/window_list_provider.h" |
10 #include "athena/wm/public/window_manager.h" | 10 #include "athena/wm/public/window_manager.h" |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "ui/aura/window.h" | 12 #include "ui/aura/window.h" |
13 #include "ui/compositor/closure_animation_observer.h" | 13 #include "ui/compositor/closure_animation_observer.h" |
14 #include "ui/compositor/layer_animation_observer.h" | 14 #include "ui/compositor/layer_animation_observer.h" |
15 #include "ui/compositor/scoped_layer_animation_settings.h" | 15 #include "ui/compositor/scoped_layer_animation_settings.h" |
16 #include "ui/events/event_handler.h" | 16 #include "ui/events/event_handler.h" |
17 #include "ui/gfx/display.h" | 17 #include "ui/gfx/display.h" |
18 #include "ui/gfx/screen.h" | 18 #include "ui/gfx/screen.h" |
19 #include "ui/wm/core/window_util.h" | |
19 | 20 |
20 namespace athena { | 21 namespace athena { |
21 | 22 |
22 SplitViewController::SplitViewController( | 23 SplitViewController::SplitViewController( |
23 aura::Window* container, | 24 aura::Window* container, |
24 WindowListProvider* window_list_provider, | 25 WindowListProvider* window_list_provider) |
25 WindowManager* window_manager) | |
26 : state_(INACTIVE), | 26 : state_(INACTIVE), |
27 container_(container), | 27 container_(container), |
28 window_manager_(window_manager), | |
29 window_list_provider_(window_list_provider), | 28 window_list_provider_(window_list_provider), |
30 current_activity_window_(NULL), | |
31 left_window_(NULL), | 29 left_window_(NULL), |
32 right_window_(NULL), | 30 right_window_(NULL), |
33 separator_position_(0), | 31 separator_position_(0), |
34 weak_factory_(this) { | 32 weak_factory_(this) { |
35 if (window_manager_) | |
36 window_manager_->AddObserver(this); | |
37 } | 33 } |
38 | 34 |
39 SplitViewController::~SplitViewController() { | 35 SplitViewController::~SplitViewController() { |
40 if (window_manager_) | |
41 window_manager_->RemoveObserver(this); | |
42 } | 36 } |
43 | 37 |
44 bool SplitViewController::IsSplitViewModeActive() const { | 38 bool SplitViewController::IsSplitViewModeActive() const { |
45 return state_ == ACTIVE; | 39 return state_ == ACTIVE; |
46 } | 40 } |
47 | 41 |
48 void SplitViewController::ActivateSplitMode(aura::Window* left, | 42 void SplitViewController::ActivateSplitMode(aura::Window* left, |
49 aura::Window* right) { | 43 aura::Window* right) { |
50 aura::Window::Windows windows = window_list_provider_->GetWindowList(); | 44 aura::Window::Windows windows = window_list_provider_->GetWindowList(); |
51 aura::Window::Windows::reverse_iterator iter = windows.rbegin(); | 45 aura::Window::Windows::reverse_iterator iter = windows.rbegin(); |
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
84 right_window_ = right; | 78 right_window_ = right; |
85 container_->StackChildAtTop(right_window_); | 79 container_->StackChildAtTop(right_window_); |
86 } | 80 } |
87 if (left_window_ != left) { | 81 if (left_window_ != left) { |
88 left_window_ = left; | 82 left_window_ = left; |
89 container_->StackChildAtTop(left_window_); | 83 container_->StackChildAtTop(left_window_); |
90 } | 84 } |
91 UpdateLayout(true); | 85 UpdateLayout(true); |
92 } | 86 } |
93 | 87 |
88 void SplitViewController::DeactivateSplitMode() { | |
89 CHECK_NE(SCROLLING, state_); | |
90 state_ = INACTIVE; | |
mfomitchev
2014/08/15 18:30:51
Set left/right window to NULL here to be safe.
sadrul
2014/08/15 18:44:18
Done.
| |
91 } | |
92 | |
94 void SplitViewController::UpdateLayout(bool animate) { | 93 void SplitViewController::UpdateLayout(bool animate) { |
95 if (!left_window_) | 94 if (!left_window_) |
96 return; | 95 return; |
97 CHECK(right_window_); | 96 CHECK(right_window_); |
98 gfx::Transform left_transform; | 97 gfx::Transform left_transform; |
99 gfx::Transform right_transform; | 98 gfx::Transform right_transform; |
100 int container_width = container_->GetBoundsInScreen().width(); | 99 int container_width = container_->GetBoundsInScreen().width(); |
101 if (state_ == ACTIVE) { | 100 if (state_ == ACTIVE) { |
102 // This method should only be called once in ACTIVE state when | 101 // This method should only be called once in ACTIVE state when |
103 // the left and rightwindows are still full screen and need to be resized. | 102 // the left and rightwindows are still full screen and need to be resized. |
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
173 void SplitViewController::UpdateSeparatorPositionFromScrollDelta(float delta) { | 172 void SplitViewController::UpdateSeparatorPositionFromScrollDelta(float delta) { |
174 gfx::Screen* screen = gfx::Screen::GetScreenFor(container_); | 173 gfx::Screen* screen = gfx::Screen::GetScreenFor(container_); |
175 const gfx::Rect& display_bounds = | 174 const gfx::Rect& display_bounds = |
176 screen->GetDisplayNearestWindow(container_).bounds(); | 175 screen->GetDisplayNearestWindow(container_).bounds(); |
177 gfx::Rect container_bounds = container_->GetBoundsInScreen(); | 176 gfx::Rect container_bounds = container_->GetBoundsInScreen(); |
178 separator_position_ = | 177 separator_position_ = |
179 delta > 0 ? ((int)delta) + display_bounds.x() - container_bounds.x() | 178 delta > 0 ? ((int)delta) + display_bounds.x() - container_bounds.x() |
180 : display_bounds.right() - container_bounds.x() + delta; | 179 : display_bounds.right() - container_bounds.x() + delta; |
181 } | 180 } |
182 | 181 |
183 aura::Window* SplitViewController::GetCurrentActivityWindow() { | 182 /////////////////////////////////////////////////////////////////////////////// |
184 if (!current_activity_window_) { | 183 // BezelController::ScrollDelegate: |
185 aura::Window::Windows windows = window_list_provider_->GetWindowList(); | |
186 if (windows.empty()) | |
187 return NULL; | |
188 current_activity_window_ = windows.back(); | |
189 } | |
190 return current_activity_window_; | |
191 } | |
192 | 184 |
193 /////////////////////////////////////////////////////////////////////////////// | |
194 // Begin BezelController::ScrollDelegate overrides. | |
195 void SplitViewController::ScrollBegin(BezelController::Bezel bezel, | 185 void SplitViewController::ScrollBegin(BezelController::Bezel bezel, |
196 float delta) { | 186 float delta) { |
197 if (!CanScroll()) | 187 if (!CanScroll()) |
198 return; | 188 return; |
199 state_ = SCROLLING; | 189 state_ = SCROLLING; |
200 aura::Window* current_window = GetCurrentActivityWindow(); | |
201 CHECK(current_window); | |
202 | 190 |
203 aura::Window::Windows windows = window_list_provider_->GetWindowList(); | 191 aura::Window::Windows windows = window_list_provider_->GetWindowList(); |
204 CHECK(windows.size() >= 2); | 192 CHECK(windows.size() >= 2); |
205 aura::Window::Windows::const_iterator it = | 193 aura::Window::Windows::const_reverse_iterator iter = windows.rbegin(); |
206 std::find(windows.begin(), windows.end(), current_window); | 194 aura::Window* current_window = *(iter); |
207 CHECK(it != windows.end()); | 195 CHECK(wm::IsActiveWindow(current_window)); |
208 | 196 |
209 if (delta > 0) { | 197 if (delta > 0) { |
210 right_window_ = current_window; | 198 right_window_ = current_window; |
211 // reverse iterator points to the position before normal iterator |it| | 199 left_window_ = *(iter + 1); |
212 aura::Window::Windows::const_reverse_iterator rev_it(it); | |
213 // circle to end if needed. | |
214 left_window_ = rev_it == windows.rend() ? windows.back() : *(rev_it); | |
215 } else { | 200 } else { |
216 left_window_ = current_window; | 201 left_window_ = current_window; |
217 ++it; | 202 right_window_ = *(iter + 1); |
218 // circle to front if needed. | |
219 right_window_ = it == windows.end() ? windows.front() : *it; | |
220 } | 203 } |
221 | 204 |
222 CHECK(left_window_); | 205 CHECK(left_window_); |
223 CHECK(right_window_); | 206 CHECK(right_window_); |
224 | 207 |
225 // TODO(oshima|mfomitchev): crbug.com/388362 | |
226 // Until we are properly hiding off-screen windows in window manager: | |
227 // Loop through all windows and hide them | |
228 for (it = windows.begin(); it != windows.end(); ++it) { | |
229 if (*it != left_window_ && *it != right_window_) | |
230 (*it)->Hide(); | |
231 } | |
232 | |
233 UpdateSeparatorPositionFromScrollDelta(delta); | 208 UpdateSeparatorPositionFromScrollDelta(delta); |
234 UpdateLayout(false); | 209 UpdateLayout(false); |
235 } | 210 } |
236 | 211 |
237 // Max distance from the scroll end position to the middle of the screen where | |
238 // we would go into the split view mode. | |
239 const int kMaxDistanceFromMiddle = 120; | |
240 void SplitViewController::ScrollEnd() { | 212 void SplitViewController::ScrollEnd() { |
241 if (state_ != SCROLLING) | 213 if (state_ != SCROLLING) |
242 return; | 214 return; |
243 | 215 |
216 // Max distance from the scroll end position to the middle of the screen where | |
217 // we would go into the split view mode. | |
218 const int kMaxDistanceFromMiddle = 120; | |
244 int container_width = container_->GetBoundsInScreen().width(); | 219 int container_width = container_->GetBoundsInScreen().width(); |
245 if (std::abs(container_width / 2 - separator_position_) <= | 220 if (std::abs(container_width / 2 - separator_position_) <= |
246 kMaxDistanceFromMiddle) { | 221 kMaxDistanceFromMiddle) { |
247 state_ = ACTIVE; | 222 state_ = ACTIVE; |
248 separator_position_ = container_width / 2; | 223 separator_position_ = container_width / 2; |
249 } else if (separator_position_ < container_width / 2) { | 224 } else if (separator_position_ < container_width / 2) { |
250 separator_position_ = 0; | 225 separator_position_ = 0; |
251 current_activity_window_ = right_window_; | |
252 state_ = INACTIVE; | 226 state_ = INACTIVE; |
227 wm::ActivateWindow(right_window_); | |
253 } else { | 228 } else { |
254 separator_position_ = container_width; | 229 separator_position_ = container_width; |
255 current_activity_window_ = left_window_; | |
256 state_ = INACTIVE; | 230 state_ = INACTIVE; |
231 wm::ActivateWindow(left_window_); | |
257 } | 232 } |
258 UpdateLayout(true); | 233 UpdateLayout(true); |
259 } | 234 } |
260 | 235 |
261 void SplitViewController::ScrollUpdate(float delta) { | 236 void SplitViewController::ScrollUpdate(float delta) { |
262 if (state_ != SCROLLING) | 237 if (state_ != SCROLLING) |
263 return; | 238 return; |
264 UpdateSeparatorPositionFromScrollDelta(delta); | 239 UpdateSeparatorPositionFromScrollDelta(delta); |
265 UpdateLayout(false); | 240 UpdateLayout(false); |
266 } | 241 } |
267 | 242 |
268 bool SplitViewController::CanScroll() { | 243 bool SplitViewController::CanScroll() { |
269 // TODO(mfomitchev): return false in vertical orientation, in full screen. | 244 // TODO(mfomitchev): return false in vertical orientation, in full screen. |
270 bool result = (window_manager_ && !window_manager_->IsOverviewModeActive() && | 245 bool result = (!IsSplitViewModeActive() && |
271 !IsSplitViewModeActive() && | |
272 window_list_provider_->GetWindowList().size() >= 2); | 246 window_list_provider_->GetWindowList().size() >= 2); |
273 return result; | 247 return result; |
274 } | 248 } |
275 | 249 |
276 /////////////////////////////////////////////////////////////////////////////// | |
277 // WindowManagerObserver overrides | |
278 void SplitViewController::OnOverviewModeEnter() { | |
279 if (state_ == ACTIVE) { | |
280 CHECK(left_window_); | |
281 CHECK(right_window_); | |
282 window_list_provider_->MoveToFront(right_window_); | |
283 window_list_provider_->MoveToFront(left_window_); | |
284 // TODO(mfomitchev): This shouldn't be done here, but the overview mode's | |
285 // transition animation currently looks bad if the starting transform of | |
286 // any window is not gfx::Transform(). | |
287 right_window_->SetTransform(gfx::Transform()); | |
288 } else if (current_activity_window_) { | |
289 window_list_provider_->MoveToFront(current_activity_window_); | |
290 } | |
291 state_ = INACTIVE; | |
292 left_window_ = NULL; | |
293 right_window_ = NULL; | |
294 current_activity_window_ = NULL; | |
295 } | |
296 | |
297 void SplitViewController::OnOverviewModeExit() { | |
298 } | |
299 | |
300 } // namespace athena | 250 } // namespace athena |
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